I thought it would be time for the card to get less complicated... but no. More complicated.
Luminescent Egg3
Artifact R, U, or W, T: Put a counter on Luminescent Egg of the color of the mana spent to activate this ability. T, Remove 3 counters from Luminescent Egg, and sacrifice it: Put a 2/2 red, blue, and white elemental creature onto the battlefield. Gain 3 life if a white counter was removed from Luminescent Egg, deal 3 damage to target creature if a red counter was removed from Luminescent Egg, and return target creature to its owner's hand if a blue counter was removed from Luminescent Egg.
Shimmerleaf Oak3GG
Creature - Treefolk Shaman WWW: Gain 4 life. RRR: ~ gets +3/+0 until end of turn. UUU: return target creature to its owner's hand.
2/3
Aven Bailiff1WU
Creature - Bird Wizard
Flying
When Aven Bailiff enters the battlefield, target player reveals the top card of their library. If that card has converted mana cost 3 or greater, exile it. Otherwise, you gain 3 life.
2/2
Black Cloud Steed3UB
Creature - Nightmare
As ~ enters the battlefield, target player reveals the top card of his or her library, if it's a non-land card, exile it and ~'s power and toughness is equal to the CMC of the exiled card. Otherwise, ~ enters the battlefield with three +1/+1 counters.
*/*
Black Cloud Steed4UB
Creature - Nightmare
As ~ enters the battlefield, target player reveals the top card of his or her library, if it's a non-land card, exile it and ~'s power and toughness is equal to the CMC of the exiled card. Otherwise, ~ enters the battlefield with three +1/+1 counters.
*/*
Mogg Troopers1R
Creature - Goblin
~ cannot attack or block unless you reveal top card of your library.
3/3 Thu constantly need reassurance that they won't be canon fodder.
Lost SentinelWB
Creature - Zombie Soldier Warrior
Vigilance
Lost Sentinel enters the battlefield tapped. WB: Lost Sentinel gets +1/+2 until end of turn.
2/3
Graveyard SentinelBB
Creature - Zombie
~ enters the battlefield tapped.
When ~ dies, you may exile ~, if you do, return a zombie card from your graveyard to your hand.
2/1
Sabretooth Gravecat1BB
Creature- Zombie Cat
First Strike
When Sabretooth Gravecat dies, you may pay B, and exile it, if you do, return a zombie card from your graveyard to your hand.
2/1
Golden Cat5
Artifact creature- Cat 1: ~ Gets +1/+0 until end of turn.
When ~ deals combat damage to a player, add that much mana of any one color to your mana pool. That mana doesn't empty from your mana pool until the end of your turn.
3/3
Emerald Guardian6
Artifact Creature - Dryad
~ gets +1/+1 for each Enchantment on the battlefield.
When ~ deals combat damage to a player, add three mana of any one color to your mana pool. This mana doesn't empty fro your mana pooluntil the end of your turn.
3/3
Architect of Notion(2/W)(2/W)(2/W)
Enchantment Creature - Spirit Artificer [It's a Rare!]
Architect of Notion's power and toughness are each equal to the number of enchantments you control. (2/B)(2/B)(2/B), Sacrifice an enchantment: Target player sacrifices a creature.
*/*
Macar's Ring(2/B)
Enchantment Artifact
Whenever a creature dies, you may pay (2/B). If you do, put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool." (2/B), Pay 4 life, Sacrifice an artifact or enchantment: Draw a card.
Wallowing DistractionGW
Creature - Boar
Vigilance
Tribute 2
When Wallowing Distraction enters the battlefield, if tribute wasn't paid, your opponents can't cast spells until the beginning of your next turn.
2/2
Guide of the AncientsGWU
Creature - Beast [Rare!]
Vigilance, haste
Tribute 5
When Guide of the Ancients enters the battlefield, if tribute wasn't paid, draw three cards.
2/2
(I suspect that five +1/+1 counters might be equitable to drawing three cards.)
I thought it would be time for the card to get less complicated... but no. More complicated.
Luminescent Egg 3
Artifact
R, U, or W, T: Put a counter on Luminescent Egg of the color of the mana spent to activate this ability.
T, Remove 3 counters from Luminescent Egg, and sacrifice it: Put a 2/2 red, blue, and white elemental creature onto the battlefield. Gain 3 life if a white counter was removed from Luminescent Egg, deal 3 damage to target creature if a red counter was removed from Luminescent Egg, and return target creature to its owner's hand if a blue counter was removed from Luminescent Egg.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Shimmerleaf Oak 3GG
Creature - Treefolk Shaman
WWW: Gain 4 life.
RRR: ~ gets +3/+0 until end of turn.
UUU: return target creature to its owner's hand.
2/3
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Aven Bailiff 1WU
Creature - Bird Wizard
Flying
When Aven Bailiff enters the battlefield, target player reveals the top card of their library. If that card has converted mana cost 3 or greater, exile it. Otherwise, you gain 3 life.
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Black Cloud Steed 3UB
Creature - Nightmare
As ~ enters the battlefield, target player reveals the top card of his or her library, if it's a non-land card, exile it and ~'s power and toughness is equal to the CMC of the exiled card. Otherwise, ~ enters the battlefield with three +1/+1 counters.
*/*
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Black Cloud Steed 4UB
Creature - Nightmare
As ~ enters the battlefield, target player reveals the top card of his or her library, if it's a non-land card, exile it and ~'s power and toughness is equal to the CMC of the exiled card. Otherwise, ~ enters the battlefield with three +1/+1 counters.
*/*
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Mogg Troopers 1R
Creature - Goblin
~ cannot attack or block unless you reveal top card of your library.
3/3
Thu constantly need reassurance that they won't be canon fodder.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Brainless Goblin 1B
Creature - Goblin Zombie
Whenever ~ attacks or blocks, put the top card of your library into your graveyard.
2/3
Lost Sentinel WB
Creature - Zombie Soldier Warrior
Vigilance
Lost Sentinel enters the battlefield tapped.
WB: Lost Sentinel gets +1/+2 until end of turn.
2/3
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Graveyard Sentinel BB
Creature - Zombie
~ enters the battlefield tapped.
When ~ dies, you may exile ~, if you do, return a zombie card from your graveyard to your hand.
2/1
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sabretooth Gravecat 1BB
Creature- Zombie Cat
First Strike
When Sabretooth Gravecat dies, you may pay B, and exile it, if you do, return a zombie card from your graveyard to your hand.
2/1
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Canyon Hellcat 2RB
Creature - Cat
Echo 2RB
First Strike
R: ~ gets +0/+1 until end of turn.
B: ~ gets +1/+0 until end of turn.
3/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Golden Cat 5
Artifact creature- Cat
1: ~ Gets +1/+0 until end of turn.
When ~ deals combat damage to a player, add that much mana of any one color to your mana pool. That mana doesn't empty from your mana pool until the end of your turn.
3/3
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Emerald Guardian 6
Artifact Creature - Dryad
~ gets +1/+1 for each Enchantment on the battlefield.
When ~ deals combat damage to a player, add three mana of any one color to your mana pool. This mana doesn't empty fro your mana pooluntil the end of your turn.
3/3
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Architect of Notion (2/W)(2/W)(2/W)
Enchantment Creature - Spirit Artificer [It's a Rare!]
Architect of Notion's power and toughness are each equal to the number of enchantments you control.
(2/B)(2/B)(2/B), Sacrifice an enchantment: Target player sacrifices a creature.
*/*
Macar's Ring (2/B)
Enchantment Artifact
Whenever a creature dies, you may pay (2/B). If you do, put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool."
(2/B), Pay 4 life, Sacrifice an artifact or enchantment: Draw a card.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Blood Market
Land [It's a Rare!]
T: Add 1 to your mana pool.
T, Sacrifice three creatures: Draw a card.
Perfection's Reflection 1GG
Instant
Elf Creatures you control get +1/+1 until end of turn.
Draw a card
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Perfection's Reflection + Overrun
Ravaging Stampede 4GGG
Sorcery [Rare!]
Creatures you control get +3/+3 and gain trample until end of turn.
Draw a card.
Savage Maneuver 2GG
Instant
Up to two target creature get +1/+1 and Trample until end of turn.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Guide of the Many GW
Creature - Human Cleric [Uncommon!]
T: Up to two target creatures each get +1/+1 until end of turn.
1/2
(Prevent one damage to one creature is like giving +0/+1.)
Checked Growth UG
Instant
Counter target spell unless that spells controller allows you to put a +1/+1 counter on a Creatre you control.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Wallowing Distraction GW
Creature - Boar
Vigilance
Tribute 2
When Wallowing Distraction enters the battlefield, if tribute wasn't paid, your opponents can't cast spells until the beginning of your next turn.
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
(Of all things to hit.)
Guide of the Ancients GWU
Creature - Beast [Rare!]
Vigilance, haste
Tribute 5
When Guide of the Ancients enters the battlefield, if tribute wasn't paid, draw three cards.
2/2
(I suspect that five +1/+1 counters might be equitable to drawing three cards.)
Grizzled Hunter UG
Creature - Beast
Trample
Tribute 3
When ~ enters the battlefield, if tribute wasn't paid, draw two cards.
2/2
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Nulltread Time-Wader 6GU
Creature - Beast
Trample
When Nulltread Time-Wader dies, put it on top of its owner's library, then scry 2.
6/7
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝