How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
Thanks for the well wishes Stoner. Despite it being our anniversary, my wife and I spent the entire day entertaining a bunch of kids for my son's birthday. June is a very busy month for me. July too for that matter.
Uninvited Guest2RR
Creature — Giant Warrior (R)
Trample
When Uninvited Guest enters the battlefield, tap target land. That land doesn't untap during its controller's untap step for as long as you control Uninvited Guest. "Maybe I should have made the no trespassing sign a little taller."
4/4
Cast inW
Enchantment
When Cast In enters the battlefield, you may return a nonland permanent you own from exile to the battlefield until Cast in leaves the battlefield. 3W, sacrifice Cast in: Draw a card.
Magus of the Font2UB
Creature - Human Wizard (R)
At the beginning of each player's draw step, that player draws two additional cards. "Fill me, Malfegor! Slake my mind's thirst!"
2/5
Magitech Mantle2
Artifact - Equipment (UC)
Equipped creature gets +0/+2. 2: Untap equipped creature. This ability costs 1 more to activate for each time you activated it this turn.
Equip 2 A most versatile piece of garment designed to get its wearer out of all kinds of trouble.
Happy anniversary, Flatline! I wish you and your wife many more of these happy days
Origin Stone3
Artifact (U)
If Origin Stone is in your opening hand, you may begin the game with it on the battlefield. T: Add one mana of any color to your mana pool. Before everything, there was mana.
Ascend to Bright FutureWWUUUGG
Sorcery (Mythic)
Take an extra turn after this one.
You get an emblem with "If you would draw a card, draw two cards instead." and "If you tap a permanent for mana, it produces twice as much of that mana instead."
what if... Jace, Mage-Ring Saboteur2GG
Planeswalker - Jace (M)
+1: Until end of turn, permanents you control gain hexproof and "Whenever this deals combat damage to a player, draw a card."
-2: Destroy target artifact, enchantment, or non-basic land.
-6: You get an emblem with "Play with the top card of your library revealed. You may play the top card of your library."
Loyalty - 4
Divided Attention
Sorcery (R)
Escalate: Pay 1 life (Pay this cost for each mode chosen beyond the first.)
Choose 1 or more, then lose 4 life.
- Exile target permanent.
- Exile 10 random cards from your opponents Library.
- Exile Target players graveyard.
- Target opponent Exiles 1 card at random from his or her hand.
JamBlock & entombedhydra
HMs: Almost everyone else. Tim, Varolz, the Scar-Striped would LOOOOVE Trap Spider!
Prodigious ScholarshipUUU
Enchantment (R)
Skip your draw step.
At the beginning of your upkeep, choose a card type, then exile the top two cards of your library. Put up to two cards of the chosen type exiled with Prodigious Scholarship into your hand.
Restore life1W
Instant (u)
Gain 2, then you may return a creature card with a converted mana cost of X or less to the battlefield, where X equals the amount of life you gained this turn.
Burning SunrisexR
Sorcery (R)
Burning Sunrise deals X damage to each creature. The Troll armies descended from the mountains, pillaging and devouring. None could stop their raids - until Ulmarus the wise decided to just wait till dawn.
This is actually less powerful than its seems at first glance, because each of the modes is pretty weak on its own. The versatility is what makes this card powerful, and I really like that.
Forced Alliance2B
Enchantment
Planeswalker spells you control costs 2 less to cast.
Planeswalker spells you control enter the battlefield with only 1 loyalty.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Votes: void_nothing, forestsguy (I like the concept of your card, but I wonder if the planeswalker could enter with 2 less loyalty instead of it being set to 1.)
@StonerOfKruphix....Your card is straight busted.
I made this fella for the CCL last month and really liked it. The challenge was to make a color-shifted legend.
Norin the Courageous4W
Legendary Creature — Human Warrior (R)
Norin the Courageous costs 1 less to cast for each creature attacking you.
Flash
First strike, vigilance "When the time for battle arises, which way will you run?" 4/4
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Eon Mites1
Creature - Cambrite Insect (C)
Branch C(C, Sacrifice this creature: Reveal a creature card from your hand with converted mana cost equal to or one greater than this creature's converted mana cost and put it onto the battlefield.)
1/1 The Eon Fog is a time barrier protecting the plane of Equilor from outside interference. The creatures that manage to live there, let alone thrive, are quite mind boggling.
Abzan Clanstone3
Artifact (U) 1, t: Add WBG to your mana pool. The emblem of the Abzan is the dragon's scale, a symbol of endurance, resourcefulness, and adaptation.
Hired Necromancer1B
Creature - Human Wizard Mercenary (C)
Pay 1 life, T: You may return a mercenary creature card with a converted mana cost of 1 or less from your graveyard to the battlefield.
--You expect the rabble to die every once in a while. Why not come prepared?--
2/1
Burning Desire1RR
Sorcery (R)
Exile target card from your graveyard. You may play that card until end of turn. If it's a creature card, that card gains haste when it enters the battlefield this turn and you exile it at the beginning of your next and step. Scruc was befuddled when 'just wishing hard enough' actually worked out for him.
Magus of the Stone3BR
Creature - Human Wizard (R)
Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as the spell without paying their mana costs. Put the rest on the bottom of your library.) The Ice Age and the Thaw alike shook Terisiare to its foundations. So will his deeds.
6/2
forestsguy, Rocco
Blue Charm v.1 (tomorrow I'll reveal Pixie/Magician's Charm). Feedback is welcome, wanted, and appreciated .
Artificer's CharmUUU
Instant (R)
Create a copy of target Artifact or Artificer you control. Then, for each permanent you control that shares its name, choose one -
Counter target spell unless its controller pays 1.
Tap target non-land permanent. It doesn't untap during its controller's next untap step.
Untap target permanent. Its abilities cost 1 less to activate this turn. This effect can't reduce costs to less than one mana.
Druidic CharmGGG
Instant (R)
Target creature gets +3/+3 until end of turn. Then choose one -
It deals damage equal to its power to another target creature.
Gain life equal to its toughness.
Add an amount of G to your mana pool equal to its power. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end.
Abbatial CharmWWW
Instant (R)
Return target creature card with converted mana cost 4 or less from your graveyard to the battlefield. Then choose one -
It gains lifelink and indestructible.
Abbatial Charm deals damage equal to its power to target attacking, blocking, or tapped creature.
Search your library for a card with the same name, reveal it, and put it into your hand. Then shuffle your library.
Delve Into the Deep2GU
Sorcery [Rare]
Send the top four cards of your library into your graveyard.
Return up to four sorcery or creature cards with converted mana cost four or more from your gtaveyard to your hand. "I will need more powerful magic, magic strong enough to defeat gods"
- Kiora
Private Mod Note
():
Rollback Post to RevisionRollBack
MtG is where you can hate white players or black players, and still not be racist.
To post a comment, please login or register a new account.
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andThanks for the well wishes Stoner. Despite it being our anniversary, my wife and I spent the entire day entertaining a bunch of kids for my son's birthday. June is a very busy month for me. July too for that matter.
Flatline 27 (+4)
JamBlock 24 (+7)
netn10 23 (+1)
entombedhydra 23 (+2)
soramaro 22 (+3)
scrad_the_wanderer 18 (+1)
Shukkets 17 (+1)
void_nothing 16 (+1)
Forestsguy 15 (+1)
Rocco 15 (+1)
StonerOfKruphix 15 (+1)
atogstorm 14 (+3)
kjsharp 12
Groovelord 6
Tim1337 4 (+0)
Sagharri 2
Indighost 1
Cardz5000 1
@StonerOfKruphix....Your card is straight busted.
I made this fella for the CCL last month and really liked it. The challenge was to make a color-shifted legend.
Norin the Courageous 4W
Legendary Creature — Human Warrior (R)
Norin the Courageous costs 1 less to cast for each creature attacking you.
Flash
First strike, vigilance
"When the time for battle arises, which way will you run?"
4/4
Eon Mites 1
Creature - Cambrite Insect (C)
Branch C (C, Sacrifice this creature: Reveal a creature card from your hand with converted mana cost equal to or one greater than this creature's converted mana cost and put it onto the battlefield.)
1/1
The Eon Fog is a time barrier protecting the plane of Equilor from outside interference. The creatures that manage to live there, let alone thrive, are quite mind boggling.
Abzan Clanstone 3
Artifact (U)
1, t: Add WBG to your mana pool.
The emblem of the Abzan is the dragon's scale, a symbol of endurance, resourcefulness, and adaptation.
HM: Soramaro
Ill Repute B
Enchantment — Aura (C)
Enchant creature
Enchanted creature loses all creature types and can only attack or block alone.
Pondering Oracle UU
Creature - Merfolk Wizard (Rare)
Hexproof
You may draw cards from your library instead of the top.
2/2
Hired Necromancer1B
Creature - Human Wizard Mercenary (C)
Pay 1 life, T: You may return a mercenary creature card with a converted mana cost of 1 or less from your graveyard to the battlefield.
--You expect the rabble to die every once in a while. Why not come prepared?--
2/1
Burning Desire 1RR
Sorcery (R)
Exile target card from your graveyard. You may play that card until end of turn. If it's a creature card, that card gains haste when it enters the battlefield this turn and you exile it at the beginning of your next and step.
Scruc was befuddled when 'just wishing hard enough' actually worked out for him.
Magus of the Stone 3BR
Creature - Human Wizard (R)
Spells you cast have ripple 4. (Whenever you cast a spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as the spell without paying their mana costs. Put the rest on the bottom of your library.)
The Ice Age and the Thaw alike shook Terisiare to its foundations. So will his deeds.
6/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Blue Charm v.1 (tomorrow I'll reveal Pixie/Magician's Charm). Feedback is welcome, wanted, and appreciated .
Artificer's Charm UUU
Instant (R)
Create a copy of target Artifact or Artificer you control. Then, for each permanent you control that shares its name, choose one -
Instant (R)
Target creature gets +3/+3 until end of turn. Then choose one -
Instant (R)
Return target creature card with converted mana cost 4 or less from your graveyard to the battlefield. Then choose one -
Hopeful Academic UW
Creature - Human Cleric Wizard (R)
Lifelink
Whenever you gain life for the first time this turn, draw a card.
1/3
Delve Into the Deep 2GU
Sorcery [Rare]
Send the top four cards of your library into your graveyard.
Return up to four sorcery or creature cards with converted mana cost four or more from your gtaveyard to your hand.
"I will need more powerful magic, magic strong enough to defeat gods"
- Kiora