On his blog, Mark Rosewater has been talking about a mythic rare vanilla creature that is currently filed away and may or may not see print. People are wondering what it is.
On that topic: which of these, if any, do you think would have the most chance of being that card? Suggested tweaks are welcome.
Worldcoil Wurm | 4GG
Creature - Wurm (M) 9/9
Boulder Boss | 2WW
Creature - Giant (M) 4/7
Drinker of Seas | 4UUU
Creature - Leviathan (M) 12/12
Gigantic Rat | 1BB
Creature - Rat (M) 4/4
Earth-Bound Demon | 3BB
Creature - Demon (M) 7/6
Bulky Devil | 2R
Creature - Devil (M) 6/2
Serpent of a Thousand Tongues | 1RRR
Creature - Serpent (M) 11/3
The first thing is I can't imagine that a mythic vanilla isn't legendary, after that I'm stumped. It could be any combination of colors but 5 'feels' more mythic but considering we have Fusion Elemental what would push this to mythic? Possibly a strictly better Isamaru, Hound of Konda so 3/3 or 4/2?
The first thing is I can't imagine that a mythic vanilla isn't legendary, after that I'm stumped. It could be any combination of colors but 5 'feels' more mythic but considering we have Fusion Elemental what would push this to mythic? Possibly a strictly better Isamaru, Hound of Konda so 3/3 or 4/2?
Wait, you're not suggesting a 4/2 for W, are you?
Since I only proposed monocolor creatures, I'd love to see designs for possible mutlicolor mythic rare vanilla creatures, if any one has them.
Heart of the Maelstrom 5WWUUBBRRGG
Legendary Creature- Elemental (M) 21/21
This probably needs the "this can't be in a graveyard" clause though.
They've said they aren't doing the can't be in graveyard thing anymore, instead they aren't printing new 'good' reanimation and they have a ban list for problems that arise. Also I think that would fine without the 5
They've said they aren't doing the can't be in graveyard thing anymore, instead they aren't printing new 'good' reanimation and they have a ban list for problems that arise. Also I think that would fine without the 5
Can you tell me where WotC has said this? I'd be curious to read about it.
They've said they aren't doing the can't be in graveyard thing anymore, instead they aren't printing new 'good' reanimation and they have a ban list for problems that arise. Also I think that would fine without the 5
Can you tell me where WotC has said this? I'd be curious to read about it.
As with most things, our only source is Maro and while a lot of things are just his opinion he has said development made this call.
I think this came up in a column at some point but I can't find it easily, because I don't remember whose.
Edit: Found where it was mentioned in a column, and it was Maro again.
Ulamog, the Ceaseless Hunger
An interesting question I've gotten about Ulamog is why his original card in Rise of the Eldrazi had an anti-reanimation rider while the new version does not. The big answer is we've made a conscious choice to put the responsibility of reanimating giant creatures not on each giant creature but rather on the reanimation spells. That's why we've made them more expensive and moved them up in rarity. This felt like a better plan than having to add an extra clause onto every big creature.
Of these designs I like the 11/3 serpent the most. The rest are undercosted but familiar bodies, while the serpent is something new and strange.
I agree with this. For a vanilla to warrant a mythic slot it will probably need to be something exciting and quite "out there" in concept, and considering it's vanilla, the main way to do this is probably wacky p/t stats. The hugely costed multicolor 21/21 by ValentineX is also in the right direction, I think.
Of the op cards. I like the 11/3 the most too, but I don't think a mythic vanilla will be one or more colors. (Nor do I think it'll roll over to Roast. I could see an 11/6 as a vanilla rare but not mythic. As for multicolored, there's already Fusion Elemental and Progenitus for five color. And it would be amiss to exclude 1-4 colors (or colorless) from accessing the vanilla mythic. So I think it will be colorless.
EDIT: Or five-color two-brid ala Reaper King. It may also be nonlegendary, nonartifact, generic mana to ensure 100% vanillaness.
Just as a side note, it occurred to me that something like a mythic vanilla creature would be ideal in a set with Muraganda Petroglyphs, where vanillas matter. I don't know Muraganda will actually have that theme if/when we get there, but it is interesting to wonder if it's on the horizon.
edited because I can't spell "Muraganda" correctly to save my life.
5 color Phyrexian 13/13
5cmc, one of each color, but all Phyrexian
obviously this would be absolutely broken in half, but it is the only way I have thought of for a vanilla to feel mythic
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Project Booster Fun makes it less fun to open a booster.
5 color Phyrexian 13/13
5cmc, one of each color, but all Phyrexian
obviously this would be absolutely broken in half, but it is the only way I have thought of for a vanilla to feel mythic
This is interesting because while obviously broken, if they use some other new type of mana they could probably get a mythic feel while still being vanilla. This seems the most likely of everything mentioned here. Though the actual p/t to mana cost could be anything.
Phyrexian mana makes it French vanilla masquerading as vanilla. Think of it like this.
Phyrexian Avatar (Mythic) WUBRG
Creature - Avatar
10/10
Each 2 life you pay while casting Phyrexian Avatar pays for W, U, B, R, or G.
You're confusing French Vanilla with Virtual Vanilla. French Vanilla is a creature with only keyword abilities. While Virtual Vanilla is a vanilla after the turn its been played. Maro has said it might have reminder Text so while techinally a Vanilla it could still have some thing like Phyrexian Mana with the reminder text telling you how the card is played.
I believe the creature will have either a power of 20 or higher or a power/toughness that is 3 digits (100). Neither of these things have been done on a creature in a constructed set which would warrant a mythic status.
Isn't the entire point of mythic that they do something different?
While "nothing special" being the exception is intellectually humorous, by their description they can't have a vanilla mythic, since it's the effect that makes it mythic rather than rare.
I can't argue with your reasoning, but apparently this mythic vanilla has been designed. So that's why we're brainstorming outlandish things like 100 power or toughness, because how else is a vanilla going to feel mythic?
On that topic: which of these, if any, do you think would have the most chance of being that card? Suggested tweaks are welcome.
Worldcoil Wurm | 4GG
Creature - Wurm (M)
9/9
Boulder Boss | 2WW
Creature - Giant (M)
4/7
Drinker of Seas | 4UUU
Creature - Leviathan (M)
12/12
Gigantic Rat | 1BB
Creature - Rat (M)
4/4
Earth-Bound Demon | 3BB
Creature - Demon (M)
7/6
Bulky Devil | 2R
Creature - Devil (M)
6/2
Serpent of a Thousand Tongues | 1RRR
Creature - Serpent (M)
11/3
Since I only proposed monocolor creatures, I'd love to see designs for possible mutlicolor mythic rare vanilla creatures, if any one has them.
Heart of the Maelstrom
5WWUUBBRRGG
Legendary Creature- Elemental (M)
21/21
This probably needs the "this can't be in a graveyard" clause though.
Does this thing make you a make a sandwich when you cast him?
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Gold: 0
Inventory: Clothes
Abilities:
Traits: Speed
Experience: 6/20
Mana: R
Odula Besa (U/B)
Creature - Vampire Artificer
T: Target artifact creature gets your choice of -1/-0 or +1/+0 until end of turn.
1/1
Gold: 41
Inventory: Adventurer's Clothes, Basic Artificer Toolkit, 3 pounds of Basic metal.
Abilities: N/A
Current Goals:
Experience: 1/20
Mana: 2(U/B)(U/B)
Ancient Colossus (Mythic)
10
Artifact Creature - Golem
20/20
I think this came up in a column at some point but I can't find it easily, because I don't remember whose.
Edit: Found where it was mentioned in a column, and it was Maro again.
I agree with this. For a vanilla to warrant a mythic slot it will probably need to be something exciting and quite "out there" in concept, and considering it's vanilla, the main way to do this is probably wacky p/t stats. The hugely costed multicolor 21/21 by ValentineX is also in the right direction, I think.
EDIT: Or five-color two-brid ala Reaper King. It may also be nonlegendary, nonartifact, generic mana to ensure 100% vanillaness.
Creature (M)
(This creature has no name or creature types.)
13/6
Wizards probably wouldn't be this rude. But hey. Maybe.
edited because I can't spell "Muraganda" correctly to save my life.
5cmc, one of each color, but all Phyrexian
obviously this would be absolutely broken in half, but it is the only way I have thought of for a vanilla to feel mythic
Phyrexian Epitome | (W/P)(U/P)(B/P)(R/P)(G/P)
Legendary Creature - Phyrexian Avatar
2/12
Phyrexian mana makes it French vanilla masquerading as vanilla. Think of it like this.
Phyrexian Avatar (Mythic)
WUBRG
Creature - Avatar
10/10
Each 2 life you pay while casting Phyrexian Avatar pays for W, U, B, R, or G.
UBRKess, Dissident MageUBR - Controlling Dissidents
GRhonas the IndomitableG - Indomitable Four Drops
WUBOloro, Ageless AsceticWUB - Loot & Renanimate
Interested in Custom Card Creation.
My Cube:Cardinal Custom Cube
A custom version of a third modern masters: MM2019
(filter->rarity to see in set rarity).
Creature - Ooze
7/11
"From the gates of creation stepped forth this ooze, the Soup of creation they called it" - Urza