Spiteful Plague1B
Enchantment - Aura (R)
Enchant creature
Whenever enchanted creature deals or is dealt damage, its controller loses that much life. 3B: Create a token that's a copy of Spiteful Plague.
Sludge Rampant6BBRR
Sorcery
Destroy all lands. Create an X/X black and red Elemental Demon creature token with menace, where X is the number of Swamps destroyed in this way plus the number of Mountains destroyed in this way.
Warkindler1R
Creature - Orc Shaman (R) Raid — When Warkindler enters the battlefield, if you attacked with a creature this turn, untap all lands you control.
Dash 1R
2/1
Cannibalistic Desire BB
Sorcery
Choose target creature you don't control and then target creature you control. Exile the first target and if you do put 2 +1/+1 counters on the second target.
Sakura-Tribe TenderG
Creature - Snake Shaman Scout (R)
Cards in your hand have Basic Landcycling 2. T: You may put a land card from your hand onto the battlefield.
1/2
God-Pharaoh's FanaticW
Creature - Human Wizard
Whenever you cast a blue, black, or red spell, you may have your life total become equal to that spell's converted mana cost.
0/4
Ramunap Occultist1G
Creature - Naga Druid 2, T: Add X mana in any combination of colors to your mana pool, where X is the number of blue permanents you control plus the number of black permanents you control plus the number of red permanents you control.
Eternalize 5GG
1/1
Hero of the Gutter2BB
Creature - Aetherborn Artificer
Fabricate 1
When Hero of the Gutter dies, choose one -
• You lose life equal to Hero of the Gutter's power and draw that many cards.
• You lose life equal to the number of artifacts you control and create that many 1/1 colorless Servo artifact creature tokens.
2/2
Mossmaw MongrelG
Creature - Plant Hound
Whenever Mossmaw Mongrel becomes the target of a spell or ability an opponent controls, double the number of +1/+1 counters on it. XGG, T: Put a +1/+1 counter on target plant or hound with X or fewer +1/+1 counters on it.
1/1
Simian Battlemaster 3GG
Creature - Ape Warrior
As long as Simian Battlemaster has a counter on it it has Trample.
Sacrifice a land: Put a +1/+1 counter on target ape.
4/4
Next Fertile ground
Rage of Storms R
Instant
Overload 4RR
~ deals 3 damage to target opponent or target creature you dont control.
(I dunno if that Overload coast feels good or not.)
Next: Pith Driller
Phyrexia's Glory4BB
Artifact Creature - Horror (R)
When ~ enters the battlefield, put a -1/1 counter on any number of target creatures.
Whenever a creature dies, proliferate.
2/4
Sunmane Zarichi3W
Creature - Cat Avatar
When Sunmane Zarichi enters the battlefield, target creature gains lifelink until end of turn. 1W, T: You gain 2 life. Then if you've gained 4 or more life this turn, untap all cats you control and they get +2/+2 until end of turn.
2/3
Nature's Strength 3G
Enchantment 2G Exile the top card from your library.: Target creature gets +1/+1 and all abilities of the exiled card if it was a creature card.
Forbidden Sliver2B
Creature - Sliver
All Slivers have "2B, Sacrifice this permanent: Put a card named Dark Ritual from outside the game into your hand."
2/2
Vintara Warbeast 3GGG
Creature
Trample, haste, vigilance, reach, hexproof 3: Vintara Warbeast loses Trample, haste, vigilance, reach, or hexproof. Any player may play this ability.
5/7
Chandler Bing4R
Legendary Creature - Human Rogue RRR,T: Destroy target artifact creature. If you do, exile Chandler Bing and return it to the battlefield transformed.
3/3
///// Miss Chanandler Bong
(R) Legendary Creature - Shapeshifter Artificer
When Miss Chanandler Bong enters the battlefield, create a colorless artifact token called TV Guide. It has "3, T: Discard up to X cards, then draw that many cards, where X is the total number of artifact cards on the battlefield and in all graveyards."
4/4
Wall of Forgotten Gods4
Artifact Creature - Wall
Defender
~ gets +1/+1 for each Desert you control. T: ~ deals damage equal to its power to target creature or player.
0/4
Inspiring InspectorW
Creature - Human Soldier
Whenever Inspiring Inspector or another creature enters the battlefield under your control, investigate.
Whenever you sacrifice a clue, you may pay W. If you do, creatures you control get +1/+1 until end of turn.
1/2
Giant Spider Armor 1GGG
Enchantment
Creatures you control get +2/+4 and reach. Sure, you might not ever want to sleep again if you ever put it on, but your enemies will never wake up if the come for you while you wear it.
Enchantment - Aura (R)
Enchant creature
Whenever enchanted creature deals or is dealt damage, its controller loses that much life.
3B: Create a token that's a copy of Spiteful Plague.
Next: Despoil or Griffin Protector
Sorcery
Destroy all lands. Create an X/X black and red Elemental Demon creature token with menace, where X is the number of Swamps destroyed in this way plus the number of Mountains destroyed in this way.
Next: Mardu Warshrieker
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Orc Shaman (R)
Raid — When Warkindler enters the battlefield, if you attacked with a creature this turn, untap all lands you control.
Dash 1R
2/1
Next: Cannibalize (what a cool card)
Sorcery
Choose target creature you don't control and then target creature you control. Exile the first target and if you do put 2 +1/+1 counters on the second target.
Next Ambush Viper
Sorcery
Draw card equal to the number of cards in your library. Discard your hand at the beginning of your next end step.
Next: Wake the Reflections
Creature - Snake Shaman Scout (R)
Cards in your hand have Basic Landcycling 2.
T: You may put a land card from your hand onto the battlefield.
1/2
Next: God-Pharaoh's Faithful
Creature - Human Wizard
Whenever you cast a blue, black, or red spell, you may have your life total become equal to that spell's converted mana cost.
0/4
Next: Lawless Broker or Seismic Spike
Ramunap Occultist 1G
Creature - Naga Druid
2, T: Add X mana in any combination of colors to your mana pool, where X is the number of blue permanents you control plus the number of black permanents you control plus the number of red permanents you control.
Eternalize 5GG
1/1
Hero of the Gutter 2BB
Creature - Aetherborn Artificer
Fabricate 1
When Hero of the Gutter dies, choose one -
• You lose life equal to Hero of the Gutter's power and draw that many cards.
• You lose life equal to the number of artifacts you control and create that many 1/1 colorless Servo artifact creature tokens.
2/2
Next: Mossdog
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Creature - Plant Hound
Whenever Mossmaw Mongrel becomes the target of a spell or ability an opponent controls, double the number of +1/+1 counters on it.
XGG, T: Put a +1/+1 counter on target plant or hound with X or fewer +1/+1 counters on it.
1/1
Next: Gilded Cerodon, Simian Brawler, or Nimbus Naiad
Creature - Ape Warrior
As long as Simian Battlemaster has a counter on it it has Trample.
Sacrifice a land: Put a +1/+1 counter on target ape.
4/4
Next Fertile ground
Enchantment
When ~ etb, untap up to three lands you control
Whenever a player taps a land for mana, it's controlletr adds to their mana pool any one type that land produced.
Next:Lightning Bolt
Or
Hands of Binding
Or
Sakura tribe elder
Sorry for the bad format. On my phone
Instant
Overload 4RR
~ deals 3 damage to target opponent or target creature you dont control.
(I dunno if that Overload coast feels good or not.)
Next:
Pith Driller
Artifact Creature - Horror (R)
When ~ enters the battlefield, put a -1/1 counter on any number of target creatures.
Whenever a creature dies, proliferate.
2/4
Next: Zarichi Tiger
Creature - Cat Avatar
When Sunmane Zarichi enters the battlefield, target creature gains lifelink until end of turn.
1W, T: You gain 2 life. Then if you've gained 4 or more life this turn, untap all cats you control and they get +2/+2 until end of turn.
2/3
Next: Gilded Cerodon, Daru Stinger, or Aven Windreader
Creature - Bird Wizard
Flying
You make look at the top cards of libraries.
UU, T: Each player shuffles his or her library.
3/5
---
Next: Skyshroud Archer, Nature's Kiss, or Trade Caravan
Edit: Whoops. Forgot that birds can usually fly.
Enchantment
2G Exile the top card from your library.: Target creature gets +1/+1 and all abilities of the exiled card if it was a creature card.
Next Camel
Creature - Elemental
When Pyromantic Nexus enters play, you gain EEE.
At the beginning of your upkeep, you gain E.
E: Add R to your mana pool
---
Next: Basal Sliver
Creature - Sliver
All Slivers have "2B, Sacrifice this permanent: Put a card named Dark Ritual from outside the game into your hand."
2/2
Next: Daru Stinger or Vintara Elephant
Creature
Trample, haste, vigilance, reach, hexproof
3: Vintara Warbeast loses Trample, haste, vigilance, reach, or hexproof. Any player may play this ability.
5/7
Next opt
Sorcery
Scry 5.
Draw 5 cards.
Next: Chandler
Legendary Creature - Human Rogue
RRR,T: Destroy target artifact creature. If you do, exile Chandler Bing and return it to the battlefield transformed.
3/3
/////
Miss Chanandler Bong
(R) Legendary Creature - Shapeshifter Artificer
When Miss Chanandler Bong enters the battlefield, create a colorless artifact token called TV Guide. It has "3, T: Discard up to X cards, then draw that many cards, where X is the total number of artifact cards on the battlefield and in all graveyards."
4/4
Next: Wall of Forgotten Pharaohs or Plumes of Peace
Artifact Creature - Wall
Defender
~ gets +1/+1 for each Desert you control.
T: ~ deals damage equal to its power to target creature or player.
0/4
Next: Embodiment of Spring
Creature - Human Soldier
Whenever Inspiring Inspector or another creature enters the battlefield under your control, investigate.
Whenever you sacrifice a clue, you may pay W. If you do, creatures you control get +1/+1 until end of turn.
1/2
Next: Spidersilk Armor or Aether Theorist
Enchantment
Creatures you control get +2/+4 and reach.
Sure, you might not ever want to sleep again if you ever put it on, but your enemies will never wake up if the come for you while you wear it.
Next: Expedite or Tainted Strike or Thunderous Wrath
Instant
Creatures you control get +1/+0 and gain infect and trample until end of turn.
Next
Fencing Ace or Satyr Wayfinder