The Luck of Jylede may be running out at last. The eminently adaptable folk of this plane know full well they're entirely at the mercy of pure chance, as personified by the elusive Glass-Hearted Women who arrange, with the slightest touch and the most mercurial of whims, the fortunes of every inhabitant. It is said that to resist or defy the influence of these mysterious beings, whose pleasure it is to make the meek rise and the mighty fall, is to visit a doom greater than one's self or world, but that may threaten the entire multiverse.
- +1/+1 counters (this means no -1/-1 counters)
- Suspicious (As this creature enters the battlefield, secretly name a card type. The next time an opponent casts a spell of the chosen type, you may reveal your choice. If you do, put a number of +1/+1 counters on this creature equal to that spell's converted mana cost.)
- Gambit - When [This permanent] enters the battlefield or when you cast this spell, choose a card type and reveal the top card of your library. If the revealed card is of the chosen type, [Effect]
Leprechaun GoldtenderG
Creature - Faerie Druid (C) T: Target opponent chooses a color. Add one mana of the chosen color to the mana pool.
1/1
Pyre IgnusR
Creature - Elemental (C)
At the beginning of your upkeep, Pyre Ignus deals 1 damage to a random target player. Some creatures want to watch the whole world burn. Others are content with doing it one spark at a time.
1/1
Betrayal of StrengthB
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -2/-2 for each +1/+1 counter on it.
Muzzled Gytrash2G
Creature - Hound Spirit (C)
Trample
Suspicious (As this creature enters the battlefield, secretly name a card type. The next time an opponent casts a spell of the chosen type, you may reveal your choice. If you do, put a number of +1/+1 counters on this creature equal to that spell's converted mana cost.)
1/1
Ironspurn1W
Instant (C)
Destroy target enchantment. If you do, you may put a +1/+1 counter on target creature you control. "A charm of cold iron will shatter a witch's curse better than any prayer." —Rion, Greathenge druid
Informant's Tounge1U
Enchantment - Aura (C)
Enchant creature you don’t control.
Whenever enchanted creature attacks or blocks, you may draw a card.
Shadow Draught3BB
Sorcery (C)
Destroy target creature. You gain life equal to the number of counters on it. Never accept anything from a Blindmoor hag, particularly if she offers it with a smile.
Fateclock Guard1W
Creature - Human Soldier (C) Gambit - When Fateclock Guard enters the battlefield choose a card type and reveal the top card of your library. If the revealed card is of the chosen type, put a two 1/1 soldier tokens into player.
1/1
Hardened Backbone2G
Instant
Distribute two +1/+1 counters among one or two target creatures. Even the smallest leprechaun grow a muscle after a cat fight.
Comet StrikeR
Instant (C)
Deal 4 damage to target creature without a +1/+1 counter on it. Only those blessed by Glass-Hearted Woman may avoid the comet's wrath.
Neisha's Tome4
Artifact (U)
Draw an additional card during your draw step.
Your maximum hand size is reduced by one.
Fickle Bluffs
Land (U) T : Add 1 to your mana pool. T : Target opponent chooses red or blue. Add one mana of the chosen color to your mana pool.
Uncommon 3 of 3: Mind RetreatU
Sorcery (U)
Shuffle two cards from your hand into your library. Draw three cards. Seek not worldly fulfillment for they only last a moment, seek for the peace of mind for they are the key to path of enlightenment.
Gloomcurse3BB
Instant (U)
All creatures gets -2/-2 until end of turn. Tragic sadness could bring about a faster death to the spiritual being.
The Luck of Jylede may be running out at last. The eminently adaptable folk of this plane know full well they're entirely at the mercy of pure chance, as personified by the elusive Glass-Hearted Women who arrange, with the slightest touch and the most mercurial of whims, the fortunes of every inhabitant. It is said that to resist or defy the influence of these mysterious beings, whose pleasure it is to make the meek rise and the mighty fall, is to visit a doom greater than one's self or world, but that may threaten the entire multiverse.
- +1/+1 counters (this means no -1/-1 counters)
- Suspicious (As this creature enters the battlefield, secretly name a card type. The next time an opponent casts a spell of the chosen type, you may reveal your choice. If you do, put a number of +1/+1 counters on this creature equal to that spell's converted mana cost.)
- Gambit - When [This permanent] enters the battlefield or when you cast this spell, choose a card type and reveal the top card of your library. If the revealed card is of the chosen type, [Effect]
Leprechaun GoldtenderG
Creature - Faerie Druid (C) T: Target opponent chooses a color. Add one mana of the chosen color to the mana pool.
1/1
Pyre IgnusR
Creature - Elemental (C)
At the beginning of your upkeep, Pyre Ignus deals 1 damage to a random target player. Some creatures want to watch the whole world burn. Others are content with doing it one spark at a time.
1/1
Betrayal of StrengthB
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -2/-2 for each +1/+1 counter on it.
Muzzled Gytrash2G
Creature - Hound Spirit (C)
Trample
Suspicious (As this creature enters the battlefield, secretly name a card type. The next time an opponent casts a spell of the chosen type, you may reveal your choice. If you do, put a number of +1/+1 counters on this creature equal to that spell's converted mana cost.)
1/1
Ironspurn1W
Instant (C)
Destroy target enchantment. If you do, you may put a +1/+1 counter on target creature you control. "A charm of cold iron will shatter a witch's curse better than any prayer." —Rion, Greathenge druid
Informant's Tounge1U
Enchantment - Aura (C)
Enchant creature you don’t control.
Whenever enchanted creature attacks or blocks, you may draw a card.
Shadow Draught3BB
Sorcery (C)
Destroy target creature. You gain life equal to the number of counters on it. Never accept anything from a Blindmoor hag, particularly if she offers it with a smile.
Fateclock Guard1W
Creature - Human Soldier (C) Gambit - When Fateclock Guard enters the battlefield choose a card type and reveal the top card of your library. If the revealed card is of the chosen type, put a two 1/1 soldier tokens into player.
1/1
Hardened Backbone2G
Instant
Distribute two +1/+1 counters among one or two target creatures. Even the smallest leprechaun grow a muscle after a cat fight.
Comet StrikeR
Instant (C)
Deal 4 damage to target creature without a +1/+1 counter on it. Only those blessed by Glass-Hearted Woman may avoid the comet's wrath.
Neisha's Tome4
Artifact (U)
Draw an additional card during your draw step.
Your maximum hand size is reduced by one.
Fickle Bluffs
Land (U) T : Add 1 to your mana pool. T : Target opponent chooses red or blue. Add one mana of the chosen color to your mana pool.
Gloomcurse3BB
Instant (U)
All creatures gets -2/-2 until end of turn. Tragic sadness could bring about a faster death to the spiritual being.
Rare 1 of 1:
Fata Morgana2UU
Creature - Illusion (R)
When Fata Morgana enters the battlefield, move all +1/+1 counters from all creatures onto it. "Once I had power, wealth, and everything a man could ever desire. Once." —Deire, blind beggar
1/1
Embezzle3U
Sorcery (R)
Reveal the top card of target opponent's library. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Embezzle to its owner's hand. "I guess they won't be needing this."
Marchioness of Sapphire1UU
Creature - Faerie Wizard (R)
Flying
Other Faerie creatures you control get +1/+1. U: Put target Faerie creature you control on top of your library. "The subjects of the Queen-in-hiding now roam the land, admiring their reflections in hearts as hard as glass." —Fae prophecy
2/2
The Luck of Jylede may be running out at last. The eminently adaptable folk of this plane know full well they're entirely at the mercy of pure chance, as personified by the elusive Glass-Hearted Women who arrange, with the slightest touch and the most mercurial of whims, the fortunes of every inhabitant. It is said that to resist or defy the influence of these mysterious beings, whose pleasure it is to make the meek rise and the mighty fall, is to visit a doom greater than one's self or world, but that may threaten the entire multiverse.
- +1/+1 counters (this means no -1/-1 counters)
- Suspicious (As this creature enters the battlefield, secretly name a card type. The next time an opponent casts a spell of the chosen type, you may reveal your choice. If you do, put a number of +1/+1 counters on this creature equal to that spell's converted mana cost.)
- Gambit - When [This permanent] enters the battlefield or when you cast this spell, choose a card type and reveal the top card of your library. If the revealed card is of the chosen type, [Effect]
Leprechaun GoldtenderG
Creature - Faerie Druid (C) T: Target opponent chooses a color. Add one mana of the chosen color to the mana pool.
1/1
Pyre IgnusR
Creature - Elemental (C)
At the beginning of your upkeep, Pyre Ignus deals 1 damage to a random target player. Some creatures want to watch the whole world burn. Others are content with doing it one spark at a time.
1/1
Betrayal of StrengthB
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -2/-2 for each +1/+1 counter on it.
Muzzled Gytrash2G
Creature - Hound Spirit (C)
Trample
Suspicious (As this creature enters the battlefield, secretly name a card type. The next time an opponent casts a spell of the chosen type, you may reveal your choice. If you do, put a number of +1/+1 counters on this creature equal to that spell's converted mana cost.)
1/1
Ironspurn1W
Instant (C)
Destroy target enchantment. If you do, you may put a +1/+1 counter on target creature you control. "A charm of cold iron will shatter a witch's curse better than any prayer." —Rion, Greathenge druid
Informant's Tounge1U
Enchantment - Aura (C)
Enchant creature you don’t control.
Whenever enchanted creature attacks or blocks, you may draw a card.
Shadow Draught3BB
Sorcery (C)
Destroy target creature. You gain life equal to the number of counters on it. Never accept anything from a Blindmoor hag, particularly if she offers it with a smile.
Fateclock Guard1W
Creature - Human Soldier (C) Gambit - When Fateclock Guard enters the battlefield choose a card type and reveal the top card of your library. If the revealed card is of the chosen type, put a two 1/1 soldier tokens into player.
1/1
Hardened Backbone2G
Instant
Distribute two +1/+1 counters among one or two target creatures. Even the smallest leprechaun grow a muscle after a cat fight.
Comet StrikeR
Instant (C)
Deal 4 damage to target creature without a +1/+1 counter on it. Only those blessed by Glass-Hearted Woman may avoid the comet's wrath.
Neisha's Tome4
Artifact (U)
Draw an additional card during your draw step.
Your maximum hand size is reduced by one.
Fickle Bluffs
Land (U) T : Add 1 to your mana pool. T : Target opponent chooses red or blue. Add one mana of the chosen color to your mana pool.
Gloomcurse3BB
Instant (U)
All creatures gets -2/-2 until end of turn. Tragic sadness could bring about a faster death to the spiritual being.
Fata Morgana2UU
Creature - Illusion (R)
When Fata Morgana enters the battlefield, move all +1/+1 counters from all creatures onto it. "Once I had power, wealth, and everything a man could ever desire. Once." —Deire, blind beggar
1/1
Next:
The Relic - Selfar is a plane where mana is abundant and governed by five different avatars which represent each colors. Most of the people on the plane are not aware about the existence of these avatar. A few who do, bound these avatars to them with various rituals that give them an ability beyond normal mages and/or warriors. Conflict start to occur when the Vedalken of the plane manage to withdraw the power of one of the avatar and created a relic that gives them power to reverse time. Once the news are out, every warleader and emperor on the plane aiming for it to fulfill their own ambition.
Setting: Ancient Middle Eastern
The plane of Vorovud is a very old plane, the plane was a stable plane with no war or any disputes within their inhabitants. However this plane has a secret. This is the plane where many of the elder planeswalkers bury their mana "time capsules" in case anything to happen to them. At a certain point of time, those mana time capsule resonate with each other and emits a huge signal to all planeswalker nearby good and evil alike. To evil planeswalkers, the mana wave signal there's a huge mana to be harvested in that plane. While to good planeswalkers, it calls them to defend the plane since such a huge mana flow will not be left undisturbed by any planeswalkers with evil intention. The plane will become a battleground for the planeswalkers who are ready for the Harvest of Vorovud.
The Relic - Selfar is a plane where mana is abundant and governed by five different avatars which represent each colors. Most of the people on the plane are not aware about the existence of these avatar. A few who do, bound these avatars to them with various rituals that give them an ability beyond normal mages and/or warriors. Conflict starts to occur when the Vedalken of the plane manage to withdraw the power of one of the avatar and created a relic that gives them power to reverse time. Once the news are out, every warleader and emperor on the plane aiming for it to fulfill their own ambition.
Setting: Ancient Middle Eastern
Common 1 of 10
Roast in the Sands5BB
Sorcery (C)
Affinity for Swamps
Destroy target creature In Selfar, those who sift through the sands are doomed to die by them
Chittering Sand-Scuttler1R
Creature - Insect (C)
Bound to Red - As long as you control three or more red permanents, Chittering Sand-Scuttler has first strike.
3/1
Look to the Stars4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card. In Selfar, astronomy and astrology are elevated to fine arts.
Private Mod Note
():
Rollback Post to RevisionRollBack
Wantonwizard: Feeding off of MTG's bloated corpse since 1996.
The Relic - Selfar is a plane where mana is abundant and governed by five different avatars which represent each colors. Most of the people on the plane are not aware about the existence of these avatar. A few who do, bound these avatars to them with various rituals that give them an ability beyond normal mages and/or warriors. Conflict starts to occur when the Vedalken of the plane manage to withdraw the power of one of the avatar and created a relic that gives them power to reverse time. Once the news are out, every warleader and emperor on the plane aiming for it to fulfill their own ambition.
Setting: Ancient Middle Eastern
- Affinity for [things]
Look to the Stars4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card. In Selfar, astronomy and astrology are elevated to fine arts.
Common 2 of 10:
Impulsive Brute3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn. "My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Viashino Skirmisher2R
Creature - Viashino Warrior (C) "The warlord Gharib's forces assaulted the Azure Minarets for seven days and seven nights, and the scales of the desert were there to lead every charge." —Rajan ibn Saeed, historian
3/2
The Relic - Selfar is a plane where mana is abundant and governed by five different avatars which represent each colors. Most of the people on the plane are not aware about the existence of these avatar. A few who do, bound these avatars to them with various rituals that give them an ability beyond normal mages and/or warriors. Conflict starts to occur when the Vedalken of the plane manage to withdraw the power of one of the avatar and created a relic that gives them power to reverse time. Once the news are out, every warleader and emperor on the plane aiming for it to fulfill their own ambition.
Setting: Ancient Middle Eastern
- Affinity for [things]
Look to the Stars4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card. In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn. "My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Common 3/10 Duneweaver AinokWW
Creature - Hound Cleric
Whenever a plains enters the battlefield under your control you may tap target creature. "Like any soldier, a single grain of sand is useless, it is only with thousands that they become powerful."
1/3
Oasis Warden1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
The Relic - Selfar is a plane where mana is abundant and governed by five different avatars which represent each colors. Most of the people on the plane are not aware about the existence of these avatar. A few who do, bound these avatars to them with various rituals that give them an ability beyond normal mages and/or warriors. Conflict starts to occur when the Vedalken of the plane manage to withdraw the power of one of the avatar and created a relic that gives them power to reverse time. Once the news are out, every warleader and emperor on the plane aiming for it to fulfill their own ambition.
Setting: Ancient Middle Eastern
- Affinity for [things]
- Multicolor
Look to the Stars4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card. In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn. "My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Common 4 of 10:
Tributary Dam
Land (C)
Tributary Dam enters the battlefield tapped. T: Add W to your mana pool. 1, T, Sacrifice Tributary Dam: Search your library for a basic Forest or Island card and put it onto the battlefield tapped. Then shuffle your library. Mafatii's prosperity is fed by an endless succession of aqueducts and fortresses, and sometimes both at the same time.
Garnet Talisman2
Artifact (C)
Garnet Talisman enters the battlefield tapped. T: Add B or R to your mana pool. "This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
The Relic - Selfar is a plane where mana is abundant and governed by five different avatars which represent each colors. Most of the people on the plane are not aware about the existence of these avatar. A few who do, bound these avatars to them with various rituals that give them an ability beyond normal mages and/or warriors. Conflict starts to occur when the Vedalken of the plane manage to withdraw the power of one of the avatar and created a relic that gives them power to reverse time. Once the news are out, every warleader and emperor on the plane aiming for it to fulfill their own ambition.
Setting: Ancient Middle Eastern
- Affinity for [things]
- Multicolor
Look to the Stars4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card. In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn. "My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman2
Artifact (C)
Garnet Talisman enters the battlefield tapped. T: Add B or R to your mana pool. "This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Common 5 of 10:
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped. T: Add U or B to your mana pool. A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Riders of the Wind1W
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks a creature with flanking, the blocking creature gets -1/-1 until end of turn.)
The Relic - Selfar is a plane where mana is abundant and governed by five different avatars which represent each colors. Most of the people on the plane are not aware about the existence of these avatar. A few who do, bound these avatars to them with various rituals that give them an ability beyond normal mages and/or warriors. Conflict starts to occur when the Vedalken of the plane manage to withdraw the power of one of the avatar and created a relic that gives them power to reverse time. Once the news are out, every warleader and emperor on the plane aiming for it to fulfill their own ambition.
Setting: Ancient Middle Eastern
- Affinity for [things]
- Multicolor
Look to the Stars4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card. In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn. "My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman2
Artifact (C)
Garnet Talisman enters the battlefield tapped. T: Add B or R to your mana pool. "This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped. T: Add U or B to your mana pool. A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Common 6 of 10: Garun ApeG
Creature - Ape Divergence - As long as you control a permanent of three or more colors, Garun Ape gets +3/+0 and trample. Angry, relentless and territorial, nothing is more fatal than unknowingly step into the apes of Garun's nesting place.
1/2
Angelic BarrierW
Creature - Wall
Defender Divergence - As long as you control a permanent of three or more colors, when Angelic Barrier enters the battlefield, draw a card.
0/3
Galiv's MarkB
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card. Galiv rewards anyone who pointed him to his next sacrifice.
The Relic - Selfar is a plane where mana is abundant and governed by five different avatars which represent each colors. Most of the people on the plane are not aware about the existence of these avatar. A few who do, bound these avatars to them with various rituals that give them an ability beyond normal mages and/or warriors. Conflict starts to occur when the Vedalken of the plane manage to withdraw the power of one of the avatar and created a relic that gives them power to reverse time. Once the news are out, every warleader and emperor on the plane aiming for it to fulfill their own ambition.
Setting: Ancient Middle Eastern
- Affinity for [things]
- Multicolor
- Lands with subtype "Desert"
Look to the Stars4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card. In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn. "My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman2
Artifact (C)
Garnet Talisman enters the battlefield tapped. T: Add B or R to your mana pool. "This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped. T: Add U or B to your mana pool. A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Galiv's MarkB
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card. Galiv rewards anyone who pointed him to his next sacrifice.
Common 7 of 10:
Dunepriest Fanatic4W
Creature - Human Cleric Shaman (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
When Dunepriest Fanatic enters the battlefield, you may destroy target enchantment. If R was spent to cast Dunepriest Fanatic, you may destroy target artifact. "Mere talismans and trinkets are as nothing before a true scion of the dunes!"
2/2
Scintillating Gaze1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature has "1, T: Tap target creature."
When Scintillating Gaze is put into a graveyard from the battlefield, return Scintillating Gaze to its owner's hand. Rekhet sometimes grants his followers the ability to see the world through Nefera's eyes.
Hunting SalukiRW
Creature - Hound (C)
Haste The caliph's dogs are adept at bringing down various game, whether it be gazelle, rabbit, or the occasional condemned prisoner.
2/2
The Relic - Selfar is a plane where mana is abundant and governed by five different avatars which represent each colors. Most of the people on the plane are not aware about the existence of these avatar. A few who do, bound these avatars to them with various rituals that give them an ability beyond normal mages and/or warriors. Conflict starts to occur when the Vedalken of the plane manage to withdraw the power of one of the avatar and created a relic that gives them power to reverse time. Once the news are out, every warleader and emperor on the plane aiming for it to fulfill their own ambition.
Setting: Ancient Middle Eastern
- Affinity for [things]
- Multicolor
- Lands with subtype "Desert"
Look to the Stars4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card. In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn. "My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman2
Artifact (C)
Garnet Talisman enters the battlefield tapped. T: Add B or R to your mana pool. "This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped. T: Add U or B to your mana pool. A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Galiv's MarkB
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card. Galiv rewards anyone who pointed him to his next sacrifice.
Hunting SalukiRW
Creature - Hound (C)
Haste The caliph's dogs are adept at bringing down various game, whether it be gazelle, rabbit, or the occasional condemned prisoner.
2/2
Common 8 of 10: Garun ApeG
Creature - Ape (C) Divergence - As long as you control a permanent of three or more colors, Garun Ape gets +3/+0 and trample. Angry, relentless and territorial, nothing is more fatal than unknowingly step into the apes of Garun's nesting place.
1/2
Negeya Nomad1W
Creature - Human Warrior(C) t: Tap target creature. Activate this ability only if you control a desert.
2/2
The Relic - Selfar is a plane where mana is abundant and governed by five different avatars which represent each colors. Most of the people on the plane are not aware about the existence of these avatar. A few who do, bound these avatars to them with various rituals that give them an ability beyond normal mages and/or warriors. Conflict starts to occur when the Vedalken of the plane manage to withdraw the power of one of the avatar and created a relic that gives them power to reverse time. Once the news are out, every warleader and emperor on the plane aiming for it to fulfill their own ambition.
Setting: Ancient Middle Eastern
- Affinity for [things]
- Multicolor
- Lands with subtype "Desert"
Look to the Stars4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card. In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn. "My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman2
Artifact (C)
Garnet Talisman enters the battlefield tapped. T: Add B or R to your mana pool. "This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped. T: Add U or B to your mana pool. A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Galiv's MarkB
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card. Galiv rewards anyone who pointed him to his next sacrifice.
Hunting SalukiRW
Creature - Hound (C)
Haste The caliph's dogs are adept at bringing down various game, whether it be gazelle, rabbit, or the occasional condemned prisoner.
2/2
Garun ApeG
Creature - Ape (C) Divergence - As long as you control a permanent of three or more colors, Garun Ape gets +3/+0 and trample. Angry, relentless and territorial, nothing is more fatal than unknowingly step into the apes of Garun's nesting place.
1/2
Common 9 of 10: Binding of Sharq2R
Enchantment - Aura
Enchant creature
Enchanted creature has first strike.
Enchanted creature gets +1/+1 for each of its colors.
ErosionG
Sorcery
Destroy target land. Its controller puts into play a Desert land token with "T: Add one mana of any color to your mana pool. This deals 1 damage to you."
The Relic - Selfar is a plane where mana is abundant and governed by five different avatars which represent each colors. Most of the people on the plane are not aware about the existence of these avatar. A few who do, bound these avatars to them with various rituals that give them an ability beyond normal mages and/or warriors. Conflict starts to occur when the Vedalken of the plane manage to withdraw the power of one of the avatar and created a relic that gives them power to reverse time. Once the news are out, every warleader and emperor on the plane aiming for it to fulfill their own ambition.
Setting: Ancient Middle Eastern
- Affinity for [things]
- Multicolor
- Lands with subtype "Desert"
- Divergence - As long as you control a permanent of three or more colors, (do something).
Look to the Stars4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card. In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn. "My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman2
Artifact (C)
Garnet Talisman enters the battlefield tapped. T: Add B or R to your mana pool. "This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped. T: Add U or B to your mana pool. A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Galiv's MarkB
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card. Galiv rewards anyone who pointed him to his next sacrifice.
Hunting SalukiRW
Creature - Hound (C)
Haste The caliph's dogs are adept at bringing down various game, whether it be gazelle, rabbit, or the occasional condemned prisoner.
2/2
Garun ApeG
Creature - Ape (C) Divergence - As long as you control a permanent of three or more colors, Garun Ape gets +3/+0 and trample. Angry, relentless and territorial, nothing is more fatal than unknowingly step into the apes of Garun's nesting place.
1/2
Binding of Sharq2R
Enchantment - Aura
Enchant creature
Enchanted creature has first strike.
Enchanted creature gets +1/+1 for each of its colors.
Common 10 of 10:
Bulwark Elephant6W
Creature - Elephant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.) "By day and by night the desert throws itself against the mountain, and yet the mountain still remains." —Ibrahaim, Magavin of Ivory
3/5
Ghul Slaver3B
Creature - Human Wizard (C)
When Ghul Slaver enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield. "Bashir served me loyally until the day he died, and I was fool enough to believe that he could still be put to good use!" —Murad ibn Temiz, caravan trader
2/2
The Relic - Selfar is a plane where mana is abundant and governed by five different avatars which represent each colors. Most of the people on the plane are not aware about the existence of these avatar. A few who do, bound these avatars to them with various rituals that give them an ability beyond normal mages and/or warriors. Conflict starts to occur when the Vedalken of the plane manage to withdraw the power of one of the avatar and created a relic that gives them power to reverse time. Once the news are out, every warleader and emperor on the plane aiming for it to fulfill their own ambition.
Setting: Ancient Middle Eastern
- Affinity for [things]
- Multicolor
- Lands with subtype "Desert"
- Divergence - As long as you control a permanent of three or more colors, (do something).
Look to the Stars4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card. In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn. "My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman2
Artifact (C)
Garnet Talisman enters the battlefield tapped. T: Add B or R to your mana pool. "This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped. T: Add U or B to your mana pool. A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Galiv's MarkB
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card. Galiv rewards anyone who pointed him to his next sacrifice.
Hunting SalukiRW
Creature - Hound (C)
Haste The caliph's dogs are adept at bringing down various game, whether it be gazelle, rabbit, or the occasional condemned prisoner.
2/2
Garun ApeG
Creature - Ape (C) Divergence - As long as you control a permanent of three or more colors, Garun Ape gets +3/+0 and trample. Angry, relentless and territorial, nothing is more fatal than unknowingly step into the apes of Garun's nesting place.
1/2
Binding of Sharq2R
Enchantment - Aura
Enchant creature
Enchanted creature has first strike.
Enchanted creature gets +1/+1 for each of its colors.
Bulwark Elephant6W
Creature - Elephant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.) "By day and by night the desert throws itself against the mountain, and yet the mountain still remains." —Ibrahaim, Magavin of Ivory
3/5
UnCommon 1 of 3: Devour in ShadowBB
Instant (U)
Destroy target creature. It can't be regenerated. You lose life equals to that creature's toughness. As the night falls and shadows of the world covers the whole Selfar, none of its residence are save from Galiv.
Quld Talisman3
Artifact (U) t: Add R or g to your mana pool.
Whenever you play a red spell, you gain 1 life.
Whenever you play a green spell, you gain 1 life.
The Relic - Selfar is a plane where mana is abundant and governed by five different avatars which represent each colors. Most of the people on the plane are not aware about the existence of these avatar. A few who do, bound these avatars to them with various rituals that give them an ability beyond normal mages and/or warriors. Conflict starts to occur when the Vedalken of the plane manage to withdraw the power of one of the avatar and created a relic that gives them power to reverse time. Once the news are out, every warleader and emperor on the plane aiming for it to fulfill their own ambition.
Setting: Ancient Middle Eastern
- Affinity for [things]
- Multicolor
- Lands with subtype "Desert"
- Divergence - As long as you control a permanent of three or more colors, (do something).
Look to the Stars4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card. In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn. "My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman2
Artifact (C)
Garnet Talisman enters the battlefield tapped. T: Add B or R to your mana pool. "This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped. T: Add U or B to your mana pool. A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Galiv's MarkB
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card. Galiv rewards anyone who pointed him to his next sacrifice.
Hunting SalukiRW
Creature - Hound (C)
Haste The caliph's dogs are adept at bringing down various game, whether it be gazelle, rabbit, or the occasional condemned prisoner.
2/2
Garun ApeG
Creature - Ape (C) Divergence - As long as you control a permanent of three or more colors, Garun Ape gets +3/+0 and trample. Angry, relentless and territorial, nothing is more fatal than unknowingly step into the apes of Garun's nesting place.
1/2
Binding of Sharq2R
Enchantment - Aura
Enchant creature
Enchanted creature has first strike.
Enchanted creature gets +1/+1 for each of its colors.
Bulwark Elephant6W
Creature - Elephant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.) "By day and by night the desert throws itself against the mountain, and yet the mountain still remains." —Ibrahaim, Magavin of Ivory
3/5
Devour in ShadowBB
Instant (U)
Destroy target creature. It can't be regenerated. You lose life equals to that creature's toughness. As the night falls and shadows of the world covers the whole Selfar, none of its residence are save from Galiv.
Uncommon 2 of 3:
Virtuous AsceticsGWU
Creature - Human Monk (U)
Hexproof, lifelink One day and one night later, the warlord Gharib returned to his place at the head of his armies. He never spoke of what transpired between him and the three mysterious wanderers, but his forces broke camp the next morning, and they returned in the direction from which they came.
3/3
Ophidian Oracle(U/B)G
Creature - Snake (U)
At the beginning of your upkeep, look at the top two cards of target player's library. You may put both cards into that player's graveyard. Otherwise, put both cards back on top of that player's library in the same order. "Just as a snake can shed its skin, so can a man change his own destiny." —Nureet, Magavin of Lapis
2/2
The Relic - Selfar is a plane where mana is abundant and governed by five different avatars which represent each colors. Most of the people on the plane are not aware about the existence of these avatar. A few who do, bound these avatars to them with various rituals that give them an ability beyond normal mages and/or warriors. Conflict starts to occur when the Vedalken of the plane manage to withdraw the power of one of the avatar and created a relic that gives them power to reverse time. Once the news are out, every warleader and emperor on the plane aiming for it to fulfill their own ambition.
Setting: Ancient Middle Eastern
- Affinity for [things]
- Multicolor
- Lands with subtype "Desert"
- Divergence - As long as you control a permanent of three or more colors, (do something).
Look to the Stars4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card. In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn. "My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman2
Artifact (C)
Garnet Talisman enters the battlefield tapped. T: Add B or R to your mana pool. "This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped. T: Add U or B to your mana pool. A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Galiv's MarkB
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card. Galiv rewards anyone who pointed him to his next sacrifice.
Hunting SalukiRW
Creature - Hound (C)
Haste The caliph's dogs are adept at bringing down various game, whether it be gazelle, rabbit, or the occasional condemned prisoner.
2/2
Garun ApeG
Creature - Ape (C) Divergence - As long as you control a permanent of three or more colors, Garun Ape gets +3/+0 and trample. Angry, relentless and territorial, nothing is more fatal than unknowingly step into the apes of Garun's nesting place.
1/2
Binding of Sharq2R
Enchantment - Aura
Enchant creature
Enchanted creature has first strike.
Enchanted creature gets +1/+1 for each of its colors.
Bulwark Elephant6W
Creature - Elephant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.) "By day and by night the desert throws itself against the mountain, and yet the mountain still remains." —Ibrahaim, Magavin of Ivory
3/5
Devour in ShadowBB
Instant (U)
Destroy target creature. It can't be regenerated. You lose life equals to that creature's toughness. As the night falls and shadows of the world covers the whole Selfar, none of its residence are save from Galiv.
Virtuous AsceticsGWU
Creature - Human Monk (U)
Hexproof, lifelink One day and one night later, the warlord Gharib returned to his place at the head of his armies. He never spoke of what transpired between him and the three mysterious wanderers, but his forces broke camp the next morning, and they returned in the direction from which they came.
3/3
Uncommon 3 of 3:
Zephyr Efreet2UR
Creature - Efreet Pirate (U)
Flying
Hijack 3 (Whenever you cast a spell with converted mana cost 3, counter it. If it's countered in this way, put a token onto the battlefield that's a copy of this creature.) "A visit from efreet traders is just how an optimist sees a visit from efreet thieves." - Salahmir, Magavin of Garnet
4/1
Unexplored Vistas5G
Sorcery (U)
Affinity for Forests (This spell costs 1 less to cast for each Forest you control.)
You may put up to four non-Forest land cards from your hand onto the battlefield. "Trust your heart and your map equally." - Mukaal, Magavin of Jade
The Relic - Selfar is a plane where mana is abundant and governed by five different avatars which represent each colors. Most of the people on the plane are not aware about the existence of these avatar. A few who do, bound these avatars to them with various rituals that give them an ability beyond normal mages and/or warriors. Conflict starts to occur when the Vedalken of the plane manage to withdraw the power of one of the avatar and created a relic that gives them power to reverse time. Once the news are out, every warleader and emperor on the plane aiming for it to fulfill their own ambition.
Setting: Ancient Middle Eastern
- Affinity for [things]
- Multicolor
- Lands with subtype "Desert"
- Divergence - As long as you control a permanent of three or more colors, (do something).
Look to the Stars4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card. In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn. "My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman2
Artifact (C)
Garnet Talisman enters the battlefield tapped. T: Add B or R to your mana pool. "This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped. T: Add U or B to your mana pool. A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Galiv's MarkB
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card. Galiv rewards anyone who pointed him to his next sacrifice.
Hunting SalukiRW
Creature - Hound (C)
Haste The caliph's dogs are adept at bringing down various game, whether it be gazelle, rabbit, or the occasional condemned prisoner.
2/2
Garun ApeG
Creature - Ape (C) Divergence - As long as you control a permanent of three or more colors, Garun Ape gets +3/+0 and trample. Angry, relentless and territorial, nothing is more fatal than unknowingly step into the apes of Garun's nesting place.
1/2
Binding of Sharq2R
Enchantment - Aura
Enchant creature
Enchanted creature has first strike.
Enchanted creature gets +1/+1 for each of its colors.
Bulwark Elephant6W
Creature - Elephant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.) "By day and by night the desert throws itself against the mountain, and yet the mountain still remains." —Ibrahaim, Magavin of Ivory
3/5
Devour in ShadowBB
Instant (U)
Destroy target creature. It can't be regenerated. You lose life equals to that creature's toughness. As the night falls and shadows of the world covers the whole Selfar, none of its residence are save from Galiv.
Virtuous AsceticsGWU
Creature - Human Monk (U)
Hexproof, lifelink One day and one night later, the warlord Gharib returned to his place at the head of his armies. He never spoke of what transpired between him and the three mysterious wanderers, but his forces broke camp the next morning, and they returned in the direction from which they came.
3/3
Unexplored Vistas5G
Sorcery (U)
Affinity for Forests (This spell costs 1 less to cast for each Forest you control.)
You may put up to four non-Forest land cards from your hand onto the battlefield. "Trust your heart and your map equally." - Mukaal, Magavin of Jade
Rare 1 of 1 Mercurial Djinn2URW
Creature - Djinn (R)
Flying, Vigilance, First Strike 2: Target creature gets -1/-0 and gains your choice of first strike, vigilance, or flying until end of turn.
3/4 "A Djinn's Gift" - Figure of speach meaning "something that's more trouble than it's worth."
Cleansing Rain3UU
Instant
Choose target opponent and a nonland permanent type and return all permaments of that type to their owner's hands.
[quote from="Indighost »" url="http://www.mtgsalvation.com/forums/creativity/custom-card-creation/custom-card-contests-and-games/375899-collaborative-create-a-booster?comment=1963"]The Relic - Selfar is a plane where mana is abundant and governed by five different avatars which represent each colors. Most of the people on the plane are not aware about the existence of these avatar. A few who do, bound these avatars to them with various rituals that give them an ability beyond normal mages and/or warriors. Conflict starts to occur when the Vedalken of the plane manage to withdraw the power of one of the avatar and created a relic that gives them power to reverse time. Once the news are out, every warleader and emperor on the plane aiming for it to fulfill their own ambition.
Setting: Ancient Middle Eastern
- Affinity for [things]
- Multicolor
- Lands with subtype "Desert"
- Divergence - As long as you control a permanent of three or more colors, (do something).
Look to the Stars4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card. In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn. "My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman2
Artifact (C)
Garnet Talisman enters the battlefield tapped. T: Add B or R to your mana pool. "This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped. T: Add U or B to your mana pool. A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Galiv's MarkB
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card. Galiv rewards anyone who pointed him to his next sacrifice.
Hunting SalukiRW
Creature - Hound (C)
Haste The caliph's dogs are adept at bringing down various game, whether it be gazelle, rabbit, or the occasional condemned prisoner.
2/2
Garun ApeG
Creature - Ape (C) Divergence - As long as you control a permanent of three or more colors, Garun Ape gets +3/+0 and trample. Angry, relentless and territorial, nothing is more fatal than unknowingly step into the apes of Garun's nesting place.
1/2
Binding of Sharq2R
Enchantment - Aura
Enchant creature
Enchanted creature has first strike.
Enchanted creature gets +1/+1 for each of its colors.
Bulwark Elephant6W
Creature - Elephant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.) "By day and by night the desert throws itself against the mountain, and yet the mountain still remains." —Ibrahaim, Magavin of Ivory
3/5
Devour in ShadowBB
Instant (U)
Destroy target creature. It can't be regenerated. You lose life equals to that creature's toughness. As the night falls and shadows of the world covers the whole Selfar, none of its residence are save from Galiv.
Virtuous AsceticsGWU
Creature - Human Monk (U)
Hexproof, lifelink One day and one night later, the warlord Gharib returned to his place at the head of his armies. He never spoke of what transpired between him and the three mysterious wanderers, but his forces broke camp the next morning, and they returned in the direction from which they came.
3/3
Unexplored Vistas5G
Sorcery (U)
Affinity for Forests (This spell costs 1 less to cast for each Forest you control.)
You may put up to four non-Forest land cards from your hand onto the battlefield. "Trust your heart and your map equally." - Mukaal, Magavin of Jade
Mercurial Djinn2URW
Creature - Djinn (R)
Flying, Vigilance, First Strike 2: Target creature gets -1/-0 and gains your choice of first strike, vigilance, or flying until end of turn.
3/4 "A Djinn's Gift" - Figure of speech meaning "something that's more trouble than it's worth."
Some planes are locked in eternal war. Megaconglo is locked in eternal industry. Products are envisioned, designed, manufactured in endless assembly lines, and then dismantled and recycled for their use in other products. The stifling bureaucracy of the plane and terrifying marketer drones keep the populace from seizing the means of production.
Velvechia is a toyland come to life - giant teddy bears roam the cardboard plains, peacefully coexisting with populations of porcelain dolls. From the east, an army of pewter warriors marches, commanded by a toybeing who just discovered the most taboo of sentiments - ambition.
Lorwyn x Mirrodin colorful playful artifact set!?! i'm not sure if there would be flesh creature in it given the descriptions..
Velvechia is a toyland come to life - giant teddy bears roam the cardboard plains, peacefully coexisting with populations of porcelain dolls. From the east, an army of pewter warriors marches, commanded by a toybeing who just discovered the most taboo of sentiments - ambition.
Common 1 of 9 ? (been a while since we had a Foil Booster) :
Adneth ThopterU
Artifact Creature - Thopter (C)
Flying The creator of the artificial plane realized that the sky of Velvechia needs colors just as its land.
1/1
Porcelain Squire1W
Artifact Creature - Soldier (C)
Vigilance Despite its brittle looking structure, the magic imbued in its body ensures that before it breaks, it could still do some damage.
1/3
Electrostatic BoltR
Instant (C)
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead. Tools of destruction always present in every plane, even in a dreamy plane such as Velvechia.
Velvet Bear1G
Creature - Bear Steady Mind - When Velvet Bear enters the battlefield, as long as you have three or four cards in your hand, you gain 3 life. Its soft texture giving a calming warmth to any being nearby.
2/2
Velvechia is a toyland come to life - giant teddy bears roam the cardboard plains, peacefully coexisting with populations of porcelain dolls. From the east, an army of pewter warriors marches, commanded by a toybeing who just discovered the most taboo of sentiments - ambition.
Electrostatic BoltR
Instant (C)
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
[i]Tools of destruction always present in every plane, even in a dreamy plane such as Velvechia[/i].
Common 2 of 9:
Pewter Squad2W
Artifact creature - Soldier
Vigilance
[i] The pewter armies were as tireless as the sun and moon. [/i]
2/4
Curious ToyU
Artifact
Development [/i](When this enters the battlefield or is put into a the gravyard from the battlefield, look at the top card of your library. if it shares a card type with this, put it into you hand.)[/i]
Velvechia is a toyland come to life - giant teddy bears roam the cardboard plains, peacefully coexisting with populations of porcelain dolls. From the east, an army of pewter warriors marches, commanded by a toybeing who just discovered the most taboo of sentiments - ambition.
Electrostatic BoltR
Instant (C)
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead. Tools of destruction always present in every plane, even in a dreamy plane such as Velvechia.
Pewter Squad2W
Artifact creature - Soldier
Vigilance The pewter armies were as tireless as the sun and moon.
2/4
Common 3 of 9:
Clockwork Beetle1
Artifact Creature- Insect
Clockwork Beetle enters the battlefield with two +1/+1 counters on it.
Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. The Tinkerer's scouts and spies. They relay information from all over Velvechia
0/0
Clockwork Automaton4
Artifact Creature- Construct
Clockwork Automaton enters the battlefield with three +1/+1 counters on it.
Whenever Clockwork Automaton attacks or blocks, remove a +1/+1 counter from it at the end of combat. 2,T: Put a +1/+1 counter on Clockwork Automaton
0/0
Toymaker's Trick3U
Sorcery
Search your library for an artifact creature card, reveal it, and put it into your hand. Ambition can be used to create, but what it creates usually brings only sorrow.
Velvechia is a toyland come to life - giant teddy bears roam the cardboard plains, peacefully coexisting with populations of porcelain dolls. From the east, an army of pewter warriors marches, commanded by a toybeing who just discovered the most taboo of sentiments - ambition.
Electrostatic BoltR
Instant (C)
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead. Tools of destruction always present in every plane, even in a dreamy plane such as Velvechia.
Pewter Squad2W
Artifact creature - Soldier
Vigilance The pewter armies were as tireless as the sun and moon.
2/4
Clockwork Beetle1
Artifact Creature- Insect
Clockwork Beetle enters the battlefield with two +1/+1 counters on it.
Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. The Tinkerer's scouts and spies. They relay information from all over Velvechia
0/0
Common 4 of 9: (There's a foil card in this pack.)
Stalwart Fencer2G
Creature - Frog Warrior (C)
Whenever Stalwart Fencer blocks or becomes blocked, you may have another target creature get +1/+1 until end of turn. "Hold fast, ma bichette, while I dispatch these loathsome tatterkin for you."
2/3
Restitch1B
Sorcery (C)
As an additional cost to cast Restitch, sacrifice a creature.
Return two target creature cards from your graveyard to your hand. Miss Sparkle and Miss Primgold had to agree: Mister Harm wasn't such a bad sort after all, and his needlework was indeed exquisite. There was still the question of where Miss Holly had gone, however, and both of them felt that her absence was quite rude.
Velvechia is a toyland come to life - giant teddy bears roam the cardboard plains, peacefully coexisting with populations of porcelain dolls. From the east, an army of pewter warriors marches, commanded by a toybeing who just discovered the most taboo of sentiments - ambition.
Electrostatic BoltR
Instant (C)
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead. Tools of destruction always present in every plane, even in a dreamy plane such as Velvechia.
Pewter Squad2W
Artifact creature - Soldier (C)
Vigilance The pewter armies were as tireless as the sun and moon.
2/4
Clockwork Beetle1
Artifact Creature- Insect (C)
Clockwork Beetle enters the battlefield with two +1/+1 counters on it.
Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. The Tinkerer's scouts and spies. They relay information from all over Velvechia
0/0
Restitch1B
Sorcery (C)
As an additional cost to cast Restitch, sacrifice a creature.
Return two target creature cards from your graveyard to your hand. Miss Sparkle and Miss Primgold had to agree: Mister Harm wasn't such a bad sort after all, and his needlework was indeed exquisite. There was still the question of where Miss Holly had gone, however, and both of them felt that her absence was quite rude.
Common 5 of 9: (There's a foil card in this pack.) Velvet Grizzly1G
Creature - Bear (C) Steady Mind - When Velvet Grizzly enters the battlefield, if you have three or four cards in your hand, you gain 3 life. Its soft texture giving a calming warmth to any being nearby.
2/2
Onyx Gargoyle2B
Artifact Creature - Gargoyle(C)
Flying Revel - Whenever all creatures you control attack, Onyx Gargoyle gains first strike and lifelink until end of turn.
2/1
Puncture EssenceUU
Instant (C)
Counter target spell unless its controller pay 2. In the world driven by mana, a leak in mana flow essentially means doom.
[quote from="iphanx »" url="http://www.mtgsalvation.com/forums/creativity/custom-card-creation/custom-card-contests-and-games/375899-collaborative-create-a-booster?comment=1969"]Velvechia is a toyland come to life - giant teddy bears roam the cardboard plains, peacefully coexisting with populations of porcelain dolls. From the east, an army of pewter warriors marches, commanded by a toybeing who just discovered the most taboo of sentiments - ambition.
Electrostatic BoltR
Instant (C)
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead. Tools of destruction always present in every plane, even in a dreamy plane such as Velvechia.
Pewter Squad2W
Artifact creature - Soldier (C)
Vigilance The pewter armies were as tireless as the sun and moon.
2/4
Clockwork Beetle1
Artifact Creature- Insect (C)
Clockwork Beetle enters the battlefield with two +1/+1 counters on it.
Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. The Tinkerer's scouts and spies. They relay information from all over Velvechia
0/0
Restitch1B
Sorcery (C)
As an additional cost to cast Restitch, sacrifice a creature.
Return two target creature cards from your graveyard to your hand. Miss Sparkle and Miss Primgold had to agree: Mister Harm wasn't such a bad sort after all, and his needlework was indeed exquisite. There was still the question of where Miss Holly had gone, however, and both of them felt that her absence was quite rude.
Velvet Grizzly1G
Creature - Bear (C) Steady Mind - When Velvet Grizzly enters the battlefield, if you have three or four cards in your hand, you gain 3 life. Its soft texture giving a calming warmth to any being nearby.
2/2
Common 6 of 9: (There's a foil card in this pack.)
Pretend FightW
Instant
Regenerate all creatures.
Spaceman's Helmet1U
Artifact - Equipment
Equip 1U Roleplay - Equipped creature becomes a blue Scout with base power and toughness 2/4, gets flying and loses all other abilities.
Velvechia is a toyland come to life - giant teddy bears roam the cardboard plains, peacefully coexisting with populations of porcelain dolls. From the east, an army of pewter warriors marches, commanded by a toybeing who just discovered the most taboo of sentiments - ambition.
- Coloured artifact creatures
- Clockwork creatures
- Steady Mind - [trigger condition], if you have three or four cards in your hand, [do something].
- Modular X (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Electrostatic BoltR
Instant (C)
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead. Tools of destruction always present in every plane, even in a dreamy plane such as Velvechia.
Pewter Squad2W
Artifact creature - Soldier (C)
Vigilance The pewter armies were as tireless as the sun and moon.
2/4
Clockwork Beetle1
Artifact Creature- Insect (C)
Clockwork Beetle enters the battlefield with two +1/+1 counters on it.
Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat. The Tinkerer's scouts and spies. They relay information from all over Velvechia
0/0
Restitch1B
Sorcery (C)
As an additional cost to cast Restitch, sacrifice a creature.
Return two target creature cards from your graveyard to your hand. Miss Sparkle and Miss Primgold had to agree: Mister Harm wasn't such a bad sort after all, and his needlework was indeed exquisite. There was still the question of where Miss Holly had gone, however, and both of them felt that her absence was quite rude.
Velvet Grizzly1G
Creature - Bear (C) Steady Mind - When Velvet Grizzly enters the battlefield, if you have three or four cards in your hand, you gain 3 life. Its soft texture giving a calming warmth to any being nearby.
2/2
Brickmade Bull3R
Artifact Creature - Ox
Trample, Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/0
Common 7 of 9: (There's a foil card in this pack.)
Silken Bonds3U
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -5/-0.
When Silken Bonds enters the battlefield, draw a card. "Don't curse so much, legionnaire. I can just as easily put another one over your mouth." —Hetta, the Witch of Swampwood
Unravel3UU
Sorcery (C)
Put target nonland permanent into its owner's library second from the top. "Sometimes the little ones need to be put back into the box." —Vincenzo, puppetmaster
Private Mod Note
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- +1/+1 counters (this means no -1/-1 counters)
- Suspicious (As this creature enters the battlefield, secretly name a card type. The next time an opponent casts a spell of the chosen type, you may reveal your choice. If you do, put a number of +1/+1 counters on this creature equal to that spell's converted mana cost.)
- Gambit - When [This permanent] enters the battlefield or when you cast this spell, choose a card type and reveal the top card of your library. If the revealed card is of the chosen type, [Effect]
Leprechaun Goldtender G
Creature - Faerie Druid (C)
T: Target opponent chooses a color. Add one mana of the chosen color to the mana pool.
1/1
Pyre Ignus R
Creature - Elemental (C)
At the beginning of your upkeep, Pyre Ignus deals 1 damage to a random target player.
Some creatures want to watch the whole world burn. Others are content with doing it one spark at a time.
1/1
Betrayal of Strength B
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -2/-2 for each +1/+1 counter on it.
Muzzled Gytrash 2G
Creature - Hound Spirit (C)
Trample
Suspicious (As this creature enters the battlefield, secretly name a card type. The next time an opponent casts a spell of the chosen type, you may reveal your choice. If you do, put a number of +1/+1 counters on this creature equal to that spell's converted mana cost.)
1/1
Ironspurn 1W
Instant (C)
Destroy target enchantment. If you do, you may put a +1/+1 counter on target creature you control.
"A charm of cold iron will shatter a witch's curse better than any prayer." —Rion, Greathenge druid
Informant's Tounge 1U
Enchantment - Aura (C)
Enchant creature you don’t control.
Whenever enchanted creature attacks or blocks, you may draw a card.
Shadow Draught 3BB
Sorcery (C)
Destroy target creature. You gain life equal to the number of counters on it.
Never accept anything from a Blindmoor hag, particularly if she offers it with a smile.
Fateclock Guard 1W
Creature - Human Soldier (C)
Gambit - When Fateclock Guard enters the battlefield choose a card type and reveal the top card of your library. If the revealed card is of the chosen type, put a two 1/1 soldier tokens into player.
1/1
Hardened Backbone 2G
Instant
Distribute two +1/+1 counters among one or two target creatures.
Even the smallest leprechaun grow a muscle after a cat fight.
Comet Strike R
Instant (C)
Deal 4 damage to target creature without a +1/+1 counter on it.
Only those blessed by Glass-Hearted Woman may avoid the comet's wrath.
Neisha's Tome 4
Artifact (U)
Draw an additional card during your draw step.
Your maximum hand size is reduced by one.
Fickle Bluffs
Land (U)
T : Add 1 to your mana pool.
T : Target opponent chooses red or blue. Add one mana of the chosen color to your mana pool.
Uncommon 3 of 3:
Mind RetreatU
Sorcery (U)
Shuffle two cards from your hand into your library. Draw three cards.
Seek not worldly fulfillment for they only last a moment, seek for the peace of mind for they are the key to path of enlightenment.
Gloomcurse3BB
Instant (U)
All creatures gets -2/-2 until end of turn.
Tragic sadness could bring about a faster death to the spiritual being.
- +1/+1 counters (this means no -1/-1 counters)
- Suspicious (As this creature enters the battlefield, secretly name a card type. The next time an opponent casts a spell of the chosen type, you may reveal your choice. If you do, put a number of +1/+1 counters on this creature equal to that spell's converted mana cost.)
- Gambit - When [This permanent] enters the battlefield or when you cast this spell, choose a card type and reveal the top card of your library. If the revealed card is of the chosen type, [Effect]
Leprechaun Goldtender G
Creature - Faerie Druid (C)
T: Target opponent chooses a color. Add one mana of the chosen color to the mana pool.
1/1
Pyre Ignus R
Creature - Elemental (C)
At the beginning of your upkeep, Pyre Ignus deals 1 damage to a random target player.
Some creatures want to watch the whole world burn. Others are content with doing it one spark at a time.
1/1
Betrayal of Strength B
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -2/-2 for each +1/+1 counter on it.
Muzzled Gytrash 2G
Creature - Hound Spirit (C)
Trample
Suspicious (As this creature enters the battlefield, secretly name a card type. The next time an opponent casts a spell of the chosen type, you may reveal your choice. If you do, put a number of +1/+1 counters on this creature equal to that spell's converted mana cost.)
1/1
Ironspurn 1W
Instant (C)
Destroy target enchantment. If you do, you may put a +1/+1 counter on target creature you control.
"A charm of cold iron will shatter a witch's curse better than any prayer." —Rion, Greathenge druid
Informant's Tounge 1U
Enchantment - Aura (C)
Enchant creature you don’t control.
Whenever enchanted creature attacks or blocks, you may draw a card.
Shadow Draught 3BB
Sorcery (C)
Destroy target creature. You gain life equal to the number of counters on it.
Never accept anything from a Blindmoor hag, particularly if she offers it with a smile.
Fateclock Guard 1W
Creature - Human Soldier (C)
Gambit - When Fateclock Guard enters the battlefield choose a card type and reveal the top card of your library. If the revealed card is of the chosen type, put a two 1/1 soldier tokens into player.
1/1
Hardened Backbone 2G
Instant
Distribute two +1/+1 counters among one or two target creatures.
Even the smallest leprechaun grow a muscle after a cat fight.
Comet Strike R
Instant (C)
Deal 4 damage to target creature without a +1/+1 counter on it.
Only those blessed by Glass-Hearted Woman may avoid the comet's wrath.
Neisha's Tome 4
Artifact (U)
Draw an additional card during your draw step.
Your maximum hand size is reduced by one.
Fickle Bluffs
Land (U)
T : Add 1 to your mana pool.
T : Target opponent chooses red or blue. Add one mana of the chosen color to your mana pool.
Gloomcurse3BB
Instant (U)
All creatures gets -2/-2 until end of turn.
Tragic sadness could bring about a faster death to the spiritual being.
Rare 1 of 1:
Fata Morgana 2UU
Creature - Illusion (R)
When Fata Morgana enters the battlefield, move all +1/+1 counters from all creatures onto it.
"Once I had power, wealth, and everything a man could ever desire. Once." —Deire, blind beggar
1/1
Embezzle 3U
Sorcery (R)
Reveal the top card of target opponent's library. If it's a nonland card, you may cast it without paying its mana cost. If it's a land card, you may put it onto the battlefield and return Embezzle to its owner's hand.
"I guess they won't be needing this."
Marchioness of Sapphire 1UU
Creature - Faerie Wizard (R)
Flying
Other Faerie creatures you control get +1/+1.
U: Put target Faerie creature you control on top of your library.
"The subjects of the Queen-in-hiding now roam the land, admiring their reflections in hearts as hard as glass." —Fae prophecy
2/2
- +1/+1 counters (this means no -1/-1 counters)
- Suspicious (As this creature enters the battlefield, secretly name a card type. The next time an opponent casts a spell of the chosen type, you may reveal your choice. If you do, put a number of +1/+1 counters on this creature equal to that spell's converted mana cost.)
- Gambit - When [This permanent] enters the battlefield or when you cast this spell, choose a card type and reveal the top card of your library. If the revealed card is of the chosen type, [Effect]
Leprechaun Goldtender G
Creature - Faerie Druid (C)
T: Target opponent chooses a color. Add one mana of the chosen color to the mana pool.
1/1
Pyre Ignus R
Creature - Elemental (C)
At the beginning of your upkeep, Pyre Ignus deals 1 damage to a random target player.
Some creatures want to watch the whole world burn. Others are content with doing it one spark at a time.
1/1
Betrayal of Strength B
Enchantment - Aura (C)
Flash
Enchant creature
Enchanted creature gets -2/-2 for each +1/+1 counter on it.
Muzzled Gytrash 2G
Creature - Hound Spirit (C)
Trample
Suspicious (As this creature enters the battlefield, secretly name a card type. The next time an opponent casts a spell of the chosen type, you may reveal your choice. If you do, put a number of +1/+1 counters on this creature equal to that spell's converted mana cost.)
1/1
Ironspurn 1W
Instant (C)
Destroy target enchantment. If you do, you may put a +1/+1 counter on target creature you control.
"A charm of cold iron will shatter a witch's curse better than any prayer." —Rion, Greathenge druid
Informant's Tounge 1U
Enchantment - Aura (C)
Enchant creature you don’t control.
Whenever enchanted creature attacks or blocks, you may draw a card.
Shadow Draught 3BB
Sorcery (C)
Destroy target creature. You gain life equal to the number of counters on it.
Never accept anything from a Blindmoor hag, particularly if she offers it with a smile.
Fateclock Guard 1W
Creature - Human Soldier (C)
Gambit - When Fateclock Guard enters the battlefield choose a card type and reveal the top card of your library. If the revealed card is of the chosen type, put a two 1/1 soldier tokens into player.
1/1
Hardened Backbone 2G
Instant
Distribute two +1/+1 counters among one or two target creatures.
Even the smallest leprechaun grow a muscle after a cat fight.
Comet Strike R
Instant (C)
Deal 4 damage to target creature without a +1/+1 counter on it.
Only those blessed by Glass-Hearted Woman may avoid the comet's wrath.
Neisha's Tome 4
Artifact (U)
Draw an additional card during your draw step.
Your maximum hand size is reduced by one.
Fickle Bluffs
Land (U)
T : Add 1 to your mana pool.
T : Target opponent chooses red or blue. Add one mana of the chosen color to your mana pool.
Gloomcurse3BB
Instant (U)
All creatures gets -2/-2 until end of turn.
Tragic sadness could bring about a faster death to the spiritual being.
Fata Morgana 2UU
Creature - Illusion (R)
When Fata Morgana enters the battlefield, move all +1/+1 counters from all creatures onto it.
"Once I had power, wealth, and everything a man could ever desire. Once." —Deire, blind beggar
1/1
Next:
The Relic - Selfar is a plane where mana is abundant and governed by five different avatars which represent each colors. Most of the people on the plane are not aware about the existence of these avatar. A few who do, bound these avatars to them with various rituals that give them an ability beyond normal mages and/or warriors. Conflict start to occur when the Vedalken of the plane manage to withdraw the power of one of the avatar and created a relic that gives them power to reverse time. Once the news are out, every warleader and emperor on the plane aiming for it to fulfill their own ambition.
Setting: Ancient Middle Eastern
The plane of Vorovud is a very old plane, the plane was a stable plane with no war or any disputes within their inhabitants. However this plane has a secret. This is the plane where many of the elder planeswalkers bury their mana "time capsules" in case anything to happen to them. At a certain point of time, those mana time capsule resonate with each other and emits a huge signal to all planeswalker nearby good and evil alike. To evil planeswalkers, the mana wave signal there's a huge mana to be harvested in that plane. While to good planeswalkers, it calls them to defend the plane since such a huge mana flow will not be left undisturbed by any planeswalkers with evil intention. The plane will become a battleground for the planeswalkers who are ready for the Harvest of Vorovud.
Setting: Ancient Middle Eastern
Common 1 of 10
Roast in the Sands 5BB
Sorcery (C)
Affinity for Swamps
Destroy target creature
In Selfar, those who sift through the sands are doomed to die by them
Chittering Sand-Scuttler 1R
Creature - Insect (C)
Bound to Red - As long as you control three or more red permanents, Chittering Sand-Scuttler has first strike.
3/1
Look to the Stars 4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card.
In Selfar, astronomy and astrology are elevated to fine arts.
Setting: Ancient Middle Eastern
Look to the Stars 4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card.
In Selfar, astronomy and astrology are elevated to fine arts.
Common 2 of 10:
Impulsive Brute 3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn.
"My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Viashino Skirmisher 2R
Creature - Viashino Warrior (C)
"The warlord Gharib's forces assaulted the Azure Minarets for seven days and seven nights, and the scales of the desert were there to lead every charge." —Rajan ibn Saeed, historian
3/2
Setting: Ancient Middle Eastern
Look to the Stars 4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card.
In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute 3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn.
"My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Common 3/10
Duneweaver Ainok WW
Creature - Hound Cleric
Whenever a plains enters the battlefield under your control you may tap target creature.
"Like any soldier, a single grain of sand is useless, it is only with thousands that they become powerful."
1/3
Oasis Warden 1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Setting: Ancient Middle Eastern
- Multicolor
Look to the Stars 4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card.
In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute 3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn.
"My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden 1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Common 4 of 10:
Tributary Dam
Land (C)
Tributary Dam enters the battlefield tapped.
T: Add W to your mana pool.
1, T, Sacrifice Tributary Dam: Search your library for a basic Forest or Island card and put it onto the battlefield tapped. Then shuffle your library.
Mafatii's prosperity is fed by an endless succession of aqueducts and fortresses, and sometimes both at the same time.
Garnet Talisman 2
Artifact (C)
Garnet Talisman enters the battlefield tapped.
T: Add B or R to your mana pool.
"This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Setting: Ancient Middle Eastern
- Multicolor
Look to the Stars 4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card.
In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute 3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn.
"My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden 1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman 2
Artifact (C)
Garnet Talisman enters the battlefield tapped.
T: Add B or R to your mana pool.
"This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Common 5 of 10:
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped.
T: Add U or B to your mana pool.
A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Riders of the Wind 1W
Creature - Human Knight
Flanking (Whenever a creature without flanking blocks a creature with flanking, the blocking creature gets -1/-1 until end of turn.)
Setting: Ancient Middle Eastern
- Multicolor
Look to the Stars 4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card.
In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute 3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn.
"My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden 1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman 2
Artifact (C)
Garnet Talisman enters the battlefield tapped.
T: Add B or R to your mana pool.
"This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped.
T: Add U or B to your mana pool.
A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Common 6 of 10:
Garun ApeG
Creature - Ape
Divergence - As long as you control a permanent of three or more colors, Garun Ape gets +3/+0 and trample.
Angry, relentless and territorial, nothing is more fatal than unknowingly step into the apes of Garun's nesting place.
1/2
Angelic BarrierW
Creature - Wall
Defender
Divergence - As long as you control a permanent of three or more colors, when Angelic Barrier enters the battlefield, draw a card.
0/3
Galiv's MarkB
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card.
Galiv rewards anyone who pointed him to his next sacrifice.
Setting: Ancient Middle Eastern
- Multicolor
- Lands with subtype "Desert"
Look to the Stars 4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card.
In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute 3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn.
"My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden 1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman 2
Artifact (C)
Garnet Talisman enters the battlefield tapped.
T: Add B or R to your mana pool.
"This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped.
T: Add U or B to your mana pool.
A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Galiv's Mark B
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card.
Galiv rewards anyone who pointed him to his next sacrifice.
Common 7 of 10:
Dunepriest Fanatic 4W
Creature - Human Cleric Shaman (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
When Dunepriest Fanatic enters the battlefield, you may destroy target enchantment. If R was spent to cast Dunepriest Fanatic, you may destroy target artifact.
"Mere talismans and trinkets are as nothing before a true scion of the dunes!"
2/2
Scintillating Gaze 1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature has "1, T: Tap target creature."
When Scintillating Gaze is put into a graveyard from the battlefield, return Scintillating Gaze to its owner's hand.
Rekhet sometimes grants his followers the ability to see the world through Nefera's eyes.
Hunting Saluki RW
Creature - Hound (C)
Haste
The caliph's dogs are adept at bringing down various game, whether it be gazelle, rabbit, or the occasional condemned prisoner.
2/2
Setting: Ancient Middle Eastern
- Multicolor
- Lands with subtype "Desert"
Look to the Stars 4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card.
In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute 3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn.
"My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden 1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman 2
Artifact (C)
Garnet Talisman enters the battlefield tapped.
T: Add B or R to your mana pool.
"This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped.
T: Add U or B to your mana pool.
A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Galiv's Mark B
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card.
Galiv rewards anyone who pointed him to his next sacrifice.
Hunting Saluki RW
Creature - Hound (C)
Haste
The caliph's dogs are adept at bringing down various game, whether it be gazelle, rabbit, or the occasional condemned prisoner.
2/2
Common 8 of 10:
Garun ApeG
Creature - Ape (C)
Divergence - As long as you control a permanent of three or more colors, Garun Ape gets +3/+0 and trample.
Angry, relentless and territorial, nothing is more fatal than unknowingly step into the apes of Garun's nesting place.
1/2
Negeya Nomad1W
Creature - Human Warrior(C)
t: Tap target creature. Activate this ability only if you control a desert.
2/2
Setting: Ancient Middle Eastern
- Multicolor
- Lands with subtype "Desert"
Look to the Stars 4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card.
In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute 3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn.
"My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden 1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman 2
Artifact (C)
Garnet Talisman enters the battlefield tapped.
T: Add B or R to your mana pool.
"This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped.
T: Add U or B to your mana pool.
A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Galiv's Mark B
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card.
Galiv rewards anyone who pointed him to his next sacrifice.
Hunting Saluki RW
Creature - Hound (C)
Haste
The caliph's dogs are adept at bringing down various game, whether it be gazelle, rabbit, or the occasional condemned prisoner.
2/2
Garun ApeG
Creature - Ape (C)
Divergence - As long as you control a permanent of three or more colors, Garun Ape gets +3/+0 and trample.
Angry, relentless and territorial, nothing is more fatal than unknowingly step into the apes of Garun's nesting place.
1/2
Common 9 of 10:
Binding of Sharq 2R
Enchantment - Aura
Enchant creature
Enchanted creature has first strike.
Enchanted creature gets +1/+1 for each of its colors.
Erosion G
Sorcery
Destroy target land. Its controller puts into play a Desert land token with "T: Add one mana of any color to your mana pool. This deals 1 damage to you."
Setting: Ancient Middle Eastern
- Multicolor
- Lands with subtype "Desert"
- Divergence - As long as you control a permanent of three or more colors, (do something).
Look to the Stars 4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card.
In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute 3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn.
"My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden 1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman 2
Artifact (C)
Garnet Talisman enters the battlefield tapped.
T: Add B or R to your mana pool.
"This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped.
T: Add U or B to your mana pool.
A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Galiv's Mark B
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card.
Galiv rewards anyone who pointed him to his next sacrifice.
Hunting Saluki RW
Creature - Hound (C)
Haste
The caliph's dogs are adept at bringing down various game, whether it be gazelle, rabbit, or the occasional condemned prisoner.
2/2
Garun ApeG
Creature - Ape (C)
Divergence - As long as you control a permanent of three or more colors, Garun Ape gets +3/+0 and trample.
Angry, relentless and territorial, nothing is more fatal than unknowingly step into the apes of Garun's nesting place.
1/2
Binding of Sharq 2R
Enchantment - Aura
Enchant creature
Enchanted creature has first strike.
Enchanted creature gets +1/+1 for each of its colors.
Common 10 of 10:
Bulwark Elephant 6W
Creature - Elephant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
"By day and by night the desert throws itself against the mountain, and yet the mountain still remains." —Ibrahaim, Magavin of Ivory
3/5
Ghul Slaver 3B
Creature - Human Wizard (C)
When Ghul Slaver enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield.
"Bashir served me loyally until the day he died, and I was fool enough to believe that he could still be put to good use!" —Murad ibn Temiz, caravan trader
2/2
Setting: Ancient Middle Eastern
- Multicolor
- Lands with subtype "Desert"
- Divergence - As long as you control a permanent of three or more colors, (do something).
Look to the Stars 4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card.
In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute 3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn.
"My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden 1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman 2
Artifact (C)
Garnet Talisman enters the battlefield tapped.
T: Add B or R to your mana pool.
"This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped.
T: Add U or B to your mana pool.
A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Galiv's Mark B
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card.
Galiv rewards anyone who pointed him to his next sacrifice.
Hunting Saluki RW
Creature - Hound (C)
Haste
The caliph's dogs are adept at bringing down various game, whether it be gazelle, rabbit, or the occasional condemned prisoner.
2/2
Garun ApeG
Creature - Ape (C)
Divergence - As long as you control a permanent of three or more colors, Garun Ape gets +3/+0 and trample.
Angry, relentless and territorial, nothing is more fatal than unknowingly step into the apes of Garun's nesting place.
1/2
Binding of Sharq 2R
Enchantment - Aura
Enchant creature
Enchanted creature has first strike.
Enchanted creature gets +1/+1 for each of its colors.
Bulwark Elephant 6W
Creature - Elephant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
"By day and by night the desert throws itself against the mountain, and yet the mountain still remains." —Ibrahaim, Magavin of Ivory
3/5
UnCommon 1 of 3:
Devour in ShadowBB
Instant (U)
Destroy target creature. It can't be regenerated. You lose life equals to that creature's toughness.
As the night falls and shadows of the world covers the whole Selfar, none of its residence are save from Galiv.
Quld Talisman3
Artifact (U)
t: Add R or g to your mana pool.
Whenever you play a red spell, you gain 1 life.
Whenever you play a green spell, you gain 1 life.
Setting: Ancient Middle Eastern
- Multicolor
- Lands with subtype "Desert"
- Divergence - As long as you control a permanent of three or more colors, (do something).
Look to the Stars 4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card.
In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute 3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn.
"My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden 1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman 2
Artifact (C)
Garnet Talisman enters the battlefield tapped.
T: Add B or R to your mana pool.
"This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped.
T: Add U or B to your mana pool.
A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Galiv's Mark B
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card.
Galiv rewards anyone who pointed him to his next sacrifice.
Hunting Saluki RW
Creature - Hound (C)
Haste
The caliph's dogs are adept at bringing down various game, whether it be gazelle, rabbit, or the occasional condemned prisoner.
2/2
Garun ApeG
Creature - Ape (C)
Divergence - As long as you control a permanent of three or more colors, Garun Ape gets +3/+0 and trample.
Angry, relentless and territorial, nothing is more fatal than unknowingly step into the apes of Garun's nesting place.
1/2
Binding of Sharq 2R
Enchantment - Aura
Enchant creature
Enchanted creature has first strike.
Enchanted creature gets +1/+1 for each of its colors.
Bulwark Elephant 6W
Creature - Elephant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
"By day and by night the desert throws itself against the mountain, and yet the mountain still remains." —Ibrahaim, Magavin of Ivory
3/5
Devour in Shadow BB
Instant (U)
Destroy target creature. It can't be regenerated. You lose life equals to that creature's toughness.
As the night falls and shadows of the world covers the whole Selfar, none of its residence are save from Galiv.
Uncommon 2 of 3:
Virtuous Ascetics GWU
Creature - Human Monk (U)
Hexproof, lifelink
One day and one night later, the warlord Gharib returned to his place at the head of his armies. He never spoke of what transpired between him and the three mysterious wanderers, but his forces broke camp the next morning, and they returned in the direction from which they came.
3/3
Ophidian Oracle (U/B)G
Creature - Snake (U)
At the beginning of your upkeep, look at the top two cards of target player's library. You may put both cards into that player's graveyard. Otherwise, put both cards back on top of that player's library in the same order.
"Just as a snake can shed its skin, so can a man change his own destiny." —Nureet, Magavin of Lapis
2/2
Setting: Ancient Middle Eastern
- Multicolor
- Lands with subtype "Desert"
- Divergence - As long as you control a permanent of three or more colors, (do something).
Look to the Stars 4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card.
In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute 3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn.
"My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden 1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman 2
Artifact (C)
Garnet Talisman enters the battlefield tapped.
T: Add B or R to your mana pool.
"This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped.
T: Add U or B to your mana pool.
A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Galiv's Mark B
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card.
Galiv rewards anyone who pointed him to his next sacrifice.
Hunting Saluki RW
Creature - Hound (C)
Haste
The caliph's dogs are adept at bringing down various game, whether it be gazelle, rabbit, or the occasional condemned prisoner.
2/2
Garun ApeG
Creature - Ape (C)
Divergence - As long as you control a permanent of three or more colors, Garun Ape gets +3/+0 and trample.
Angry, relentless and territorial, nothing is more fatal than unknowingly step into the apes of Garun's nesting place.
1/2
Binding of Sharq 2R
Enchantment - Aura
Enchant creature
Enchanted creature has first strike.
Enchanted creature gets +1/+1 for each of its colors.
Bulwark Elephant 6W
Creature - Elephant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
"By day and by night the desert throws itself against the mountain, and yet the mountain still remains." —Ibrahaim, Magavin of Ivory
3/5
Devour in Shadow BB
Instant (U)
Destroy target creature. It can't be regenerated. You lose life equals to that creature's toughness.
As the night falls and shadows of the world covers the whole Selfar, none of its residence are save from Galiv.
Virtuous Ascetics GWU
Creature - Human Monk (U)
Hexproof, lifelink
One day and one night later, the warlord Gharib returned to his place at the head of his armies. He never spoke of what transpired between him and the three mysterious wanderers, but his forces broke camp the next morning, and they returned in the direction from which they came.
3/3
Zephyr Efreet 2UR
Creature - Efreet Pirate (U)
Flying
Hijack 3 (Whenever you cast a spell with converted mana cost 3, counter it. If it's countered in this way, put a token onto the battlefield that's a copy of this creature.)
"A visit from efreet traders is just how an optimist sees a visit from efreet thieves." - Salahmir, Magavin of Garnet
4/1
Unexplored Vistas 5G
Sorcery (U)
Affinity for Forests (This spell costs 1 less to cast for each Forest you control.)
You may put up to four non-Forest land cards from your hand onto the battlefield.
"Trust your heart and your map equally." - Mukaal, Magavin of Jade
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Setting: Ancient Middle Eastern
- Multicolor
- Lands with subtype "Desert"
- Divergence - As long as you control a permanent of three or more colors, (do something).
Look to the Stars 4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card.
In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute 3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn.
"My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden 1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman 2
Artifact (C)
Garnet Talisman enters the battlefield tapped.
T: Add B or R to your mana pool.
"This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped.
T: Add U or B to your mana pool.
A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Galiv's Mark B
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card.
Galiv rewards anyone who pointed him to his next sacrifice.
Hunting Saluki RW
Creature - Hound (C)
Haste
The caliph's dogs are adept at bringing down various game, whether it be gazelle, rabbit, or the occasional condemned prisoner.
2/2
Garun ApeG
Creature - Ape (C)
Divergence - As long as you control a permanent of three or more colors, Garun Ape gets +3/+0 and trample.
Angry, relentless and territorial, nothing is more fatal than unknowingly step into the apes of Garun's nesting place.
1/2
Binding of Sharq 2R
Enchantment - Aura
Enchant creature
Enchanted creature has first strike.
Enchanted creature gets +1/+1 for each of its colors.
Bulwark Elephant 6W
Creature - Elephant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
"By day and by night the desert throws itself against the mountain, and yet the mountain still remains." —Ibrahaim, Magavin of Ivory
3/5
Devour in Shadow BB
Instant (U)
Destroy target creature. It can't be regenerated. You lose life equals to that creature's toughness.
As the night falls and shadows of the world covers the whole Selfar, none of its residence are save from Galiv.
Virtuous Ascetics GWU
Creature - Human Monk (U)
Hexproof, lifelink
One day and one night later, the warlord Gharib returned to his place at the head of his armies. He never spoke of what transpired between him and the three mysterious wanderers, but his forces broke camp the next morning, and they returned in the direction from which they came.
3/3
Unexplored Vistas 5G
Sorcery (U)
Affinity for Forests (This spell costs 1 less to cast for each Forest you control.)
You may put up to four non-Forest land cards from your hand onto the battlefield.
"Trust your heart and your map equally." - Mukaal, Magavin of Jade
Rare 1 of 1
Mercurial Djinn 2URW
Creature - Djinn (R)
Flying, Vigilance, First Strike
2: Target creature gets -1/-0 and gains your choice of first strike, vigilance, or flying until end of turn.
3/4
"A Djinn's Gift" - Figure of speach meaning "something that's more trouble than it's worth."
Cleansing Rain 3UU
Instant
Choose target opponent and a nonland permanent type and return all permaments of that type to their owner's hands.
Setting: Ancient Middle Eastern
- Multicolor
- Lands with subtype "Desert"
- Divergence - As long as you control a permanent of three or more colors, (do something).
Look to the Stars 4UU
Instant (C)
Affinity for Islands
Draw three cards, then discard two cards unless you discard a blue card.
In Selfar, astronomy and astrology are elevated to fine arts.
Impulsive Brute 3RR
Creature - Giant Warrior (C)
Whenever Impulsive Brute attacks alone, it gets +2/+0 and gains trample until end of turn.
"My armies are as a dagger in the side of the magavan... but that does not mean that I have no use for hammers." —Gharib, Scourge of the Sands
4/4
Oasis Warden 1GU
Creature - Elemental
When ~ dies you may search your library for a basic forest or island card, reveal it, and put it into your hand. Then shuffle your library.
2/3
Garnet Talisman 2
Artifact (C)
Garnet Talisman enters the battlefield tapped.
T: Add B or R to your mana pool.
"This flawless specimen was taken off the corpse of an Alamuti assassin, and for my price I can assure you that it has been cleaned of all blood." —Usaim ibn Madani, gemstone magnate
Despoiled Oasis
Land - Desert
Despoiled Oasis enters the battlefield tapped.
T: Add U or B to your mana pool.
A favored tactic of the Alkadir is to poison the oases as they pass through an area. That way, none can follow them.
Galiv's Mark B
Instant
Target creature gets -1/-1 until end of turn. If that creature dies this turn, draw a card.
Galiv rewards anyone who pointed him to his next sacrifice.
Hunting Saluki RW
Creature - Hound (C)
Haste
The caliph's dogs are adept at bringing down various game, whether it be gazelle, rabbit, or the occasional condemned prisoner.
2/2
Garun ApeG
Creature - Ape (C)
Divergence - As long as you control a permanent of three or more colors, Garun Ape gets +3/+0 and trample.
Angry, relentless and territorial, nothing is more fatal than unknowingly step into the apes of Garun's nesting place.
1/2
Binding of Sharq 2R
Enchantment - Aura
Enchant creature
Enchanted creature has first strike.
Enchanted creature gets +1/+1 for each of its colors.
Bulwark Elephant 6W
Creature - Elephant (C)
Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)
"By day and by night the desert throws itself against the mountain, and yet the mountain still remains." —Ibrahaim, Magavin of Ivory
3/5
Devour in Shadow BB
Instant (U)
Destroy target creature. It can't be regenerated. You lose life equals to that creature's toughness.
As the night falls and shadows of the world covers the whole Selfar, none of its residence are save from Galiv.
Virtuous Ascetics GWU
Creature - Human Monk (U)
Hexproof, lifelink
One day and one night later, the warlord Gharib returned to his place at the head of his armies. He never spoke of what transpired between him and the three mysterious wanderers, but his forces broke camp the next morning, and they returned in the direction from which they came.
3/3
Unexplored Vistas 5G
Sorcery (U)
Affinity for Forests (This spell costs 1 less to cast for each Forest you control.)
You may put up to four non-Forest land cards from your hand onto the battlefield.
"Trust your heart and your map equally." - Mukaal, Magavin of Jade
Mercurial Djinn 2URW
Creature - Djinn (R)
Flying, Vigilance, First Strike
2: Target creature gets -1/-0 and gains your choice of first strike, vigilance, or flying until end of turn.
3/4
"A Djinn's Gift" - Figure of speech meaning "something that's more trouble than it's worth."
Some planes are locked in eternal war. Megaconglo is locked in eternal industry. Products are envisioned, designed, manufactured in endless assembly lines, and then dismantled and recycled for their use in other products. The stifling bureaucracy of the plane and terrifying marketer drones keep the populace from seizing the means of production.
Velvechia is a toyland come to life - giant teddy bears roam the cardboard plains, peacefully coexisting with populations of porcelain dolls. From the east, an army of pewter warriors marches, commanded by a toybeing who just discovered the most taboo of sentiments - ambition.
Velvechia is a toyland come to life - giant teddy bears roam the cardboard plains, peacefully coexisting with populations of porcelain dolls. From the east, an army of pewter warriors marches, commanded by a toybeing who just discovered the most taboo of sentiments - ambition.
Common 1 of 9 ? (been a while since we had a Foil Booster) :
Adneth ThopterU
Artifact Creature - Thopter (C)
Flying
The creator of the artificial plane realized that the sky of Velvechia needs colors just as its land.
1/1
Porcelain Squire1W
Artifact Creature - Soldier (C)
Vigilance
Despite its brittle looking structure, the magic imbued in its body ensures that before it breaks, it could still do some damage.
1/3
Electrostatic BoltR
Instant (C)
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
Tools of destruction always present in every plane, even in a dreamy plane such as Velvechia.
Velvet Bear1G
Creature - Bear
Steady Mind - When Velvet Bear enters the battlefield, as long as you have three or four cards in your hand, you gain 3 life.
Its soft texture giving a calming warmth to any being nearby.
2/2
Instant (C)
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
[i]Tools of destruction always present in every plane, even in a dreamy plane such as Velvechia[/i].
Common 2 of 9:
Pewter Squad 2W
Artifact creature - Soldier
Vigilance
[i] The pewter armies were as tireless as the sun and moon. [/i]
2/4
Curious Toy U
Artifact
Development [/i](When this enters the battlefield or is put into a the gravyard from the battlefield, look at the top card of your library. if it shares a card type with this, put it into you hand.)[/i]
Instant (C)
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
Tools of destruction always present in every plane, even in a dreamy plane such as Velvechia.
Pewter Squad 2W
Artifact creature - Soldier
Vigilance
The pewter armies were as tireless as the sun and moon.
2/4
Common 3 of 9:
Clockwork Beetle 1
Artifact Creature- Insect
Clockwork Beetle enters the battlefield with two +1/+1 counters on it.
Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.
The Tinkerer's scouts and spies. They relay information from all over Velvechia
0/0
Clockwork Automaton 4
Artifact Creature- Construct
Clockwork Automaton enters the battlefield with three +1/+1 counters on it.
Whenever Clockwork Automaton attacks or blocks, remove a +1/+1 counter from it at the end of combat.
2,T: Put a +1/+1 counter on Clockwork Automaton
0/0
Toymaker's Trick 3U
Sorcery
Search your library for an artifact creature card, reveal it, and put it into your hand.
Ambition can be used to create, but what it creates usually brings only sorrow.
WUBRGCommander Decklists - PaperWUBRG
CCCCCommander Decklists - TheorycraftCCCC
Sig Credit: Pegasus Bishop
- Clockwork creatures
Instant (C)
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
Tools of destruction always present in every plane, even in a dreamy plane such as Velvechia.
Pewter Squad 2W
Artifact creature - Soldier
Vigilance
The pewter armies were as tireless as the sun and moon.
2/4
Clockwork Beetle 1
Artifact Creature- Insect
Clockwork Beetle enters the battlefield with two +1/+1 counters on it.
Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.
The Tinkerer's scouts and spies. They relay information from all over Velvechia
0/0
Common 4 of 9: (There's a foil card in this pack.)
Stalwart Fencer 2G
Creature - Frog Warrior (C)
Whenever Stalwart Fencer blocks or becomes blocked, you may have another target creature get +1/+1 until end of turn.
"Hold fast, ma bichette, while I dispatch these loathsome tatterkin for you."
2/3
Restitch 1B
Sorcery (C)
As an additional cost to cast Restitch, sacrifice a creature.
Return two target creature cards from your graveyard to your hand.
Miss Sparkle and Miss Primgold had to agree: Mister Harm wasn't such a bad sort after all, and his needlework was indeed exquisite. There was still the question of where Miss Holly had gone, however, and both of them felt that her absence was quite rude.
- Clockwork creatures
Instant (C)
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
Tools of destruction always present in every plane, even in a dreamy plane such as Velvechia.
Pewter Squad 2W
Artifact creature - Soldier (C)
Vigilance
The pewter armies were as tireless as the sun and moon.
2/4
Clockwork Beetle 1
Artifact Creature- Insect (C)
Clockwork Beetle enters the battlefield with two +1/+1 counters on it.
Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.
The Tinkerer's scouts and spies. They relay information from all over Velvechia
0/0
Restitch 1B
Sorcery (C)
As an additional cost to cast Restitch, sacrifice a creature.
Return two target creature cards from your graveyard to your hand.
Miss Sparkle and Miss Primgold had to agree: Mister Harm wasn't such a bad sort after all, and his needlework was indeed exquisite. There was still the question of where Miss Holly had gone, however, and both of them felt that her absence was quite rude.
Common 5 of 9: (There's a foil card in this pack.)
Velvet Grizzly 1G
Creature - Bear (C)
Steady Mind - When Velvet Grizzly enters the battlefield, if you have three or four cards in your hand, you gain 3 life.
Its soft texture giving a calming warmth to any being nearby.
2/2
Onyx Gargoyle2B
Artifact Creature - Gargoyle(C)
Flying
Revel - Whenever all creatures you control attack, Onyx Gargoyle gains first strike and lifelink until end of turn.
2/1
Puncture EssenceUU
Instant (C)
Counter target spell unless its controller pay 2.
In the world driven by mana, a leak in mana flow essentially means doom.
- Clockwork creatures
Instant (C)
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
Tools of destruction always present in every plane, even in a dreamy plane such as Velvechia.
Pewter Squad 2W
Artifact creature - Soldier (C)
Vigilance
The pewter armies were as tireless as the sun and moon.
2/4
Clockwork Beetle 1
Artifact Creature- Insect (C)
Clockwork Beetle enters the battlefield with two +1/+1 counters on it.
Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.
The Tinkerer's scouts and spies. They relay information from all over Velvechia
0/0
Restitch 1B
Sorcery (C)
As an additional cost to cast Restitch, sacrifice a creature.
Return two target creature cards from your graveyard to your hand.
Miss Sparkle and Miss Primgold had to agree: Mister Harm wasn't such a bad sort after all, and his needlework was indeed exquisite. There was still the question of where Miss Holly had gone, however, and both of them felt that her absence was quite rude.
Velvet Grizzly 1G
Creature - Bear (C)
Steady Mind - When Velvet Grizzly enters the battlefield, if you have three or four cards in your hand, you gain 3 life.
Its soft texture giving a calming warmth to any being nearby.
2/2
Common 6 of 9: (There's a foil card in this pack.)
Pretend Fight W
Instant
Regenerate all creatures.
Spaceman's Helmet 1U
Artifact - Equipment
Equip 1U
Roleplay - Equipped creature becomes a blue Scout with base power and toughness 2/4, gets flying and loses all other abilities.
Brickmade Bull 3R
Artifact Creature - Ox
Trample, Modular 3
0/0
- Clockwork creatures
- Steady Mind - [trigger condition], if you have three or four cards in your hand, [do something].
- Modular X (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Instant (C)
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
Tools of destruction always present in every plane, even in a dreamy plane such as Velvechia.
Pewter Squad 2W
Artifact creature - Soldier (C)
Vigilance
The pewter armies were as tireless as the sun and moon.
2/4
Clockwork Beetle 1
Artifact Creature- Insect (C)
Clockwork Beetle enters the battlefield with two +1/+1 counters on it.
Whenever Clockwork Beetle attacks or blocks, remove a +1/+1 counter from it at end of combat.
The Tinkerer's scouts and spies. They relay information from all over Velvechia
0/0
Restitch 1B
Sorcery (C)
As an additional cost to cast Restitch, sacrifice a creature.
Return two target creature cards from your graveyard to your hand.
Miss Sparkle and Miss Primgold had to agree: Mister Harm wasn't such a bad sort after all, and his needlework was indeed exquisite. There was still the question of where Miss Holly had gone, however, and both of them felt that her absence was quite rude.
Velvet Grizzly 1G
Creature - Bear (C)
Steady Mind - When Velvet Grizzly enters the battlefield, if you have three or four cards in your hand, you gain 3 life.
Its soft texture giving a calming warmth to any being nearby.
2/2
Brickmade Bull 3R
Artifact Creature - Ox
Trample, Modular 3 (This enters the battlefield with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
0/0
Common 7 of 9: (There's a foil card in this pack.)
Silken Bonds 3U
Enchantment - Aura (C)
Enchant creature
Enchanted creature gets -5/-0.
When Silken Bonds enters the battlefield, draw a card.
"Don't curse so much, legionnaire. I can just as easily put another one over your mouth." —Hetta, the Witch of Swampwood
Unravel 3UU
Sorcery (C)
Put target nonland permanent into its owner's library second from the top.
"Sometimes the little ones need to be put back into the box." —Vincenzo, puppetmaster