Any help is greatly appreciated. I threw in another win condition in this deck in a sense that utilizes Jund Battlemage with Birds of Paradise and Intruder Alarm to make infinite Saprolings instead of having to wait to get 5 creatures out to pull off the Sprout Swarm combo.
Drift of Phantasms works so good in this deck, having the option of having a 0/5 Flying Defender or Transmuting for anything in my library that costs 3 mana is pretty nice indeed especially If I have Idyllic Tutor to back me up as well.
I could take out my extra Mountain and Plains for 2 Terramorphic Expanse but neh, sadly I've no Reflecting Pool's to compensate the 1 Mountain and 1 Plains I run in this deck. Though I might try to get some more Reflecting Pool's for this deck though.
Before you say, "Why are you running Skullclamp it's banned..." Well it's only banned in Extended as it's still legal in Vintage Casual which is what this deck is incase you're wondering though.
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
Well it might, I know it works great in my Elf deck especially since it can get a load of creatures out fast. I'm more concerned about trying to get around U control and Red Burn while trying to get my combo off in the process...
I want to run some Counterspell's and Echoing Truth's in this deck but I sometimes worry that I might not have the mana to cast for it sometimes.
I just recently changed the deck up a bit after some solo playtesting, I'm trying out Memory Crystal to help reduce the Buyback for Sprout Swarm so that I can get my combo off with only 3 creatures instead of 5. I might run another If needed.
Also I kept in Glare of Subdual for creature control besides Path to Exile to help get rid of big threats. Mark of Asylum helps against Burn decks or Direct damage decks in general.
I might need to run some more Sakura-Tribe Elder's but I'm not sure If I should or not. I'm also thinking of running Worldly Tutor as a random search to get out Gelectrode for my combo...
Do I need to run Pillar of the Paruns over my mana fixers, maybe take out Vitu-Ghazi, the City Tree for them or something else? I already run about 10 multicolored spells in this deck so it might be worth it...
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
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3 Jungle Shrine
3 Ancient Ziggurat
2 City of Brass
2 Vitu-Ghazi, the City-Tree
5 Forest
3 Island
1 Mountain
1 Plains
3 Gaddock Teeg
3 Sprouting Thrinax
3 Drift of Phantasms
2 Jund Battlemage
1 Vexing Shusher
1 Trinket Mage
4 Sprout Swarm
3 Intruder Alarm
3 Idyllic Tutor
3 Path to Exile
2 Echoing Courage
1 Mark of Asylum
1 Mystical Tutor
Any help is greatly appreciated. I threw in another win condition in this deck in a sense that utilizes Jund Battlemage with Birds of Paradise and Intruder Alarm to make infinite Saprolings instead of having to wait to get 5 creatures out to pull off the Sprout Swarm combo.
Drift of Phantasms works so good in this deck, having the option of having a 0/5 Flying Defender or Transmuting for anything in my library that costs 3 mana is pretty nice indeed especially If I have Idyllic Tutor to back me up as well.
I could take out my extra Mountain and Plains for 2 Terramorphic Expanse but neh, sadly I've no Reflecting Pool's to compensate the 1 Mountain and 1 Plains I run in this deck. Though I might try to get some more Reflecting Pool's for this deck though.
Before you say, "Why are you running Skullclamp it's banned..." Well it's only banned in Extended as it's still legal in Vintage Casual which is what this deck is incase you're wondering though.
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta
Avid fan of buying overpriced precons and using 5/60 cards to make a "fun" deck.
UUU Sovereign of the Sea UUU
RB BR Blightning Discard RB
WG Budget G/W KoNA Aggro WG
I want to run some Counterspell's and Echoing Truth's in this deck but I sometimes worry that I might not have the mana to cast for it sometimes.
I just recently changed the deck up a bit after some solo playtesting, I'm trying out Memory Crystal to help reduce the Buyback for Sprout Swarm so that I can get my combo off with only 3 creatures instead of 5. I might run another If needed.
Also I kept in Glare of Subdual for creature control besides Path to Exile to help get rid of big threats. Mark of Asylum helps against Burn decks or Direct damage decks in general.
I might need to run some more Sakura-Tribe Elder's but I'm not sure If I should or not. I'm also thinking of running Worldly Tutor as a random search to get out Gelectrode for my combo...
Do I need to run Pillar of the Paruns over my mana fixers, maybe take out Vitu-Ghazi, the City Tree for them or something else? I already run about 10 multicolored spells in this deck so it might be worth it...
"Restriction breeds creativity." - Sheldon Menery on EDH / Commander in Magic: The Gathering
"Cancel Culture is the real reason why everyone's not allowed to have nice things anymore." - Anonymous
"For what will it profit a man if he gains the whole world, and loses his own soul?" - Mark 8:36
"Most men and women will grow up to love their servitude and will never dream of revolution." - Aldous Huxley, Brave New World
"Every life decision is always a risk / reward proposition." - Sanjay Gupta