Walker of the Night1UB
Creature - Nightstalker
Skulk
Whenever ~ deals combat damage to a player, that player discards a card at random unless that player pays 2 life.
2/2
Next:
A close up of a woman who is rather terrified as she holds up a paper lantern. Her face is turned to the lantern as the lantern grows a face and an extremely long tongue.
Or
A wave washes the shoreline of many small Eldrazi drones. Hedrons rise up from the sea causing the waves. On top of one of the hedrons is Kiora.
Wrecking WavexU
Instant
Tap X target creatures.
Awaken X - xUUU(If you cast this spell for xUUU, also put X +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Next
A werewolf in the midground attacks an angel in the background. Closest to the viewer is a woman and child cowering. Is the werewolf protecting them, or is it just a coincidence?
OR
A giant faces a goblin. But the goblin is huge, aglow with a red magical aura. The giant, now the original size of the goblin, is draped in a blue aura.
Size Swap1UR
Instant
Swap target creature's base power and toughness with another target creature's base power and toughness. Gurk felt larger than life, for the first time ever. The scary part? He was
Next:
A mad man runs raving down the street, people turn a distasteful eye towards before turning their noses up in disgust.
Private Mod Note
():
Rollback Post to RevisionRollBack
Currently Playing:
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Wandering Colossus8
Artifact Creature - Construct
~ costs 1 less for each uniquely named land you control.
Trample
5/5
Next: a pair of viashinos are fending off a bunch of smaller phyrexian machines. One is dual wielding a pair of curved scimitar like blades and the other is wielding fire magic.
Reminds me of Equinox, so I'll make an enchant land.
Place Outside Of TimeGU
Enchantment- Aura
Enchant land you control
At the beginning of each opponent's upkeep, untap enchanted land.
Enchanted land has "T: Tap or untap another target artifact, creature, or land."
Next:
Amidst a great forest, there is one tree as large as a mountain, shrouded by clouds, and seen from the canopies very far away. A humanoid (possibly an elf) is sticking her head up through the canopy, looking at the distant tree with an expression of longing, as if it is either her home, or her destination.
Quest for the World Tree1G
Enchantment
Whenever you search your library for a land, put a quest counter on ~.
as long as there are four or more quest counters on ~, whenever a land you control is tapped for mana. You may add one more mana that land could produce to your mana pool.
Next: A mermaid (with the typical fish lower half) is caressing and examining a kraken egg, so evidenced by the creature growing inside it.) behind her are several more eggs in different stages of development. Inside the cave close to her is the ever watchful eye of the mother kraken. Though the kraken is just watching and seems to trust the mermaid.
Or
It's inside a dark hall. The hall is actually a cavern, turned into a makeshift ceremonial ground. Several bodies wrapped in white cloth, drenched in blood and etched with some intricate markings are either hung or left on the walls to slump over. In the middle of said hall is a woman, her face distorted and wispy. Her body is hung in the middle of the room, etched with the same markings that cover her. Dressed in fine robes, now drenched in blood. Her spirit now haunts the caverns.
Homonculus Infestation3UG
Sorcery
Destroy target non basic land.
Put a 1/1 Blue Homonculus creature token for each non-basic land in all graveyards.
Flashback 4UG
Next:
A miko and a younger miko, the older being a human and the younger one a kitsune, are settled at a shinto gate. There is a procession of humanoid ghosts of different humanoid species passing through the shinto gate into the afterlife.
Or
Lighting flashes in the sky. Charging to the foreground is a group of Kolaghan raiders with several aligned warkites behind them. In the foreground is a fortress overlooking said army with a Dromokan dragon settled down overlooking with their soldiers. all of which are Armmed and ready.
Enter the Reikai 2WWW
Sorcery - Arcane
Exile all creature cards from all graveyards. Each player puts X 1/1 white Spirit creature tokens with flying onto the battlefield, where X is the number of cards exiled from his or her graveyard this way.
Next:
A company of cyborgized aztec warriors on the top of the traditional aztec pyramid. In the sky, we can see warriors on the cybernetic flying mounts.
Pyramid Guards4WR
Sorcery
Put two 2/2 Red White Artifact Creature Human Knight tokens with Flying and First Strike into the battlefield.
Put three 1/1 Red White Artifact Creature Human Soldier Tokens with First Strike into the battlefield.
Retrace
Next:
A moonfolk ninja is perched on top of Einganjo castle, listening in to the Sisters of Flesh and Spirit (Michiko and Kyodai). He recieves a letter from a sparrow sent from the balcony underneath them, sent from one of the sisters.
or
Several crows flock over a cemetery. With a single Nezumi feeding them exhumed bodies of the dead. In turn the crows keep her company. Peking at a begging intruder's body.
Call the Shinobi1UB
Instant
As an additional cost to cast ~, you may return any number of unblocked attackers you control to owners' hands. If you do, put that many 3/1 blue and black ninja creature tokens onto the battlefield tapped and attacking.
Whenever a creature deals combat damage to a player this turn, draw a card.
Next:
There is a tall and precarious tower in the middle of a gloomy lake in a storm. On top of the tower, the figure of a female wizard can be distantly seen performing some sort of ritual on the rooftop.
or
A bunch of goblins loom over a smaller, weaker goblin. Perhaps they are children: it's hard to tell since they're goblins. The weaker goblin looks quite terrified.
Mob MightR
Instant
Deal X damage to target creature you don't control, where X is the number of creatures you control
Overload - 2RR
Next (let's try this again, since it got skipped last time):
A mage stares at a table glowing with moving runes. He has a serious look to him, a magic orb forming behind him.
Private Mod Note
():
Rollback Post to RevisionRollBack
Currently Playing:
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Azorius Minister2UW
Creature- Human Advisor T: Counter target creature spell unless its controller pays 2 T: Tap target permanent. "It may not be exciting, but someone has to be under-secretary of the assistant district supervisor of the Road Commission."
2/4
Next:
An ornately crafted goblet decorated with woeful faces sits on a lordly table with some sort of dark liquid in it. Near the goblet, a limp hand can be seen.
Bloodlord's Goblet4
Artifact
At the beginning of your upkeep, you may pay 1 life. If you do, put a blood counter on ~.
At the beginning of your end step, each opponent loses life equal to the number of blood counters on ~ and you and your teammates gain that much life. The Ascension to immortality is a long and unpleasant process... Unpleasant for your victims anyway.
Next:
A rather smelly goblin (evident by the amount of flies hovering over it) is swimming in the muck of the swamp. In the background are two younger goblins squabbling on who gets to dive from an improvised diving board built on a tree.
Or
A masked orzhov agent is meeting a dimir vampire (who is dressed in something similar to a Whispersilk Cloak) in the back alleys of Ravnica. Both of them are conversing, exchanging scrolls and information with each other.
I want to say Trade secrets but this is the custom card forum. Well.
Luxar, Orzhov Double Spy4WB
Legendary Creature-Human Rogue
Whenever a permanent enters the battlefield under your opponent's control, you may exchange control of ~ and that permanent.
On the beginning of your upkeep, ~'s owner draws a card and gains 2 life.
3/1
a grand battlefield in which a drake and a sphinx are fighting each other and a dragon is breathing fire on an army of soldiers, while a sorcerer riding a giant boa is firing fireballs at a vampire, who is firing lasers from his eyes back at him.
Final BattleRRGGGUU
Sorcery
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
Each player may search his or her hand and library for an artifact or creature card, and put it onto the battlefield, then shuffle his or her library. Target creature fights another target creature if able. Then a third target creature fights a fourth target creature if able.
Next:
A city on the beach is being swallowed into a giant purplish portal. One aristocratic woman in the center of the frame is trying desperately to grab onto a tree, but the attempt is futile, as the tree is being pulled in as well.
Wolfir Rider1GG
Creature - Wolf Warrior
As long as you control another Wolf or Werewolf Creature, ~ has haste.
As long as ~ is equipped, ~ has first strike.
3/3
Next:
A single samurai wielding a naginata and on horseback. The samurai's steed is leaving a firey trail behind him and his blade is engulfed in fire. The samurai's long ponytail is also on fire.
or
Light shines out from the top of an altar with several robed figures standing around the altar. On the altar is a woman in white robes, her eyes open and pouring with light. She seems to be limp, her body floating from a lying position.
Wildheart Ronin2RR
Creature - Human Samurai
First Strike, trample
Whenever you cast an instant or sorcery spell, ~ gets +1/+1 and gains bushido 1 until end of turn.
3/2
Chorus of Renewal4WW
Instant
Convoke
Return target creature card from your graveyard to the battlefield. "The other side is farther away than you can imagine. Only with our voices combined can the fallen hear our call, and return."
Next
A skaab terrorizes a village, its right arm is a mostly mechanical affair spewing geistflame. A tank of trapped spirits can just be seen over its left shoulder.
OR
A dragon from Jund towers atop a mountain. However, its body is partially etherium; the flesh supplanting metal of Esper.
Skaab Flamethrower1UR
Creature - Zombie
~ enters the battlefield with 3 geist counters on it. 2, T, remove a geist counter from ~: ~ deals 3 damage to target creature.
Sacrifice a spirit: Put 3 geist counters on ~.
2/3
Next:
Aristocratic people are having a feast in a grand, decorated hall when armored people bust through the windows.
Party Crashing3RR
Sorcery
Destroy target non-basic land. ~ deals 1 damage to each creature that player controls.
Next:
It's the inside of a Dojo and a circle of students surround Sensei Golden Tail and two other students. The students are a mix of different races, human, moonfolk, kitsune, orochi, etc. In the center, two students are demonstrating a dueling scenario, with Sensei explaining and helping them adjust their moves.
Golden-Tail's Tutelage2W
Legendary Enchantment
Samurai creatures you control get +1/+1 and have vigilance. 3W: Put a training counter on target creature. That creature gains bushido 1 and becomes a samurai in addition to its other types. Activate this ability only as a sorcery.
Or
Way of the Sword3W
Instant
Creatures you control get +1/+1 until end of turn.
Each creature you control with bushido gets +1/+1 until end of turn for each point of bushido it has.
Next
A goblin stands triumphantly on a juggernuat of some sort as the machine bashs its way through a wall. The people inside said wall are fleeing in panic.
OR
A close up of an Ojutai monk. (As evidenced by the mark on his forhead) In his hands he cradles a vibrant red flame. His facial expression is one of wonder and excitement.
[b]Dragonfire Teachings[/mana] 2UU
Enchantment
Instants and Sorceries you own gain Rebound "With strength of mind you too could be like the Great Teacher." - Ojutai Monk saying
Lost to Reality3WW
Sorcery
Exile target creature. Gain 3 life.
Next:
A giant is tromping around destructively in a forest. On his face is an expression of pain as dozens of squirrels crawl all over him, biting, and scratching, and so on. The giant appears to be attempting to flee the forest.
Cornered by Sunlight1W
Instant
Choose one:
- Transform target non-human werewolf.
Or
- destroy target vampire creature.
Next:
you see Tibalt sitting on a rather large and comfy chair. Grinning to the viewer menacingly. By his side is a hellhound. He's petting his pet as it licks its lips, ready to pounce by his master's command.
Creature - Nightstalker
Skulk
Whenever ~ deals combat damage to a player, that player discards a card at random unless that player pays 2 life.
2/2
Next:
A close up of a woman who is rather terrified as she holds up a paper lantern. Her face is turned to the lantern as the lantern grows a face and an extremely long tongue.
Or
A wave washes the shoreline of many small Eldrazi drones. Hedrons rise up from the sea causing the waves. On top of one of the hedrons is Kiora.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Instant
Tap X target creatures.
Awaken X - xUUU (If you cast this spell for xUUU, also put X +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Next
A werewolf in the midground attacks an angel in the background. Closest to the viewer is a woman and child cowering. Is the werewolf protecting them, or is it just a coincidence?
OR
A giant faces a goblin. But the goblin is huge, aglow with a red magical aura. The giant, now the original size of the goblin, is draped in a blue aura.
Instant
Swap target creature's base power and toughness with another target creature's base power and toughness.
Gurk felt larger than life, for the first time ever. The scary part? He was
Next:
A mad man runs raving down the street, people turn a distasteful eye towards before turning their noses up in disgust.
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Artifact Creature - Construct
~ costs 1 less for each uniquely named land you control.
Trample
5/5
Next: a pair of viashinos are fending off a bunch of smaller phyrexian machines. One is dual wielding a pair of curved scimitar like blades and the other is wielding fire magic.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Instant
Split-Second
Tap all creatures. They do not untap at their controller's untap step.
Next:
A mage stares at a table glowing with moving runes. He has a serious look to him, a magic orb forming behind him.
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Place Outside Of Time GU
Enchantment- Aura
Enchant land you control
At the beginning of each opponent's upkeep, untap enchanted land.
Enchanted land has "T: Tap or untap another target artifact, creature, or land."
Next:
Amidst a great forest, there is one tree as large as a mountain, shrouded by clouds, and seen from the canopies very far away. A humanoid (possibly an elf) is sticking her head up through the canopy, looking at the distant tree with an expression of longing, as if it is either her home, or her destination.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Enchantment
Whenever you search your library for a land, put a quest counter on ~.
as long as there are four or more quest counters on ~, whenever a land you control is tapped for mana. You may add one more mana that land could produce to your mana pool.
Next: A mermaid (with the typical fish lower half) is caressing and examining a kraken egg, so evidenced by the creature growing inside it.) behind her are several more eggs in different stages of development. Inside the cave close to her is the ever watchful eye of the mother kraken. Though the kraken is just watching and seems to trust the mermaid.
Or
It's inside a dark hall. The hall is actually a cavern, turned into a makeshift ceremonial ground. Several bodies wrapped in white cloth, drenched in blood and etched with some intricate markings are either hung or left on the walls to slump over. In the middle of said hall is a woman, her face distorted and wispy. Her body is hung in the middle of the room, etched with the same markings that cover her. Dressed in fine robes, now drenched in blood. Her spirit now haunts the caverns.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery
Destroy target non basic land.
Put a 1/1 Blue Homonculus creature token for each non-basic land in all graveyards.
Flashback 4UG
Next:
A miko and a younger miko, the older being a human and the younger one a kitsune, are settled at a shinto gate. There is a procession of humanoid ghosts of different humanoid species passing through the shinto gate into the afterlife.
Or
Lighting flashes in the sky. Charging to the foreground is a group of Kolaghan raiders with several aligned warkites behind them. In the foreground is a fortress overlooking said army with a Dromokan dragon settled down overlooking with their soldiers. all of which are Armmed and ready.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery - Arcane
Exile all creature cards from all graveyards. Each player puts X 1/1 white Spirit creature tokens with flying onto the battlefield, where X is the number of cards exiled from his or her graveyard this way.
Or Spectral Procession reprint
Next:
A company of cyborgized aztec warriors on the top of the traditional aztec pyramid. In the sky, we can see warriors on the cybernetic flying mounts.
Sorcery
Put two 2/2 Red White Artifact Creature Human Knight tokens with Flying and First Strike into the battlefield.
Put three 1/1 Red White Artifact Creature Human Soldier Tokens with First Strike into the battlefield.
Retrace
Next:
A moonfolk ninja is perched on top of Einganjo castle, listening in to the Sisters of Flesh and Spirit (Michiko and Kyodai). He recieves a letter from a sparrow sent from the balcony underneath them, sent from one of the sisters.
or
Several crows flock over a cemetery. With a single Nezumi feeding them exhumed bodies of the dead. In turn the crows keep her company. Peking at a begging intruder's body.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Instant
As an additional cost to cast ~, you may return any number of unblocked attackers you control to owners' hands. If you do, put that many 3/1 blue and black ninja creature tokens onto the battlefield tapped and attacking.
Whenever a creature deals combat damage to a player this turn, draw a card.
Next:
There is a tall and precarious tower in the middle of a gloomy lake in a storm. On top of the tower, the figure of a female wizard can be distantly seen performing some sort of ritual on the rooftop.
or
A bunch of goblins loom over a smaller, weaker goblin. Perhaps they are children: it's hard to tell since they're goblins. The weaker goblin looks quite terrified.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Instant
Deal X damage to target creature you don't control, where X is the number of creatures you control
Overload - 2RR
Next (let's try this again, since it got skipped last time):
A mage stares at a table glowing with moving runes. He has a serious look to him, a magic orb forming behind him.
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Creature- Human Advisor
T: Counter target creature spell unless its controller pays 2
T: Tap target permanent.
"It may not be exciting, but someone has to be under-secretary of the assistant district supervisor of the Road Commission."
2/4
Next:
An ornately crafted goblet decorated with woeful faces sits on a lordly table with some sort of dark liquid in it. Near the goblet, a limp hand can be seen.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Artifact
At the beginning of your upkeep, you may pay 1 life. If you do, put a blood counter on ~.
At the beginning of your end step, each opponent loses life equal to the number of blood counters on ~ and you and your teammates gain that much life.
The Ascension to immortality is a long and unpleasant process... Unpleasant for your victims anyway.
Next:
A rather smelly goblin (evident by the amount of flies hovering over it) is swimming in the muck of the swamp. In the background are two younger goblins squabbling on who gets to dive from an improvised diving board built on a tree.
Or
A masked orzhov agent is meeting a dimir vampire (who is dressed in something similar to a Whispersilk Cloak) in the back alleys of Ravnica. Both of them are conversing, exchanging scrolls and information with each other.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Luxar, Orzhov Double Spy 4WB
Legendary Creature-Human Rogue
Whenever a permanent enters the battlefield under your opponent's control, you may exchange control of ~ and that permanent.
On the beginning of your upkeep, ~'s owner draws a card and gains 2 life.
3/1
a grand battlefield in which a drake and a sphinx are fighting each other and a dragon is breathing fire on an army of soldiers, while a sorcerer riding a giant boa is firing fireballs at a vampire, who is firing lasers from his eyes back at him.
Sorcery
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)
Each player may search his or her hand and library for an artifact or creature card, and put it onto the battlefield, then shuffle his or her library. Target creature fights another target creature if able. Then a third target creature fights a fourth target creature if able.
Next:
A city on the beach is being swallowed into a giant purplish portal. One aristocratic woman in the center of the frame is trying desperately to grab onto a tree, but the attempt is futile, as the tree is being pulled in as well.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Creature - Wolf Warrior
As long as you control another Wolf or Werewolf Creature, ~ has haste.
As long as ~ is equipped, ~ has first strike.
3/3
Next:
A single samurai wielding a naginata and on horseback. The samurai's steed is leaving a firey trail behind him and his blade is engulfed in fire. The samurai's long ponytail is also on fire.
or
Light shines out from the top of an altar with several robed figures standing around the altar. On the altar is a woman in white robes, her eyes open and pouring with light. She seems to be limp, her body floating from a lying position.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Creature - Human Samurai
First Strike, trample
Whenever you cast an instant or sorcery spell, ~ gets +1/+1 and gains bushido 1 until end of turn.
3/2
Chorus of Renewal 4WW
Instant
Convoke
Return target creature card from your graveyard to the battlefield.
"The other side is farther away than you can imagine. Only with our voices combined can the fallen hear our call, and return."
Next
A skaab terrorizes a village, its right arm is a mostly mechanical affair spewing geistflame. A tank of trapped spirits can just be seen over its left shoulder.
OR
A dragon from Jund towers atop a mountain. However, its body is partially etherium; the flesh supplanting metal of Esper.
Creature - Zombie
~ enters the battlefield with 3 geist counters on it.
2, T, remove a geist counter from ~: ~ deals 3 damage to target creature.
Sacrifice a spirit: Put 3 geist counters on ~.
2/3
Next:
Aristocratic people are having a feast in a grand, decorated hall when armored people bust through the windows.
Sorcery
Destroy target non-basic land. ~ deals 1 damage to each creature that player controls.
Next:
It's the inside of a Dojo and a circle of students surround Sensei Golden Tail and two other students. The students are a mix of different races, human, moonfolk, kitsune, orochi, etc. In the center, two students are demonstrating a dueling scenario, with Sensei explaining and helping them adjust their moves.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Legendary Enchantment
Samurai creatures you control get +1/+1 and have vigilance.
3W: Put a training counter on target creature. That creature gains bushido 1 and becomes a samurai in addition to its other types. Activate this ability only as a sorcery.
Or
Way of the Sword 3W
Instant
Creatures you control get +1/+1 until end of turn.
Each creature you control with bushido gets +1/+1 until end of turn for each point of bushido it has.
Next
A goblin stands triumphantly on a juggernuat of some sort as the machine bashs its way through a wall. The people inside said wall are fleeing in panic.
OR
A close up of an Ojutai monk. (As evidenced by the mark on his forhead) In his hands he cradles a vibrant red flame. His facial expression is one of wonder and excitement.
Enchantment
Instants and Sorceries you own gain Rebound
"With strength of mind you too could be like the Great Teacher." - Ojutai Monk saying
Next:
Skithiryx, the Blight Dragon flies over head as the ground beneath him withers and decays
Standard - Some kind of control
Modern - UB Mill (casual)
EDH - Meren's Grave Shenanigans
Sorcery
Destroy target land. Put a poison counter on that land's owner.
Next.
A troll is drawing a crude set of runes onto the ground. Each traced symbol glows in gold and shoots begins to spring up from the ground.
Or
A snake sheds its skin, showing several snakes popping out from one skin.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Sorcery
Exile target creature. Gain 3 life.
Next:
A giant is tromping around destructively in a forest. On his face is an expression of pain as dozens of squirrels crawl all over him, biting, and scratching, and so on. The giant appears to be attempting to flee the forest.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
Instant
Choose one:
- Transform target non-human werewolf.
Or
- destroy target vampire creature.
Next:
you see Tibalt sitting on a rather large and comfy chair. Grinning to the viewer menacingly. By his side is a hellhound. He's petting his pet as it licks its lips, ready to pounce by his master's command.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.