the gts is notoriously scummy for getting pokemon.
What? You don't have a level 1 zekrom that you're willing to trade for a random pokemon?
Yea, silly people that try to post up impossible to obtain poke's make gts a pain to use.
Private Mod Note
():
Rollback Post to RevisionRollBack
Current EDH Decks:
USakashima the Imposter: CloneTheft.dec UWIsperia, Supreme Judge: Attack Me I Dare You GBWKarador, Ghost Chieftan: ETB Recursion GBWGhave, Guru of Spores: Infinite Win GMultaani, Maro-Sorcerer: Hug Beats
I'm just happy as hell, I got my Metang to get the precious, precious Beldum, and traded to get a Deino...who will likey get eaten by every Fairy in kalos, but I don't care cuz he's the only dragon I really like so there.
*This is a weird case because Rock is strong against Ice, Ice is strong against Grass, and Grass is strong against Ice; but Ice isn't weak against Grass, Grass isn't weak against Rock, and Rock isn't weak against Ice. It's perfectly balanced, but not in the same way that the other four "perfect triangles" are.
The only one of those that doesn't include any of the original three is Fighting/Rock/Flying, and that's not particularly exciting (well, I think it is, but it's not particularly marketable).
Wow. A single post and you've completely re-ignited my desire to Design a Pokémon Generation o.O I cannot believe I honestly never considered changing the types of the Starters!
there are many many things involved with why Pokémon has gotten a bit lame:
the first is that the cosmology is way too inconsistent because they're making it up as they go along. Kind of the same problem Magic has. When you make up continually Older and Ancienter and More Powerfuller stuff from only as you go farther and farther along, it messes up Fantasy Worlds pretty heavily, and your BEST case scenario is it looks like DC and Marvel Comics, and your worst case scenario is it looks like....well....Pokémon itself is quite honestly the worst world I have ever seen.
LOL: so many deconstructionists figuring out that people EAT Pokémon being one of the SMALLEST plot holes?? :/
Pokémon actually needs a Mending, of Sorts. A New Beginning. A Retcon/StartOver.
I actually like/love the parts of it that are pretty heavily influenced by Japanese folklore-- like the way all Pokémon are basically Nature Spirits, and how some Pokémon in the Dark, Psychic, and Ghost categories can get downright Creepy-- that's Features, not Bugs, to me, although Creepypasters are usually strongly put off by Hypno and the thing that used to be a human and wears it's own face like a Freaking Returned Zombie from Theros o.o (anyone pick up on that yet? o.O )
I think the Best Way to change Pokémon in a way that would enable a Restart would be, obviously, to plan out your actual Origin Story in a type of plot that consistently and coherently gets told across 3-5 Generations, (rather than each generation after 2 close to Retconning the previous ones with its Legendaries). You make Creative work WAY far ahead of what you actual reveal in the game plot. That's key. That's super essential. But that's also 'hidden'. Your players won't get to appreciate til at least New Generation 3.
So how to make New Generation cool and stand-outish and make the Restart of Pokémon Exciting?
Change the Starter situation completely. Changing Types is a good move...but...
I am strongly considering that taking a leaf out of "Avatar" and Classical Elements:
"Ancient[edit]
In classical thought, the four elements Earth, Water, Air, and Fire frequently occur; sometimes including a fifth element or quintessence (after "quint" meaning "fifth") called aether in ancient Greece and akasha in India. The concept of the five elements formed a basis of analysis in both Hinduism and Buddhism. In Hinduism, particularly in an esoteric context, the four states-of-matter describe matter, and a fifth element describes that which was beyond the material world. Similar lists existed in ancient China and Japan. In Buddhism the four great elements, to which two others are sometimes added, are not viewed as substances, but as categories of sensory experience.
Classical elements in Babylonia[edit]
The concept of the five classical elements in the Western tradition may originate from Babylonian mythology. The Enûma Eliš, a text written between the 18th and 16th centuries BC, describes five personified cosmic elements: the sea, earth, sky, fire, and wind.[1]
Greece[edit]
Aristotelian elements and qualities
Four Classical Elements
Empedoclean elements
Alchemy fire symbol.svg fire · Alchemy earth symbol.svg earth · Alchemy air symbol.svg air · Alchemy water symbol.svg water
The Greek classical elements (Earth, Water, Air, Fire, and Aether) date from pre-Socratic times and persisted throughout the Middle Ages and into the Renaissance, deeply influencing European thought and culture. The Greek five elements are sometimes associated with the five platonic solids." From Wikipedia.
You could have this tie into how you change your cosmology. Pokémon has so long been associated with "3 games come out per Generation, 2 main characters, you and your rival drive the plot" that it's been ingrained into how the Starters are presented every time. But you could change that. Steven (was it Steven that had the Kirlia in Gen. III?), Lance (who ends up being the League Champion in Gen. II, though he is not your Rival), and many other characters that kind of get tacked on LEGO style to the original way that R/B/Y were built, offer enough differences of plot story-telling to the old "Ash and Gary are the only two important people in the world" way of doing things, that if we took Pokémon all the way back down to the ground, but drew on the best from Old Pokémon to help make Revamp Pokémon awesome, you could design a plot where it makes sense to release 4 Games, have 4 Main Characters right from the beginning of Each Game, and you could use these plot devices to justify having FOUR STARTERS.
And then you can base your 4 Starters on whichever Square of Elements you like. 4 seems a better number to work with than 3 for this, precisely because it can be more interesting, and the need to be perfect isn't there- you can have an All-Around balanced Whole Game even if the Starters themselves aren't Perfectly Balanced--
Charizard has pretty much the worst time of the Early Gyms in Pokémon R/B/Y. You do something cool like that-- after you'd decided on which Starters you wanted for your Four Elements (which, you would still want to keep with the same Four Elements for each Generation-- but you COULD make interesting by adding Dual Types however you want.)-- whichever Starter has the best game advantages against the other Starters, make it harder for that one to get through the Pokémon League by messing with the order of Gyms/Towns.
For the Story/Cosmology, you would REALLY want to decide on your Legendary Pokémon-- at least as far as Names and Types-- in advance, for EVERY GENERATION, before messing around with anything else. True, you will eventually be, as you Game Program and Develop, adding who knows what kinds of features (Breeding, Internet Trading, new Island Locations in some regions that could change the 'uniqueness' or canon-'homeland' of some Legendaries, Special Events) - but the point is, none of the Gameplay Features that the Advancement from Game Boy Advance, to SP, to Nintendo DS, to 3DS, actually need to affect any thing about the larger Legendary Plot/Storyline in a significant way-- it would only really affect Collectability and the Gotta Catch Em All Pokedex Quest. In other words, there's nothing strictly stopping one from planning out a Consistent Mythology for the Pokémon Universe other than:: "Are the returns worth it? Do people....care? It would cost the investment of time and effort, it would delay some things like being able to release a first game by *a lot*" --- but, it would also allow you to more quickly make future games.
The only thing that having a Set, Defined, Consistent Cosmology really does, is that it pretty Heavily puts a BOUNDARY on whatever fictional World you want to make-- which means that your Story can practically be guaranteed to be known to have only a certain number of *possible* Chapters. Which would go against the idea of "Every Year we can Add More of whatever we want, and keep doing this ad infinitum, allowing us to Print Money."
Because the Cosmology and Story of Pokémon is one of the Least Important things to most players and the game makers themselves, they're free to unleash whatever God-Awful Monsters they want on the universe EVERY STINKING YEAR, until they eventually reach such a huge Critical Mass of Legendary Monsters whose entire existence seems to be "I am a Force of Nature, I was asleep, Humans and their Technology woke me up. Now I shall DESTROY EVERYTHING"......rendering every Pokémon game into an ever more contrived Godzilla Plot, as of Gen. II.
If you could find a way to stop the endless cycle of making Legendaries whose only purpose seems to be "Destroy the World", by *actually* having some Significant Legendary Pokémon play a role in the plotline of *multiple consecutive games*, then you would be able to tell something similar to the Plots Pokémon games already do-- except with some actual room for....a continuity.
Mew in Left Out of Pokémon Yellow, Lugia in Pokémon 2000, Celebi in Left Almost Out of Pokémon G/S/C, Rayquaza in Pokémon Emerald, Arceus in Pokémon Platinum, the Yin-Yang Dragons in Pokémon Black/White--- every Pokémon that has supposedly stood for or been needed for "Balance" has been superceded by an ever greater threat.....And ALSO replaced by some bigger, badder-asser "Balance" Pokémon because the New Destructive problems in Poke-Japa-Merica (or wherever it takes place) are Power Creeped so that the Saviors of the Previous Games are rendered pretty Obsolete and are of no help. (I don't remember when I stopped believing in God, but it MAY have been when I found out that as recently as Pokémon Ruby/Sapphire, pretty much nobody in the world had any respect for Mewtwo as 'the most powerful Pokemon'-- he'd been nerfed the hell out of for what I considered no good reason. This was probably my first outrage as a Vorthos. Of many)
Now, WHAT if, instead, the Destruction and Balance themes of Pokémon Legendary Quests, featured the Main Characters from Gen. I, II, III, etc. -meeting- each other, and like, previous games' plots really MATTERED-?
what if you had to call on the same Balance Beast to put Zapdos, Moltres, and Articuno to rest, as you did to quell the fighting between Groudon and Kyogre?
I think Rayquaza is probably Obsolete, and I think Lugia and Ho-Oh don't need to be a pair of Yet More Destroyers and you could have "The Beast of the Sea" and "The Rainbow Bird" be the same Pokémon.
These are my ruminations on some changes you could make if you wanted to Retcon and Revamp the entire Pokémon Franchise:
1. Release 4 games per Gen instead of 3, make starters revolve around 4 Elements, Avatar-Style.
2. Fix up the MESS of Legendary Pokémon to plan out a cohesive, 4 or 5 Generation Long Super Quest Plot that makes some kind of Sense and Actually Restores Peace and Balance to the World.
This would mean you would *technically* be putting a cap on the number of Pokémon and money you could make as a company. But WAIT! Because people will need Old Games brought back to New Platforms all the time, (look at how many editions of VHSs, DVDs, and Blu-Rays STAR WARS fans need to own!) you could ACTUALLY......
still make as much freaking money and add any number of new Non-Legendary Pokémon you ever wanted....>.> FOREVER.
3. FINALLY release the 20-year-long awaited "Pokémon: Team Rocket Version" where the starters are a Poison, a Rock, and a Ground Pokémon, and basically definitely have it be a "Godfather" game, only with Pokémon.
OK-- I am technically interested in Pokémon again.....but only loosely. I couldn't care what they do with the Non-Legendaries....that will always be doomed to getting a bit stupider as they make billions and billions of them.
However, I do care a lot about how feasible would it be to Restructure the Plot of Pokémon and re-write the Story of Each Generation.
Assume that Red, Blue, and Yellow were going to get fully Top-Down and Bottom-Up R-E-M-A-D-E-
for the 3DS-squared or whatever game system of the future you imagine it for. Not "Fire Red and Leaf Green", which were really more "ports to a new system" with actually as little changed as they could bear-- I mean actually Completely Re-Done.
Put yourselves in the shoes of Nintendo-- how many things would you change, what, and why?
Would you make travelling to other regions possible?
*I know this thread was originally just for X and Y.
my knowledge only goes very faintly up to Platinum.
How much does anyone know about X and Y that would have a serious impact on what I described?
(By- 'serious impact'-- just because you CAN throw out everything people know about in a ReMake, doesn't mean you should-- what do you think are the most Awesome Parts of X and Y that people would *Want* to see, that could some how be made to *Fit* better in a ReMade Pokémon Universe that Made A Bit Of Actual Sense?)
Also......I bet 400 million Rocket Game Corner Coins that the next Pokémon Game to be announced will be called "Pokémon Z"....or "Pokémon X-squared and Y squared".
I am probably every color-combination it is possible to be, though it's really hard to figure out what it would mean to be 4-colored....it doesn't seem logical to be 4-colored without being 5-colored.
That there will be a Pokemon Z is virtually a given. That said (Without giving too much away) I see enough fuel for a full on sequel, too, so who knows?
Where MY money is, is that there's gonna be a RSE remake. There is jjust way too much in terms of hints and references for it to be a coincidence. Seriously, it feels like gorram EVERYONE is from Hoenn in this game...
Interesting. Any further details on the nature of them? I assume they're legendary...are we talking event legendaries, or just fodder for a Pokemon Z-esque game? Or just what you have is what you know?
I've got a friend whose Friend Safari is Fighting and has Tyrogue as his third. I'll get his Friend ID today and stick it on here.
Sweet thanks send him mine as well.
www.diestoremoval.com
A truly great petition
MrTweek's third pokemon is Cloyster.
I've already added you, Helix, since yesterday.
special thanks to sentimentgx4 for the sig
Pourquoi?
What? You don't have a level 1 zekrom that you're willing to trade for a random pokemon?
Yea, silly people that try to post up impossible to obtain poke's make gts a pain to use.
USakashima the Imposter: CloneTheft.dec
UWIsperia, Supreme Judge: Attack Me I Dare You
GBWKarador, Ghost Chieftan: ETB Recursion
GBWGhave, Guru of Spores: Infinite Win
GMultaani, Maro-Sorcerer: Hug Beats
now its going to be low leveled event pokes not even revealed yet
www.diestoremoval.com
A truly great petition
They need to make a "Never gonna happen" room for things like that...
Oh, please get him to add me as well. My codes are up on the list.
The creator of Maro's Magic 8-Ball!
Oh ok sweet, we may have just missed eachother. Sounds good though i want to get a filled dex but hitmonchan is one of my favorites as a kid.
wonder trade is more like wonder troll
www.diestoremoval.com
A truly great petition
Once in a while you get lucky. I traded a Haunter and got a Gengar back, for example.
The creator of Maro's Magic 8-Ball!
i got a phantump in the wonder trade, and a gengar
www.diestoremoval.com
A truly great petition
The creator of Maro's Magic 8-Ball!
Wow. A single post and you've completely re-ignited my desire to Design a Pokémon Generation o.O I cannot believe I honestly never considered changing the types of the Starters!
there are many many things involved with why Pokémon has gotten a bit lame:
the first is that the cosmology is way too inconsistent because they're making it up as they go along. Kind of the same problem Magic has. When you make up continually Older and Ancienter and More Powerfuller stuff from only as you go farther and farther along, it messes up Fantasy Worlds pretty heavily, and your BEST case scenario is it looks like DC and Marvel Comics, and your worst case scenario is it looks like....well....Pokémon itself is quite honestly the worst world I have ever seen.
LOL: so many deconstructionists figuring out that people EAT Pokémon being one of the SMALLEST plot holes?? :/
Pokémon actually needs a Mending, of Sorts. A New Beginning. A Retcon/StartOver.
I actually like/love the parts of it that are pretty heavily influenced by Japanese folklore-- like the way all Pokémon are basically Nature Spirits, and how some Pokémon in the Dark, Psychic, and Ghost categories can get downright Creepy-- that's Features, not Bugs, to me, although Creepypasters are usually strongly put off by Hypno and the thing that used to be a human and wears it's own face like a Freaking Returned Zombie from Theros o.o (anyone pick up on that yet? o.O )
I think the Best Way to change Pokémon in a way that would enable a Restart would be, obviously, to plan out your actual Origin Story in a type of plot that consistently and coherently gets told across 3-5 Generations, (rather than each generation after 2 close to Retconning the previous ones with its Legendaries). You make Creative work WAY far ahead of what you actual reveal in the game plot. That's key. That's super essential. But that's also 'hidden'. Your players won't get to appreciate til at least New Generation 3.
So how to make New Generation cool and stand-outish and make the Restart of Pokémon Exciting?
Change the Starter situation completely. Changing Types is a good move...but...
I am strongly considering that taking a leaf out of "Avatar" and Classical Elements:
"Ancient[edit]
In classical thought, the four elements Earth, Water, Air, and Fire frequently occur; sometimes including a fifth element or quintessence (after "quint" meaning "fifth") called aether in ancient Greece and akasha in India. The concept of the five elements formed a basis of analysis in both Hinduism and Buddhism. In Hinduism, particularly in an esoteric context, the four states-of-matter describe matter, and a fifth element describes that which was beyond the material world. Similar lists existed in ancient China and Japan. In Buddhism the four great elements, to which two others are sometimes added, are not viewed as substances, but as categories of sensory experience.
Classical elements in Babylonia[edit]
The concept of the five classical elements in the Western tradition may originate from Babylonian mythology. The Enûma Eliš, a text written between the 18th and 16th centuries BC, describes five personified cosmic elements: the sea, earth, sky, fire, and wind.[1]
Greece[edit]
Aristotelian elements and qualities
Four Classical Elements
Empedoclean elements
Alchemy fire symbol.svg fire · Alchemy earth symbol.svg earth · Alchemy air symbol.svg air · Alchemy water symbol.svg water
The Greek classical elements (Earth, Water, Air, Fire, and Aether) date from pre-Socratic times and persisted throughout the Middle Ages and into the Renaissance, deeply influencing European thought and culture. The Greek five elements are sometimes associated with the five platonic solids." From Wikipedia.
You could have this tie into how you change your cosmology. Pokémon has so long been associated with "3 games come out per Generation, 2 main characters, you and your rival drive the plot" that it's been ingrained into how the Starters are presented every time. But you could change that. Steven (was it Steven that had the Kirlia in Gen. III?), Lance (who ends up being the League Champion in Gen. II, though he is not your Rival), and many other characters that kind of get tacked on LEGO style to the original way that R/B/Y were built, offer enough differences of plot story-telling to the old "Ash and Gary are the only two important people in the world" way of doing things, that if we took Pokémon all the way back down to the ground, but drew on the best from Old Pokémon to help make Revamp Pokémon awesome, you could design a plot where it makes sense to release 4 Games, have 4 Main Characters right from the beginning of Each Game, and you could use these plot devices to justify having FOUR STARTERS.
And then you can base your 4 Starters on whichever Square of Elements you like. 4 seems a better number to work with than 3 for this, precisely because it can be more interesting, and the need to be perfect isn't there- you can have an All-Around balanced Whole Game even if the Starters themselves aren't Perfectly Balanced--
Charizard has pretty much the worst time of the Early Gyms in Pokémon R/B/Y. You do something cool like that-- after you'd decided on which Starters you wanted for your Four Elements (which, you would still want to keep with the same Four Elements for each Generation-- but you COULD make interesting by adding Dual Types however you want.)-- whichever Starter has the best game advantages against the other Starters, make it harder for that one to get through the Pokémon League by messing with the order of Gyms/Towns.
For the Story/Cosmology, you would REALLY want to decide on your Legendary Pokémon-- at least as far as Names and Types-- in advance, for EVERY GENERATION, before messing around with anything else. True, you will eventually be, as you Game Program and Develop, adding who knows what kinds of features (Breeding, Internet Trading, new Island Locations in some regions that could change the 'uniqueness' or canon-'homeland' of some Legendaries, Special Events) - but the point is, none of the Gameplay Features that the Advancement from Game Boy Advance, to SP, to Nintendo DS, to 3DS, actually need to affect any thing about the larger Legendary Plot/Storyline in a significant way-- it would only really affect Collectability and the Gotta Catch Em All Pokedex Quest. In other words, there's nothing strictly stopping one from planning out a Consistent Mythology for the Pokémon Universe other than:: "Are the returns worth it? Do people....care? It would cost the investment of time and effort, it would delay some things like being able to release a first game by *a lot*" --- but, it would also allow you to more quickly make future games.
The only thing that having a Set, Defined, Consistent Cosmology really does, is that it pretty Heavily puts a BOUNDARY on whatever fictional World you want to make-- which means that your Story can practically be guaranteed to be known to have only a certain number of *possible* Chapters. Which would go against the idea of "Every Year we can Add More of whatever we want, and keep doing this ad infinitum, allowing us to Print Money."
Because the Cosmology and Story of Pokémon is one of the Least Important things to most players and the game makers themselves, they're free to unleash whatever God-Awful Monsters they want on the universe EVERY STINKING YEAR, until they eventually reach such a huge Critical Mass of Legendary Monsters whose entire existence seems to be "I am a Force of Nature, I was asleep, Humans and their Technology woke me up. Now I shall DESTROY EVERYTHING"......rendering every Pokémon game into an ever more contrived Godzilla Plot, as of Gen. II.
If you could find a way to stop the endless cycle of making Legendaries whose only purpose seems to be "Destroy the World", by *actually* having some Significant Legendary Pokémon play a role in the plotline of *multiple consecutive games*, then you would be able to tell something similar to the Plots Pokémon games already do-- except with some actual room for....a continuity.
Mew in Left Out of Pokémon Yellow, Lugia in Pokémon 2000, Celebi in Left Almost Out of Pokémon G/S/C, Rayquaza in Pokémon Emerald, Arceus in Pokémon Platinum, the Yin-Yang Dragons in Pokémon Black/White--- every Pokémon that has supposedly stood for or been needed for "Balance" has been superceded by an ever greater threat.....And ALSO replaced by some bigger, badder-asser "Balance" Pokémon because the New Destructive problems in Poke-Japa-Merica (or wherever it takes place) are Power Creeped so that the Saviors of the Previous Games are rendered pretty Obsolete and are of no help. (I don't remember when I stopped believing in God, but it MAY have been when I found out that as recently as Pokémon Ruby/Sapphire, pretty much nobody in the world had any respect for Mewtwo as 'the most powerful Pokemon'-- he'd been nerfed the hell out of for what I considered no good reason. This was probably my first outrage as a Vorthos. Of many)
Now, WHAT if, instead, the Destruction and Balance themes of Pokémon Legendary Quests, featured the Main Characters from Gen. I, II, III, etc. -meeting- each other, and like, previous games' plots really MATTERED-?
what if you had to call on the same Balance Beast to put Zapdos, Moltres, and Articuno to rest, as you did to quell the fighting between Groudon and Kyogre?
I think Rayquaza is probably Obsolete, and I think Lugia and Ho-Oh don't need to be a pair of Yet More Destroyers and you could have "The Beast of the Sea" and "The Rainbow Bird" be the same Pokémon.
These are my ruminations on some changes you could make if you wanted to Retcon and Revamp the entire Pokémon Franchise:
1. Release 4 games per Gen instead of 3, make starters revolve around 4 Elements, Avatar-Style.
2. Fix up the MESS of Legendary Pokémon to plan out a cohesive, 4 or 5 Generation Long Super Quest Plot that makes some kind of Sense and Actually Restores Peace and Balance to the World.
This would mean you would *technically* be putting a cap on the number of Pokémon and money you could make as a company. But WAIT! Because people will need Old Games brought back to New Platforms all the time, (look at how many editions of VHSs, DVDs, and Blu-Rays STAR WARS fans need to own!) you could ACTUALLY......
still make as much freaking money and add any number of new Non-Legendary Pokémon you ever wanted....>.> FOREVER.
3. FINALLY release the 20-year-long awaited "Pokémon: Team Rocket Version" where the starters are a Poison, a Rock, and a Ground Pokémon, and basically definitely have it be a "Godfather" game, only with Pokémon.
OK-- I am technically interested in Pokémon again.....but only loosely. I couldn't care what they do with the Non-Legendaries....that will always be doomed to getting a bit stupider as they make billions and billions of them.
However, I do care a lot about how feasible would it be to Restructure the Plot of Pokémon and re-write the Story of Each Generation.
Assume that Red, Blue, and Yellow were going to get fully Top-Down and Bottom-Up R-E-M-A-D-E-
for the 3DS-squared or whatever game system of the future you imagine it for. Not "Fire Red and Leaf Green", which were really more "ports to a new system" with actually as little changed as they could bear-- I mean actually Completely Re-Done.
Put yourselves in the shoes of Nintendo-- how many things would you change, what, and why?
Would you make travelling to other regions possible?
*I know this thread was originally just for X and Y.
my knowledge only goes very faintly up to Platinum.
How much does anyone know about X and Y that would have a serious impact on what I described?
(By- 'serious impact'-- just because you CAN throw out everything people know about in a ReMake, doesn't mean you should-- what do you think are the most Awesome Parts of X and Y that people would *Want* to see, that could some how be made to *Fit* better in a ReMade Pokémon Universe that Made A Bit Of Actual Sense?)
Also......I bet 400 million Rocket Game Corner Coins that the next Pokémon Game to be announced will be called "Pokémon Z"....or "Pokémon X-squared and Y squared".
People need to read this fanfiction, though:
www.hpmor.com
I am probably every color-combination it is possible to be, though it's really hard to figure out what it would mean to be 4-colored....it doesn't seem logical to be 4-colored without being 5-colored.
Where MY money is, is that there's gonna be a RSE remake. There is jjust way too much in terms of hints and references for it to be a coincidence. Seriously, it feels like gorram EVERYONE is from Hoenn in this game...
The creator of Maro's Magic 8-Ball!
There will be 3 new pokemon.
Diancie = rock/fairy
Volcanion = water/fire
UnnamedPoke(I can't recall it) = ghost/psychic
special thanks to sentimentgx4 for the sig
Pourquoi?
The creator of Maro's Magic 8-Ball!
Source = Smogon
special thanks to sentimentgx4 for the sig
Pourquoi?
http://nuggetbridge.com/breeding/breeding-perfect-pokemon-x-y/?utm_source=rss&utm_medium=rss&utm_campaign=breeding-perfect-pokemon-x-y
If I'm reading this correctly, you can't breed Perfect IV'd Machine Group Pokemon?
I have a Hasty Synchronize ralts for trade, trading for a Synchronize pokemon with any of these natures: / impish / careful / naive /
special thanks to sentimentgx4 for the sig
Pourquoi?