Trial of Ambition5BB
Sorcery (Mythic)
Target player draws seven cards and loses seven life. Shuffle Trial of Abilition into its owner's library.
Cycling 1BB
When you cycle Trial of Ambition, Target player draws a card and loses 2 life, then Shuffle Trial of Ambition into its owner's library.
Magnificent Monoliths
Land (Mythic) T: Add C to your mana pool. T: Put a Brick counter on Magnificent Monoliths. Then if there are twenty or more Brick counters on Magnificent Monoliths, you win the game.
Alhur the Entombed4BW
Legendary Creature - Human Cleric (Mythic)
Deathtouch
Creature cards in your graveyard have Embalm. Their Embalm cost is equal to their mana cost.
Embalm 4BW
4/4
Riversoul Guide1BB
Creature - Crocodile Cleric (Uncommon)
Whenever you cycle a card or a creature you control dies, each opponent loses 1 life and you gain 1 life.
Cycling 2
2/3
Fluent in Mind5UU
Sorcery (Rare)
Shuffle your hand and graveyard into your library, then draw seven cards.
Cycling 2
Hour of Devastation3BBB
Sorcery (Rare)
Each player sacrifices each creature and each Planeswalker he or she controls.
And the copy is a white instead of its other colors and a zombie in addition to its other types. It also isn't technically a token copy, since it doesn't have a mana cost. Essentially every Embalm creature in Amonkhet with have its own white token with the same abilities minus embalm, P/T, types plus zombie, and name.
It's basically a re-balanced white version of unearth, with less potential for abuse. At least token-synergy cards will get something more interesting than the largely vanilla and French vanilla tokens that commonly appear.
On the cards themselves:
Trial of Ambition doesn't seem particularly interesting for a mythic. It'll be a strictly better Succumb to Temptation most of the time, and you'll occasionally reduce an opponent's life total to 0 with it. I don't see many opportunities to cast this on yourself. EDH decks certainly have better black options at 7 CMC. The idea of cards that cycle into your library is pretty neat, especially in light of the new demon's puzzling "cycle or discard" wording. At least, it's a more elegant justification than slapping a cycling onto a sacrifice mechanic.
Magnificent Monoliths seem like an obligatory alt-win card that we'll probably see at one point or another in this set. I think 20 is too much, especially with the tapping limitation. Dark Depths is hard enough to turn on manually.
Alhur is Sedris, the Traitor King on a 4/4 deathtouch body. I think giving him entomb himself might be a little much, especially in EDH, but it fits thematically.
Riversoul Guide's cycle or dies dichotomy is jarring, especially in light of Amonkhet's black discard theme.
Fluent in Mind need to exile itself on resolution to prevent abuse. Such a clause is even more necessary on a 1 sided variation of this effect.
Hour of Devestation (sic) feels like an obligatory name-drop card for Hour of Devastation, minus the typo.
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Trial of Ambition 5BB
Sorcery (Mythic)
Target player draws seven cards and loses seven life. Shuffle Trial of Abilition into its owner's library.
Cycling 1BB
When you cycle Trial of Ambition, Target player draws a card and loses 2 life, then Shuffle Trial of Ambition into its owner's library.
Magnificent Monoliths
Land (Mythic)
T: Add C to your mana pool.
T: Put a Brick counter on Magnificent Monoliths. Then if there are twenty or more Brick counters on Magnificent Monoliths, you win the game.
Alhur the Entombed 4BW
Legendary Creature - Human Cleric (Mythic)
Deathtouch
Creature cards in your graveyard have Embalm. Their Embalm cost is equal to their mana cost.
Embalm 4BW
4/4
Riversoul Guide 1BB
Creature - Crocodile Cleric (Uncommon)
Whenever you cycle a card or a creature you control dies, each opponent loses 1 life and you gain 1 life.
Cycling 2
2/3
Fluent in Mind 5UU
Sorcery (Rare)
Shuffle your hand and graveyard into your library, then draw seven cards.
Cycling 2
Hour of Devastation 3BBB
Sorcery (Rare)
Each player sacrifices each creature and each Planeswalker he or she controls.
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
Exile it from your graveyard and put a token copy of that creature into the battlefield. Kinda like an Unearth variant.
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
Haha dang good catch!
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
It's basically a re-balanced white version of unearth, with less potential for abuse. At least token-synergy cards will get something more interesting than the largely vanilla and French vanilla tokens that commonly appear.
On the cards themselves:
Trial of Ambition doesn't seem particularly interesting for a mythic. It'll be a strictly better Succumb to Temptation most of the time, and you'll occasionally reduce an opponent's life total to 0 with it. I don't see many opportunities to cast this on yourself. EDH decks certainly have better black options at 7 CMC. The idea of cards that cycle into your library is pretty neat, especially in light of the new demon's puzzling "cycle or discard" wording. At least, it's a more elegant justification than slapping a cycling onto a sacrifice mechanic.
Magnificent Monoliths seem like an obligatory alt-win card that we'll probably see at one point or another in this set. I think 20 is too much, especially with the tapping limitation. Dark Depths is hard enough to turn on manually.
Alhur is Sedris, the Traitor King on a 4/4 deathtouch body. I think giving him entomb himself might be a little much, especially in EDH, but it fits thematically.
Riversoul Guide's cycle or dies dichotomy is jarring, especially in light of Amonkhet's black discard theme.
Fluent in Mind need to exile itself on resolution to prevent abuse. Such a clause is even more necessary on a 1 sided variation of this effect.
Hour of Devestation (sic) feels like an obligatory name-drop card for Hour of Devastation, minus the typo.