Something for a bit of an experimental set.
Card is supposed to be a finisher to combine with death trigger effects mainly, mixing in leaves the battlefield, enters the battlefield and other interactions.
Elder Nightwatcher ( )
Creature- Incarnation (R)
Flying, lifelink
When Elder Nightwatcher enters the battlefield, sacrifice any number of other creatures, then return them from the graveyard to the battlefield under your control.
5/7
Main Questions:
-How powerful is this effect?
-Is everything done right in terms of the wording and rules?
All credit to artist Rafael Tereul for art in the render.
It should be phrased "... then return those cards from the graveyard to the battlefield under your control." to avoid confusion in the case that tokens are sacrificed.
A 5/7 flying lifelink is quite the powerhouse creature even without the added effect,all together I feel like you've got a 7-mana card here. I know the 7 mana is a spot usually avoided, so if you really want to keep it at 6 cost, I think shaving down the the power/toughness just a bit is all that you need. I'm thinking a 5/5 or a 4/7.
At worst, the ability is a selective flicker, quite powerful but not inherently broken, a good build-around card. The fact that it lets you gain the benefits of on-death effects in addition to what normal flickering does makes it very interesting and more flexible, but also vulnerable to some types of graveyard hate.
I would make it an Archon rather than an Incarnation with that name and artwork though. Incarnations in Magic are generally physical embodiments of concepts or emotions, whereas Archons are hooded magical beings riding upon great flying steeds, which is very much what you've got going on here.
All-in-all I quite like it, a creative variant on an existing concept, good job and kudos.
It should be phrased "... then return those cards from the graveyard to the battlefield under your control." to avoid confusion in the case that tokens are sacrificed.
A 5/7 flying lifelink is quite the powerhouse creature even without the added effect,all together I feel like you've got a 7-mana card here. I know the 7 mana is a spot usually avoided, so if you really want to keep it at 6 cost, I think shaving down the the power/toughness just a bit is all that you need. I'm thinking a 5/5 or a 4/7.
At worst, the ability is a selective flicker, quite powerful but not inherently broken, a good build-around card. The fact that it lets you gain the benefits of on-death effects in addition to what normal flickering does makes it very interesting and more flexible, but also vulnerable to some types of graveyard hate.
My intention is to push it to see how high the ceiling is for the effect. 5/6 or 5/5 is probably a more balanced estimate.
I would make it an Archon rather than an Incarnation with that name and artwork though. Incarnations in Magic are generally physical embodiments of concepts or emotions, whereas Archons are hooded magical beings riding upon great flying steeds, which is very much what you've got going on here.
It's to do with the world idea this is from. Spirits and elements, and particularly incarnations, are a big thing there. Archon is probably a good fit with that though, even if it misses some tribal synergies that I will probably include, so it's definitely something to consider.
I could do Archon Incarnation or Incarnation Archon alternatively to both play up the incarnation side to Archons and to allow tribal.
All-in-all I quite like it, a creative variant on an existing concept, good job and kudos.
I like the effect, but it almost feels like it needs flash or something to give it a defensive use. I guess in a blink deck you'll have a way to abuse it along those lines, but as it stands it seems like you need to have the board presence to make it work.
I like the effect, but it almost feels like it needs flash or something to give it a defensive use. I guess in a blink deck you'll have a way to abuse it along those lines, but as it stands it seems like you need to have the board presence to make it work.
It's intended to be used in a deck with a good board presence as a finisher. It can do defense using lifelink and by triggering defensive abilities with the flicker effect.
I like the effect, but it almost feels like it needs flash or something to give it a defensive use. I guess in a blink deck you'll have a way to abuse it along those lines, but as it stands it seems like you need to have the board presence to make it work.
It's intended to be used in a deck with a good board presence as a finisher. It can do defense using lifelink and by triggering defensive abilities with the flicker effect.
Yeah I can see where you're coming from. I really like the card; but my last, last nitpick request...
Please make it an a Elemental? It looks like the Lorwyn elementals and it seems fitting enough (Seems like an ode to Evoke).
Card is supposed to be a finisher to combine with death trigger effects mainly, mixing in leaves the battlefield, enters the battlefield and other interactions.
Elder Nightwatcher ( )
Creature- Incarnation (R)
Flying, lifelink
When Elder Nightwatcher enters the battlefield, sacrifice any number of other creatures, then return them from the graveyard to the battlefield under your control.
5/7
Main Questions:
-How powerful is this effect?
-Is everything done right in terms of the wording and rules?
All credit to artist Rafael Tereul for art in the render.
Thanks for reading
RUNIN: Norse mythology set (awaiting further playtesting)
FATE of ALARA: Multicolour factions (currently on hiatus)
Contibutor to the Pyrulea community set
I'm here to tell you that all your set mechanics are bad
#Defundthepolice
A 5/7 flying lifelink is quite the powerhouse creature even without the added effect,all together I feel like you've got a 7-mana card here. I know the 7 mana is a spot usually avoided, so if you really want to keep it at 6 cost, I think shaving down the the power/toughness just a bit is all that you need. I'm thinking a 5/5 or a 4/7.
At worst, the ability is a selective flicker, quite powerful but not inherently broken, a good build-around card. The fact that it lets you gain the benefits of on-death effects in addition to what normal flickering does makes it very interesting and more flexible, but also vulnerable to some types of graveyard hate.
I would make it an Archon rather than an Incarnation with that name and artwork though. Incarnations in Magic are generally physical embodiments of concepts or emotions, whereas Archons are hooded magical beings riding upon great flying steeds, which is very much what you've got going on here.
All-in-all I quite like it, a creative variant on an existing concept, good job and kudos.
Do you know of any precedent for this?
EDIT: Nvm, Brago, King Eternal, Displace and Eerie Interlude should cover it.
My intention is to push it to see how high the ceiling is for the effect. 5/6 or 5/5 is probably a more balanced estimate.
It's to do with the world idea this is from. Spirits and elements, and particularly incarnations, are a big thing there. Archon is probably a good fit with that though, even if it misses some tribal synergies that I will probably include, so it's definitely something to consider.
I could do Archon Incarnation or Incarnation Archon alternatively to both play up the incarnation side to Archons and to allow tribal.
RUNIN: Norse mythology set (awaiting further playtesting)
FATE of ALARA: Multicolour factions (currently on hiatus)
Contibutor to the Pyrulea community set
I'm here to tell you that all your set mechanics are bad
#Defundthepolice
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries
It's intended to be used in a deck with a good board presence as a finisher. It can do defense using lifelink and by triggering defensive abilities with the flicker effect.
RUNIN: Norse mythology set (awaiting further playtesting)
FATE of ALARA: Multicolour factions (currently on hiatus)
Contibutor to the Pyrulea community set
I'm here to tell you that all your set mechanics are bad
#Defundthepolice
Yeah I can see where you're coming from. I really like the card; but my last, last nitpick request...
Please make it an a Elemental? It looks like the Lorwyn elementals and it seems fitting enough (Seems like an ode to Evoke).
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries