Rhythm Shaman 1G
Creature - Human Shaman
As long as your life total is even, Rhythm Shaman gets +2/+2.
1/1
History Buff 2W
Creature - Human Advisor
You may have each other creature you control enter the battlefield tapped with an additional +1/+1 counter on it.
2/2
Mana Siren 2U
Creature - Siren 2U, T: Target nonbasic land becomes a 3/3 Elemental creature until end of turn and attacks this turn if able. It's still a land.
1/1
Bottle Scrounger 1R
Creature - Goblin Artificer
When Bottle Scrounger enters the battlefield, choose a card at random from among nontoken artifacts you control and artifact cards in your graveyard. Return that card to its owner's hand.
1/1
Deathwright 1B
Creature - Human Wizard 1B, Exile a creature card from your graveyard: Creatures blocking or blocked by Deathwright get -X/-X until end of turn, where X is the toughness of the exiled card.
1/2
Overladen Kite 3
Artifact Creature - Thopter
Flying
Overladen Kite can't attack or block unless its enchanted or equipped.
3/3
Surprise Reinforcement 1WR
Instant
You may put a creature card from your hand onto the battlefield blocking target unblocked attacking creature. Return that card to it's owner's hand at the beginning of the next end step.
Maro Shaper 3GU
Creature - Elemental Wizard
Play with your hand revealed.
Maro Shaper's power and toughness are each equal to the total converted mana costs of cards in your hand.
*/*
Bile Receptacle 2B
Artifact
Whenever a creature you control dies, put a charge counter on Bile Receptacle. T, Remove two charge counters from Bile Receptacle: Draw a card.
Rhythm Shaman - It would be nice if it had an odd P/T while you life total was odd and an even P/T while your life total was even. Hard to do that without having to raise its cmc a lot though.
Mana Siren - "attacks this turn if able" is a little odd since they can likely tap it for mana in response. Nothing really wrong with that since it can still be useful for reducing their mana for post-combat spells or combat tricks in the declare blockers step, but it is just a slightly odd way of wording that mana denial.
Bottle Scrounger - Very swingy, but also very funny random effect.
Deathwright - I think this would be easier to parse as a Corpse Lunge.
1B, Exile a creature card from your graveyard: CARDNAME deals damage equal to the exiled card's power to target creature blocking or blocked by CARDNAME.
Overladen Kite - Comparable to Training Drone and Pillar of War. A bit of an upgrade with flying, but still seems okay.
Surprise Reinforcement - Surprise Deployment at three mana might be a little worisome if there are enough good enter/leave triggers, although the targeting restriction at least prevents you from dropping a haste creature.
Maro Shaper - That could get very big very easily. Ancient Ooze is similar and costs seven mana.
Bile Receptacle - This could probably be okay as colorless if you put a mana cost of about 2 on the activated ability.
I like a lot of these but Mana Siren makes me feel uncomfortable. Being able to animate lands and then Lightning Bolt or Vapor Snag them at will seems very powerful. Besides, why is blue animating lands anyway?
I like Maro Shaper, it's good, It can be scary, but it has no evasion and it has a drawback of playing with your hand revealed.
Surprise Reinforcement is cool, maybe too good with stuff like Thragtusk but it is probably fine.
@silvercut: I agree it would get big quick. I assume mythic and power level on par with that black green guy that gets as big as all graveyards. Lord of Extinction I think it is.
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Creature - Human Shaman
As long as your life total is even, Rhythm Shaman gets +2/+2.
1/1
History Buff 2W
Creature - Human Advisor
You may have each other creature you control enter the battlefield tapped with an additional +1/+1 counter on it.
2/2
Mana Siren 2U
Creature - Siren
2U, T: Target nonbasic land becomes a 3/3 Elemental creature until end of turn and attacks this turn if able. It's still a land.
1/1
Bottle Scrounger 1R
Creature - Goblin Artificer
When Bottle Scrounger enters the battlefield, choose a card at random from among nontoken artifacts you control and artifact cards in your graveyard. Return that card to its owner's hand.
1/1
Deathwright 1B
Creature - Human Wizard
1B, Exile a creature card from your graveyard: Creatures blocking or blocked by Deathwright get -X/-X until end of turn, where X is the toughness of the exiled card.
1/2
Overladen Kite 3
Artifact Creature - Thopter
Flying
Overladen Kite can't attack or block unless its enchanted or equipped.
3/3
Surprise Reinforcement 1WR
Instant
You may put a creature card from your hand onto the battlefield blocking target unblocked attacking creature. Return that card to it's owner's hand at the beginning of the next end step.
Maro Shaper 3GU
Creature - Elemental Wizard
Play with your hand revealed.
Maro Shaper's power and toughness are each equal to the total converted mana costs of cards in your hand.
*/*
Bile Receptacle 2B
Artifact
Whenever a creature you control dies, put a charge counter on Bile Receptacle.
T, Remove two charge counters from Bile Receptacle: Draw a card.
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History Buff - Seems okay. Its in a similar cost range to other cards like Bramblewood Paragon and Master Biomancer.
Mana Siren - "attacks this turn if able" is a little odd since they can likely tap it for mana in response. Nothing really wrong with that since it can still be useful for reducing their mana for post-combat spells or combat tricks in the declare blockers step, but it is just a slightly odd way of wording that mana denial.
Bottle Scrounger - Very swingy, but also very funny random effect.
Deathwright - I think this would be easier to parse as a Corpse Lunge.
Overladen Kite - Comparable to Training Drone and Pillar of War. A bit of an upgrade with flying, but still seems okay.
Surprise Reinforcement - Surprise Deployment at three mana might be a little worisome if there are enough good enter/leave triggers, although the targeting restriction at least prevents you from dropping a haste creature.
Maro Shaper - That could get very big very easily. Ancient Ooze is similar and costs seven mana.
Bile Receptacle - This could probably be okay as colorless if you put a mana cost of about 2 on the activated ability.
I like Maro Shaper, it's good, It can be scary, but it has no evasion and it has a drawback of playing with your hand revealed.
Surprise Reinforcement is cool, maybe too good with stuff like Thragtusk but it is probably fine.
UBRKess, Dissident MageUBR - Controlling Dissidents
GRhonas the IndomitableG - Indomitable Four Drops
WUBOloro, Ageless AsceticWUB - Loot & Renanimate
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