“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"
"You can tell how dumb someone is by how they use Mary Sue"
It was at that moment that I realized: I'm kinda just making these things up. We can just write the rules the way we want them to work. People will have fun, and people will get it.
Sliver of Ends WUBRG
Legendary Creature- Sliver M
Sliver creatures you control have indestructible.
Simple, flavorful and feels mythic.
Someone forgot their p/t
I'm fine with this being mythic but I don't think this benefits from being legendary. Sliver's already have enough 5-colour commanders and their arguably better than this.
This must be a 6/6 or something or 7/7 because by the time I could get this out my slivers would have double strike, Flying, lifelink, trample, Vigilance, and +2/+2 by then so it would not really be necessary.
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Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Sweepers are often the biggest problem for casual Sliver decks which usually try to drop their hand onto the field as quickly as possible. Some kind of mass protective ability, either indestructible or something else, would be a strong choice for a legendary Sliver.
It is really hard two get all five mana out so yeah I mean on paper it is good but most times you draw this it will be useless because of the mana cost.
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():
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Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Sweepers are often the biggest problem for casual Sliver decks which usually try to drop their hand onto the field as quickly as possible. Some kind of mass protective ability, either indestructible or something else, would be a strong choice for a legendary Sliver.
I concur. The idea of an indestructible Sliver is ludicrous! lmao. Rather than having it 5 colors why not make it colorless like an artifact Sliver as it has been stated before, there are three renditions of Legendary Slivers that are tribal. Perhaps make it an 8 cost to play and lower the power and toughness of the Sliver to 5/5 to mirrior the current M4 rendition of high cost/high powered Slivers.
The thing I find about this is that it's bland. I mean look at the other Legendary, 5 color slivers:
Sliver Queen - Has a relatively sheap token producing ability that is synergistic (Naturally, of course, not like a Sliver Queen's gonna produce pegasus tokens) and a whopper of a body, particularly at a time when Serra Angel was a pretty damn good card.
Sliver Overlord - Digs for Slivers in yuor deck, and steals slivers from your oponent. Again, a hefty 7/7 body, too.
Each of these has a unique and potent ability. And while Indestructibility is potent, allowing you to hammer at your opponent with near impunity, it doesn't have the same effect, I think. For me, I almost think some sort of alt-win con might be interesting in a fourth iteration. "During your upkeep, if you control 20 or more slivers, you win" or something.
In keeping with m14's +1/+1 counter theme, what about a sort of Goldnight Commander for Slivers?
sliver with a cool nameWUBURG
Legendary Creature — Sliver (M)
Whenever a Sliver enters the battlefield under your control, put a +1/+1 counter on each Sliver creature you control.
5/5
It's easy and dramatic and doesn't really have to be that big because it grows your army. You could put a Species Gorger clause on it if you wanted to be a bad person who is bad.
Right now its important to make it 7/7 , as thats tradition for the 5 color sizes, and overall seems to be totally fine size for a "ruler" kind of sliver.
Indestructible seems actual fine, would still put something else on it.
Also note that the sliver lords so far interact with each other.
Overlord tutors all of them, Legion works well with the Queen tokens, its like a little engine.
Going for indestructible is fine, maybe allow to play them from the graveyard aswell.
Sliver Emperor :symw::symu::symb::symr::symg:
Legendary Creature - Sliver (M)
Sliver creatures you control have indestructible.
You may cast ~ and other sliver cards from your graveyard. Death is no barrier for evolution itself is eternal. 7/7
So its a blast against removal, combined with Crystalin, you have shrouded and pretty much impossible to kill army, with just a handfull exceptions (like Final Judgment and such).
It works to fuel your slivers, even if they die before you play this, you can just play them again.
With the "sliver cycler" that might also be a nice engine, would love this in a sliver EDH.
No one's arguing the power of the sliver, a sliver that gives indestructible is awesome, but it's also kinda boring. IMO it doesn't feel legendary, nor five colored, and depending on the size I might even say it could be rare instead of mythic.
No matter how powerful it might be, a sliver that only gives one simple keyword to your slivers isn't going to feel legendary. Sliver Legion had a simple bonus too, but it's bonus had a lot more potential. You could imagine it giving massive +10/+10 bonuses to all your creatures. This card, while powerful, has a static ability that doesn't capture the same feeling of awe that legends should.
Private Mod Note
():
Rollback Post to RevisionRollBack
"In the beginning, MTG Salvation switched to a new forum format.
This has made a lot of people very angry and been widely regarded as a bad move."
It was at that moment that I realized: I'm kinda just making these things up. We can just write the rules the way we want them to work. People will have fun, and people will get it.
At some point you have to admit you're not even trying anymore. Tacking on the most over-exposed keyword onto a sliver queen and making it mythic because mythic is mythic strikes me as "not trying anymore."
It was at that moment that I realized: I'm kinda just making these things up. We can just write the rules the way we want them to work. People will have fun, and people will get it.
Now you done it! I don't even care that they don't buff opposing slivers anymore (I call that evolution), but you can't tell me that those Predator ripoff Lego Bionicle lookalikes are even remotely connected to Ye Olde sliver tribe in more than name and the fact that they give each other bonuses. There's more to the sliver identity than just the mechanic. If you had shown a hundred people the new pictures and asked them what kind of creatures they thought it were, zero people would have said "slivers". These aren't real slivers, they're faux slivers; a whole other creature type mislabeled "slivers" as a groan-inducing marketing stunt.
So there.
Now you've done it! The Neo Slivers don't look anything like lego Bionicles. You obviously don't know your children's toy brands and therefore are wrong about everything you've ever done!
I'd write a real response but I'd rather not actually start the sliver argument thread again.
Sliver MasterWUBRG
Legendary Creature - Sliver
Sliver creature spells you cast cost WUBRG less to cast.
7/7
I actually like this, if anything for the fact it feels more five-color. I think this would be a fine rare or mythic but I still don't like it as a legend. (Though to be fair, I don't like any of the previous sliver legends either, besides maybe Overlord for the tutoring ability.)
It was at that moment that I realized: I'm kinda just making these things up. We can just write the rules the way we want them to work. People will have fun, and people will get it.
I don't really fancy it as a legend either other than for commander purposes as it'd be fairly useful in that department. Also getting the feel of "five color" was a critical point in the design.
Sweepers are often the biggest problem for casual Sliver decks which usually try to drop their hand onto the field as quickly as possible. Some kind of mass protective ability, either indestructible or something else, would be a strong choice for a legendary Sliver.
I originally though of giving it "Slivers you control have protection from all colors" but I felt way to powerful. With indestructible you still can exile or bounce it.
In keeping with m14's +1/+1 counter theme, what about a sort of Goldnight Commander for Slivers?
sliver with a cool nameWUBURG
Legendary Creature — Sliver (M)
Whenever a Sliver enters the battlefield under your control, put a +1/+1 counter on each Sliver creature you control.
5/5
It's easy and dramatic and doesn't really have to be that big because it grows your army. You could put a Species Gorger clause on it if you wanted to be a bad person who is bad.
I think this, I had thought of a one-sided Sliver leigeon but I felt too powerful. I do like this though.
Private Mod Note
():
Rollback Post to RevisionRollBack
“There are no weak Jews. I am descended from those who wrestle angels and kill giants. We were chosen by God. You were chosen by a pathetic little man who can't seem to grow a full mustache"
"You can tell how dumb someone is by how they use Mary Sue"
I originally though of giving it "Slivers you control have protection from all colors" but I felt way to powerful. With indestructible you still can exile or bounce it.
I think this, I had thought of a one-sided Sliver leigeon but I felt too powerful. I do like this though.
With the old school sliver honestly look just like terminator 2 so I rather the Lego toy than terminator 2 because it seems like the old school slivers are TOO alike but I digress. Actually slivers are moving more in the WRG direction than all five colors so with in mind.
Golden Hivelord 2WRG
Legendary Creature - Sliver
At the beginning of your upkeep choose a keyword, all Slivers you control have that keyword until the beginning of your next upkeep.
5/5
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():
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Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Sliver Fleshturner4UBR Legendary Creature - Sliver {R} UBR,T: target creatures becomes Sliver in addition to its other types and gains "All Slivers you control share other abilities of this creature".
Tap five untapped slivers you control: gain control of target Sliver.
1/1
Sliver HivespawnerWUBRG Legendary Creature - Sliver {M}
Non-token slivers you control have "T: put a token that is copy of this creature on the battlefield under your control".
7/7
Sliver ColossusWUBRG Legendary Creature - Sliver {M}
~ toughness is equal to the sum of all toughnesses among other slivers you control. The same is true for power.
*/*
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():
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Wizards can start putting booster packs inside dog poo and dog owners will still complain.
[QUOTE]Sliver Fleshturner4UBR Legendary Creature - Sliver {R} UBR,T: target creatures becomes Sliver in addition to its other types and gains "All Slivers you control share other abilities of this creature".
Tap five untapped slivers you control: gain control of target Sliver.
1/1
Sharing all abilities never really works because of characteristic defining abilities. If I turn my Tarmogoyf and my Insectile Abberation into slivers, how big are they? Most players won't know how to figure that out, so things start to get very confusing.
Sliver HivespawnerWUBRG Legendary Creature - Sliver {M}
Non-token slivers you control have "T: put a token that is copy of this creature on the battlefield under your control".
7/7
This is pretty dang cool. Definitely the best of the three.
Sliver ColossusWUBRG Legendary Creature - Sliver {M}
~ toughness is equal to the sum of all toughnesses among other slivers you control. The same is true for power.
*/*
It feels weird that this doesn't actually boost other slivers and ends up just being one big dude. By comparison Sliver Legion will be bigger than this most of the time anyway and gives a boost.
Private Mod Note
():
Rollback Post to RevisionRollBack
"In the beginning, MTG Salvation switched to a new forum format.
This has made a lot of people very angry and been widely regarded as a bad move."
It was at that moment that I realized: I'm kinda just making these things up. We can just write the rules the way we want them to work. People will have fun, and people will get it.
Sliver of Ends WUBRG
Legendary Creature- Sliver M
Sliver creatures you control have indestructible.
7/7
Simple, flavorful and feels mythic.
Ding!Ding!Ding!
I think this does in fact feel pretty legendary and mythic, although I wish WotC went with your P/T.
@Mods: I've never actually seen a clear amount of time on what constitutes necroing, so I'm hoping this is okay, especially given the clear relevance.
I think 5/5 for indestructible is ok.
HAH! LOL man, epic prediction.
I never thought they will really release indestructible sliver, because with Crystalline Sliver it is just oo much..
I think some ppl from wizard took some ideas from the forums for the slivers, you have to search for the sliver hive too, made here years ago lol. Glad they did
Legendary Creature- Sliver M
Sliver creatures you control have indestructible.
7/7
Simple, flavorful and feels mythic.
"You can tell how dumb someone is by how they use Mary Sue"
This has made a lot of people very angry and been widely regarded as a bad move."
Comic Book Set
Archester: Frontier of Steam (A steampunk set!)
A Good Place to Start Designing
Someone forgot their p/t
I'm fine with this being mythic but I don't think this benefits from being legendary. Sliver's already have enough 5-colour commanders and their arguably better than this.
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Gold: 0
Inventory: Clothes
Abilities:
Traits: Speed
Experience: 6/20
Mana: R
Odula Besa (U/B)
Creature - Vampire Artificer
T: Target artifact creature gets your choice of -1/-0 or +1/+0 until end of turn.
1/1
Gold: 41
Inventory: Adventurer's Clothes, Basic Artificer Toolkit, 3 pounds of Basic metal.
Abilities: N/A
Current Goals:
Experience: 1/20
Mana: 2(U/B)(U/B)
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Gold: 0
Inventory: Clothes
Abilities:
Traits: Speed
Experience: 6/20
Mana: R
Odula Besa (U/B)
Creature - Vampire Artificer
T: Target artifact creature gets your choice of -1/-0 or +1/+0 until end of turn.
1/1
Gold: 41
Inventory: Adventurer's Clothes, Basic Artificer Toolkit, 3 pounds of Basic metal.
Abilities: N/A
Current Goals:
Experience: 1/20
Mana: 2(U/B)(U/B)
I concur. The idea of an indestructible Sliver is ludicrous! lmao. Rather than having it 5 colors why not make it colorless like an artifact Sliver as it has been stated before, there are three renditions of Legendary Slivers that are tribal. Perhaps make it an 8 cost to play and lower the power and toughness of the Sliver to 5/5 to mirrior the current M4 rendition of high cost/high powered Slivers.
Sliver Queen - Has a relatively sheap token producing ability that is synergistic (Naturally, of course, not like a Sliver Queen's gonna produce pegasus tokens) and a whopper of a body, particularly at a time when Serra Angel was a pretty damn good card.
Sliver Overlord - Digs for Slivers in yuor deck, and steals slivers from your oponent. Again, a hefty 7/7 body, too.
Sliver Legion - Coat of Arms for Slivers. And still a 7/7 on it's own.
Each of these has a unique and potent ability. And while Indestructibility is potent, allowing you to hammer at your opponent with near impunity, it doesn't have the same effect, I think. For me, I almost think some sort of alt-win con might be interesting in a fourth iteration. "During your upkeep, if you control 20 or more slivers, you win" or something.
The creator of Maro's Magic 8-Ball!
sliver with a cool name WUBURG
Legendary Creature — Sliver (M)
Whenever a Sliver enters the battlefield under your control, put a +1/+1 counter on each Sliver creature you control.
5/5
It's easy and dramatic and doesn't really have to be that big because it grows your army. You could put a Species Gorger clause on it if you wanted to be a bad person who is bad.
Indestructible seems actual fine, would still put something else on it.
Also note that the sliver lords so far interact with each other.
Overlord tutors all of them, Legion works well with the Queen tokens, its like a little engine.
Going for indestructible is fine, maybe allow to play them from the graveyard aswell.
Sliver Emperor :symw::symu::symb::symr::symg:
Legendary Creature - Sliver (M)
Sliver creatures you control have indestructible.
You may cast ~ and other sliver cards from your graveyard.
Death is no barrier for evolution itself is eternal.
7/7
So its a blast against removal, combined with Crystalin, you have shrouded and pretty much impossible to kill army, with just a handfull exceptions (like Final Judgment and such).
It works to fuel your slivers, even if they die before you play this, you can just play them again.
With the "sliver cycler" that might also be a nice engine, would love this in a sliver EDH.
WUBRG#BlackLotusMatterWUBRG
👮👮👮 #BlueLivesMatter 👮👮👮
No matter how powerful it might be, a sliver that only gives one simple keyword to your slivers isn't going to feel legendary. Sliver Legion had a simple bonus too, but it's bonus had a lot more potential. You could imagine it giving massive +10/+10 bonuses to all your creatures. This card, while powerful, has a static ability that doesn't capture the same feeling of awe that legends should.
This has made a lot of people very angry and been widely regarded as a bad move."
Comic Book Set
Archester: Frontier of Steam (A steampunk set!)
A Good Place to Start Designing
Art is life itself.
You know, except for the parts that actually matter. (Sliver argument thread engaged!)
This has made a lot of people very angry and been widely regarded as a bad move."
Comic Book Set
Archester: Frontier of Steam (A steampunk set!)
A Good Place to Start Designing
Legendary Creature - Sliver
Sliver creature spells you cast cost WUBRG less to cast.
7/7
Avalon: The Legend Begins :: Pirate Set :: Babel: The Æther Wars
Favorite Magic Card: Fowl Play
[Primer] [Barrin's Tome]: A Master Wizard's Spellbook.
Now you've done it! The Neo Slivers don't look anything like lego Bionicles. You obviously don't know your children's toy brands and therefore are wrong about everything you've ever done!
I'd write a real response but I'd rather not actually start the sliver argument thread again.
I actually like this, if anything for the fact it feels more five-color. I think this would be a fine rare or mythic but I still don't like it as a legend. (Though to be fair, I don't like any of the previous sliver legends either, besides maybe Overlord for the tutoring ability.)
This has made a lot of people very angry and been widely regarded as a bad move."
Comic Book Set
Archester: Frontier of Steam (A steampunk set!)
A Good Place to Start Designing
Avalon: The Legend Begins :: Pirate Set :: Babel: The Æther Wars
Favorite Magic Card: Fowl Play
[Primer] [Barrin's Tome]: A Master Wizard's Spellbook.
I originally though of giving it "Slivers you control have protection from all colors" but I felt way to powerful. With indestructible you still can exile or bounce it.
I think this, I had thought of a one-sided Sliver leigeon but I felt too powerful. I do like this though.
"You can tell how dumb someone is by how they use Mary Sue"
With the old school sliver honestly look just like terminator 2 so I rather the Lego toy than terminator 2 because it seems like the old school slivers are TOO alike but I digress. Actually slivers are moving more in the WRG direction than all five colors so with in mind.
Golden Hivelord 2WRG
Legendary Creature - Sliver
At the beginning of your upkeep choose a keyword, all Slivers you control have that keyword until the beginning of your next upkeep.
5/5
Ophelia Le Doux (R/B)
Creature - Vampire Assassin
Haste First Strike
1/1
Gold: 0
Inventory: Clothes
Abilities:
Traits: Speed
Experience: 6/20
Mana: R
Odula Besa (U/B)
Creature - Vampire Artificer
T: Target artifact creature gets your choice of -1/-0 or +1/+0 until end of turn.
1/1
Gold: 41
Inventory: Adventurer's Clothes, Basic Artificer Toolkit, 3 pounds of Basic metal.
Abilities: N/A
Current Goals:
Experience: 1/20
Mana: 2(U/B)(U/B)
Sliver Fleshturner 4UBR
Legendary Creature - Sliver {R}
UBR,T: target creatures becomes Sliver in addition to its other types and gains "All Slivers you control share other abilities of this creature".
Tap five untapped slivers you control: gain control of target Sliver.
1/1
Sliver Hivespawner WUBRG
Legendary Creature - Sliver {M}
Non-token slivers you control have "T: put a token that is copy of this creature on the battlefield under your control".
7/7
Sliver Colossus WUBRG
Legendary Creature - Sliver {M}
~ toughness is equal to the sum of all toughnesses among other slivers you control. The same is true for power.
*/*
Sharing all abilities never really works because of characteristic defining abilities. If I turn my Tarmogoyf and my Insectile Abberation into slivers, how big are they? Most players won't know how to figure that out, so things start to get very confusing.
This is pretty dang cool. Definitely the best of the three.
It feels weird that this doesn't actually boost other slivers and ends up just being one big dude. By comparison Sliver Legion will be bigger than this most of the time anyway and gives a boost.
This has made a lot of people very angry and been widely regarded as a bad move."
Comic Book Set
Archester: Frontier of Steam (A steampunk set!)
A Good Place to Start Designing
Ding!Ding!Ding!
I think this does in fact feel pretty legendary and mythic, although I wish WotC went with your P/T.
@Mods: I've never actually seen a clear amount of time on what constitutes necroing, so I'm hoping this is okay, especially given the clear relevance.
Interested in Custom Card Creation.
My Cube:Cardinal Custom Cube
A custom version of a third modern masters: MM2019
(filter->rarity to see in set rarity).
I think 5/5 for indestructible is ok.
HAH! LOL man, epic prediction.
I never thought they will really release indestructible sliver, because with Crystalline Sliver it is just oo much..
Just had to bump this topic.
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