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<title>MTG Salvation Articles</title>
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<lastBuildDate>Sat, 07 Nov 2009 04:22:37 GMT</lastBuildDate><item>
<title>Off Topic: Know thy Analysis</title>
<link>http://mtgsalvation.com/1136-off-topic-know-thy-analysis.html</link>
<pubDate>Tue, 03 Nov 2009 05:00:00 GMT</pubDate>
<content:encoded><![CDATA[ If you are taking data for play testing, make sure you are answering the right question. Make for damn sure the published results are what they say they are. I can’t recall how many times I see somebody spouting some homebrew new deck beats every deck in the format 80 percent of the time. It is not realistic. ]]></content:encoded>
<dc:creator>MTG Salvation</dc:creator>
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<title>Cranial Insertion: Leftover Candy (and Questions)</title>
<link>http://mtgsalvation.com/1135-cranial-insertion-leftover-candy-and-questions.html</link>
<pubDate>Mon, 02 Nov 2009 05:00:00 GMT</pubDate>
<content:encoded><![CDATA[ Halloween, Daylight Savings, Swine Flu--at least Cranial Insertion is still here for you! More questions and answers--it's true!--answered by a rules guru. <br />
<br />
I apologize for the unnecessary rhyming. Perhaps if I had better timing. ]]></content:encoded>
<dc:creator>MTG Salvation</dc:creator>
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<title>Good Game: Deck Double-Header</title>
<link>http://mtgsalvation.com/1134-good-game-deck-double-header.html</link>
<pubDate>Fri, 30 Oct 2009 04:00:00 GMT</pubDate>
<content:encoded><![CDATA[ Oh, the first month of a new Standard is always so exciting. So many new decks flying around, so many attempts at making the next hot thing (or at least, something you can warm yourself by). Of course, with every success comes failures. And that's one success to multiple failures. Thus is the curse of invention—it is a process largely determined by trial and error. ]]></content:encoded>
<dc:creator>MTG Salvation</dc:creator>
<guid isPermaLink="true">http://mtgsalvation.com/1134-good-game-deck-double-header.html</guid>
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<title>Off Topic: Proper Play Testing</title>
<link>http://mtgsalvation.com/1133-off-topic-proper-play-testing.html</link>
<pubDate>Tue, 27 Oct 2009 04:00:00 GMT</pubDate>
<content:encoded><![CDATA[ Standard has changed with the loss of the derogatory “F” word. Everybody and their dog are hellbent on cracking the format. Jund decks are the new tech to beat. Personally, I don’t mind the new white elephant. It is good, but not unstoppable as it was combating F explicative. I suppose I could play Jund. Most of the cards I need are in my collection. A couple of trades here, some purchased cards there, and ta da. Unfortunately, I’m not smart enough to just play the best deck and resist the unwitting urge of going rogue. This means I have been play-testing a lot of decks. ]]></content:encoded>
<dc:creator>MTG Salvation</dc:creator>
<guid isPermaLink="true">http://mtgsalvation.com/1133-off-topic-proper-play-testing.html</guid>
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<title>Cranial Insertion: She's On Fire</title>
<link>http://mtgsalvation.com/1132-cranial-insertion-shes-on-fire.html</link>
<pubDate>Mon, 26 Oct 2009 04:00:00 GMT</pubDate>
<content:encoded><![CDATA[ Will Ob Nixilis continue to warp the world of Cranial Insertion? ]]></content:encoded>
<dc:creator>MTG Salvation</dc:creator>
<guid isPermaLink="true">http://mtgsalvation.com/1132-cranial-insertion-shes-on-fire.html</guid>
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<title>Gathering the Magic: As Above, So Below</title>
<link>http://mtgsalvation.com/1131-gathering-the-magic-as-above-so-below.html</link>
<pubDate>Fri, 23 Oct 2009 04:00:00 GMT</pubDate>
<content:encoded><![CDATA[ Let us continue our meditation on a few select <b>Magic</b> cards. Last month, we looked at the card <a href="http://www.magiccards.info/autocard.php?card=Stasis" onclick="AutoCard('Stasis'); return false;" title="Stasis">Stasis</a> as an analogy to society - what is known as adopting a macroperspective. This article, however, will examine the microperspective, gazing into the depths of ourselves. ]]></content:encoded>
<dc:creator>MTG Salvation</dc:creator>
<guid isPermaLink="true">http://mtgsalvation.com/1131-gathering-the-magic-as-above-so-below.html</guid>
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<title>Off Topic: Play Smarter, Not Harder</title>
<link>http://mtgsalvation.com/1130-off-topic-play-smarter-not-harder.html</link>
<pubDate>Tue, 20 Oct 2009 04:00:00 GMT</pubDate>
<content:encoded><![CDATA[ A couple of weekends ago, my mind drifted off while performing physical stacking and unsticking of crates. I began to mull over some physics related ideas and struck upon the idea of Work. The physics definition entails of expelling energy to move an object a distance (Work = Force * Distance). A person pushing on an immovable boulder all day would be doing no work. Playing videos games is not working (sorry fellas and gals). If nothing moves or the object returns to the same vector (position), no work was performed. On a technical level, I was amused because of all the years hauling in crates from the field; I had not produced any work. Every year, they reappear under the trees for me to haul back into the packing barn. Dishes and laundry resemble the same scenario. Dishes get dirty, washed and placed back into the same position they started from before the meal. Sure, we expel a lot of energy in the process, but we don’t actually do any work. ]]></content:encoded>
<dc:creator>MTG Salvation</dc:creator>
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<title>Cranial Insertion: G'day Y'all</title>
<link>http://mtgsalvation.com/1129-cranial-insertion-gday-yall.html</link>
<pubDate>Mon, 19 Oct 2009 04:00:00 GMT</pubDate>
<content:encoded><![CDATA[ Eli's off to Austin, but tackles some questions before he gets back. ]]></content:encoded>
<dc:creator>MTG Salvation</dc:creator>
<guid isPermaLink="true">http://mtgsalvation.com/1129-cranial-insertion-gday-yall.html</guid>
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<title>Good Game: Dun Dun Jund!</title>
<link>http://mtgsalvation.com/1128-good-game-dun-dun-jund.html</link>
<pubDate>Fri, 16 Oct 2009 04:00:00 GMT</pubDate>
<content:encoded><![CDATA[ Alright, let me begin by apologizing for the title. If you haven't figured it out, it's a terrible play on that ominous three note diddy that gets played when some dark revelation happens in campy movies or cartoons. But I hope it made it clear as to what I'll be talking about today. ]]></content:encoded>
<dc:creator>MTG Salvation</dc:creator>
<guid isPermaLink="true">http://mtgsalvation.com/1128-good-game-dun-dun-jund.html</guid>
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<title>Off Topic: Card Scene Investigations</title>
<link>http://mtgsalvation.com/1127-off-topic-card-scene-investigations.html</link>
<pubDate>Tue, 13 Oct 2009 04:00:00 GMT</pubDate>
<content:encoded><![CDATA[ Hello, my name is Lieutenant Meyou and I have been a Card Scene Investigator (CSI) for many years. How the years have made me hard and cold to the crimes committed by the players of our community. I have seen it all. Since you are my new partner, I will debrief you on the various illegal activities of the Magic underground. ]]></content:encoded>
<dc:creator>MTG Salvation</dc:creator>
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