You wake to the sounds of water dripping, a single drop at time. It's dark everywhere, dark and cold.
You carefully try to stand up and after few minutes of fumbling around, you found something you think might be a knob.
You carefully turn the knob to find yourself in a dimly lit hallway, doors everywhere. You carefully start to make your way towards the end of this long, long hallway, in hopes of finding something, anything.
Before long, you arrive to a decorated lobby and to your surprise, you find other people there, looking as surprised as you are.
No one is speaking a word, only looking around carefully. You notice that there are various kinds of people, from elderly woman to a young boy on his mid-teens, all looking around with a confused look on their face.
Soon enough, someone notices a small table in the corner of the room and the plain-looking letter on top of it. After people have gathered around, that same someone opens the letter and starts reading it aloud.
"To all of my dear guests
You might still be confused about everything that is going on, so as the host of this event, I shall enlighten you all what shall happen next.
I have brought you all here to play a simple game. A game of trust and betrayal. And there is no escape from this place, not yet.
The rules are simple: Find me and my friends, and I shall set you all free. Fail to do so and you will all perish.
Now, will you be able to find us? Let the game begin, and we shall find that out."
After a small moment of silence, the shouting and screaming begins. Some are voicing their opinions of disbelief, others are screaming. Some people are just standing there, not even looking shocked, their faces void of any reactions.
Soon the ruckus is interrupted by a huge screech and as everyone's eyes turn towards the roof, you all see a huge chandelier falling down. Hopefully, no one was under the changelier as it crashes to the ground, accompanied with a loud "thump".
As people draw closer it soon dawns to everyone that this is happening for real.
You can clearly see blood on the chandelier and a corpse tightly fixed on the chandelier.
The game has begun.
Welcome to the Trigger Happy Havoc Mafia. This is a Specialty game designed for 17 players.
This has game no special mechanics affecting the gameplay, but each role (including possible Vanilla roles) has an ability that they can unlock during the game by fulfilling the condition specified in their role PM.
(So, there are no true Vanilla Town/Mafia in this game.)
Welcome to the game, Atogaholic! Your role is the following:
Neutral Flavour-writer - Yokoi Rumi (Tonari no Seki-kun)
"Geez, Seki-kun is playing during class again."
Days in, days out. Everyday used to feel the same tedious chore of waking up, going to school, coming home, doing homework, eating the dinner and sleeping.
That is until you were seated to Seki-kun, whose desk in the one right besides you.
Unlike you, who is a model student, Seki-kun has opted to ignore the classes and play with his things instead.
You have witnessed it all, everything from jigsaw puzzles to miniature gardens. At this point, there's nothing that would surprise you.
And before you even realised it, your attention was captived by Seki-kun and his games. No matter how hard you tried, you just couldn't look away.
Even though you were against it in the beginning, as time went by, you turned more and more into accomplice.
However, now that things have taken a turn for more horrible, your ability to focus on a single thing and ignore everything else that's happening might prove itself quite useful...
... if you were not a corpse fixed on the chandelier, that is.
Helping others is quite hard when you are dead, they say.
Now, all you can do is pray for others to figure out who murdered you and get out of this place safely so that they can avoid sharing your fate.
You have the following abilities:
Flavourful death (passive): If by the time sign-up threads go up you have not writen the sample role PM, you shall die a horrible, painful death.
You unlock your latent abilities when you die.
You have gained the following ability:
Imagination flying high (1-shot, day): At any time during the day, you may notify the game mod via PM. You will be allowed the write the next cut-scene.
Innocent envy on Ghosting. I fear that my always-town curse is actually karma-enhanced. It's my punishment for replacing out of WitchHunt early D1 as scum due to my final college semester.
I think I'm the only player I know that has been neutral more often than scum
You wake to the sounds of water dripping, a single drop at time. It's dark everywhere, dark and cold.
You carefully try to stand up and after few minutes of fumbling around, you found something you think might be a knob.
You carefully turn the knob to find yourself in a dimly lit hallway, doors everywhere. You carefully start to make your way towards the end of this long, long hallway, in hopes of finding something, anything.
Before long, you arrive to a decorated lobby and to your surprise, you find other people there, looking as surprised as you are.
No one is speaking a word, only looking around carefully. You notice that there are various kinds of people, from elderly woman to a young boy on his mid-teens, all looking around with a confused look on their face.
Soon enough, someone notices a small table in the corner of the room and the plain-looking letter on top of it. After people have gathered around, that same someone opens the letter and starts reading it aloud.
"To all of my dear guests
You might still be confused about everything that is going on, so as the host of this event, I shall enlighten you all what shall happen next.
I have brought you all here to play a simple game. A game of trust and betrayal. And there is no escape from this place, not yet.
The rules are simple: Find me and my friends, and I shall set you all free. Fail to do so and you will all perish.
Now, will you be able to find us? Let the game begin, and we shall find that out."
After a small moment of silence, the shouting and screaming begins. Some are voicing their opinions of disbelief, others are screaming. Some people are just standing there, not even looking shocked, their faces void of any reactions.
Soon the ruckus is interrupted by a huge screech and as everyone's eyes turn towards the roof, you all see a huge chandelier falling down. Hopefully, no one was under the changelier as it crashes to the ground, accompanied with a loud "thump".
As people draw closer it soon dawns to everyone that this is happening for real.
You can clearly see blood on the chandelier and a corpse tightly fixed on the chandelier.
The game has begun.
Welcome to the Trigger Happy Havoc Mafia. This is a Specialty game designed for 17 players.
This has game no special mechanics affecting the gameplay, but each role (including possible Vanilla roles) has an ability that they can unlock during the game by fulfilling the condition specified in their role PM.
(So, there are no true Vanilla Town/Mafia in this game.)
Neutral Flavour-writer - Yokoi Rumi (Tonari no Seki-kun)
"Geez, Seki-kun is playing during class again."
Days in, days out. Everyday used to feel the same tedious chore of waking up, going to school, coming home, doing homework, eating the dinner and sleeping.
That is until you were seated to Seki-kun, whose desk in the one right besides you.
Unlike you, who is a model student, Seki-kun has opted to ignore the classes and play with his things instead.
You have witnessed it all, everything from jigsaw puzzles to miniature gardens. At this point, there's nothing that would surprise you.
And before you even realised it, your attention was captived by Seki-kun and his games. No matter how hard you tried, you just couldn't look away.
Even though you were against it in the beginning, as time went by, you turned more and more into accomplice.
However, now that things have taken a turn for more horrible, your ability to focus on a single thing and ignore everything else that's happening might prove itself quite useful...
... if you were not a corpse fixed on the chandelier, that is.
Helping others is quite hard when you are dead, they say.
Now, all you can do is pray for others to figure out who murdered you and get out of this place safely so that they can avoid sharing your fate.
You have the following abilities:
Flavourful death (passive): If by the time sign-up threads go up you have not writen the sample role PM, you shall die a horrible, painful death.
You unlock your latent abilities when you die.
You have gained the following ability:
Imagination flying high (1-shot, day): At any time during the day, you may notify the game mod via PM. You will be allowed the write the next cut-scene.
You win if you are alive at the end of the game.
/in (17/17)
Vaimes
Silvercrys3467
Kosakosa
Huntzilla
Chandra's Fiery Cat
Gentleman Johnny
Mindreaver
Ghosting
shadowlancerx
Cythare
scarbo
zomgarcwind
Jackrito
Lil4leafclover
Prophylaxis
D_V
SorenBlade
/replace
Shockwave07
tomsloger
/spectate
DoTArchon
Newcomb
/in
But just in case you need it: /replace
Thanks to Heroes of the Plane Studios for the sigpic.
Spider-Man Mafia 3 (Off-Site: NGA)
Metroid Mafia (Off-Site: Mafia Universe)
I enjoyed the last game I played in, so I'm going to try one from the beginning.
And pretty much everything else.
/in
The GJ way path to no lynching:
The GJ way path to no lynching:
(it's only been like ~3 weeks, but still )
Mafia Stats 2016-2017:
Town: 1-0 | Scum: 2-0 | Neutral: 1-1
I haven't posted to these forums in years, but I logged in because this looks awesome.
The GJ way path to no lynching:
Can you pm me where?
The GJ way path to no lynching:
Draft my cube! (630 cards)
I'd actually love to be town, have been playing mostly scum games recently and I want to work on my town game.
But we can just say I'm town either way.
Mafia Stats 2016-2017:
Town: 1-0 | Scum: 2-0 | Neutral: 1-1
I think I'm the only player I know that has been neutral more often than scum