I would love to hear what you like and don't like about these designs!
Heaster, Veteran Emissary1WU Legendary Creature-Human Advisor
Hexproof
Whenever an opponent casts a spell that targets you, a spell you control or a permanent you control, you may draw a card.
2/4
Scritch, Soul-Seer1UB Legendary Creature-Harpy Wizard
Flying
Whenever you cast a spell, scry 1.
Pay 2 life: Return target creature you control to its owner's hand.
2/2
Drash, Shatter MageBR Legendary Creature-Human Shaman
Deathtouch, haste
Whenever Drash, Shatter Mage attacks, creatures lose Indestructible and Hexproof until end of turn.
2/2
Frish of the Horn1GR Legendary Creature-Satyr Shaman
Flash
Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced, and Frish of the Horn deals 1 damage to him or her.
3/4
Shrelie, Spring's Herald1WG Legendary Creature-Elf Druid
Lands you control have hexproof and indestructible. t: Until end of turn, target permanent becomes a land in addition to its other types and gains "t: Add one mana of any color to your mana pool."
3/3
Sireale, Bitter JusticeWB Legendary Creature-Human Advisor
Sacrifice another creature: Target creature gains indestructible until end of turn.
2/2
Trixa, the Stacked Deck1UR Legendary Creature-Human Wizard Rogue
Flash
You may look at the top card of your library. (You may do this at any time)
Discard a card: Exile the top card of your library. You may play it this turn.
2/2
The Corpse GardenXBG Legendary Creature-Zombie Plant
You may cast The Corpse Garden from your graveyard.
The Corpse Garden enters the battlefield with x +1/+1 counters on it.
Remove a +1/+1 counter from The Corpse Garden: Add G to your mana pool.
2/2
Yurtsum the Lighting Rod1WR Legendary Creature-Dwarf Wizard Soldier
Vigilance
Whenever Yurtsum the Lightning Rod attacks or blocks, target instant card in your graveyard gains flashback until end of turn. Its flashback cost is equal to its mana cost.
3/3
Terramorphus1GU Legendary Creature-Ooze
Hexproof
Terramorphus has all activated abilities of all land cards on the battlefield. (This includes mana abilities.)
3/3
I guess I like making low cost creatures! I've never played tiny leader, but I really like the concept.
Do you think Shrelie and Heaster could be 3cmc? If so, I'll make the adjustment and rebrand this thread for Tiny Leaders.
Any favorites in this batch? Are there any that need tweaking?
Thanks for the comments! I'll go ahead and make these cost less than 4 and rebrand this for tiny leaders.
Jetvans:
Terramophus sounds good! I also like that it further differentiates from Terramorphic Expanse.
Changing Yurtsum's mana cost seems fine.
DJK3654:
Sireale was inspired by Slobad, Goblin Tinkerer. It's simple, but potent. I'll try to think of another ability. Maybe granting indestructible + lifelink/vigilance/first strike/etc. ?
Or maybe "Whenever a creature dies, you gain one life"
While I'm at it, can someone clarify what "Non Latin Unicode characters are temporarily not allowed."? It's starting to get real annoying.
Heaster seems incredibly aggravating to play against; the combination of hexproof and low CMC lends itself to minimally interactive strategies, and he gives both you and everything you control soft hexproof (think of it as "As an additional cost to target this, have its controller draw a card") to make matters worse. This is an effect I would rather see at a higher cost on a more powerful body. Terramorphus feels a bit sad about not being allowed to use other peoples' mana abilities effectively most of the time; I feel like it's perhaps more at home in a five colour deck as part of the 99 than as a commander. Trixa's title is a bit silly for my liking. Shrelie is also rather aggravating, although less so than Heaster. Again, though, this is something I'd rather not see hit play on turn 3 in a commander game, even if it might be acceptable in a tiny leaders context. The Corpse Garden seems potentially extremely strong, but in a good way. It's a natural fit for a Ghave deck, of course, and potentially an interesting build-around on its own.
I reallt love the majority of these. The Corpse Garden, Terramorphus (Which I rememeber helping you with before! :)) Sirale and Hester seem like the most fun to me. I would build a corpse Garden Deck so fast! You essentially made what I always wished Skullbriar would be.
Heaster, Veteran Emissary1WU
Legendary Creature-Human Advisor
Hexproof
Whenever an opponent casts a spell that targets you, a spell you control or a permanent you control, you may draw a card.
2/4
Scritch, Soul-Seer1UB
Legendary Creature-Harpy Wizard
Flying
Whenever you cast a spell, scry 1.
Pay 2 life: Return target creature you control to its owner's hand.
2/2
Drash, Shatter Mage BR
Legendary Creature-Human Shaman
Deathtouch, haste
Whenever Drash, Shatter Mage attacks, creatures lose Indestructible and Hexproof until end of turn.
2/2
Frish of the Horn1GR
Legendary Creature-Satyr Shaman
Flash
Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced, and Frish of the Horn deals 1 damage to him or her.
3/4
Shrelie, Spring's Herald1WG
Legendary Creature-Elf Druid
Lands you control have hexproof and indestructible.
t: Until end of turn, target permanent becomes a land in addition to its other types and gains "t: Add one mana of any color to your mana pool."
3/3
Sireale, Bitter JusticeWB
Legendary Creature-Human Advisor
Sacrifice another creature: Target creature gains indestructible until end of turn.
2/2
Trixa, the Stacked Deck 1UR
Legendary Creature-Human Wizard Rogue
Flash
You may look at the top card of your library. (You may do this at any time)
Discard a card: Exile the top card of your library. You may play it this turn.
2/2
The Corpse GardenXBG
Legendary Creature-Zombie Plant
You may cast The Corpse Garden from your graveyard.
The Corpse Garden enters the battlefield with x +1/+1 counters on it.
Remove a +1/+1 counter from The Corpse Garden: Add G to your mana pool.
2/2
Yurtsum the Lighting Rod 1WR
Legendary Creature-Dwarf Wizard Soldier
Vigilance
Whenever Yurtsum the Lightning Rod attacks or blocks, target instant card in your graveyard gains flashback until end of turn. Its flashback cost is equal to its mana cost.
3/3
Terramorphus1GU
Legendary Creature-Ooze
Hexproof
Terramorphus has all activated abilities of all land cards on the battlefield.
(This includes mana abilities.)
3/3
Do you think Shrelie and Heaster could be 3cmc? If so, I'll make the adjustment and rebrand this thread for Tiny Leaders.
Any favorites in this batch? Are there any that need tweaking?
RUNIN: Norse mythology set (awaiting further playtesting)
FATE of ALARA: Multicolour factions (currently on hiatus)
Contibutor to the Pyrulea community set
I'm here to tell you that all your set mechanics are bad
#Defundthepolice
Jetvans:
Terramophus sounds good! I also like that it further differentiates from Terramorphic Expanse.
Changing Yurtsum's mana cost seems fine.
DJK3654:
Sireale was inspired by Slobad, Goblin Tinkerer. It's simple, but potent. I'll try to think of another ability. Maybe granting indestructible + lifelink/vigilance/first strike/etc. ?
Or maybe "Whenever a creature dies, you gain one life"
While I'm at it, can someone clarify what "Non Latin Unicode characters are temporarily not allowed."? It's starting to get real annoying.
Dunes of Zairo
SHANDALAR
Innistrad - The Darkest Night
~THE RAVNICAN CONSORTIUM~
A Community Set
Commander: Allies & Adversaries