Greetings all!
These are the green commons from a set that was started by a group of fellow designers, of which, I was one. I'm trying to revive the set, as we only finished most of the commons.
I can not take full credit for ideas for the mechanics. Casey Brefka designed Hubris. Ian Sanderson came up with Transmogrify, but it was named Formulate. He also designed the White commons. Gary Shiro White designed the Blue commons. Theo Max Brown Jr. came up with Imbue as well as the Black commons. Jay Gif designed the Red commons. I designed the Green commons. Others involved in the process include: Frederick Shaheen, Luke Schwarz, Adrienne Reynolds, Harry Takenaka, Jonathan Krone, and Thomas Laporte.
The theme of this set is Alchemy.
Here are the keywords you will see in this set.
Hubris - , Exile [this]: (effect or ability). - This ability is found in all colors and primarily belongs to Humans. Hubris is an excess of ambition, pride, etc, ultimately causing the transgressor's ruin. Hubris is man going beyond his means. -- It has been suggested that I could change it to a sacrifice ability instead of straight up exile. I haven't made this change yet, but I am considering it.
Transmogrify [cost] (You may cast this spell for its transmogrify cost. If you do, it enters the battlefield transformed.) - This ability is in all colors. It is based on the split cards before Fuse. Transmogrify doesn't work like normal Transform cards, you get one side of your spell or the other. Transmogrify fits the theme of alchemy in that it changes the form of a card into something else.
Imbue [cost] (As you cast an instant or sorcery spell, you may pay [cost] and discard this card from your hand. If you do, add this card’s effects to that spell.) - This is based on Splice onto Arcane and more recently Surge. This ability will only be on Instants and Sorceries.
Returning Mechanic: Morph (Which was decided before it was announced to return in Khans.)
Bladethorn Archer1G
Creature — Elf Archer (C)
Reach
Whenever a card is turned face up, Bladethorn Archer gains deathtouch until end of turn.
2/2
Bladethorn InstillerG
Creature — Human Wizard (C)
Morph G(You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Bladethorn Instiller is turned face up, put a +1/+1 counter on target creature.
1/1
Green Common 01G
Creature — Human Shaman (C)
Hubris — , Exile Green Common 01: Prevent all combat damage that would be dealt this turn.
1/1
Green Common 021G
Instant (C)
Destroy target artifact or enchantment.
Imbue G(As you cast an instant or sorcery spell, you may pay G and discard this card from your hand. If you do, add this card’s effects to that spell.)
Green Common 03G
Instant (C)
Target creature you control gets +0/+4 and gains reach until end of turn.
Transmogrify 1G(You may cast this spell for its transmogrify cost. If you do, it enters the battlefield transformed.)
//////////////////////////////////////////////////////////////////////////////////// Tethering Vines G Enchantment
Creatures you control have reach.
Mosspelt Shambler3GG
Creature — Elemental Beast (C)
When Mosspelt Shambler enters the battlefield, if a creature was turned face up this turn, you may search your library for a basic land card. Reveal it and put it into your hand, then shuffle your library.
5/5
Prassinot Flourishing2G
Sorcery (C)
Search your library for a basic land, reveal it, and put it into your hand. Then shuffle your library.
Draw a card.
Imbue 1G(As you cast an instant or sorcery spell, you may pay 1G and discard this card from your hand. If you do, add this card’s effects to that spell.)
Rootback Goliath4GG
Creature — Beast (C) G: Rootback Goliath gains trample until end of turn.
6/5
Rootkin Awakening1G
Sorcery (C)
Put a 1/4 green Dryad creature token onto the battlefield.
Transmogrify 2G(You may cast this spell for its transmogrify cost. If you do, it enters the battlefield transformed.)
//////////////////////////////////////////////////////////////////////////////////////////////////////// Rootkin Dryad G Creature - Dryad
Defender, reach
1/4
Runes of Might1G
Enchantment — Aura (C)
Enchant artifact
Whenever enchanted artifact becomes tapped or an ability of enchanted artifact becomes activated, you may have target creature get +1/+1 until end of turn.
Skytree DiscipleG
Creature — Human Shaman (C)
: Add G to your mana pool.
Hubris — , Exile Skytree Disciple: Add one mana of any color to your mana pool.
0/1
Skytree Sprouter3G
Artifact Creature — Golem (C)
When Skytree Sprouter enters the battlefield, put a 1/1 green Saproling creature token onto the battlefield.
3/3
Species Tracker1G
Creature — Elf Scout (C)
Morph GG(You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Species Tracker is turned face up, choose a creature type, regenerate all creatures you control of the chosen type.
1/1
Ubiquitus PowerG
Instant (C)
Target creature gets +2/+2 until end of turn. If that creature is face down, that creature gets +4/+4 until end of turn instead.
These are the green commons from a set that was started by a group of fellow designers, of which, I was one. I'm trying to revive the set, as we only finished most of the commons.
I can not take full credit for ideas for the mechanics. Casey Brefka designed Hubris. Ian Sanderson came up with Transmogrify, but it was named Formulate. He also designed the White commons. Gary Shiro White designed the Blue commons. Theo Max Brown Jr. came up with Imbue as well as the Black commons. Jay Gif designed the Red commons. I designed the Green commons. Others involved in the process include: Frederick Shaheen, Luke Schwarz, Adrienne Reynolds, Harry Takenaka, Jonathan Krone, and Thomas Laporte.
The theme of this set is Alchemy.
Here are the keywords you will see in this set.
Hubris - , Exile [this]: (effect or ability). - This ability is found in all colors and primarily belongs to Humans. Hubris is an excess of ambition, pride, etc, ultimately causing the transgressor's ruin. Hubris is man going beyond his means. -- It has been suggested that I could change it to a sacrifice ability instead of straight up exile. I haven't made this change yet, but I am considering it.
Transmogrify [cost] (You may cast this spell for its transmogrify cost. If you do, it enters the battlefield transformed.) - This ability is in all colors. It is based on the split cards before Fuse. Transmogrify doesn't work like normal Transform cards, you get one side of your spell or the other. Transmogrify fits the theme of alchemy in that it changes the form of a card into something else.
Imbue [cost] (As you cast an instant or sorcery spell, you may pay [cost] and discard this card from your hand. If you do, add this card’s effects to that spell.) - This is based on Splice onto Arcane and more recently Surge. This ability will only be on Instants and Sorceries.
Returning Mechanic: Morph (Which was decided before it was announced to return in Khans.)
Bladethorn Archer 1G
Creature — Elf Archer (C)
Reach
Whenever a card is turned face up, Bladethorn Archer gains deathtouch until end of turn.
2/2
Bladethorn Instiller G
Creature — Human Wizard (C)
Morph G (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Bladethorn Instiller is turned face up, put a +1/+1 counter on target creature.
1/1
Green Common 01 G
Creature — Human Shaman (C)
Hubris — , Exile Green Common 01: Prevent all combat damage that would be dealt this turn.
1/1
Green Common 02 1G
Instant (C)
Destroy target artifact or enchantment.
Imbue G (As you cast an instant or sorcery spell, you may pay G and discard this card from your hand. If you do, add this card’s effects to that spell.)
Green Common 03 G
Instant (C)
Target creature you control gets +0/+4 and gains reach until end of turn.
Transmogrify 1G (You may cast this spell for its transmogrify cost. If you do, it enters the battlefield transformed.)
////////////////////////////////////////////////////////////////////////////////////
Tethering Vines
G Enchantment
Creatures you control have reach.
Mosspelt Shambler 3GG
Creature — Elemental Beast (C)
When Mosspelt Shambler enters the battlefield, if a creature was turned face up this turn, you may search your library for a basic land card. Reveal it and put it into your hand, then shuffle your library.
5/5
Prassinot Flourishing 2G
Sorcery (C)
Search your library for a basic land, reveal it, and put it into your hand. Then shuffle your library.
Draw a card.
Imbue 1G (As you cast an instant or sorcery spell, you may pay 1G and discard this card from your hand. If you do, add this card’s effects to that spell.)
Rootback Goliath 4GG
Creature — Beast (C)
G: Rootback Goliath gains trample until end of turn.
6/5
Rootkin Awakening 1G
Sorcery (C)
Put a 1/4 green Dryad creature token onto the battlefield.
Transmogrify 2G (You may cast this spell for its transmogrify cost. If you do, it enters the battlefield transformed.)
////////////////////////////////////////////////////////////////////////////////////////////////////////
Rootkin Dryad
G Creature - Dryad
Defender, reach
1/4
Runes of Might 1G
Enchantment — Aura (C)
Enchant artifact
Whenever enchanted artifact becomes tapped or an ability of enchanted artifact becomes activated, you may have target creature get +1/+1 until end of turn.
Skytree Disciple G
Creature — Human Shaman (C)
: Add G to your mana pool.
Hubris — , Exile Skytree Disciple: Add one mana of any color to your mana pool.
0/1
Skytree Sprouter 3G
Artifact Creature — Golem (C)
When Skytree Sprouter enters the battlefield, put a 1/1 green Saproling creature token onto the battlefield.
3/3
Species Tracker 1G
Creature — Elf Scout (C)
Morph GG (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)
When Species Tracker is turned face up, choose a creature type, regenerate all creatures you control of the chosen type.
1/1
Toxinboil Crawler 4G
Creature — Lizard Beast (C)
Deathtouch
3/4
Ubiquitus Power G
Instant (C)
Target creature gets +2/+2 until end of turn. If that creature is face down, that creature gets +4/+4 until end of turn instead.
Wraithwood S****eper 3G
Creature — Elemental (C)
Reach
1GG: Regenerate Wraithwood S****eper.
3/4
Questions, comments, concerns, constructive criticisms, conundrums?
Servien
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