The spoiler page has a small bug right now that I assume is caused by its emptiness:
The sidebar starts out tucked in by the title (I'm guessing because it is currently very short), and the card section widens to compensate. As soon as you scroll enough for the sidebar to have to move down it fixes itself.
The count is also a bit weird. 6/7? Should be 1/165.
The spoiler page has a small bug right now that I assume is caused by its emptiness:
The sidebar starts out tucked in by the title (I'm guessing because it is currently very short), and the card section widens to compensate. As soon as you scroll enough for the sidebar to have to move down it fixes itself.
The count is also a bit weird. 6/7? Should be 1/165.
Hm... no posts per page setting (as was mentioned somewhere on the first page)? This might be kind of a problem for some, and I'm not sure what to do about it. (I always used 60, while some prefer 15... well, if it had to be fixed, I suppose 30 is the way to go.)
(Also: Links to external pages don't open in new tabs by default... may have to get used to that too.)
It looks like old signature pictures do not survive the transition and the SIGPIC tag no longer does anything. Assuming I'm not missing something, you should warn people about this before their sigpics are lost forever.
[foil] tags correctly make the foil logo but do not make the card's name a mouseover on their own. It has to be wrapped in [card] or [cards] tags even with [foil] tag present. Additionally, in the trading post, if you place a [foil] before the card name and [/foil] after it, it will break the card link. If you do a [foil][/foil] with nothing in between after the card name, the link works and the shooting star still appears before the cardname. Also can we possibly get a [foils] tag so we can do a list of foil cards without having to put each card in tags?
Played around with my sales thread in the market street section, and it ate the OP in the thread when I saved the changes. First post in the thread now is post #2n (not sure if this matters)
Editing posts: Having the image upload box appear and disappear as you mouse over the image upload is super annoying because it makes the "save changes" box move to a different spot on the screen
Is the forum jump drop down menu from the live site a planned feature for the new one?
I'm no longer able to find the article archive that listed every writer and then linked to all the articles that they have written. Is this no longer a thing, or am I just blind?
I would like my username/password to work over at the old forums. My Marath thread was messed up during the merge and I would like to access the old thread's formatting via the edit button, but I can't because the website keeps logging me out when I log in.
I would like my username/password to work over at the old forums. My Marath thread was messed up during the merge and I would like to access the old thread's formatting via the edit button, but I can't because the website keeps logging me out when I log in.
can you link me to the thread on this verions and the thread on the old version?
[CENTER][SIZE=7][B][COLOR=Red]M[/COLOR][COLOR=Green]A[/COLOR][COLOR=Yellow]R[/COLOR][COLOR=Red]A[/COLOR][COLOR=Green]T[/COLOR][COLOR=Yellow]H[/COLOR][COLOR=Red],[/COLOR] [COLOR=Green]W[/COLOR][COLOR=Yellow]I[/COLOR][COLOR=Red]L[/COLOR][COLOR=Green]L[/COLOR] [COLOR=Yellow]O[/COLOR][COLOR=Red]F[/COLOR] [COLOR=Green]T[/COLOR][COLOR=Yellow]H[/COLOR][COLOR=Red]E[/COLOR] [COLOR=Green]W[/COLOR][COLOR=Yellow]I[/COLOR][COLOR=Red]L[/COLOR][COLOR=Green]D[/COLOR][/B][/SIZE]
[IMG]http://magiccards.info/scans/en/c13/198.jpg[/IMG]
[LEFT][LEFT] [box][SIZE=5][B]TABLE OF CONTENTS[/B][/SIZE]
[LIST]
[*][alink=a]The Deck[/alink]
[*][alink=b]Card Explanations[/alink]
[*][alink=c]Change log[/alink]
[/LIST]
[/box]
[/LEFT]
[/LEFT]
[LEFT] This is an aggressive control deck, much like [CARD]Jenara, Asura of War[/CARD]. Marath is very versatile, so it's the prime candidate for the commander of this deck. Marath can put +1/+1 counters on target creature. This is good with cards like [CARD]Wood Elves[/CARD], making them big beaters. Marath can deal X damage to target creature or player. Whenever Marath has deathtouch, this becomes [MANA]1[/MANA], Remove 1 +1/+1 counter from Marath: Destroy target creature. Lastly, Marath can put an X/X green Elemental token onto the battlefield. This itself is versatile, say [MANA]X[/MANA] = [MANA]4[/MANA], Marath can put 4 1/1 tokens, 2 1/1 tokens and a 2/2 token, a 1/1 token and a 3/3 token, 2 2/2 tokens, or a 4/4 token onto the battlefield.
[/LEFT]
[/CENTER]
[LEFT] [anchor=a][SIZE=5][B]THE DECK[/B][/SIZE][/anchor]
This deck focuses on two engines, [CARD]Birthing Pod[/CARD] and [CARD]Sunforger[/CARD]. The deck runs many utility creatures to take full advantage of Birthing Pod. Sunforger is there to search for answer cards to deal with threats. Between the two, most cards in the deck can be tutored for. The strategy of the deck is to basically beat down with creatures, while controlling the board with Marath itself and removal spells.
[/LEFT]
[LEFT] [DECK]Creatures (27)
1 Nightshade Peddler
1 Sakura-Tribe Elder
1 Scavenging Ooze
1 Stoneforge Mystic
1 Eternal Witness
1 Farhaven Elf
1 Goblin Sharpshooter
1 Harmonic Sliver
1 Kitchen Finks
1 Marath, Will of the Wild
1 Wood Elves
1 Bloodbraid Elf
1 Flametongue Kavu
1 Restoration Angel
1 Solemn Simulacrum
1 Acidic Slime
1 Karmic Guide
1 Kiki-Jiki, Mirror Breaker
1 Reveillark
1 Seedborn Muse
1 Stonehewer Giant
1 Zealous Conscripts
1 Sun Titan
1 Avenger of Zendikar
1 Elesh Norn, Grand Cenobite
1 Sylvan Primordial
1 Woodfall Primus
Artifacts (7)
1 Basilisk Collar
1 Birthing Pod
1 Sensei's Divining Top
1 Skullclamp
1 Sol Ring
1 Sunforger
1 Sword of Feast and Famine
Enchantments (9)
1 Aura Shards
1 Bow of Nylea
1 Fires of Yavimaya
1 Goblin Bombardment
1 Mana Reflection
1 Mirari's Wake
1 Purphoros, God of the Forge
1 Survival of the Fittest
1 Sylvan Library
Instants (11)
1 Boros Charm
1 Chaos Warp
1 Chord of Calling
1 Eladamri's Call
1 Enlightened Tutor
1 Into the Core
1 Oblation
1 Swords to Plowshares
1 Wear//Tear
1 Worldly Tutor
1 Unexpectedly Absent
Planeswalkers (2)
1 Elspeth, Sun's Champion
1 Xenagos, the Reveler
Sorcery (6)
1 Austere Command
1 Day of Judgement
1 Green Sun's Zentih
1 Hallowed Burial
1 Idyllic Tutor
1 Tooth and Nail
Lands (38)
1 Arid Mesa
1 Clifftop Retreat
1 Command Tower
1 Dryad Arbor
1 Fire-Lit Thicket
1 Flagstones of Trokair
5 Forest
1 Gavony Township
1 Gruul Turf
1 Homeward Path
1 Jungle Shrine
1 Kor Haven
1 Krosan Verge
1 Mosswort Bridge
4 Mountains
1 Oran-Rief, the Vastwood
4 Plains
1 Raging Ravine
1 Reliquary Tower
1 Rootbound Crag
1 Rugged Prairie
1 Sacred Foundry
1 Selesnya Sanctuary
1 Stirring Wildwood
1 Stomping Ground
1 Sunpetal Grove
1 Temple Garden
1 Wooded Bastion [/DECK][/LEFT]
[SIZE=5]
[/SIZE][LEFT][SIZE=5] [anchor=b][SIZE=5][B]CARD EXPLANATIONS[/B][/SIZE][/anchor][/SIZE]
[SPOILER]
[SIZE=6][B]WIP[/B][/SIZE]
[/SPOILER]
[/LEFT]
[LEFT] [anchor=c][SPOILER=Change log]
[SPOILER=1/12/14][QUOTE]- [CARD]Beast Within[/CARD]
+ [CARD]Chaos Warp[/CARD]
I cut 3 CMC removal for 3 CMC removal. While powerful, [CARD]Beast Within[/CARD] doesn't deal with indestructible permanents. [CARD]Chaos Warp[/CARD] does deal with those permanents.
- [CARD]Dauntless Escort[/CARD]
+ [CARD]Oblation[/CARD]
[CARD]Dauntless Escort[/CARD] has played poorly and feels like a dead card. I wanted to include [CARD]Oblation[/CARD] and exclude [CARD]Dauntless Escort[/CARD]. I included [CARD]Oblation[/CARD] because I wanted another card to deal with planeswalkers.
- [CARD]Spawning Pit[/CARD]
+ [CARD]Ashnod's Altar[/CARD]
I cut sac outlet for sac outlet. Like [CARD]Dauntless Escort[/CARD], [CARD]Spawning Pit[/CARD] performed poorly. I added [CARD]Ashnod's Altar[/CARD] because the card combos with many cards in the deck and just produces much mana.
[/QUOTE][/SPOILER]
[SPOILER=1/13/14][QUOTE]- [CARD]Path to Exile[/CARD]
+ [CARD]Spear of Heliod[/CARD]
I cut [CARD]Path to Exile[/CARD] and added [CARD]Spear of Heliod[/CARD]. [CARD]Spear[/CARD] is an anthem and reusable removal, opposite of single-use [CARD]Path to Exile[/CARD]. [CARD]Spear[/CARD] is political too, as it discourages attacking me and encourages attacking opponents. I have high hopes for [CARD]Spear of Heliod[/CARD] and am looking forward to testing it out along with the rest of the recent additions.[/QUOTE][/SPOILER]
[SPOILER=1/25/14][QUOTE=Xenagos;11637558]- [CARD]Ant Queen[/CARD] -> [CARD]Zealous Conscripts [/CARD]
- [CARD]Assemble the Legion[/CARD] -> [CARD]Hallowed Burial[/CARD]
- [CARD]Awakening Zone[/CARD] -> [CARD]Day of Judgement[/CARD]
- [CARD]Beastmaster Ascension[/CARD] -> [CARD]Into the Core[/CARD]
- [CARD]Craterhoof Behemoth[/CARD] -> [CARD]Avenger of Zendikar[/CARD]
- [CARD]Dragonlair Spider[/CARD] -> [CARD]Reveillark[/CARD]
- [CARD]Druid's Repository[/CARD] -> [CARD]Restoration Angel[/CARD]
- [CARD]Fecundity[/CARD] -> [CARD]Boros Charm[/CARD]
- [CARD]Windbrisk Heights[/CARD] -> [CARD]Wear//Tear[/CARD]
Cutting more of the token cards for more goodstuff.
I added Avenger, Resto, Reveillark, and Zealous because they're good creatures. Resto, Reveillark, and Zealous are utility, while Avenger is a win-con. If all fails, Resto/Zealous can combo with Kiki-Jiki, becoming another win-con.
I added DoJ and Hallowed Burial because Marath equipped to Basilisk Collar can only do so much. It can't deal with hexproof, and it can't deal with pro red/green/white, so I felt adding wraths was only necessary.
I added Boros Charm, Into the Core, and Wear//Tear for the deck's Sunforger package. Charm was added because it's so versatile. Into the Core and Wear//Tear were both added because the deck needed more artifact and enchantment removal.[/QUOTE][/SPOILER]
[SPOILER=1/26/14][QUOTE=Xenagos;11642166]- [CARD]Ashnod's Altar[/CARD] -> [CARD]Goblin Bombardment[/CARD]
- [CARD]Kher Keep[/CARD] -> [CARD]Gavony Township[/CARD]
- [CARD]Spingjack Pastor[/CARD] -> [CARD]Homeward Path[/CARD]
I cut Ashnod's for Goblin Bombardment. I would rather be dealing 1 damage than adding [MANA]2[/MANA] mana to my mana pool.
I cut Kher Keep and Springjack for Gavony and Homeward. I added Gavony because Airithne suggested it. I added Homeward because [CARD]Olivia Voldaren[/CARD] shows up frequently at the local game store, and so, stealing creatures is common.[/QUOTE][/SPOILER]
[SPOILER=1/27/14][QUOTE=Xenagos;11653563][CARD]Academy Rector[/CARD] -> [CARD]Goblin Sharpshooter[/CARD]
[CARD]Doubling Season[/CARD] -> [CARD]Harmonic Sliver[/CARD]
[CARD]Earthcraft[/CARD] -> [CARD]Kitchen Finks[/CARD]
[CARD]Privileged Position[/CARD] -> [CARD]Stoneforge Mystic[/CARD]
[CARD]Sterling Grove[/CARD] -> [CARD]Stonehewer Giant[/CARD]
Picked-up new cards
I'm finally cutting the last of the last token cards.
Sharpshooter was added because it works so well with [CARD]Basilisk Collar[/CARD] and [CARD]Nightshade Peddler[/CARD], or even [CARD]Bow of Nylea[/CARD]. This guy's like a second Marath, capable of sweeping the board every turn.
Harmonic Sliver's in because it's creature-based removal, which works wonders with [CARD]Birthing Pod[/CARD]. It's also a nice addition to the curve.
Kitchen Finks was added because of its synergy with Marath, much like [CARD]Woodfall Primus[/CARD]. It also works nicely with [CARD]Ashnod's Altar[/CARD], so I'm considering adding that back in.
Stonehewer Giant's in because it's a creature-based tutor, except it's an activated ability. It doesn't work as well with Birthing Pod as the other additions, but I still have high hopes for this guy.
Stoneforge Mystic is the card I've been dying to pick-up for the deck, and I finally have. This card is so awesome. When it enters the battlefield, it searches for an equipment and puts it into your hand... for [MANA]1W[/MANA]. The deck revolves around [CARD]Basilisk Collar[/CARD] and [CARD]Sunforger[/CARD], so this is a perfect addition. I plan on eventually picking up [CARD]Sword of Fire and Ice[/CARD], now that I have Stoneforge.
Since I finally cut the rest of the token cards, don't expect another big update for a while. I'm very satisfied with how the deck has been playing, so I don't intend to make many more changes.[/QUOTE][/SPOILER]
[/SPOILER][/anchor][/LEFT]
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The sidebar starts out tucked in by the title (I'm guessing because it is currently very short), and the card section widens to compensate. As soon as you scroll enough for the sidebar to have to move down it fixes itself.
The count is also a bit weird. 6/7? Should be 1/165.
Looking into both of those issues. Thanks!
(Also: Links to external pages don't open in new tabs by default... may have to get used to that too.)
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Practice for Khans of Tarkir Limited:
Draft: (#1) (#2) (#3) (#4) (#5)
Played around with my sales thread in the market street section, and it ate the OP in the thread when I saved the changes. First post in the thread now is post #2n (not sure if this matters)
Editing posts: Having the image upload box appear and disappear as you mouse over the image upload is super annoying because it makes the "save changes" box move to a different spot on the screen
Is the forum jump drop down menu from the live site a planned feature for the new one?
All your Ice Age Foil Basics are belong to us
If you have any foil 7ED Island #334 I am very interested!
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can you link me to the thread on this verions and the thread on the old version?
Old version: http://old-forums.mtgsalvation.com/showthread.php?t=580951