After yesterday's mechanic ended up being a little too weird for what it was worth, I still wanted to do something with exiled cards making your permanents better, which led me to this mechanic, which turns them into a secret resource. Thoughts?
Mimic’s Mask3
Artifact — Equipment (R)
Mystery (At the beginning of your upkeep, you may exile the top card of your library face down. You may look at it for as long as it’s exiled.)
Turn a face-down exiled creature card face up: Equipped creature becomes a copy of that card until end of turn.
Equip 1
Dreamwing Soldier1W
Creature — Human Soldier (C)
Mystery (At the beginning of your upkeep, you may exile the top card of your library face down. You may look at it for as long as it’s exiled.)
Turn a face-down exiled card with converted mana cost 3 or higher face up: Dreamwing Soldier gains flying and lifelink until end of turn.
2/2
Obfuscation Adept1U
Creature — Merfolk Wizard (U)
Mystery (At the beginning of your upkeep, you may exile the top card of your library face down. You may look at it for as long as it’s exiled.) T, Turn a face-down exiled card face up: Target creature gets -X/-0 until end of turn, where X is the exiled card’s converted mana cost.
1/3
Sinkhole Shaman2B
Creature — Human Shaman (U)
Mystery (At the beginning of your upkeep, you may exile the top card of your library face down. You may look at it for as long as it’s exiled.)
Turn a face-down exiled land card face up: Target attacking creature gets -0/-1 until end of turn.
2/2
Cunning Sparksnapper2R
Creature — Goblin Shaman (U)
Haste
Mystery (At the beginning of your upkeep, you may exile the top card of your library face down. You may look at it for as long as it’s exiled.) R, T, Turn a face-down exiled instant or sorcery card face up: Cunning Sparksnapper deals 3 damage to target creature or player.
2/1
Shroud-Claw Baloth3G
Creature — Beast (U)
Mystery (At the beginning of your upkeep, you may exile the top card of your library face down. You may look at it for as long as it’s exiled.)
Turn a face-down exiled creature card face up: Shroud-Claw Baloth gets +1/+1 and gains trample until end of turn.
4/3
Of course there could be cards that let you do more things with the "mystery" cards, like cast them, put them into your hand, etc.
The fact that they all feed each other and keep refilling is worrisome. If they just hit one or more on ETB it would play more smoothly. Maybe put into graveyard, it depends a lot on the rest of the set.
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Mimic’s Mask 3
Artifact — Equipment (R)
Mystery (At the beginning of your upkeep, you may exile the top card of your library face down. You may look at it for as long as it’s exiled.)
Turn a face-down exiled creature card face up: Equipped creature becomes a copy of that card until end of turn.
Equip 1
Dreamwing Soldier 1W
Creature — Human Soldier (C)
Mystery (At the beginning of your upkeep, you may exile the top card of your library face down. You may look at it for as long as it’s exiled.)
Turn a face-down exiled card with converted mana cost 3 or higher face up: Dreamwing Soldier gains flying and lifelink until end of turn.
2/2
Obfuscation Adept 1U
Creature — Merfolk Wizard (U)
Mystery (At the beginning of your upkeep, you may exile the top card of your library face down. You may look at it for as long as it’s exiled.)
T, Turn a face-down exiled card face up: Target creature gets -X/-0 until end of turn, where X is the exiled card’s converted mana cost.
1/3
Sinkhole Shaman 2B
Creature — Human Shaman (U)
Mystery (At the beginning of your upkeep, you may exile the top card of your library face down. You may look at it for as long as it’s exiled.)
Turn a face-down exiled land card face up: Target attacking creature gets -0/-1 until end of turn.
2/2
Cunning Sparksnapper 2R
Creature — Goblin Shaman (U)
Haste
Mystery (At the beginning of your upkeep, you may exile the top card of your library face down. You may look at it for as long as it’s exiled.)
R, T, Turn a face-down exiled instant or sorcery card face up: Cunning Sparksnapper deals 3 damage to target creature or player.
2/1
Shroud-Claw Baloth 3G
Creature — Beast (U)
Mystery (At the beginning of your upkeep, you may exile the top card of your library face down. You may look at it for as long as it’s exiled.)
Turn a face-down exiled creature card face up: Shroud-Claw Baloth gets +1/+1 and gains trample until end of turn.
4/3
Of course there could be cards that let you do more things with the "mystery" cards, like cast them, put them into your hand, etc.
Still thinking about what kind of set could be built around this. Open to ideas for sure, but you're right that it feels shadowy/secretive.