So, with Journey to Nyx now we see lots of cards talking about mortals rising up against the Gods. But what about those still loyal. If anything real life tells us, it's that people would still be loyal to the God's in all of this. So I give the following:
Etheros, High Priest of the PantheonWUBRG
Legendary Creature - Human Cleric
Enchantment Creatures you control get +1/+1 3 : Search your library for an enchantment card, reveal it. Shuffle your library and put the card on top.
The God's may have abandoned lesser mortals, but my loyalty is unwavering. They will answer my prayers!
1/4
Wrath of the PantheonWUBRG
Sorcery
Chose a colour, destroy all non land permanents except ones of the chosen colour.
Nykthos, the standing shrine.
Legendary Land
Add 1 to your mana pool.
All enchantments you control are all colours. When the silence came, the temples of the God's were cast down along with their favour. The loyal fled to Nykthos, the shrine to Nyx, there they made their stand and tried to earn the gaze of the God's once more.
Mortals Torment2BBUUURR
Sorcery
Choose target player. Destroy all non land permanents that player controls. That player's life becomes 10. Your loyalties are fickle? So is our grace - Phenax, God of Deception.
Mortals Temptation2UURRRGG
Sorcery
Choose target player. Gain control of all creatures that player controls. That player can't gain life. You want visions? I'll show your army visions of their victory, at your defeat - Keranos, God of Storms.
Mortals Gluttony2RRGGGWW
Sorcery
Choose target player. Creatures target player control become 0/1 defenders. That player can't cast creature spells. You want plenty? I'll give you a bounty so great that you cannot move - Karametra, God of the Harvest.
Mortals Affliction2GGWWWBB
Sorcery
Choose target player. That player sacrifices all non land permanents they control. For each permanent sacrificed this way, put a x/x black, green and white snake enchantment creature token into play where X is the amount of permanents sacrificed this way. You want blessings? I'll afflict you with blessings so great that your bodies cannot contain them - Pharika, God of Affliction.
Mortals BlindnessWWBBBUU
Sorcery
Choose target player. That player can't cast spells. The sun begets sight. Sight begets insight. Insight begets pride. Pride begets blindness. - Erebos, God of the Dead
It's a lot of cards, and they aren't all balanced against each other completely. But what do you guys think?
These cards aren't very much fun. When I cast an ultimatum, it's fun because it feels like I've won the game. There are ways an opponent can come back from it, but it's unlikely. Planeswalker ultimates take up similar space. Cards that just say "You're opponent can't win now" aren't fun, and that's essentially what you've done here.
Though I have to say, for the cost, you get what you pay for. I'd rather you drop the 2 and just have cards that are fun to play.
Nykthos, the standing shrine and Wrath of the Pantheon seem like they're too obvious a combo.
I'm not sure how Temptation is green.
Also, I feel like these Theros Ultimatums would make more sense as permanents with effects on them, so they fit the themes of Theros more effectively.
EDIT: "You're" means "you are", "your" means "thing you have".
Etheros, High Priest of the Pantheon WUBRG
Legendary Creature - Human Cleric
Enchantment Creatures you control get +1/+1
3 : Search your library for an enchantment card, reveal it. Shuffle your library and put the card on top.
The God's may have abandoned lesser mortals, but my loyalty is unwavering. They will answer my prayers!
1/4
Wrath of the Pantheon WUBRG
Sorcery
Chose a colour, destroy all non land permanents except ones of the chosen colour.
Nykthos, the standing shrine.
Legendary Land
Add 1 to your mana pool.
All enchantments you control are all colours.
When the silence came, the temples of the God's were cast down along with their favour. The loyal fled to Nykthos, the shrine to Nyx, there they made their stand and tried to earn the gaze of the God's once more.
Mortals Torment 2BBUUURR
Sorcery
Choose target player. Destroy all non land permanents that player controls. That player's life becomes 10.
Your loyalties are fickle? So is our grace - Phenax, God of Deception.
Mortals Temptation 2UURRRGG
Sorcery
Choose target player. Gain control of all creatures that player controls. That player can't gain life.
You want visions? I'll show your army visions of their victory, at your defeat - Keranos, God of Storms.
Mortals Gluttony 2RRGGGWW
Sorcery
Choose target player. Creatures target player control become 0/1 defenders. That player can't cast creature spells.
You want plenty? I'll give you a bounty so great that you cannot move - Karametra, God of the Harvest.
Mortals Affliction 2GGWWWBB
Sorcery
Choose target player. That player sacrifices all non land permanents they control. For each permanent sacrificed this way, put a x/x black, green and white snake enchantment creature token into play where X is the amount of permanents sacrificed this way.
You want blessings? I'll afflict you with blessings so great that your bodies cannot contain them - Pharika, God of Affliction.
Mortals BlindnessWWBBBUU
Sorcery
Choose target player. That player can't cast spells.
The sun begets sight. Sight begets insight. Insight begets pride. Pride begets blindness. - Erebos, God of the Dead
It's a lot of cards, and they aren't all balanced against each other completely. But what do you guys think?
Though I have to say, for the cost, you get what you pay for. I'd rather you drop the 2 and just have cards that are fun to play.
When in doubt, call a judge.
Objectivist here. Hit me up to talk philosophy.
I'm not sure how Temptation is green.
Also, I feel like these Theros Ultimatums would make more sense as permanents with effects on them, so they fit the themes of Theros more effectively.
EDIT: "You're" means "you are", "your" means "thing you have".
Art is life itself.