I have been reading up on Magic a lot lately and I am interested in possibly starting to collect/play. I am just confused where to start. There are so many sets, booster boxes, fat packs etc. Where do I start
"Magic Duels" are a great starter if you have a compatible gaming device, tutorials and all that.
If you'd rather talk to a person... http://magic.wizards.com/en/content/new-to-magic/community
shows you how to find stores that might have someone to teach you or some stores have "welcome decks" that they can give away to start you off.
If you know how to play (ish) and you are asking what product to buy, well...
- Intro packs are meant to be an beginner's purchase. It's a complete deck and two booster packs and a play tip insert. But, my opinion is that is not a great introductory product. It is playable and easy to find, so it has that. They are about $15. However, I think an important part of learning how to play is simpler cards, repeated enough that you begin to learn about redundancy and reliability. These don't have that because they are often filled with "1 ofs" which are fun for variety, but don't teach you anything about deck building.
- I recommend (if you are willing to devote some time) looking through Pauper and Peasant (and Casual). You can build decks of all commons and some uncommons for quite a budget price, but you will have to order online or dig through store's card bins. These builds tend to use cards in higher numbers (3x - 4x) for reliability and many of our forums have Primers that tell you what was chosen, why, and how to play the deck. Just ask around to see which are appropriate
- If you have any one in person to help you, this is your best bet. They might be willing to build you a starter deck for practically nothing, or if you want, you can look for "Deckbuilders Toolkits" and they could help you build 2 or 3 decks from that.
- Well, you can always buy a "Fat Pack" for a whole mess of random cards... but you'll probably need help forming a deck outta it.
What I don't recommend... people will tell you to play "limited" aka draft. No. That's not a good way to learn. That's advanced and has it's own challenges.
What I am neutral on is "Friday Night Magic." It's meant to be a beginner's event. I am neutral because it depends on the people and store. Your milage may vary. You are typically expected to bring a deck. There will be some competitive people, but there should be a few willing to teach.
Anyway, that's my beginner's spiel. Feel free to ask more questions!
Welcome friend! After you have gone through the basic intro stuff (I also highly recommend downloading Magic Duels from Steam or whatever) check out this crash course:
I have been reading up on Magic a lot lately and I am interested in possibly starting to collect/play. I am just confused where to start. There are so many sets, booster boxes, fat packs etc. Where do I start
If you are new, well, Wizards have just the section for you:
http://magic.wizards.com/en/content/new-magic-1
"Magic Duels" are a great starter if you have a compatible gaming device, tutorials and all that.
If you'd rather talk to a person...
http://magic.wizards.com/en/content/new-to-magic/community
shows you how to find stores that might have someone to teach you or some stores have "welcome decks" that they can give away to start you off.
If you know how to play (ish) and you are asking what product to buy, well...
- Intro packs are meant to be an beginner's purchase. It's a complete deck and two booster packs and a play tip insert. But, my opinion is that is not a great introductory product. It is playable and easy to find, so it has that. They are about $15. However, I think an important part of learning how to play is simpler cards, repeated enough that you begin to learn about redundancy and reliability. These don't have that because they are often filled with "1 ofs" which are fun for variety, but don't teach you anything about deck building.
- I recommend (if you are willing to devote some time) looking through Pauper and Peasant (and Casual). You can build decks of all commons and some uncommons for quite a budget price, but you will have to order online or dig through store's card bins. These builds tend to use cards in higher numbers (3x - 4x) for reliability and many of our forums have Primers that tell you what was chosen, why, and how to play the deck. Just ask around to see which are appropriate
- If you have any one in person to help you, this is your best bet. They might be willing to build you a starter deck for practically nothing, or if you want, you can look for "Deckbuilders Toolkits" and they could help you build 2 or 3 decks from that.
- Well, you can always buy a "Fat Pack" for a whole mess of random cards... but you'll probably need help forming a deck outta it.
What I don't recommend... people will tell you to play "limited" aka draft. No. That's not a good way to learn. That's advanced and has it's own challenges.
What I am neutral on is "Friday Night Magic." It's meant to be a beginner's event. I am neutral because it depends on the people and store. Your milage may vary. You are typically expected to bring a deck. There will be some competitive people, but there should be a few willing to teach.
Anyway, that's my beginner's spiel. Feel free to ask more questions!
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