Memoriam - COST (At the beginning of your upkeep, exile this card from your graveyard unless you pay its memoriam cost. Until end of turn, you may cast this card from your graveyard for it's mana cost.)
Priest of White Ash 1W
Creature - Human Cleric (U)
When Priest of White Ash enters the battlefield, exile up to three target cards from a single graveyard until Priest of White Ash leaves the battlefield.
Memoriam - W
1/3
Captain of Valorhelm WW
Creature - Human Soldier (C)
When Captain of Valorhelm enters the battlefield, tap or untap target creature.
Memoriam - Tap an untapped white creature you control.
2/2
Days of Mourning 1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When a creature dies, tap enchanted creature.
Memoriam - 1W
Featherbraid Angel 3WW
Creature - Angel (M)
Flying
When Featherbraid Angel dies, create two 1/1 white Bird creature tokens with flying.
Memoriam - Tap two untapped white creatures you control.
When Featherbraid Angel is exiled from your graveyard, tap all creatures you control.
4/4
Diviner of Miseries 3U
Creature - Human Wizard
When Diviner of Miseries enters the battlefield, target player puts the top four cards of his or her library into his or her graveyard.
Memoriam - 1U
When Diviner of Miseries is exiled from your graveyard, put the top four cards of your library into your graveyard.
1/4
Serpent of Glowing AEther 3UU
Creature - Serpent Illusion (R)
When Serpent of Glowing AEther enters the battlefield, look at the top four cards of your library. You may reveal an instant or sorcery card from among them, put it into your hand, then put the rest on the bottom of your library in any order.
When Serpent of Glowing AEther becomes the target of a spell or ability, sacrifice it.
Memoriam - Exile an instant or sorcery card from your graveyard.
5/5
Whispering Yesterdays 2U
Sorcery (C)
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Memoriam - 2U
When Whispering Yesterdays is exiled from your graveyard, exile two cards from your graveyard.
Morrowbond Sphinx 5UU
Creature - Sphinx (M)
Flying
When Morrowbond Sphinx dies, exile two cards from your graveyard. If you do, take an extra turn after this one.
Memoriam - 1UU
When Morrobond Sphinx is exiled from your graveyard, skip your next turn.
5/4
Omnipresent Roaches 1BB
Creature - Insect (U)
Deathtouch
Memoriam - Pay 1 life
When Omnipresent Roaches is exiled from your graveyard, you lose life equal to the number of cards in your graveyard.
1/1
Screaming Skull 1B
Creature - Skeleton (R)
Menace
Screaming Skull attacks if able.
When Screaming Skull attacks and isn't blocked, defending player loses 1 life, then you lose 1 life and draw a card.
Memoriam B
0/1
Gravebuster Ogre 4B
Creature - Ogre Zombie (C)
When you cast Gravebuster Ogre from your graveyard, return target creature card from your graveyard to your hand.
Memoriam - 1B
4/4
Master of Fealty 3BBB
Creature - Vampire (?)
Flying
When Master of Fealty enters the battlefield, gain control of target tapped creature. You may untap that creature. If you do, lose life equal to its power.
Memoriam - Sacrifice a creature
5/5
Pillaging Marauders 1RR
Creature - Human Berserker (C)
Haste
Pillaging Marauders attacks if able.
When Pillaging Marauders dies, it deals 3 damage to target opponent.
Memoriam - Sacrifice a land
3/1
Rumblestone Giant 4RRRR
Creature - Giant (M)
Rumblestone Giant costs 1R less to cast for each land put into a graveyard from the battlefield this turn.
Haste
Memoriam - Sacrifice two lands.
8/8
Rustwhisker Ouphe 2G
Creature - Ouphe T, Sacrifice Rustwhisker Ouphe: Destroy target artifact. G, T, Sacrifice an artifact: Exile target artifact.
Memoriam - Exile an artifact card from your graveyard.
2/2
Gathering Grains 1GG
Sorcery
Search your library for a basic Forest or Plains card, put it onto the battlefield tapped, then shuffle your library.
Memoriam GG
Tomb of Heroes' Bones 3
Artifact
Tomb of Heroes' Bones enters the battlefield tapped and doesn't untap during your untap step.
When a creature card is exiled from your graveyard, untap Tomb of Heroes' Bones. T, Sacrifice Tomb of Heroes' Bones: Add CCC to your mana pool.
Memoriam 3
You're back! With a mechanic I feel like you've made before, or at least made something similar.
This has some of the problems that all recursion mechanics do, but the "instability" of it (a la recover?) is much more palatable than the likes of dredge.
"Tap or untap" has never been white before and Captain of Valorhelm makes me wonder why not.
That is a lot of cards. So I won't bother commenting on all of them just the standouts. First I like this mechanic, it plays in dangerous space but as long as the numbers are right it shouldn't be a problem.
Days of Mourning, this is blue. White doesn't do the "doesn't untap" very often, I think 3 times in all of magic, maybe more.
Gathering Grains, its too easy to play every turn, I don't think you would want to but its too easy. If the Memoriam cost wasn't mana it would feel better.
Overall the negative effects for not paying are flavorful but harmful to the presentation of the Mechanic. Some of them are especially harsh with cards that can exile cards from graveyards. Which should probably not be present at all in a block with this mechanic, but makes it appear worse in all of magic.
@v_n: I'm not back exactly. I've quit magic and I'm selling my extensive collection. However, I was bored and this mechanic has been swirling around my head for years.
@user: I wanted a white Pacifism effect that wasn't too annoying to recur. I based it off Shackles. I figured that 3 mana up front and 5 mana every turn thereafter was a sufficient disincentive to play the card too often.
@Lucan: I like the parasitic ideas. The tomb was an attempt, although I suppose it's pretty slow.
Bride of Arteries 3B
Creature - Vampire
Flying, lifelink
At the beginning of each opponent's upkeep, that player may pay 3 life. If that player does, sacrifice Bride of Arteries and you gain 3 life.
Memoriam 1B
3/3
Tonbones 8B
Creature - Skeleton Giant
Tonbones costs X less to cast where X is the total converted mana cost of creature cards exiled from your graveyard this turn.
Memoriam - Exile a creature card from your graveyard.
8/1
This is somewhat parasitic in that other creature memoriam cards can feed it.
Potent Poltergeist 4UU
Creature - Spirit Artificer
~ can't be blocked as long as defending player controls an artifact.
Memoriam - Tap two untapped artifacts you control.
As long as ~ is in your graveyard, artifacts you control have hexproof and, "2, Exile a card from your graveyard: Untap this artifact. Activate this ability only once each turn."
3/3
Glottal Plosive 1R
Sorcery
~ deals 3 damage to target creature. If you cast ~ from your graveyard, it deals 6 damage to that creature instead and it deals 3 damage to you.
Memoriam 2RR
The wording made me read it thrice before I understood it. I would restructure the sentences:
Memoriam - COST (At the beginning of your upkeep, if this card is in your graveyard, you may pay its memoriam cost. If you do, you may cast it for it's mana cost this turn. If you don't, exile it.)
@Apoquallyp
I'll split it up into two phrases for easy reading.
At the beginning of your upkeep, you may cast this card from your graveyard this turn for its mana cost.
At the beginning of your upkeep, exile this card from your graveyard unless you pay its memoriam cost.
So if you want to keep it in your graveyard, you have to pay. If you don't it is exiled. If you do it remains in your graveyard. You are not obliged to cast it that turn. You can keep paying for the luxury of casting it on a later turn. The abilities are tied together and share the same trigger so effects that allow cards to be cast at instant speed won't allow you to cast it before paying the memoriam cost. I find your wording more confusing just as a matter of parsing; it seems to imply if you don't cast the spell it's exiled.
More:
Scummy Filthdiggers 1R
Creature - Human Rogue (U)
When Scummy Filthdiggers dies, each player shuffles a card from his or her hand into his or her library, then draws a card.
Memoriam - 1G
When Scummy Filthdiggers enters the battlefield, if you cast it from your graveyard, put two target cards in a single graveyard on the bottom of their owner's library.
2/1
Unburied General 3BB
Creature - Zombie Soldier (R?)
Lifelink
Memoriam - WW
When Unburied General enters the battlefield, if you cast it from your graveyard, put a +1/+1 counter on each creature you control and those creatures gain lifelink until end of turn.
3/5
Walking Wallet 6
Artifact Creature - Construct (M)
Defender
Walking Wallet enters the battlefield with four +1/+1 counters on it
Whenever Walking Wallet blocks or becomes blocked, remove a +1/+1 counter from it create two artifact tokens named Gold with, "Sacrifice this artifact: Add one mana of any color to your mana pool."
Memoriam - GU
When Walking Wallet enters the battlefield, if you cast it from your graveyard, put two additional +1/+1 counters on it and it loses defender.
0/0
Bladegripper 2W
Creature - Human Soldier (R)
Memoriam - Tap an untapped equipment you control and pay its equip cost.
When Bladegripper enters the battlefield, if you cast it from your graveyard, tap it and attach target tapped equipment to it.
2/2
Fearless Goonsquad 4R
Creature - Human Berserker (U)
Haste
At the beginning of your end step, if ~ is untapped, it fights target creature an opponent controls.
Memoriam 1B
When ~ enters the battlefield, if you cast it from your graveyard, it gets +3/+0 until end of turn and regenerate it.
4/1
Oldriver Druid 2G
Creature - Elf Druid (U)
When ~ dies, return up to two target land cards in your graveyard to the battlefield tapped. They don't untap during your next untap step.
Memoriam - U, Sacrifice an Island
When ~ enters the battlefield, if you cast it from your graveyard, draw two cards then discard a card.
1/3
Private Mod Note
():
Rollback Post to RevisionRollBack
Banner by Topher!
To post a comment, please login or register a new account.
Priest of White Ash 1W
Creature - Human Cleric (U)
When Priest of White Ash enters the battlefield, exile up to three target cards from a single graveyard until Priest of White Ash leaves the battlefield.
Memoriam - W
1/3
Captain of Valorhelm WW
Creature - Human Soldier (C)
When Captain of Valorhelm enters the battlefield, tap or untap target creature.
Memoriam - Tap an untapped white creature you control.
2/2
Days of Mourning 1W
Enchantment - Aura (C)
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When a creature dies, tap enchanted creature.
Memoriam - 1W
Featherbraid Angel 3WW
Creature - Angel (M)
Flying
When Featherbraid Angel dies, create two 1/1 white Bird creature tokens with flying.
Memoriam - Tap two untapped white creatures you control.
When Featherbraid Angel is exiled from your graveyard, tap all creatures you control.
4/4
Diviner of Miseries 3U
Creature - Human Wizard
When Diviner of Miseries enters the battlefield, target player puts the top four cards of his or her library into his or her graveyard.
Memoriam - 1U
When Diviner of Miseries is exiled from your graveyard, put the top four cards of your library into your graveyard.
1/4
Serpent of Glowing AEther 3UU
Creature - Serpent Illusion (R)
When Serpent of Glowing AEther enters the battlefield, look at the top four cards of your library. You may reveal an instant or sorcery card from among them, put it into your hand, then put the rest on the bottom of your library in any order.
When Serpent of Glowing AEther becomes the target of a spell or ability, sacrifice it.
Memoriam - Exile an instant or sorcery card from your graveyard.
5/5
Whispering Yesterdays 2U
Sorcery (C)
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
Memoriam - 2U
When Whispering Yesterdays is exiled from your graveyard, exile two cards from your graveyard.
Morrowbond Sphinx 5UU
Creature - Sphinx (M)
Flying
When Morrowbond Sphinx dies, exile two cards from your graveyard. If you do, take an extra turn after this one.
Memoriam - 1UU
When Morrobond Sphinx is exiled from your graveyard, skip your next turn.
5/4
Omnipresent Roaches 1BB
Creature - Insect (U)
Deathtouch
Memoriam - Pay 1 life
When Omnipresent Roaches is exiled from your graveyard, you lose life equal to the number of cards in your graveyard.
1/1
Screaming Skull 1B
Creature - Skeleton (R)
Menace
Screaming Skull attacks if able.
When Screaming Skull attacks and isn't blocked, defending player loses 1 life, then you lose 1 life and draw a card.
Memoriam B
0/1
Gravebuster Ogre 4B
Creature - Ogre Zombie (C)
When you cast Gravebuster Ogre from your graveyard, return target creature card from your graveyard to your hand.
Memoriam - 1B
4/4
Master of Fealty 3BBB
Creature - Vampire (?)
Flying
When Master of Fealty enters the battlefield, gain control of target tapped creature. You may untap that creature. If you do, lose life equal to its power.
Memoriam - Sacrifice a creature
5/5
Pillaging Marauders 1RR
Creature - Human Berserker (C)
Haste
Pillaging Marauders attacks if able.
When Pillaging Marauders dies, it deals 3 damage to target opponent.
Memoriam - Sacrifice a land
3/1
Rumblestone Giant 4RRRR
Creature - Giant (M)
Rumblestone Giant costs 1R less to cast for each land put into a graveyard from the battlefield this turn.
Haste
Memoriam - Sacrifice two lands.
8/8
Rustwhisker Ouphe 2G
Creature - Ouphe
T, Sacrifice Rustwhisker Ouphe: Destroy target artifact.
G, T, Sacrifice an artifact: Exile target artifact.
Memoriam - Exile an artifact card from your graveyard.
2/2
Gathering Grains 1GG
Sorcery
Search your library for a basic Forest or Plains card, put it onto the battlefield tapped, then shuffle your library.
Memoriam GG
Venomweb Spider 3GG
Creature - Spider (R)
Deathtouch, reach
Memoriam - 1G
2/5
Tomb of Heroes' Bones 3
Artifact
Tomb of Heroes' Bones enters the battlefield tapped and doesn't untap during your untap step.
When a creature card is exiled from your graveyard, untap Tomb of Heroes' Bones.
T, Sacrifice Tomb of Heroes' Bones: Add CCC to your mana pool.
Memoriam 3
Banner by Topher!
This has some of the problems that all recursion mechanics do, but the "instability" of it (a la recover?) is much more palatable than the likes of dredge.
"Tap or untap" has never been white before and Captain of Valorhelm makes me wonder why not.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Days of Mourning, this is blue. White doesn't do the "doesn't untap" very often, I think 3 times in all of magic, maybe more.
Gathering Grains, its too easy to play every turn, I don't think you would want to but its too easy. If the Memoriam cost wasn't mana it would feel better.
Overall the negative effects for not paying are flavorful but harmful to the presentation of the Mechanic. Some of them are especially harsh with cards that can exile cards from graveyards. Which should probably not be present at all in a block with this mechanic, but makes it appear worse in all of magic.
@user: I wanted a white Pacifism effect that wasn't too annoying to recur. I based it off Shackles. I figured that 3 mana up front and 5 mana every turn thereafter was a sufficient disincentive to play the card too often.
@Lucan: I like the parasitic ideas. The tomb was an attempt, although I suppose it's pretty slow.
Bride of Arteries 3B
Creature - Vampire
Flying, lifelink
At the beginning of each opponent's upkeep, that player may pay 3 life. If that player does, sacrifice Bride of Arteries and you gain 3 life.
Memoriam 1B
3/3
Tonbones 8B
Creature - Skeleton Giant
Tonbones costs X less to cast where X is the total converted mana cost of creature cards exiled from your graveyard this turn.
Memoriam - Exile a creature card from your graveyard.
8/1
This is somewhat parasitic in that other creature memoriam cards can feed it.
Potent Poltergeist 4UU
Creature - Spirit Artificer
~ can't be blocked as long as defending player controls an artifact.
Memoriam - Tap two untapped artifacts you control.
As long as ~ is in your graveyard, artifacts you control have hexproof and, "2, Exile a card from your graveyard: Untap this artifact. Activate this ability only once each turn."
3/3
Glottal Plosive 1R
Sorcery
~ deals 3 damage to target creature. If you cast ~ from your graveyard, it deals 6 damage to that creature instead and it deals 3 damage to you.
Memoriam 2RR
Banner by Topher!
Memoriam - COST (At the beginning of your upkeep, if this card is in your graveyard, you may pay its memoriam cost. If you do, you may cast it for it's mana cost this turn. If you don't, exile it.)
Completed sets:
Iamur — The Underwater Set
Overworld — Pirates vs. Octopuses
Esparand — The Sands of Time
Unfinished Sets:
Siege of Ravnica — Eldrazi in Ravnica
Shandalar — The Mana Set
Iamur Reimagined — Iamur v2
You can find more creative projects on my page Antaresdesigns!
I'll split it up into two phrases for easy reading.
At the beginning of your upkeep, you may cast this card from your graveyard this turn for its mana cost.
At the beginning of your upkeep, exile this card from your graveyard unless you pay its memoriam cost.
So if you want to keep it in your graveyard, you have to pay. If you don't it is exiled. If you do it remains in your graveyard. You are not obliged to cast it that turn. You can keep paying for the luxury of casting it on a later turn. The abilities are tied together and share the same trigger so effects that allow cards to be cast at instant speed won't allow you to cast it before paying the memoriam cost. I find your wording more confusing just as a matter of parsing; it seems to imply if you don't cast the spell it's exiled.
More:
Scummy Filthdiggers 1R
Creature - Human Rogue (U)
When Scummy Filthdiggers dies, each player shuffles a card from his or her hand into his or her library, then draws a card.
Memoriam - 1G
When Scummy Filthdiggers enters the battlefield, if you cast it from your graveyard, put two target cards in a single graveyard on the bottom of their owner's library.
2/1
Unburied General 3BB
Creature - Zombie Soldier (R?)
Lifelink
Memoriam - WW
When Unburied General enters the battlefield, if you cast it from your graveyard, put a +1/+1 counter on each creature you control and those creatures gain lifelink until end of turn.
3/5
Walking Wallet 6
Artifact Creature - Construct (M)
Defender
Walking Wallet enters the battlefield with four +1/+1 counters on it
Whenever Walking Wallet blocks or becomes blocked, remove a +1/+1 counter from it create two artifact tokens named Gold with, "Sacrifice this artifact: Add one mana of any color to your mana pool."
Memoriam - GU
When Walking Wallet enters the battlefield, if you cast it from your graveyard, put two additional +1/+1 counters on it and it loses defender.
0/0
Bladegripper 2W
Creature - Human Soldier (R)
Memoriam - Tap an untapped equipment you control and pay its equip cost.
When Bladegripper enters the battlefield, if you cast it from your graveyard, tap it and attach target tapped equipment to it.
2/2
Fearless Goonsquad 4R
Creature - Human Berserker (U)
Haste
At the beginning of your end step, if ~ is untapped, it fights target creature an opponent controls.
Memoriam 1B
When ~ enters the battlefield, if you cast it from your graveyard, it gets +3/+0 until end of turn and regenerate it.
4/1
Oldriver Druid 2G
Creature - Elf Druid (U)
When ~ dies, return up to two target land cards in your graveyard to the battlefield tapped. They don't untap during your next untap step.
Memoriam - U, Sacrifice an Island
When ~ enters the battlefield, if you cast it from your graveyard, draw two cards then discard a card.
1/3
Banner by Topher!