How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Notes of the Day
Spanish Inquisition!
Thanks to Forestsguy for putting up the thread. I never would've expected the Spanish Inquisition. But who woulda?
Sorry about the coonfusion the past two days. The thread will go back to the nornal 10 PM EST cut-off, although I will put the the thread up later tonight due to the short day. Let's say about Midnight EST tonight. That makes for a short window today, so hurry up and get your cards in.
I didn't expect it, Forestsguy. But no one does, after all.
Perennial WitnessGGG
Creature — Human Shaman (R)
When Perennial Witness enters the battlefield, you may return target card you own in exile or target card in your graveyard to your hand. "The Phyrexians might have erased our future, but they can't erase our past."
2/2
Surprise Immortal2BR
Instant (U)
Target creature you control gains indestructible until end of turn. If that creature was dealt lethal damage this turn, it deals 5 damage to target creature or player. "Hey, you! Gimme back my head!"
Another card in the same enemy-colored "cycle" of my favorite combat trick, Ride Down.
Hyper-Reactive DefensesUR
Instant (U)
The next time a spell or ability would deal damage to you and/or permanents you control, instead it deals up to 4 of that damage, divided as you choose, to its controller and/or any number of target creatures that player controls. Quarreling wizards would do well to remember that the most devastating spells are often the most easily sabotaged.
Crippling ClericRW
Creature - Human Shaman (R)
Whenever a creature is dealt noncombat damage, that creature can’t attack or block this turn. 3, T: Crippling Cleric deals 1 damage to target creature and you gain 1 life.
2/2
Valeron InquisitorWU
Creature - Human Knight (Rare)
First strike, vigilance
Whenever a creature attacks, it doesn't untap during its controller's next untap step. "We all need time to reflect upon our sins." 2/2
Kefnet's Last Exertion UU
Instant (R)
Counter target spell you don't control, draw 2 cards, and untap up to 2 lands. That spell's controller may take an extra turn after his or her next turn. "To win the God-Pharoh's blessing, I shall halt the other gods' strivings." - Kefnet the Mindful
I suspect that Bontu's Last Reckoning is the first of a cycle depicting all of the gods "exerting", and thereby making you the player "exert," like Amonkhet creatures.
God-Pharaoh's Gaze3UU
Enchantment - Aura (R)
Enchant creature or planeswalker
You control enchanted permanent.
Whenever you cast a Bolas planeswalker spell, you may return God-Pharaoh's Gaze from your graveyard to your hand.
Corpsemonger1BG
Creature - Beast (R) Gating - When Corpsemonger enters the battlefield, return a black or green creature you control to its owner's hand.
Whenever Corpsemonger deals damage to a creature, put a +1/+1 counter on Corpsemonger.
Sacrifice a creature: Target creature blocks Corpsemonger this turn if able.
3/3
Corpse SellerB
Creature - Human Rogue Mercenary (U)
Pay 1 life, T, Discard a creature card: Draw a card. I never asked where the bodies came from - I never had to.
1/2
Votes: Forestsguy, Rocco
HM: Everyone else. This is gonna be a good month.
Growing Divide3
Artifact Creature — Wall (R)
Defender
At the beginning of your upkeep, create a 0/3 colorless Wall artifact creature token with defender. King Glarg promised to build a wall around all of Andaria. Instead he ended up building one right through the middle the of kingdom.
0/3
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
I put this up in a mad rush (I still need to unpack). I'm going to have to look this over again in a bit. If anybody sees anything wrong, let me know.
Votes: JamBlock, netn10
Vizier of the GardensG
Creature — Naga Druid (R) t: Add one mana of any color to your mana pool. Exert Vizier of the Gardens. (An exerted creature won't untap during your next untap step.) Tending to gardens in the desert is no simple task.
1/2
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
I was GONNA post the new thread last night when I got home at 3:AM, but instead I immediately fell asleep on top of the covers. Life is neat.
Charmed Existence2G
Enchantment
Creatures can’t leave the battlefield. Any player may pay 2 at any time to ignore this effect until end of turn for one creature of that player's choice.
Bloody Recruitment3B
Instant (R)
Create X 1/1 black Vampire creature tokens with lifelink, where X is half the life you’ve lost this turn, rounded down.
Delver of the unknownG
Creature - Human Scout (U)
At the beginning of your upkeep, look at the top card of your library. If it's a creature card, you may reveal it. If you do, transform Delver of the Unknown.
1/1
// Beastly Abomination
(G) Creature - Human Beast
Hexproof "Unfortunately, all of my companions have died or fled, so I shall be the last to continue the mission. I feel no fear. This is a momentous dawn." - Explorer's journal, final entry
3/2
The Watcher1U
Legendary Creature - Homunculus (Mythic)
Defender
At the beginning of each player's upkeep, starting with a random opponent, each of his or her opponents votes to either keep the card on top or put it into its owner's graveyard. That player do what got the most votes. It sees all, it knows all.
0/4
Grandiose Entrance1R
Enchantment (R)
Whenever you cast a creature or planeswalker spell, you may search your library and hand for any number of cards with the same name or planeswalker type as that spell and put them into your graveyard. If you do, for each card put into your graveyard this way, that permanent enters the battlefield with a +1/+1 counter on it if its a creature and an additional loyalty counter on it if its planeswalker. Shuffle your library.
Burningbreeze Dervish2GG
Creature - Human Monk (R)
Haste, desertwalk, protection from Deserts, protection from blue
Whenever Burningbreeze Dervish deals combat damage to a player, put a +1/+1 counter on Burningbreeze Dervish for each Desert you control. "Jamuraa has changed. It is the purgatory that will demonstrate my wrecking whirling worth."
1/1
Welcome to the DCC!
If you have any questions or comments, feel free to post in the All-New DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andSorry about the coonfusion the past two days. The thread will go back to the nornal 10 PM EST cut-off, although I will put the the thread up later tonight due to the short day. Let's say about Midnight EST tonight. That makes for a short window today, so hurry up and get your cards in.
Flatline 14 (+7)
Shukkets 7 (+3)
kjsharp 5 (+1)
Rocco 5 (+3)
netn10 4 (+0)
soramaro 4
Forestsguy 4 (+4)
scrad_the_wanderer 3 (+1)
Tim1337 2 (+0)
StonerOfKruphix 2 (+0)
atogstorm 2 (+2)
Groovelord 2 (+2)
Sagharri 1 (+0)
entombedhydra 1 (+1)
Indighost 1
Cardz5000 1 (+1)
Votes: JamBlock, netn10
Vizier of the Gardens G
Creature — Naga Druid (R)
t: Add one mana of any color to your mana pool. Exert Vizier of the Gardens. (An exerted creature won't untap during your next untap step.)
Tending to gardens in the desert is no simple task.
1/2
I was GONNA post the new thread last night when I got home at 3:AM, but instead I immediately fell asleep on top of the covers. Life is neat.
Charmed Existence 2G
Enchantment
Creatures can’t leave the battlefield. Any player may pay 2 at any time to ignore this effect until end of turn for one creature of that player's choice.
Bloody Recruitment 3B
Instant (R)
Create X 1/1 black Vampire creature tokens with lifelink, where X is half the life you’ve lost this turn, rounded down.
Delver of the unknown G
Creature - Human Scout (U)
At the beginning of your upkeep, look at the top card of your library. If it's a creature card, you may reveal it. If you do, transform Delver of the Unknown.
1/1
//
Beastly Abomination
(G) Creature - Human Beast
Hexproof
"Unfortunately, all of my companions have died or fled, so I shall be the last to continue the mission. I feel no fear. This is a momentous dawn." - Explorer's journal, final entry
3/2
The Watcher 1U
Legendary Creature - Homunculus (Mythic)
Defender
At the beginning of each player's upkeep, starting with a random opponent, each of his or her opponents votes to either keep the card on top or put it into its owner's graveyard. That player do what got the most votes.
It sees all, it knows all.
0/4
Grandiose Entrance 1R
Enchantment (R)
Whenever you cast a creature or planeswalker spell, you may search your library and hand for any number of cards with the same name or planeswalker type as that spell and put them into your graveyard. If you do, for each card put into your graveyard this way, that permanent enters the battlefield with a +1/+1 counter on it if its a creature and an additional loyalty counter on it if its planeswalker. Shuffle your library.
Burningbreeze Dervish 2GG
Creature - Human Monk (R)
Haste, desertwalk, protection from Deserts, protection from blue
Whenever Burningbreeze Dervish deals combat damage to a player, put a +1/+1 counter on Burningbreeze Dervish for each Desert you control.
"Jamuraa has changed. It is the purgatory that will demonstrate my wrecking whirling worth."
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Sorcery (R)
Draw a card for each creature you control with power 1 or less.
Votes: kjsharp, scrad_the_wanderer
Isperia, the Reckoner 3RRW
Legendary Creature - Sphinx (M)
Flying
Whenever a creature attacks you, Isperia deals 1 damage to each attacking creature.
Retributive excess is Machiavellian wisdom.
6/4
Ritual Grounds
Land (R)
T: Add C to your mana pool.
Discard a card, T: Add one mana of any color to your mana pool.
Otherworldly exhange W
Instant
Exile target creature. It's controller creates two 1/1 white spirit creature tokens with flying.