Darkness Sabre4BB
artifact - elder equipment
Whenever equipped creature deals damage to an elder creature, exile that creature.
Equipped creature gets +2/+0 and gains first strike
equip 3
Peeved Ectoplasm1GWR
creature - ooze
Peeved ectoplasm comes into play with a +1/+1 counter.
Peeved ectoplasm attacks each turn if able
At the beginning of combat, put a +1/+1 counter on peeved ectoplasm for each +1/+1 counter amongst creatures you control.
0/0
Seat of Evil
Land t: Add BB to your mana pool
Whenever seat of evil becomes tapped, it deals 3 damage to you.
(i guess seat of evil is actually bonkers-broken, actually)
next:
Beatstick
Boggart ritual
chromium the planeswalker
Boggart Ritual2B
Sorcery (C)
Sacrifice a creature. Create three 1/1 black Goblin Rogue creature tokens.
If a Goblin was sacrificed this way, draw a card.
Next: Choose one or more —
Phytosaur
Embertail Viashino
Glistening Foamshell
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Glistening FoamshellU
Creature - Oyster
Defender, hexproof
When ~ dies, you may pay 1. If you do, create a colorless Treasure artifact token with "T, sacrifice this artifact: Add one mana of any color."
0/3
Phytosaur2GGG
Creature - Plant Dinosaur
Whenever ~ becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on it and create a 1/1 green Saproling creature token.
Whenever ~ blocks or becomes blocked, put a +1/+1 counter on it and create a 1/1 green Saproling creature token.
3/3
Next:
Break With Tradition
Colossal Coneshell
Flood of Ink
Break with Tradition3U
Sorcery (R)
Put a colored permanent card from your hand onto the battlefield that doesn't share a color with any card in any graveyard nor any permanent.
Colossal Coneshell5U
Artifact (R)
Hexproof 0: ~ becomes a 7/10 Crab creature until end of turn. Activate this ability only if you have twenty or more cards in your graveyard.
Flood of Ink2U
Tribal Instant - Squid (C)
All creatures become black and get -4/-0 until end of turn.
Next: Choose one or more —
Copperhorn Minotaur
Embertail Viashino
Glassfang Naga
Private Mod Note
():
Rollback Post to RevisionRollBack
Planar Chaos was not a mistake neither was it random. You might want to look at it again.
[thread=239793][Game] Level Up - Creature[/thread]
Sinew Ripper3BB Creature - Zombie Beast
~ can't be blocked by more than one creature.
Whenever ~ deals damage to a creature, put a -1/-1 counter on that creature and its controller loses 1 life. 3/3
Next:
Glimmer Vale
Gift of Malice
Oblivion Rapture
Glimmer Vale
Land
~ has all land types of all other lands you control.
Gift of MaliceB
Enchantment
Creatures you control have haste, menace, and deathtouch.
Whenever an attacking creature you control deals combat damage, you lose that much life.
Oblivion RaptureCCCCC
Instant
For the rest of the game, you can't cast spells from anywhere other than exile.
For the rest of the game, you can play face-up exiled cards. (You can play cards owned by any player.)
Acorn Farm3GG
Enchantment
Whenever a player gains life, create that many 1/1 green Squirrel creature tokens. Where even the squirrels grow fat, there no one goes hungry.
Next: Bootnail Geist Wall of Femurs Read the Grass
Read the Grass2G
Sorcery
Reveal the two cards of your library. Put each land card revealed this way into your hand. For each non-land revealed you may put it into the graveyard and put a +1/+1 counter on target creature you control.
Glassfang NagaUBG
Creature - Naga Berserker
Deathtouch
When Glassfang Naga deals combat damage to a player you may sacrifice it, if you do that player loses half their life rounded up.
4/1
Next:
Portrait of the Damned
Sweeping Shockwave
Slimy Hodag
Portrait of the Damned5
Artifact (R)
When Portrait of the Damned enters the battlefield, choose a creature type.
Creatures of the chosen type get -1/-1. 2, T, sacrifice Portrait of the Damned: Destroy target creature of the chosen type.
Sweeping Shockwave3RR
Sorcery (R)
Destroy all artifacts. For each artifact destroyed this way, Sweeping Shockwave deals 1 damage to each creature your opponents control.
Slimy Hodag4G
Creature - Beast (C)
Hexproof
Slimy Hodag can't be blocked by creatures with power 2 or less. 3/3
Next: Long-Winded Tale
Field Research
Sturdy Welwitschia
Field Research2U
Instant
As an additional cost to cast this spell, sacrifice a permanent.
Draw three cards, then discard two cards unless the sacrificed permanent was a plains.
Millennium Millipede1GGG
Creature - Giant Insect
Millennium Millipede can't be the target of spells you control.
Millennium can't attack or block if it's power is greater than another creatures power.
Millennium Millipede enters the battlefield with 4 +1/+1 counters on it. 3: Double the number of +1/+1 counters on Millennium Millipede
At the beginning of your upkeep if Millennium Millipede has 1000 or more +1/+1 counters on it you win the game.
0/0
I don't even know where i was going with this but its kinda cool i guess.
Broken Promise2RR
Sorcery (R)
Each creature target opponent controls attacks another target player during its controller's next turn if able.
Untold SecretsUBR
Enchantment
Whenever a Rogue, Scout or Pirate you control deals combat damage to a player, exile the top card of that player's library.
You may play cards exiled with Untold Secrets and you may spend mana as though it was mana of any color to cast them.
Next: Inkwell Dweller
Scroll of the Scribe
Formidable Architect
Formidable Architect4W
Creature - Giant Artificer
Defender W, T: Search your library for a nonbasic land card or a Wall creature card an put it onto the battlefield tapped, then shuffle your library. Activate this ability only if you've been attacked by one or more creatures this turn.
3/6
Inkwell Dweller1B
Creature - Imp
Swampwalk
Whenever an opponent draws a card, except for the first card that player draws during their draw step, untap ~. 1BB, T: Target opponent discards a card at random.
1/1
Next: Nicol Bolas, God-Eternal
Corpse of the Worldsoul
Final Ascension
Corpse of the WorldsoulXXBG
Creature - Elemental (R)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Courpse of the Worldsoul enters the battlefield with X +1/+1 counters on it.
0/0
Final Ascension1BB
Enchantment - Aura (U)
Enchant permanent
When enchanted permanent leaves the battlefield, search your library for a card that shares a type with it. Reveal it and put it into your hand, then shuffle your library.
Next:
Spoils of defeat
Caldera Champion
Conclusive Study
Conclusive StudyUR
Sorcery
Flashcast - Sacrifice seven lands. (You may cast this spell as though it had flash if you sacrifice seven lands as an additional cost to cast it.)
Cast this spell only if you haven't cast a spell or attacked with a creature this turn.
Draw three cards. End the turn.
Next: Fallen Cockatrice Life for Life Mirari's Pull
Mirari's Pull1UU
Legendary Enchantment
Each opponent must attack you with at least one creature each combat if able. 0: Exchange control of ~ and target creature that attacked you this turn. You can't activate this ability during combat.
Next: Nesting Leviathan
Dreadhorde Remnant
Time's Up
Nesting Leviathan5UU
Creature - Leviathan (R)
Whenever an Island enters the battlefield under your control, put a +1/+1 counter on Nesting Leviathan. Then, if there are three or more +1/+1 counters on Nesting Leviathan, create a token that's a copy of it.
6/6
Erosion ElementalXUU
Creature - Elemental
Erosion Elemental enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from Erosion Elemental. If you do, put that many -1/-1 counters on target creature.
0/1
Timeless Mage 2UU
Creature - Illusion Wizard
Flash T: Deal damage equal to Timeless Mage's power to target player or planeswalker.
Whenever Timeless Mage becomes the target of a spell or ability, exile Timeless Mage. Then return Timeless Mage to the battlefield under it's owner's control at the beginning of the next end step.
2/2
Garruk's Garden
Legendary Land t: Add G
Whenever you untap one or more lands you control during a phase other than your untap step, add G to your mana pool.
NEXT:
Spirit Flux
Ancient Mox
Inculcate ("instill (an attitude, idea, or habit) by persistent instruction.)
Private Mod Note
():
Rollback Post to RevisionRollBack
The Steamflogged
Human Rigger Rebels
Resisting The Tyranny of the Anti-Contraptionists. Viva L'Assemblage!
Modern-- Fish; Jund; Burn; Affinity; Mill Legacy--UGBFood Chain; UFish; UBRG Delver Commander--UB Sygg, River Cutthroat; W Isamaru, H.O.K.WRG Naya grouphug Enchantress 60 Card Singleton -- WB value drain UN- -- W Weenie (Wordmail on Knight of the Hokey Pokey is good beats)
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artifact - elder equipment
Whenever equipped creature deals damage to an elder creature, exile that creature.
Equipped creature gets +2/+0 and gains first strike
equip 3
Peeved Ectoplasm 1GWR
creature - ooze
Peeved ectoplasm comes into play with a +1/+1 counter.
Peeved ectoplasm attacks each turn if able
At the beginning of combat, put a +1/+1 counter on peeved ectoplasm for each +1/+1 counter amongst creatures you control.
0/0
Seat of Evil
Land
t: Add BB to your mana pool
Whenever seat of evil becomes tapped, it deals 3 damage to you.
(i guess seat of evil is actually bonkers-broken, actually)
next:
Beatstick
Boggart ritual
chromium the planeswalker
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom
Sorcery (C)
Sacrifice a creature. Create three 1/1 black Goblin Rogue creature tokens.
If a Goblin was sacrificed this way, draw a card.
Next: Choose one or more —
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Creature - Oyster
Defender, hexproof
When ~ dies, you may pay 1. If you do, create a colorless Treasure artifact token with "T, sacrifice this artifact: Add one mana of any color."
0/3
Phytosaur 2GGG
Creature - Plant Dinosaur
Whenever ~ becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on it and create a 1/1 green Saproling creature token.
Whenever ~ blocks or becomes blocked, put a +1/+1 counter on it and create a 1/1 green Saproling creature token.
3/3
Next:
Break With Tradition
Colossal Coneshell
Flood of Ink
Sorcery (R)
Put a colored permanent card from your hand onto the battlefield that doesn't share a color with any card in any graveyard nor any permanent.
Colossal Coneshell 5U
Artifact (R)
Hexproof
0: ~ becomes a 7/10 Crab creature until end of turn. Activate this ability only if you have twenty or more cards in your graveyard.
Flood of Ink 2U
Tribal Instant - Squid (C)
All creatures become black and get -4/-0 until end of turn.
Next: Choose one or more —
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Artifact Creature - Minotaur
2R: Copperhorn Minoutaur gets +2/+0 and gains trample until end of turn.
2/3
Next:
Geist of the Tiles
Thatchwing
Sinew Ripper
BGGRock
Modern
BRGJund
BBGRock
Creature - Zombie Beast
~ can't be blocked by more than one creature.
Whenever ~ deals damage to a creature, put a -1/-1 counter on that creature and its controller loses 1 life.
3/3
Next:
Glimmer Vale
Gift of Malice
Oblivion Rapture
Land
~ has all land types of all other lands you control.
Gift of Malice B
Enchantment
Creatures you control have haste, menace, and deathtouch.
Whenever an attacking creature you control deals combat damage, you lose that much life.
Oblivion Rapture CCCCC
Instant
For the rest of the game, you can't cast spells from anywhere other than exile.
For the rest of the game, you can play face-up exiled cards. (You can play cards owned by any player.)
Next:
Thatchwing
Beatstick
Acorn Farm
Enchantment
Whenever a player gains life, create that many 1/1 green Squirrel creature tokens.
Where even the squirrels grow fat, there no one goes hungry.
Next:
Bootnail Geist
Wall of Femurs
Read the Grass
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Sorcery
Reveal the two cards of your library. Put each land card revealed this way into your hand. For each non-land revealed you may put it into the graveyard and put a +1/+1 counter on target creature you control.
Next:
Thatchwing
Beatstick
Bootnail Geist
BGGRock
Modern
BRGJund
BBGRock
Artifact Creature - Scarecrow
Flying
When ~ dies, add RR.
2/1
Beatstick 1
Artifact - Equipment
Equipped creature gets +1/+0 and has "T: This creature fights another target creature."
Equip 2
Next:
Mad Cobbler
Face Eater
Disturbing Realization
Sorcery (C)
Target player discards two cards and buries the top four cards of their library.
Next: Choose one or more —
Finally a good white villain quote: "So, do I ever re-evaluate my life choices? Never, because I know what I'm doing is a righteous cause."
Factions: Sleeping
Remnants: Valheim
Legendary Journey: Heroes & Planeswalkers
Saga: Shards of Rabiah
Legends: The Elder Dragons
Read up on Red Flags & NWO
Creature - Naga Berserker
Deathtouch
When Glassfang Naga deals combat damage to a player you may sacrifice it, if you do that player loses half their life rounded up.
4/1
Next:
Portrait of the Damned
Sweeping Shockwave
Slimy Hodag
BGGRock
Modern
BRGJund
BBGRock
Artifact (R)
When Portrait of the Damned enters the battlefield, choose a creature type.
Creatures of the chosen type get -1/-1.
2, T, sacrifice Portrait of the Damned: Destroy target creature of the chosen type.
Sweeping Shockwave 3RR
Sorcery (R)
Destroy all artifacts. For each artifact destroyed this way, Sweeping Shockwave deals 1 damage to each creature your opponents control.
Slimy Hodag 4G
Creature - Beast (C)
Hexproof
Slimy Hodag can't be blocked by creatures with power 2 or less.
3/3
Next:
Long-Winded Tale
Field Research
Sturdy Welwitschia
Creature - Plant
T: Add G
G: Regenerate ~.
0/1
Field Research 2U
Instant
As an additional cost to cast this spell, sacrifice a permanent.
Draw three cards, then discard two cards unless the sacrificed permanent was a plains.
Next:
Millennium Millipede
Untold Secrets
Nettle Treefolk
Creature - Giant Insect
Millennium Millipede can't be the target of spells you control.
Millennium can't attack or block if it's power is greater than another creatures power.
Millennium Millipede enters the battlefield with 4 +1/+1 counters on it.
3: Double the number of +1/+1 counters on Millennium Millipede
At the beginning of your upkeep if Millennium Millipede has 1000 or more +1/+1 counters on it you win the game.
0/0
I don't even know where i was going with this but its kinda cool i guess.
Next:
Untold Secrets
Dark Wish
Broken Promise
BGGRock
Modern
BRGJund
BBGRock
Sorcery (R)
Each creature target opponent controls attacks another target player during its controller's next turn if able.
Untold Secrets UBR
Enchantment
Whenever a Rogue, Scout or Pirate you control deals combat damage to a player, exile the top card of that player's library.
You may play cards exiled with Untold Secrets and you may spend mana as though it was mana of any color to cast them.
Next:
Inkwell Dweller
Scroll of the Scribe
Formidable Architect
Creature - Giant Artificer
Defender
W, T: Search your library for a nonbasic land card or a Wall creature card an put it onto the battlefield tapped, then shuffle your library. Activate this ability only if you've been attacked by one or more creatures this turn.
3/6
Inkwell Dweller 1B
Creature - Imp
Swampwalk
Whenever an opponent draws a card, except for the first card that player draws during their draw step, untap ~.
1BB, T: Target opponent discards a card at random.
1/1
Next:
Nicol Bolas, God-Eternal
Corpse of the Worldsoul
Final Ascension
Creature - Elemental (R)
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Courpse of the Worldsoul enters the battlefield with X +1/+1 counters on it.
0/0
Final Ascension 1BB
Enchantment - Aura (U)
Enchant permanent
When enchanted permanent leaves the battlefield, search your library for a card that shares a type with it. Reveal it and put it into your hand, then shuffle your library.
Next:
Spoils of defeat
Caldera Champion
Conclusive Study
Sorcery
Flashcast - Sacrifice seven lands. (You may cast this spell as though it had flash if you sacrifice seven lands as an additional cost to cast it.)
Cast this spell only if you haven't cast a spell or attacked with a creature this turn.
Draw three cards. End the turn.
Next:
Fallen Cockatrice
Life for Life
Mirari's Pull
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Legendary Enchantment
Each opponent must attack you with at least one creature each combat if able.
0: Exchange control of ~ and target creature that attacked you this turn. You can't activate this ability during combat.
Next:
Nesting Leviathan
Dreadhorde Remnant
Time's Up
Creature - Leviathan (R)
Whenever an Island enters the battlefield under your control, put a +1/+1 counter on Nesting Leviathan. Then, if there are three or more +1/+1 counters on Nesting Leviathan, create a token that's a copy of it.
6/6
Next:
Change the Law
Erosion Elemental
Jail Break
Creature - Elemental
Erosion Elemental enters the battlefield with X +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from Erosion Elemental. If you do, put that many -1/-1 counters on target creature.
0/1
Next:
Rip Apart
Spirit Flux
Timeless Mage
Creature - Illusion Wizard
Flash
T: Deal damage equal to Timeless Mage's power to target player or planeswalker.
Whenever Timeless Mage becomes the target of a spell or ability, exile Timeless Mage. Then return Timeless Mage to the battlefield under it's owner's control at the beginning of the next end step.
2/2
Next:
Ancient Mox
Garruk's Garden
Duck Call
Legendary Land
t: Add G
Whenever you untap one or more lands you control during a phase other than your untap step, add G to your mana pool.
NEXT:
Spirit Flux
Ancient Mox
Inculcate ("instill (an attitude, idea, or habit) by persistent instruction.)
The Steamflogged
Human Rigger Rebels
Resisting The Tyranny of the Anti-Contraptionists.
Viva L'Assemblage!
Legacy--UGBFood Chain; UFish; UBRG Delver
Commander--UB Sygg, River Cutthroat; W Isamaru, H.O.K.WRG Naya grouphug Enchantress
60 Card Singleton -- WB value drain
UN- -- W Weenie (Wordmail on Knight of the Hokey Pokey is good beats)