You spent half the game saying how scummy wg was, and now you forfeited the chance to get your scumread hammered to hammer another townie yourself.
I don't think you're town.
I'm going to stop posting in this thread. I'm seriously pissed that someone who should've been replaced long ago due to inactivity finds it necessary to pull something like this. If he's town, I hope we lose.
Fwiw, I think this game needs to close down because it's not modded.
If Rhand is town, Kosakosa is for sure scum for that hammer on Rhand after calling me obvscum.
If Rhand is scum, then Nis is almost undoubtedly scum.
What is this, the 3th time you set up the next Day's (mis)lynch? Or maybe the 4th? I've stopped counting. This makes me almost certainly sure that Nis is town because you're trying to set up a mislynch no matter what Rhand flips.
Rhand, if you're town, before putting the town's failure onto my back, make sure to look at the mirror. I don't remember anyone making a fricking solid PBPA since Day 1 but my WG one, and even that one had an absurdly low amount of repercussion. I've invited people to look at his Day 2's and who did it? That's right, no one did.
Everyone's waiting for someone else to deliver some content, and no one is doing it.
Kosa you are the single worst offender in the "Waiting for someone else"
Your "PBPA" is incomplete and pending your OWN completion. You failed to deliver even the day two post you said you were 'too busy to post'.
You posted your partial analysis on 25th of February. You declared that you'd read "a few more" (days?) and implied you -had- an analysis of day 2 on the first of march, and then absolutely nothing out of you until March 12 where all you say, and I quote:
I'm still here, and still want to see WG's neck on the noose.
You were asked direct questions, and did not answer.
Your absence was alluded to, but not remedied.
Your "Analysis" that you claim to be axiomatic proof of WG's alignment was left to collect dust with gaps intact and an 'imperative' to read WG day two in the interim between March 1 and, what? Will your Day 2 analysis be released alongside a confirmed launch date of HL2: E3?
I've at this point ceased caring about the mod-declared victory in this game. My goal is now to see you hanged and, whatever your alignment, your win condition failed.
Rhand has acted more weird. ...That's all that's really interesting to me.
I check this thread every so often, I'm like, "Huh, pain dry" and then I do something else. It's not even intentional.
At a certain point Nyxu, there's an imperative to exercise your own ability to determine events around you. Suspended animation is only helpful for so long.
Need a flip for the conversation to advance somewhere that's actually interesting.
---
NYXU: "Xyre, pk: if wg becomes unwilling to self hammer and the prospects are grim, would you hold adamant ?"
No, no lynching would be mathematically detrimental here.
RHAND: "In light of my doubt, the weird play of Nis and the scumread both WG and Nyxu have on Nis, I will unvote WG, vote Nis"
I can't think of a logical motivation for this either way, really.
KOSA: "Problem being, he just voted WG despite mentionting how unsure he was on him, without additional rationale. Therefore, I'll take the hammer off your hands, Nyxu, and hammer someone down for the first time in my yet short Mafia career."
You can literally taste the premeditated rehearsedness of this statement.
---
Woo, Rhand lynch and divisive hammer. Regardless of results, flip will at least generate interesting information finally.
If Rhand is town, Kosakosa is for sure scum for that hammer on Rhand after calling me obvscum.
If Rhand is scum, then Nis is almost undoubtedly scum.
What is this, the 3th time you set up the next Day's (mis)lynch? Or maybe the 4th? I've stopped counting. This makes me almost certainly sure that Nis is town because you're trying to set up a mislynch no matter what Rhand flips.
Rhand, if you're town, before putting the town's failure onto my back, make sure to look at the mirror. I don't remember anyone making a fricking solid PBPA since Day 1 but my WG one, and even that one had an absurdly low amount of repercussion. I've invited people to look at his Day 2's and who did it? That's right, no one did.
Everyone's waiting for someone else to deliver some content, and no one is doing it.
I saw you were online and was like oh **** oh **** it's on dawg.
Same here. I had my vote all typed up and was refreshing every minute or so for like half-an-hour waiting for your name to appear on who was watching the thread. Geez that was stressful.
Kosa's hammer is what really did it. He needlessly put himself directly into the spotlight. I had absolutely nothing to worry about with the way he ended the day. If anybody should have been the center of attention toDay it should have been me for waffling all over the place yesterDay. Kosa just happened to drop a large gift into our laps.
@Nyxu
This is a good example of why it's a really bad idea to quick vote when the number of scum is one less than the number it takes to lynch. With no input from anybody else (not that such input was expected this game) Xyre and I were able to win the game out of nowhere. Given Kosa's play I didn't doubt somebody would vote him toDay, but in the future hold back if scum can speedlynch for the win.
I'm referring to the post re: Kosa I made before Night where I declared that I no longer intended to win this game, and instead wanted to force a loss for Kosa.
Kosakosa has been lynched, he was a Vanilla Townie.
Wheat_Grinder and Nyxu, both Vanilla Townies have been endgamed.
Xyre and Nis win.
A lot of the problems for this game fall back on me here, and I apologize for the lack of a Mod for most of this game, and the general lack of activity. However, I still want to congratulate Xyre and Nis, both of whom had minimal suspicion on them the entire game, and played very well in a game where they needed 4 mislynches to win.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from hotshizzle »
<hotshizle> WINE IN FRONT OF MEAL
<hotshizle> i think
Not that I cared about the outcome of this game at all, but that kind of attitude makes you look like an immature, spoiled brat, Nyxu.
Congrats Nis and Xyre. Looking in retrospect, this was an entirely different Xyre from Ataghan. I would still have totally lynched WG, as IIRC, pushed for every single mislynch in the game (including RL's would-be, which solely didn't happen because of Iso's trust tell).
To be honest, I am surprised there wasnt more speculation on the pick, because when I saw the setup list, I assumed that either Xyre or AE would be chosen to be scum. A guess that ended up being correct.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from hotshizzle »
<hotshizle> WINE IN FRONT OF MEAL
<hotshizle> i think
Nis picked me. We had to kill infectiousbaloth precisely because otherwise he'd eventually get paranoid enough to predict I was a recruit.
Not sure why Nis picked me - reputation, I guess? I don't like playing mafia that much, and that definitely reflected in my playstyle. People misuse "tunneling" as a scumtell all the time, but it's a valid tell if you're looking at the right things - in this case, the fact that I only ever cared about the person I was trying to see lynched.
That, and four mislynches is a serious grind. I like the concept of vanilla more than the execution at 12 players. It would be less of a slog with three scum, but then you have the problem where there's just no information to work with. So I don't know what to do about it.
To be honest, I am surprised there wasnt more speculation on the pick, because when I saw the setup list, I assumed that either Xyre or AE would be chosen to be scum. A guess that ended up being correct.
Right. Part of the problem with "pick your partner", I'm afraid. In theory, it's supposed to balance out skill; in practice, you either get the experienced player picked out quickly, or the town cripples itself by focusing on wifom.
Mainly for your performance in Ataghan. If I remember correctly you hadn't been outed as the neutral in that game when I picked you so I hoped that your super-townie performance in that game would continue to shine through or at least color the perception of enough players here to keep suspicion off you. Turned out to not matter so much since there just wasn't really anything for the town to go off of for most of the game. We didn't have to really appear as town but just not appear too scummy.
Seriously. I admit I didn't help things much either by trying to shut down anything that looked like it would develop into fruitful discussion. I'm surprised that nobody called me out for that especially since I jumped on PK almost every time he began to start analyzing the game. Forcing the town to inactivity worked out in a win for us, but in hindsight I regret that strategy. I didn't have much fun just trying to wait until deadlines and keep a low profile.
I think the format has promise and open setups can lead to analysis-focused games. I just think 12 players is two too many. Ten players might mean the scum have to force one less mislynch but the odds of hitting scum can be greater which is something that a town mired in inactivity and disheartened by continued mislynches needs.
Not that I cared about the outcome of this game at all,
You shouldn't have played.
You should've been replaced when you were missing or simply couldn't be bothered to post for days on end.
[opinion]
"Scum Force inactivity for the win" is a strategy that's genuinely unhealthy for the game as a whole. I understand that this type of game makes that particular strategy appealing, but I feel like it goes against the spirit of the game.
[/opinion]
as somebody who just saw a game crash and burn for similar reasons, I have to say that responding to things that are maybe kind of against the spirit of the game with something that definitely is is not the correct response.
Private Mod Note
():
Rollback Post to RevisionRollBack
Can we have Megiddo removed from the forum forever please?
i'm pretty sure i can find your ***** online within 3 minutes
as somebody who just saw a game crash and burn for similar reasons, I have to say that responding to things that are maybe kind of against the spirit of the game with something that definitely is is not the correct response.
There was no 'spirit of the game' by day 5, Megs. There was a dead husk of a game doomed to slog out for another month and a half.
I'm also not going to try and excuse the fact that I threw the game. I'm unapologetic, but have no intention to even be -in- a game that gets to that point in the future.
No, I mean, I literally had to take over modding a game that was worse than this one. So I know what's up.
Even then I, as a player, would never wish this sort of fate upon a game.
I don't mean to impugn you or wag my finger, though. I'm not here to be accusatory, just comment on the phenomenon in general.
True enough, though at the point that Kosa had tripped the hate switch there were simply no other options. a /replace would take weeks if not longer (How long did it take to get me in to replace ArbitraryArmor in your avatars game?), and afterwards catching the new player up to a lylo game with a full scumteam would be all but futile.
Not that I cared about the outcome of this game at all,
You shouldn't have played.
You should've been replaced when you were missing or simply couldn't be bothered to post for days on end.
Is there any reasons for you to be cherry-picking posts considering the game is over?
Jokes aside, I don't think you cared that much as well, considering your hatevote on me.
Also, your rhetorical is null, as there are players that generally lurk way more, or are infinitely prodded, during games in the subforum than I did/was here (I don't like to lurk), and frankly, people weren't giving a damn for this game, as demonstrated by your mislynch wagon turning out to be a nolynch because of the general non-commitment to the game.
I may be blamed for, at some point, consciously have used this game as a lurk meta example to be pointed at in the future, and I totally take the blame for putting myself in the spotlight for lynching Rhand: that was the fruit of a terrible, rushed read. But that cheap moral lesson of "don't play it if you plan to ruin it! L2COMMIT!", that's not on me. In this game, it isn't even fair to point that finger at anyone tbh. We lost because we (yes, we. All of us) played badly, because the general interest was zero, and because the Mafia knew better.
Finally, and as WIFOM-y as it can be, we would probably have lost it anyway. Even if Nis were lynched toDay, I pretty much doubt Xyre would be at all.
EDIT:@Mod: Out of curiosity: despite the scum victory, to whom would you award the Town MVP?
2011: Best Mafia Performance (Individual) - Best Newcomer
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
I agree wholeheartly with Nyxu and am glad Kosa's team didn't win, even though it was my own team.
Don't call others spoiled and immature brats when you threw the game from the start yourself just to have 'a town lurk meta'. That's obnoxious.
And I refuse to take part of the blame for the inactivity of this game. I tried everything to keep it going. My only mistake was going after WG and being too late to realise that that was wrong.
I hope I never have to experience another unfun game like this one.
as somebody who just saw a game crash and burn for similar reasons, I have to say that responding to things that are maybe kind of against the spirit of the game with something that definitely is is not the correct response.
Quoting again because it bears repeating.
The game's over and done.
Rehashing the bad actions by parties across the board doesn't move this community forward. Let's let that particular line of discussion wither and die rather than giving it the gratification feeding it on bitterness and spite.
I'd been following the game fairly closely, and had no emotional investment in it.
But there's a good argument to be made for Kosa and Nyxu to both be placed on the probation list, at least for one completed game. Intentionally doing things that go against your win condition breaks the spirit of the game, no matter how much of a shell of a 'game' the game had devolved into.
@ZDS: Although I agree with you in general, I think you should read the game to actually understand what happened.
Again, I'm sorry if my gameplay made it unbearable for anyone, but I don't think it's a warranted complain in this specific game. Also, I'm done talking about this game -_-
I agree with ZDS and I agree Kosa's behaviour this game was pretty awful (and I was following the game). That being said trying to obfuscate meta is not grounds for probation (or Iso would have been put there long ago :p).
I think you guys may be missing from the real problem of this game because of this sad endgame and hurt feelings. To me this game is a textbook example on the importance of strict moderation, I'm not saying this as a stab against CPE (who I admire and want him to keep playing and modding :love:) but in a global way. Everyone knows lurking as a player is not enjoyable, but lurking as a mod is even worse as incentives a lot of unfun scenarios (this game for example).
That's one of the reasons I believe games with two moderators provide a better experience for the consumers (players), because if the one of them is having trouble with the VC, prods and stuff the other can help him in those regards. Because of this foresight when I was suspended while moderating Innistrad, the players weren't affected in any way, because my co-mod assumed all duties.
The game is not being dumbed down. Control is doing fine; Draw-Go is not the only kind of control. Aggro is doing fine; Red Deck Wins is not the only kind of aggro. Creature combat is an important core concept and belongs in every color. Mythic rarity is not destroying the game. People whine too much for no good reason. Magic is more popular than ever, so keep calm, brew some decks and play some damn cards.
I definitely agree that CPE's poor moderation was the biggest problem with this game. It's probably not nice to say it so bluntly but with how this game went as a result I can't bring myself to care.
Private Mod Note
():
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
But oh well.. Lynch kosa and nis please.
I actually am glad that I'm out of this game.
Why lynch me and Nis but not WG, whom you just voted for?
I don't think you're town.
Fwiw, I think this game needs to close down because it's not modded.
If Rhand is scum, then Nis is almost undoubtedly scum.
What is this, the 3th time you set up the next Day's (mis)lynch? Or maybe the 4th? I've stopped counting. This makes me almost certainly sure that Nis is town because you're trying to set up a mislynch no matter what Rhand flips.
Rhand, if you're town, before putting the town's failure onto my back, make sure to look at the mirror. I don't remember anyone making a fricking solid PBPA since Day 1 but my WG one, and even that one had an absurdly low amount of repercussion. I've invited people to look at his Day 2's and who did it? That's right, no one did.
Everyone's waiting for someone else to deliver some content, and no one is doing it.
Your "PBPA" is incomplete and pending your OWN completion. You failed to deliver even the day two post you said you were 'too busy to post'.
You posted your partial analysis on 25th of February. You declared that you'd read "a few more" (days?) and implied you -had- an analysis of day 2 on the first of march, and then absolutely nothing out of you until March 12 where all you say, and I quote:
You were asked direct questions, and did not answer.
Your absence was alluded to, but not remedied.
Your "Analysis" that you claim to be axiomatic proof of WG's alignment was left to collect dust with gaps intact and an 'imperative' to read WG day two in the interim between March 1 and, what? Will your Day 2 analysis be released alongside a confirmed launch date of HL2: E3?
I've at this point ceased caring about the mod-declared victory in this game. My goal is now to see you hanged and, whatever your alignment, your win condition failed.
---
XYRE: "Sorry. Very bored."
Yup.
Rhand has acted more weird. ...That's all that's really interesting to me.
I check this thread every so often, I'm like, "Huh, pain dry" and then I do something else. It's not even intentional.
At a certain point Nyxu, there's an imperative to exercise your own ability to determine events around you. Suspended animation is only helpful for so long.
Need a flip for the conversation to advance somewhere that's actually interesting.
---
NYXU: "Xyre, pk: if wg becomes unwilling to self hammer and the prospects are grim, would you hold adamant ?"
No, no lynching would be mathematically detrimental here.
RHAND: "In light of my doubt, the weird play of Nis and the scumread both WG and Nyxu have on Nis, I will unvote WG, vote Nis"
I can't think of a logical motivation for this either way, really.
KOSA: "Problem being, he just voted WG despite mentionting how unsure he was on him, without additional rationale. Therefore, I'll take the hammer off your hands, Nyxu, and hammer someone down for the first time in my yet short Mafia career."
You can literally taste the premeditated rehearsedness of this statement.
---
Woo, Rhand lynch and divisive hammer. Regardless of results, flip will at least generate interesting information finally.
PBPA's aren't the only form of reasoning bro.
Wheat Grinder 1 (Rhand)
Wheat_Grinder 1 (Nis)
Rhand 4 (Xyre, Prophet king, Wheat_Grinder, and KosaKosa)
Not Voting 1 (Nyxu)
Rhand has been lynched, he was a Vanilla Townie.
It is now Night 4. Night 4 will end either when the scum send me a Kill or on Tuesday Night at Midnight.
ProphetKing has been Killed, he was a Vanilla Townie.
With 5 Alive, its 3 to Lynch
Die please
Vote kosakosa
[card=Jace Beleren]Jace[/card] = Jace
Magic CompRules
Scry Rollover Popups for Google Chrome
The first rule of Cursecatcher is, You do not talk about Cursecatcher.
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
[card=Jace Beleren]Jace[/card] = Jace
Magic CompRules
Scry Rollover Popups for Google Chrome
The first rule of Cursecatcher is, You do not talk about Cursecatcher.
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
Also, I played horribly this game and you all should be ashamed.
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
Same here. I had my vote all typed up and was refreshing every minute or so for like half-an-hour waiting for your name to appear on who was watching the thread. Geez that was stressful.
Same here. Inactivity was what lost it for the town.
[card=Jace Beleren]Jace[/card] = Jace
Magic CompRules
Scry Rollover Popups for Google Chrome
The first rule of Cursecatcher is, You do not talk about Cursecatcher.
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
@Nyxu
This is a good example of why it's a really bad idea to quick vote when the number of scum is one less than the number it takes to lynch. With no input from anybody else (not that such input was expected this game) Xyre and I were able to win the game out of nowhere. Given Kosa's play I didn't doubt somebody would vote him toDay, but in the future hold back if scum can speedlynch for the win.
[card=Jace Beleren]Jace[/card] = Jace
Magic CompRules
Scry Rollover Popups for Google Chrome
The first rule of Cursecatcher is, You do not talk about Cursecatcher.
I intended to end the game.
[card=Jace Beleren]Jace[/card] = Jace
Magic CompRules
Scry Rollover Popups for Google Chrome
The first rule of Cursecatcher is, You do not talk about Cursecatcher.
I'm referring to the post re: Kosa I made before Night where I declared that I no longer intended to win this game, and instead wanted to force a loss for Kosa.
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
Kosakosa 3 (Nyxu, Nis, Xyre)
Not Voting 2 (Kosakosa, Wheat Grinder)
Kosakosa has been lynched, he was a Vanilla Townie.
Wheat_Grinder and Nyxu, both Vanilla Townies have been endgamed.
Xyre and Nis win.
A lot of the problems for this game fall back on me here, and I apologize for the lack of a Mod for most of this game, and the general lack of activity. However, I still want to congratulate Xyre and Nis, both of whom had minimal suspicion on them the entire game, and played very well in a game where they needed 4 mislynches to win.
Congrats Nis and Xyre. Looking in retrospect, this was an entirely different Xyre from Ataghan. I would still have totally lynched WG, as IIRC, pushed for every single mislynch in the game (including RL's would-be, which solely didn't happen because of Iso's trust tell).
Which scum picked the other one?
To be honest, I am surprised there wasnt more speculation on the pick, because when I saw the setup list, I assumed that either Xyre or AE would be chosen to be scum. A guess that ended up being correct.
Not sure why Nis picked me - reputation, I guess? I don't like playing mafia that much, and that definitely reflected in my playstyle. People misuse "tunneling" as a scumtell all the time, but it's a valid tell if you're looking at the right things - in this case, the fact that I only ever cared about the person I was trying to see lynched.
That, and four mislynches is a serious grind. I like the concept of vanilla more than the execution at 12 players. It would be less of a slog with three scum, but then you have the problem where there's just no information to work with. So I don't know what to do about it.
Thanks for hosting, CPE.
EDIT:
Right. Part of the problem with "pick your partner", I'm afraid. In theory, it's supposed to balance out skill; in practice, you either get the experienced player picked out quickly, or the town cripples itself by focusing on wifom.
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
I would appreciate comments on my play. I found out quickly that one of my problems was that I accepted my lynch. Scum needed no effort to lynch me.
Congrats to Xyre and Nis, sorry to everyone for playing so badly, and this is the last time I ever want to think about this game.
Mainly for your performance in Ataghan. If I remember correctly you hadn't been outed as the neutral in that game when I picked you so I hoped that your super-townie performance in that game would continue to shine through or at least color the perception of enough players here to keep suspicion off you. Turned out to not matter so much since there just wasn't really anything for the town to go off of for most of the game. We didn't have to really appear as town but just not appear too scummy.
Seriously. I admit I didn't help things much either by trying to shut down anything that looked like it would develop into fruitful discussion. I'm surprised that nobody called me out for that especially since I jumped on PK almost every time he began to start analyzing the game. Forcing the town to inactivity worked out in a win for us, but in hindsight I regret that strategy. I didn't have much fun just trying to wait until deadlines and keep a low profile.
I think the format has promise and open setups can lead to analysis-focused games. I just think 12 players is two too many. Ten players might mean the scum have to force one less mislynch but the odds of hitting scum can be greater which is something that a town mired in inactivity and disheartened by continued mislynches needs.
[card=Jace Beleren]Jace[/card] = Jace
Magic CompRules
Scry Rollover Popups for Google Chrome
The first rule of Cursecatcher is, You do not talk about Cursecatcher.
You shouldn't have played.
You should've been replaced when you were missing or simply couldn't be bothered to post for days on end.
[opinion]
"Scum Force inactivity for the win" is a strategy that's genuinely unhealthy for the game as a whole. I understand that this type of game makes that particular strategy appealing, but I feel like it goes against the spirit of the game.
[/opinion]
There was no 'spirit of the game' by day 5, Megs. There was a dead husk of a game doomed to slog out for another month and a half.
I'm also not going to try and excuse the fact that I threw the game. I'm unapologetic, but have no intention to even be -in- a game that gets to that point in the future.
Even then I, as a player, would never wish this sort of fate upon a game.
I don't mean to impugn you or wag my finger, though. I'm not here to be accusatory, just comment on the phenomenon in general.
True enough, though at the point that Kosa had tripped the hate switch there were simply no other options. a /replace would take weeks if not longer (How long did it take to get me in to replace ArbitraryArmor in your avatars game?), and afterwards catching the new player up to a lylo game with a full scumteam would be all but futile.
Is there any reasons for you to be cherry-picking posts considering the game is over?
Jokes aside, I don't think you cared that much as well, considering your hatevote on me.
Also, your rhetorical is null, as there are players that generally lurk way more, or are infinitely prodded, during games in the subforum than I did/was here (I don't like to lurk), and frankly, people weren't giving a damn for this game, as demonstrated by your mislynch wagon turning out to be a nolynch because of the general non-commitment to the game.
I may be blamed for, at some point, consciously have used this game as a lurk meta example to be pointed at in the future, and I totally take the blame for putting myself in the spotlight for lynching Rhand: that was the fruit of a terrible, rushed read. But that cheap moral lesson of "don't play it if you plan to ruin it! L2COMMIT!", that's not on me. In this game, it isn't even fair to point that finger at anyone tbh. We lost because we (yes, we. All of us) played badly, because the general interest was zero, and because the Mafia knew better.
Finally, and as WIFOM-y as it can be, we would probably have lost it anyway. Even if Nis were lynched toDay, I pretty much doubt Xyre would be at all.
EDIT:@Mod: Out of curiosity: despite the scum victory, to whom would you award the Town MVP?
{мы, тьма}
2012: Best (False?) Role Claim - Worst Town Performance (Group) - Best Mafia Performance (Group) - Best SK Performance - Best Overall Player
2013: Best Non-SK Neutral Performance
2014: Best Town Performance (Individual) - Best Town Performance (Group) - Most Interesting Role - Best Game - Best Overall Player
2015: Worst Mafia Performance (Group) - Best Read
2016: Best Town Performance (Group) - Best Town Player - Best Overall Player
After the storyteller/Prophylaxis fix I decided "if these two cases stick, I'm not doing any more rereads".
Promise kept.
Experiments Series: #5 (Courtly Intrigue Mafia) | #4 (Drunken Tracker) | #3 (Big Red Button) - coming soon | #2 (Pope Mafia) | #1 (Iso's Inflammable Mafia)
Mini Games: MTGS Mafia Redux II (Invitational, Evil Mirror Universe) | Unreal City
Old Games (bad): The Greenwood Affair | Blood Moon Mafia
Don't call others spoiled and immature brats when you threw the game from the start yourself just to have 'a town lurk meta'. That's obnoxious.
And I refuse to take part of the blame for the inactivity of this game. I tried everything to keep it going. My only mistake was going after WG and being too late to realise that that was wrong.
I hope I never have to experience another unfun game like this one.
Quoting again because it bears repeating.
The game's over and done.
Rehashing the bad actions by parties across the board doesn't move this community forward. Let's let that particular line of discussion wither and die rather than giving it the gratification feeding it on bitterness and spite.
But there's a good argument to be made for Kosa and Nyxu to both be placed on the probation list, at least for one completed game. Intentionally doing things that go against your win condition breaks the spirit of the game, no matter how much of a shell of a 'game' the game had devolved into.
And this game was pretty bad in that regard.
Again, I'm sorry if my gameplay made it unbearable for anyone, but I don't think it's a warranted complain in this specific game. Also, I'm done talking about this game -_-
I take some small solace in that I was right about Xyre, but my town game still needs to improve drastically.
I think you guys may be missing from the real problem of this game because of this sad endgame and hurt feelings. To me this game is a textbook example on the importance of strict moderation, I'm not saying this as a stab against CPE (who I admire and want him to keep playing and modding :love:) but in a global way. Everyone knows lurking as a player is not enjoyable, but lurking as a mod is even worse as incentives a lot of unfun scenarios (this game for example).
That's one of the reasons I believe games with two moderators provide a better experience for the consumers (players), because if the one of them is having trouble with the VC, prods and stuff the other can help him in those regards. Because of this foresight when I was suspended while moderating Innistrad, the players weren't affected in any way, because my co-mod assumed all duties.
Mythic rarity is not destroying the game. People whine too much for no good reason. Magic is more popular than ever, so keep calm, brew some decks and play some damn cards.