This is a cool concept, and I wanted to explore whether or not these 'bad cards" - what I'll call "Signal Cards" can be designed in such a way as to signal you not to draft them in draft, but such that they would be constructed playable elsewhere.
To immediately signal that card is a "bad card", I thought the easiest thing to do would be to come up with a "bad card" keyword. What would such a keyword look like? Answer: It's a drawback, like defender. Here's what I came up with:
Unspeakable - N (When this card is put into a graveyard from anywhere, exile it and lose N life.)
Unspeakable Cheater1U
Creature - Human Wizard Horror
Unspeakable - 2
When ~ enters the battlefield, draw a card.
1/1
Unspeakable Illusion3U
Creature - Illusion Horror
Unspeakable - 2
Discard a card: Flip ~'s Power and toughness until end of turn.
1/4
Unspeakable Bishop5W
Creature - Giant Cleric Horror
Unspeakable - 4
Whenever you sacrifice a creature, gain 3 life.
4/4
Unspeakable Acolyte1W
Creature - Human Cleric Horror
Unspeakable - 1
Lifelink
At the beginning of your upkeep if you control 10 creatures with "unspeakable" that do not share a name, you win the game.
1/2
Unspeakable Shaman6R
Creature - Goblin Shaman Horror
Unspeakable - 2
Whenever you sacrifice a creature, ~ deals 1 damage to target creature or player.
3/1
Unspeakable Drake2R
Creature - Dragon Horror
Unspeakable - 2
Flying
When ~ enters the battlefield, it deals 3 damage to target creature you control.
3/3
So, these are pretty bad card, right? Outside of the cheater and spider, I'm pretty sure you'd have to be pretty desperate to run most of these in the main deck.
Now, however, consider the following card:
Tome of the Unspeakable3
Artifact - Tome (R)
Pay 1 life, T: Add 1 mana of any color to your mana pool.
Sacrifice a creature, T: Gain life equal to that creature's toughness.
Pay X life, T: Put a creature card with Unspeakable - X you own from outside the game or in exile onto the battlefield.
Is the Tome a good card or a bad card? In constructed the tome is capable of swiss-army-knifing Unspeakable creatures from your 15 card sideboard onto the battlefield. Yes, you lose life equal to their Unspeakable number to play them, and then will lose life when they die and unspeakably exile themselves... but the Tome also has a way to gain some of that life back for you via it's 2nd ability. Ability 1? Pure flavor HERE, but it's possible that future unspeakable creatures will have activated abilities that require colored mana, and this lets you any-color-deck activate those abilities.
The "drawback" of cutting in to your sideboard for powerful "tutor" effects has been explored a bit with wishes, but rarely have you been inclined to so gut your sideboard for a toolbox.
Because the unspeakable creatures exile themselves, they "recycle" themselves for tome targets when they die. However, if you did run unspeakable creatures main deck, they also become tome targets after they die... although clearly the cost of losing life when you discard them or otherwise let them die is a problem.
Will the Tome of the Unspeakable deck be constructed worthy? It's hard to say. Because it'll be tutoring from the sideboard, it cuts down shuffle time. 3 mana and some life for ANY unspeakable creature from your sideboard is some pretty sick tech, and you'll note that their Unspeakable number is comparable to what you'd expect the CMC of these cards to be for them to be "high priority constructed targets" (IE the spider and elephant have unspeakable 2, and you'd certainly run both in constructed if they cost 2, right?), so the idea of dropping any one of these on turn 3 is pretty appealing - at least in theory. Some, like the Bishop, even encourage a specific kind of deck be built around it. Yeah, you'll never play him maindeck, but the ability to tutor him up on turn 3 and then go sacrifice-crazy is kind of appealing.
Will Tome of the Unspeakable be playable in limited? Yeah. In fact, it's probably first pickable, as it becomes 3 mana and some life for "the biggest Unspeakable creature in the cards you're not running." - and there'll be a lot of unspeakable cards you're not running.
Will Unspeakable creatures be playable in limited? Some will, others won't. Cheater and Spider are fairly limited costed, despite drawbacks, yet you won't really be happy to draft them early. As such, they fulfill the goal of "signal cards" despite being playable in some constructed decks.
Question: Assuming these 10 unspeakable creature cards are the only unspeakable creature cards printed, do you think Tome of the Unspeakable would be constructed playable in (a) standard (as it stands now) and (b) in Modern (as it stands now)?
This seems like an unwise topic to start given the conditions under which I closed the last thread. Let's hold off on comments until we decide if we want to allow one more chance here.
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Goal: In a previous thread (http://www.mtgsalvation.com/forums/creativity/custom-card-creation/671255-hics-rebels-and-mercenaries-a-solution-or-a?page=3), Doombringer and others drew my attention to an important argument for the inclusion of "bad cards" - http://webcache.googleusercontent.com/search?q=cache:-6Nac4NVexcJ:archive.wizards.com/magic/magazine/article.aspx?x=mtg/daily/ld/164 &cd=1&hl=en&ct=clnk&gl=au - Roughly, sometimes "bad cards" are useful draft tools to help balance the environment. "Bad cards" are cards that a player can dismiss offhand early in the pack, but may be late draft picks.
This is a cool concept, and I wanted to explore whether or not these 'bad cards" - what I'll call "Signal Cards" can be designed in such a way as to signal you not to draft them in draft, but such that they would be constructed playable elsewhere.
To immediately signal that card is a "bad card", I thought the easiest thing to do would be to come up with a "bad card" keyword. What would such a keyword look like? Answer: It's a drawback, like defender. Here's what I came up with:
Consider the following 10 commons:
Unspeakable Horror 7BB
Creature - Horror
Deathtouch, Menace
Unspeakable - 4
~ cannot block.
7/7
Unspeakable Dead 2B
Creature - Horror Zombie
Unspeakable - 1
~ cannot block.
2/2
Unspeakable Hobbler 5G
Creature - Horror Elephant
Trample, Hexproof
Unspeakable - 2
3/3
Unspeakable Webber 3G
Creature - Horror Spider
Reach, Deathtouch
Unspeakable - 2
2/4
Unspeakable Cheater 1U
Creature - Human Wizard Horror
Unspeakable - 2
When ~ enters the battlefield, draw a card.
1/1
Unspeakable Illusion 3U
Creature - Illusion Horror
Unspeakable - 2
Discard a card: Flip ~'s Power and toughness until end of turn.
1/4
Unspeakable Bishop 5W
Creature - Giant Cleric Horror
Unspeakable - 4
Whenever you sacrifice a creature, gain 3 life.
4/4
Unspeakable Acolyte 1W
Creature - Human Cleric Horror
Unspeakable - 1
Lifelink
At the beginning of your upkeep if you control 10 creatures with "unspeakable" that do not share a name, you win the game.
1/2
Unspeakable Shaman 6R
Creature - Goblin Shaman Horror
Unspeakable - 2
Whenever you sacrifice a creature, ~ deals 1 damage to target creature or player.
3/1
Unspeakable Drake 2R
Creature - Dragon Horror
Unspeakable - 2
Flying
When ~ enters the battlefield, it deals 3 damage to target creature you control.
3/3
So, these are pretty bad card, right? Outside of the cheater and spider, I'm pretty sure you'd have to be pretty desperate to run most of these in the main deck.
Now, however, consider the following card:
Tome of the Unspeakable 3
Artifact - Tome (R)
Pay 1 life, T: Add 1 mana of any color to your mana pool.
Sacrifice a creature, T: Gain life equal to that creature's toughness.
Pay X life, T: Put a creature card with Unspeakable - X you own from outside the game or in exile onto the battlefield.
Is the Tome a good card or a bad card? In constructed the tome is capable of swiss-army-knifing Unspeakable creatures from your 15 card sideboard onto the battlefield. Yes, you lose life equal to their Unspeakable number to play them, and then will lose life when they die and unspeakably exile themselves... but the Tome also has a way to gain some of that life back for you via it's 2nd ability. Ability 1? Pure flavor HERE, but it's possible that future unspeakable creatures will have activated abilities that require colored mana, and this lets you any-color-deck activate those abilities.
The "drawback" of cutting in to your sideboard for powerful "tutor" effects has been explored a bit with wishes, but rarely have you been inclined to so gut your sideboard for a toolbox.
Because the unspeakable creatures exile themselves, they "recycle" themselves for tome targets when they die. However, if you did run unspeakable creatures main deck, they also become tome targets after they die... although clearly the cost of losing life when you discard them or otherwise let them die is a problem.
Will the Tome of the Unspeakable deck be constructed worthy? It's hard to say. Because it'll be tutoring from the sideboard, it cuts down shuffle time. 3 mana and some life for ANY unspeakable creature from your sideboard is some pretty sick tech, and you'll note that their Unspeakable number is comparable to what you'd expect the CMC of these cards to be for them to be "high priority constructed targets" (IE the spider and elephant have unspeakable 2, and you'd certainly run both in constructed if they cost 2, right?), so the idea of dropping any one of these on turn 3 is pretty appealing - at least in theory. Some, like the Bishop, even encourage a specific kind of deck be built around it. Yeah, you'll never play him maindeck, but the ability to tutor him up on turn 3 and then go sacrifice-crazy is kind of appealing.
Will Tome of the Unspeakable be playable in limited? Yeah. In fact, it's probably first pickable, as it becomes 3 mana and some life for "the biggest Unspeakable creature in the cards you're not running." - and there'll be a lot of unspeakable cards you're not running.
Will Unspeakable creatures be playable in limited? Some will, others won't. Cheater and Spider are fairly limited costed, despite drawbacks, yet you won't really be happy to draft them early. As such, they fulfill the goal of "signal cards" despite being playable in some constructed decks.