I also agree that there's only so much you can do to get people to score themselves.
Speaking of which, I think my games vs. Feyd_Ruin go like this...
Feyd T1 (20 life): lotus, lotus, chronatog, sulferic vortex; activate Chronatog (doesn't attack)
Me T1 (20 life): take 2 from Vortex (18); lotus, island, scavenger; Feyd activates Chronatog (now he skips his next two turns)
Me T2 (18): Scavenger trigger, Vortex trigger, Stifle Vortex. In response to Stifle, Feyd activates Chronatog, Vortex stifled, I get Stifle back; can't attack through 4/5 chronatog
Me T3 (18): same as last turn, until either I choose to take Vortex damage in order to Stifle Chronatog, or Feyd chooses not to Chronatog twice in a row and take his turn. This standstill ends up hurting the one who breaks it, so in order to not stalemate I would need to break it.
Me T4 (18): upkeep: Scavenger, take 2 from Vortex (16), get Lotus back; play&sac Lotus, Feyd activates Chronatog before combat and I Stifle, then attack for 3 (Feyd at 17, skips next turn)
Me T5 (16): upkeep: Scavenger, 2 from Vortex (14), Feyd activates Chronatog IRT Scavenger trigger, I get Stifle back.
Me T6 (14): upkeep: Scavenger, Vortex, Stifle Vortex, Chronatog in response; we're back where we were, except Feyd only has one-turn deficit.
Me T7 (14): same as my T4, 2 from Vortex puts me at (12), Feyd at (14) after attack.
Feyd T2 (14): 2 from Vortex (10), activate Chronatog (I don't have Stifle); don't attack
Me T8 (12): upkeep: Scavenger, 2 from Vortex (10), Chronatog before I get Stifle back
Me T9 (10): Now we really are back where we were on my T3, including Feyd's 2-turn deficit, except we both lost 8 life (me 10, Feyd 12)
(...)
Me T15: I'm at 4, I'll die with Feyd still at 3 if I attack.
Me T1 (20 life): lotus, island, scavenger
Feyd T1 (20 life): lotus, lotus, chronatog, sulferic vortex; activate Chronatog, I Stifle
Me T2 (20): Scavenger, 2 from Vortex (18), Chronatog in response to Scavenger trigger, I get Stifle back
Me T3 (18): we're back at T6 from when I'm OTP (stall with 1-turn deficit, but with different life totals)
(...)
Me T6: same at OTP T3 (2-turn deficit stall) except I'm at 14 and Feyd is at 15
(...)
Me T12: 2-turn deficit stall again; I'm at 6 and Feyd is at 7
Me T13 (6): upkeep: Scavenger, take 2 from Vortex (4), get Lotus back; play&sac Lotus, Feyd activates Chronatog before combat and I Stifle, then attack for 3 (Feyd at 4, skips next turn)
Me T14 (4): upkeep: Scavenger, 2 from Vortex (2), Feyd activates Chronatog IRT Scavenger trigger, I get Stifle back.
Me T15 (2): we're at a 1-turn deficit stall; I can't break it or I'll lose to Vortex.
So it's 2-2 I think. If there's any better line of play for me, please let me know.
Agreed. I missed the part where Feyd_Ruin activates Chronatog on his own turn.
--Ratchet bomb blows up sulfuric vortex, and that leaves inkmoth to race chronatog 6-0
Sulfuric + Chronatog race Inkmoth. It's complicated.
But, you have to tap Inkmoth to cast Bomb or else vortex races.
With your poison, I don't care about taking damage, so after you cast Bomb, I start swinging.
I swing every other turn with a 4/5, and you swing every turn with a 1/1 poison.
You can get in only 9 swings before my 5 swings.
Further, you've taken at least 6 from Vortex, which means you die after your 7th swing.
I mean, I don't really have anything to say here -- I was gonna post but then saw that Mogg did the grid, and I have no objections to his assessment.
0 X 0 0 2 6 | 8
Also btw Stifle should work next round too right (the delayed copy trigger/rebound)? This might be something we need to start thinking about with round rules; if Eon Hub is banned for easily stopping it, then Stifle seems just as dangerous for being cheaper and more widely applicable.
Private Mod Note
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"It is better for all the world if, instead of waiting to execute degenerate offspring for crime or to let them starve for their imbecility, society can prevent those who are manifestly unfit from continuing their kind. The principle that sustains compulsory vaccination is broad enough to cover cutting the Fallopian tubes... Three generations of imbeciles are enough."
--Buck v Bell, 1927. This case, regarding the compulsory sterilization of inmates at mental institutions, has -- somehow -- never been overturned. Just a wee PSA for ya.
I mean, I don't really have anything to say here -- I was gonna post but then saw that Mogg did the grid, and I have no objections to his assessment.
0 X 0 0 2 6 | 8
Also btw Stifle should work next round too right (the delayed copy trigger/rebound)? This might be something we need to start thinking about with round rules; if Eon Hub is banned for easily stopping it, then Stifle seems just as dangerous for being cheaper and more widely applicable.
Stifle will work, though note that this round generates many more triggers; i.e., if I cast two spells on my first turn, Stifle will only counter one of the two triggers I get on my upkeep. I thought Eon Hub was worth banning because it stops all upkeep copies outright.
I have made a note to myself to be more conscious of Stifle in future rounds. There used to be a rule making format triggers uncounterable, but it was easy to miss, so I removed it.
Agreed. I missed the part where Feyd_Ruin activates Chronatog on his own turn.
BWTeysa, Orzhov Scion
GWRhys the Redeemed
GUKruphix, God of Horizons
GRXenagos, God of Revels
GThrun, the Last Troll
GStompy
Sulfuric + Chronatog race Inkmoth. It's complicated.
But, you have to tap Inkmoth to cast Bomb or else vortex races.
With your poison, I don't care about taking damage, so after you cast Bomb, I start swinging.
I swing every other turn with a 4/5, and you swing every turn with a 1/1 poison.
You can get in only 9 swings before my 5 swings.
Further, you've taken at least 6 from Vortex, which means you die after your 7th swing.
I agree with everything else.
3| 2 6 X 0 6 6 | 20 | 400
No longer staff here.
0 X 0 0 2 6 | 8
Also btw Stifle should work next round too right (the delayed copy trigger/rebound)? This might be something we need to start thinking about with round rules; if Eon Hub is banned for easily stopping it, then Stifle seems just as dangerous for being cheaper and more widely applicable.
--Buck v Bell, 1927. This case, regarding the compulsory sterilization of inmates at mental institutions, has -- somehow -- never been overturned. Just a wee PSA for ya.
Stifle will work, though note that this round generates many more triggers; i.e., if I cast two spells on my first turn, Stifle will only counter one of the two triggers I get on my upkeep. I thought Eon Hub was worth banning because it stops all upkeep copies outright.
I have made a note to myself to be more conscious of Stifle in future rounds. There used to be a rule making format triggers uncounterable, but it was easy to miss, so I removed it.
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