So just had the thought using loyalty counters (like on walkers) on spells and permanents. These I feel could open design space for cheap powerful effects but still have a counter measure.
Mechanic would be something like:
Planeswalker's seal (X): When (card name) enters play, place (X) loyalty counters on it. It becomes a permanent. If there are no loyalty counters on (cardname) destroy it.
Damage and attacks may be directed to this card as though it we're a planeswalker.
Some example cards would look something like this:
Jace's gambit
Cost (U)
Instant
Planeswalker's Seal (2)
Counter target spell
When Jace's gambit is destroyed, that player draws a card, adds 2 to their mana pool, and their next spell gains flash until the end of turn.
Rage of Bolas URB
Sorcery
Planeswalker's Seal (1)
Choose 2
-Choose a creature, that player sacrifices it.
-Draw 2 cards
-Deal 2 damage to target player, that player discards a card.
When Rage of Bolas is destroyed, that player chooses one of the above modes and copies it for free.
Nissa's boon 1G
Sorcery
Planeswalker's Seal (1)
Look at the top ten cards of your library for up to 2 lands and put the into play tapped.
When Nissa's boon is destroyed that player, looks at the top 10 cards of his/her library for a land and puts it into play.
Gidian's trap W
Enchantment
Planeswalker's Seal(4)
Exile target creature
When Gidian's trap is destroyed return that creature to play.
Liliana's hymn BB
Sorcery
Planeswalker's Seal (2)
Target player discards 2 cards at random
When Liliana's hymn is destroyed you discard 2 cards at random.
Some of these are pretty pushed but, I'm an old legacy player turned to modern.
What do you all think?
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Mechanic would be something like:
Planeswalker's seal (X): When (card name) enters play, place (X) loyalty counters on it. It becomes a permanent. If there are no loyalty counters on (cardname) destroy it.
Damage and attacks may be directed to this card as though it we're a planeswalker.
Some example cards would look something like this:
Jace's gambit
Cost (U)
Instant
Planeswalker's Seal (2)
Counter target spell
When Jace's gambit is destroyed, that player draws a card, adds 2 to their mana pool, and their next spell gains flash until the end of turn.
Rage of Bolas URB
Sorcery
Planeswalker's Seal (1)
Choose 2
-Choose a creature, that player sacrifices it.
-Draw 2 cards
-Deal 2 damage to target player, that player discards a card.
When Rage of Bolas is destroyed, that player chooses one of the above modes and copies it for free.
Nissa's boon 1G
Sorcery
Planeswalker's Seal (1)
Look at the top ten cards of your library for up to 2 lands and put the into play tapped.
When Nissa's boon is destroyed that player, looks at the top 10 cards of his/her library for a land and puts it into play.
Gidian's trap W
Enchantment
Planeswalker's Seal(4)
Exile target creature
When Gidian's trap is destroyed return that creature to play.
Liliana's hymn BB
Sorcery
Planeswalker's Seal (2)
Target player discards 2 cards at random
When Liliana's hymn is destroyed you discard 2 cards at random.
Some of these are pretty pushed but, I'm an old legacy player turned to modern.
What do you all think?