I wanted to design a mono red planeswalker with a converted mana cost of three that would competitively viable in Standard and/or other formats. Is this card too weak, too strong or just about right?
Mindi, Welder Extraordinaire1RR
Planeswalker - Mindi [MR]
+1: Discard a card, then draw a card. If you discarded an artifact card this way, Mindi, Welder Extraordinaire deals 2 damage to each opponent.
-2: Mindi, Welder Extraordinaire deals 5 damage to target creature without flying. If an artifact creature dealt damage this way would die this turn, scry 2.
-7: Search target player's library for any number of artifacts and put those artifacts into their owner's graveyard. Then that player shuffles their library. Mindi, Welder Extraordinaire deals damage equal to the number of artifacts in target player's graveyard to each opponent.
[3]
In terms of power level, the +1 is fine. Daretti, Scrap Savant also loots with his + ability, but this is fine for -1 CMC. Being a draw effect with an empty hand is strong, but you won't always have something worth pitching in hand. Daretti's optional discard does have the advantage of just letting you uptick.
The -2 is a little disjointed. Roast is extremely powerful on a 3 mana planeswalker, perhaps even situationally better than Liliana of the Veil's edict. The artifact hosing doesn't make much sense. The +1 indicates a planeswalker that works well with artifacts, so rewarding you for going after opposing ones seems a little tacked on.
The -7 is extremely underwhelming for an ultimate so expensive. Using opposing graveyards is a pointless option because it depends on other strategies, and the Entomb effect looks like a color pie breach.
I do not think the ultimate is underwhelming. I think it is quite flashy and powerful. The ultimate can target your own library so if you have a deck with many artifacts, you can ensure lots of damage is dealt to opponents. It can alternatively be used as a sort of extraction effect/artifact hate against an opponent or a way to set up reanimation artifact shenanigans. I see this ability more of a color pie bend than a color pie break. Red is the best color as answering artifacts, and that is what this effect does.
I will mull it over a little more but I will certainly considering changing the minus ability to a minus 3. Could it be a minus two if it was scy 1 instead of scry 2?
As far as the ability feeling disjointed, flavor wise I believe it makes sense because she is a welder. Additionally, this minus ability has synergy with the plus ability because you can set up your library with scry to determine what you might want to discard with the plus ability afterwards.
The ultimate being underwhelming isn't a problem, you should always target yourself and it should always be lethal. This is actually the problem, it has a lot of text and actions when it basically reads deal 20 damage to each opponent. If you want it to do the things your talking about it needs to cost less and have a limit on the number of artifacts it gets, maybe 3?
The scry isn't the problem, the 5 damage is. Even lowering it to 3 won't fix the problem. Walkers this cheap don't get this efficient removal.
The flavor disjoint is that she is a welder(someone who specializes in fusing materials together) but all they do is deal damage, they don't interact with artifacts in a positive way.
I prefer goblin welder, so I'm not sure if the name fits.
As for the card itself, I prefer my planeswalkers to illustrate what a color does, or what an archetype does. I don't think this really does either - it is just a rather odd variety of burn on a low costed body that wants you to play and play against artifacts.
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Mindi, Welder Extraordinaire 1RR
Planeswalker - Mindi [MR]
+1: Discard a card, then draw a card. If you discarded an artifact card this way, Mindi, Welder Extraordinaire deals 2 damage to each opponent.
-2: Mindi, Welder Extraordinaire deals 5 damage to target creature without flying. If an artifact creature dealt damage this way would die this turn, scry 2.
-7: Search target player's library for any number of artifacts and put those artifacts into their owner's graveyard. Then that player shuffles their library. Mindi, Welder Extraordinaire deals damage equal to the number of artifacts in target player's graveyard to each opponent.
[3]
UBRKess, Dissident MageUBR - Controlling Dissidents
GRhonas the IndomitableG - Indomitable Four Drops
WUBOloro, Ageless AsceticWUB - Loot & Renanimate
The -2 is a little disjointed. Roast is extremely powerful on a 3 mana planeswalker, perhaps even situationally better than Liliana of the Veil's edict. The artifact hosing doesn't make much sense. The +1 indicates a planeswalker that works well with artifacts, so rewarding you for going after opposing ones seems a little tacked on.
The -7 is extremely underwhelming for an ultimate so expensive. Using opposing graveyards is a pointless option because it depends on other strategies, and the Entomb effect looks like a color pie breach.
The - is very strong more than likely too strong to keep the same effect it should be -3
The ultimate is a very convoluted way of dealing insane amounts of damage to all opponents. Why jump through all those hoops?
I will mull it over a little more but I will certainly considering changing the minus ability to a minus 3. Could it be a minus two if it was scy 1 instead of scry 2?
As far as the ability feeling disjointed, flavor wise I believe it makes sense because she is a welder. Additionally, this minus ability has synergy with the plus ability because you can set up your library with scry to determine what you might want to discard with the plus ability afterwards.
UBRKess, Dissident MageUBR - Controlling Dissidents
GRhonas the IndomitableG - Indomitable Four Drops
WUBOloro, Ageless AsceticWUB - Loot & Renanimate
The scry isn't the problem, the 5 damage is. Even lowering it to 3 won't fix the problem. Walkers this cheap don't get this efficient removal.
The flavor disjoint is that she is a welder(someone who specializes in fusing materials together) but all they do is deal damage, they don't interact with artifacts in a positive way.
ultimate is insane given you can target yourself, and is thus an insta kill.
"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn
As for the card itself, I prefer my planeswalkers to illustrate what a color does, or what an archetype does. I don't think this really does either - it is just a rather odd variety of burn on a low costed body that wants you to play and play against artifacts.