Endless Armies 4WB
Creatures you control have undying.
Whenever you sacrifice a creature with undying, put three +1/+1 counters on it and return it to the battlefield and you gain 2 life.
BRGMy Deck(Modern): Bolts'n'Burns WMy other, WIP casual deck: Zero to Hero
Protection from Will-O'-the-Wisps, Ali-from-Cairos, and Uncle-Istvans
Legendary snow landwalk
---------------------------------------
On the reserved list: Wizards won't remove it. Only we can. In other words: Play Modern, Pauper, or No-RL Eternal.
BRGMy Deck(Modern): Bolts'n'Burns WMy other, WIP casual deck: Zero to Hero
Protection from Will-O'-the-Wisps, Ali-from-Cairos, and Uncle-Istvans
Legendary snow landwalk
---------------------------------------
On the reserved list: Wizards won't remove it. Only we can. In other words: Play Modern, Pauper, or No-RL Eternal.
Mindstabbing Agony2B
Sorcery
Kicker-Sacrifice a permanent.
Target player discards a card at random. If Mindstabbing Agony was kicked, that player loses life equal to the discarded card's converted mana cost.
Everwalk Geist1WW
Creature - Spirit
When ~ dies, each other creature you control is indestructible this turn. 3WWW: Return ~ from your graveyard to your hand.
2/2
Death's Familiar1B
Creature - Thrull
Morbid — Sacrifice Death's Familiar: Add BBBB to your nama pool. Activate this ability only if a creature died this turn.
1/1
Atekhnar's Schadenfreude 1B
Instant
Choose one:
-You gain life equal to the amount of life your opponent lost this turn.
-Put a number of +1/+1 counters on target creature equal to the amount of damage dealt to your creatures this turn
Private Mod Note
():
Rollback Post to RevisionRollBack
BRGMy Deck(Modern): Bolts'n'Burns WMy other, WIP casual deck: Zero to Hero
Protection from Will-O'-the-Wisps, Ali-from-Cairos, and Uncle-Istvans
Legendary snow landwalk
---------------------------------------
On the reserved list: Wizards won't remove it. Only we can. In other words: Play Modern, Pauper, or No-RL Eternal.
World of Fire4R
Enchantment
At the beginning of your upkeep put 2 3/1 red elemental tokens with haste onto the battlefield.
At the beginning of your endstep deal 1 damage to each creature.
Private Mod Note
():
Rollback Post to RevisionRollBack
"If you knew anything about the lore you'd see that they were clearly hinting that the madness on Innistrad was caused by Uncle Istvan wearing Urza's Power Armor ... tainted with Phrexyian Oil"
Graham from Loading Ready Run
Spark of Fervor1R
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0.
Whenever a creature enters the battlefield under your control, you may attach ~ to it.
Mana Fervor0
• Enchantment - Aura
Enchant creature you control
When Mana Fervor enters the battlefield, if it's attached to a creature, add R to your mana pool.
Dega Auramage2W
Creature - Human Wizard
Kicker B and/or R
When Dega Auramage enters the battlefield, return target aura card with converted mana cost 3 or less from your graveyard to the battlefield.
If Dega Auramage was kicked with its B kicker, it has lifelink.
If Dega Auramage was kicked with its R kicker, it has haste.
2/3
Edit: Well, this is way late, as it was meant for Spark of Fervor, but it works for the following two as well.
Lady of Mirrors2UU
Creature - Human Wizard
Whenever an illusion creature enters the battlefield, you may pay 3. If you do, create a token copy of that creature.
2/2
Dormant Juggernaut4
Artifact Creature - Construct
Defender
~ enters the battlefield tapped and does not untap during your untap step. 6: Untap ~. ~ loses defender and gains trample.
8/8
Honed Efficiency2U
Enchantment - Aura
Enchant artifact or creature
Enchanted permanent's activated abilities cost up to 4 less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
Wanderwine CartographerW
Creature - Merfolk Scout
Islandwalk
Whenever ~ becomes untapped, if you control fewer lands than target opponent, you may search your library for a land card, reveal it and put it into your hand. Shuffle your library.
1/1
"If you knew anything about the lore you'd see that they were clearly hinting that the madness on Innistrad was caused by Uncle Istvan wearing Urza's Power Armor ... tainted with Phrexyian Oil"
Graham from Loading Ready Run
Name
Land
T: Add C to your mana pool.
T, Sacrifice: Add R or G to your mana pool.
At the beginning of your upkeep, if you control two or more creatures, return ~ from your graveyard to the battlefield.
Creatures you control have undying.
Whenever you sacrifice a creature with undying, put three +1/+1 counters on it and return it to the battlefield and you gain 2 life.
WMy other, WIP casual deck: Zero to Hero
Protection from Will-O'-the-Wisps, Ali-from-Cairos, and Uncle-Istvans
Legendary snow landwalk
---------------------------------------
On the reserved list: Wizards won't remove it. Only we can. In other words: Play Modern, Pauper, or No-RL Eternal.
WMy other, WIP casual deck: Zero to Hero
Protection from Will-O'-the-Wisps, Ali-from-Cairos, and Uncle-Istvans
Legendary snow landwalk
---------------------------------------
On the reserved list: Wizards won't remove it. Only we can. In other words: Play Modern, Pauper, or No-RL Eternal.
Sorcery
Kicker-Sacrifice a permanent.
Target player discards a card at random. If Mindstabbing Agony was kicked, that player loses life equal to the discarded card's converted mana cost.
Creature - Spirit
When ~ dies, each other creature you control is indestructible this turn.
3WWW: Return ~ from your graveyard to your hand.
2/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Avatar
Discard a creature card: Destroy target creature. Activate this ability only once each turn.
7/6
Creature - Thrull
Morbid — Sacrifice Death's Familiar: Add BBBB to your nama pool. Activate this ability only if a creature died this turn.
1/1
Enchantment
At the beginning of your upkeep, you may return a creature you control to its owner's hand.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Human Artificer
When ~ enters or leaves the battlefield, it deals 2 damage to target creature or player.
2/3
Instant
Choose one:
-You gain life equal to the amount of life your opponent lost this turn.
-Put a number of +1/+1 counters on target creature equal to the amount of damage dealt to your creatures this turn
WMy other, WIP casual deck: Zero to Hero
Protection from Will-O'-the-Wisps, Ali-from-Cairos, and Uncle-Istvans
Legendary snow landwalk
---------------------------------------
On the reserved list: Wizards won't remove it. Only we can. In other words: Play Modern, Pauper, or No-RL Eternal.
Enchantment
At the beginning of your upkeep put 2 3/1 red elemental tokens with haste onto the battlefield.
At the beginning of your endstep deal 1 damage to each creature.
Graham from Loading Ready Run
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0.
Whenever a creature enters the battlefield under your control, you may attach ~ to it.
• Enchantment - Aura
Enchant creature you control
When Mana Fervor enters the battlefield, if it's attached to a creature, add R to your mana pool.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Human Wizard
Kicker B and/or R
When Dega Auramage enters the battlefield, return target aura card with converted mana cost 3 or less from your graveyard to the battlefield.
If Dega Auramage was kicked with its B kicker, it has lifelink.
If Dega Auramage was kicked with its R kicker, it has haste.
2/3
Edit: Well, this is way late, as it was meant for Spark of Fervor, but it works for the following two as well.
Enchantment - Aura
Enchant Creature
Flash, Totem Armor
Enchanted creature is treated as having had 2BWR paid for Kicker costs.
Creature - Human Wizard
Whenever you cast an Aura spell, you may create a 1/1 white Illusion creature token.
2/4
Creature - Human Wizard
Whenever an illusion creature enters the battlefield, you may pay 3. If you do, create a token copy of that creature.
2/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Artifact - Vehicle
When ~ enters the battlefield, create a 1/1 colorless Construct token.
Crew 1
(3/3)
Artifact
When ~ enters or leaves the battlefield, untap target land.
Artifact
BR, Sacrifice a creature: Target player loses X life, where X is the sacrificed creature's power.
Artifact Creature - Construct
Defender
~ enters the battlefield tapped and does not untap during your untap step.
6: Untap ~. ~ loses defender and gains trample.
8/8
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Enchantment - Aura
Enchant artifact or creature
Enchanted permanent's activated abilities cost up to 4 less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
Creature - Merfolk Scout
Islandwalk
Whenever ~ becomes untapped, if you control fewer lands than target opponent, you may search your library for a land card, reveal it and put it into your hand. Shuffle your library.
1/1
Creature - Fungus
Defender
1, discard a land card: Create two 1/1 green Saproling creature tokens.
0/5
creature-insect
Sacrifice a land: create 2 1/1 insect tokens.
2/3
Graham from Loading Ready Run
Land
T: Add C to your mana pool.
T, Sacrifice: Add R or G to your mana pool.
At the beginning of your upkeep, if you control two or more creatures, return ~ from your graveyard to the battlefield.