Explosive Entry WRG
Enchantment
Whenever a creature enters the battlefield under your control, it deals 1 damage to target to target creature or player for each of it's colours.
Prismatic Growth
Instant (U)
Target creature gets +1/+1 for each of its colors until end of turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Spelldrinker Satyr1RG
Creature - Satyr
Red spells and Green spells that target ~ cost RG less to cast. (This only reduces the amount of colored mana spent.)
2/3
Burnwillow thicket
land
When burnwillow thicket comes into play, sacrifice another land or sacrifice burnwillow thicket.
Whenever you cast a spell that targets a green or red creature you control, put a copy of that spell on the stack, targeting a creature you control. t: add G or R to your mana pool. you lose one life.
Sacrifice Sanity UB
Enchantment
Whenever you would sacrifice a permanent, instead exile the top X cards of your library, where X is that permanent's converted mana cost. Tellis always said that the mind was a garden. Little did he realize that his was becoming fertilizer.
Sacrifice a creature: Put a card you own from exile with converted mana cost of X or less to your hand, where X is the sacrificed creature's converted mana cost.
Annihilating Blast2R
Instant
Devoid
When you cast ~, put X cards an opponent owns from exile into their owner's graveyard.
~ deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
Treasure Courier3UR
Creature - Drake Pirate
Flying
Whenever Treasure Courier deals combat damage to a player, you may sacrifice it. If you do, you may put an artifact card with converted mana cost 6 or greater from your hand onto the battlefield. R: Treasure Courier gets +1/+0 until end of turn.
3/3
Progress Engineer2(U/P)
Creature - Vedalken Artificer
Artifact spells you control cost 2 less to play. T: Add 2 to your mana pool. Use this mana to play abilities of artifacts or cast artifact spells.
0/4
Phyrexian Leviathan5(U/P)(U/P)
Artifact Creature -- Leviathan
Islandwalk
When Phyrexian Leviathan enters the battlefield, draw cards equal to your devotion to Phyrexia. (Each Phyrexian mana symbol in the mana costs of permanents you control counts toward your devotion to Phyrexia.)
4/7
Lich's Scepter3
Artifact - Equipment
Equipped creature gets +1/+1 and gains deathtouch. BB: Return ~ from your graveyard to your hand. Activate this ability only as a sorcery.
Equip 3
Mantle of Fear2BB
Enchantment - Aura 1B: ~ gets +1/+0 until end of turn.
Hellbent - As long as you have no cards in hand, ~ has intimidate.
Madness 1BB
Spectre of Nihilism1BB
Creature - Specter
Flying
Whenever ~ deals combat damage to a player, that player discards. Hellbent - Whenever ~ deals combat damage to a player and you have no cards in hand. That player discards a card at random instead.
1/3
Hidden Mind
1UB
Enchantment
As ~ enter's the battlefield, exile your hand.
Whenever you would draw a card, instead exile it.
You may cast spells exiled by Hidden Mind.
Inquisition's Avarice1WBR
Instant
Destroy target artifact or enchantment. Inquisition's Avarice deals X damage to that permanent's controller, where X is 7 minus the number of cards in that player's hand.
Doom SlagBB
Creature - Horror
Unleash
At the beginning of your upkeep, you lose 1 life for each card in your hand. Hellbent - At the beginning of your end step, if you have no cards in hand, you may put a +1/+1 counter on Doom Slag.
2/2
Underdog Gauntlets2
Artifact - Equipment
Equipped Creature gets +1/+1.
If Equipped Creature has base power of 1 or less, it gets +2/+2 instead.
Equip 2
WRG
Enchantment
Whenever a creature enters the battlefield under your control, it deals 1 damage to target to target creature or player for each of it's colours.
Artifact
4, t: Put a 3/3 Elemental creature token that's white, blue, black, red and green onto the battlefield.
Instant (U)
Target creature gets +1/+1 for each of its colors until end of turn.
Creature - Satyr
Red spells and Green spells that target ~ cost RG less to cast. (This only reduces the amount of colored mana spent.)
2/3
land
When burnwillow thicket comes into play, sacrifice another land or sacrifice burnwillow thicket.
Whenever you cast a spell that targets a green or red creature you control, put a copy of that spell on the stack, targeting a creature you control.
t: add G or R to your mana pool. you lose one life.
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
UB
Enchantment
Whenever you would sacrifice a permanent, instead exile the top X cards of your library, where X is that permanent's converted mana cost.
Tellis always said that the mind was a garden. Little did he realize that his was becoming fertilizer.
Enchantment
Sacrifice a creature: Put a card you own from exile with converted mana cost of X or less to your hand, where X is the sacrificed creature's converted mana cost.
Legendary tribal artifact - eldrazi
Whenever you choose a card from the exile zone, you may instead choose two.
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Instant
Devoid
When you cast ~, put X cards an opponent owns from exile into their owner's graveyard.
~ deals X damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
WiJ
Peasant 540 Cube
Creature - Drake Pirate
Flying
Whenever Treasure Courier deals combat damage to a player, you may sacrifice it. If you do, you may put an artifact card with converted mana cost 6 or greater from your hand onto the battlefield.
R: Treasure Courier gets +1/+0 until end of turn.
3/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Artifact Creature -- Golem
Protection from non-artifact creatures.
2: Mercurial Golem gains hexproof until end of turn.
5/5
Creature - Vedalken Artificer
Artifact spells you control cost 2 less to play.
T: Add 2 to your mana pool. Use this mana to play abilities of artifacts or cast artifact spells.
0/4
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Artifact Creature -- Leviathan
Islandwalk
When Phyrexian Leviathan enters the battlefield, draw cards equal to your devotion to Phyrexia. (Each Phyrexian mana symbol in the mana costs of permanents you control counts toward your devotion to Phyrexia.)
4/7
Artfact Creature - Insect (R)
2(B/P), discard an artifact card: Put a token onto the battlefield that's a copy of ~.
2/2
Artifact - Equipment
Equipped creature gets +1/+1 and gains deathtouch.
BB: Return ~ from your graveyard to your hand. Activate this ability only as a sorcery.
Equip 3
BB
Creature - Human Wizard
BT, Discard a Card: Add BBB to your mana pool.
B: Untap Dark Occultist
1/1
Enchantment - Aura
1B: ~ gets +1/+0 until end of turn.
Hellbent - As long as you have no cards in hand, ~ has intimidate.
Madness 1BB
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Specter
Flying
Whenever ~ deals combat damage to a player, that player discards.
Hellbent - Whenever ~ deals combat damage to a player and you have no cards in hand. That player discards a card at random instead.
1/3
1UB
Enchantment
As ~ enter's the battlefield, exile your hand.
Whenever you would draw a card, instead exile it.
You may cast spells exiled by Hidden Mind.
Instant
Destroy target artifact or enchantment. Inquisition's Avarice deals X damage to that permanent's controller, where X is 7 minus the number of cards in that player's hand.
Doom Slag BB
Creature - Horror
Unleash
At the beginning of your upkeep, you lose 1 life for each card in your hand.
Hellbent - At the beginning of your end step, if you have no cards in hand, you may put a +1/+1 counter on Doom Slag.
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Goblin Rogue
Whenever you lose life during your turn, put a +1/+1 counter on ~.
2/2
Creature - Human Berserker
Unleash
At the beginning of your upkeep, ~ deals 1 damage to you.
2/1
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Human Cleric
Prevent all damage sources you control would deal to you.
0/4
Artifact - Equipment
Equipped Creature gets +1/+1.
If Equipped Creature has base power of 1 or less, it gets +2/+2 instead.
Equip 2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Instant
Attach target equipment you control to target creature you control.
Draw a card.