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Eventide Spoiler 180/180

Eventide Spoiler 180/180

White (16) - Blue (16) - Black (16) - Red (16) - Green (16) - Hybrid (85) - Colorless (9) - Land (6)


White (16/16)

Archon of Justice

3ww
Creature - Archon Rare
Flying
When Archon of Justice is put into a graveyard from play, remove target permanent from the game.
#1/1804/4
(Confirmation and Discussion)

Ballynock Trapper

3w
Creature - Kithkin Soldier Common
{T}: Tap target creature.
Whenever you play a white spell, you may untap Ballynock Trapper.
#2/1802/2
(Confirmation and Discussion)

Cenn's Enlistment

3w
Sorcery Common
Put two 1/1 white Kithkin Soldier creature tokens into play.
Retrace
#3/180
(Confirmation and Discussion)

Endless Horizons

3w
Enchantment Rare
When Endless Horizons comes into play, search your library for any number of Plains cards and remove them from the game. Then shuffle your library.
At the beginning of your upkeep, you may put a card you own removed from the game with Endless Horizons into your hand.
Illus. Joshua Hagler #4/180
(Confirmation and Discussion)
(Source: Mana Rouge)

Endure

3ww
Instant Uncommon
Prevent all damage that would be dealt to you and permanents you control this turn.
#5/180
(Confirmation and Discussion)

Flickerwisp

1ww
Creature - Elemental Uncommon
Flying
When Flickerwisp comes into play, remove another target permanent from the game. Return that card to play under its owner's control at the end of turn.
Its wings disturb more than air.
Illus. Jeremy Enecio #6/1803/1
(Confirmation and Discussion)

Hallowed Burial

3ww
Sorcery Rare
Put all creatures on the bottom of their owners' libraries.
(Source: Orb)

Kithkin Spellduster

4w
Creature - Kithkin Wizard Common
Flying
1{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment.
Persist
#8/1802/3
(Confirmation and Discussion)

Kithkin Zealot

1w
Creature - Kithkin Cleric Common
When Kithkin Zealot comes into play, you gain 1 life for each black and/or red permanent target opponent controls.
#9/1801/3
(Confirmation and Discussion)

Light from Within

2ww
Enchantment Rare
Chroma- Each creature you control gets +1/+1 for each white mana symbol in its mana cost.
Illus. Alexsi Briclot #10/180
(Confirmation and Discussion)
(Source: WoTC Preview)

Loyal Gryfalcon

3w
Creature - Bird Uncommon
Defender, flying
Whenever you play a white spell, Loyal Gyrfalcon loses defender until end of turn.
3/3
(Confirmation and Discussion)

Patrol Signaler

1w
Creature - Kithkin Soldier Uncommon
1{W}, {T}: Put a 1/1 white Kithkin Soldier creature token into play.
#12/1801/1
(Confirmation and Discussion)

Recumbent Bliss

2w
Enchantment - Aura Common
Enchant creature
Enchanted creature can't attack or block.
At the beginning of your upkeep, you may gain 1 life.

Spirit of the Hearth

4ww
Creature - Cat Spirit Rare
Flying
You can't be the target of spells or abilities your opponents control.
Thieves know that a snarl in the night means, "Rob another house".
Illus. Jason Chan #14/1804/5
(Confirmation and Discussion)

Springjack Shepherd

3w
Creature - Kithkin Wizard Uncommon
Chroma - When Springjack Shepherd comes into play, put a 0/1 white Goat creature into play for each white mana symbol in the mana costs of permanents you control.
"Live together, die alone."
#15/1801/2
(Confirmation and Discussion)
(Source: FNM booster)

Suture Spirit

1w
Creature - Spirit Uncommon
Flying
{wb}{wb}{wb}: Regenerate target creature.
Illus. Larry McDougal #16/1801/1
(Confirmation and Discussion)

Blue (16/16)

Banishing Knack

u
Instant Common
Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."
Illus. Howard Lyon #17/180
(Confirmation and Discussion)

Cache Raiders

3uu
Creature - Merfolk Rogue Uncommon
At the beginning of your upkeep, return a permanent you control to its owner's hand.
What the current doesn't take, they do.
Illus. Pete Venters #18/1804/4
(Confirmation and Discussion)

Dream Fracture

1uu
Instant Uncommon
Counter target spell. Its controller draws a card.
Draw a card.
Illus. Howard Lyon #19/180
(Confirmation and Discussion)

Dream Thief

2u
Creature - Faerie Rogue Common
Flying
When Dream Thief comes into play, draw a card if you've played another blue spell this turn.
#20/1802/1
(Confirmation and Discussion)
(Source: FNM booster)

Glamerdye

1u
Instant Rare
Change the text of target spell or permanent by replacing all instances of one color word with another.
Retrace
Illus. Ralph Horsley #21/180
(Confirmation and Discussion)

Glen Elendra Archmage

3u
Creature - Faerie Wizard Rare
Flying
{U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.
Persist
Illus. Warren Mahy #22/1802/2
(Confirmation and Discussion)

Idle Thoughts

3u
Enchantment Uncommon
2: Draw a card if you have no cards in hand.
Inspiration strikes the uncluttered mind.
Illus. Stephen Belledin #23/180
(Confirmation and Discussion)

Indigo Faerie

1u
Creature - Faerie Wizard Uncommon
Flying
{U}: Target permanent becomes blue in addition to its other colors until end of turn.
Illus. Steve Prescott #24/1801/1
(Confirmation and Discussion)

Inundate

3uuu
Sorcery Rare
Return all nonblue creatures to their owners' hands.
"For years, the landfolk have emptied their refuse into the waters. It's time to return the favor"
Illus. Mark Zug #25/180
(Confirmation and Discussion)

Merrow Levitator

3u
Creature - Merfolk Wizard Common
{T}: Target creature gains flying until end of turn.
Whenever you play a blue spell, you may untap Merfolk Levitator.
2/3
(Confirmation and Discussion)
(Source: FNM booster)

Oona's Grace

2u
Instant Common
Target player draws a card.
Retrace
Illus. Rebecca Guay #27/180
(Confirmation and Discussion)

Razorfin Abolisher

2u
Creature - Merfolk Wizard Uncommon
1{U}, {T}: Return target creature with a counter on it to its owner's hand.
Illus. William O'Connor #28/1802/2
(Confirmation and Discussion)

Sanity Grinding

uuu
Sorcery Rare
Chroma - Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target opponent puts the top card of his or her library into his or her graveyard. Then put the cards you revealed this way on the bottom of your library in any order.
Illus. Lars Grant-West #29/180
(Confirmation and Discussion)

Talonrend

4u
Creature - Elemental Uncommon
Flying
{ur}: Talonrend gets +1/-1 until end of turn.
Change is a denizen of Shadowmoor as much as ouphes and noggles are.
Illus. Nils Hamm #30/1800/5
(Confirmation and Discussion)

Wake Thrasher

2u
Creature - Merfolk Soldier Rare
Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.
Anyone who thinks Merrows have more brains than brawn has never been run over by one.
#31/1801/1
(Confirmation and Discussion)

Wilderness Hypnotist

2uu
Creature - Merfolk Wizard Common
{T}: Target red or green creature gets -2/-0 until end of turn.
Illus. Rebecca Guay #32/1801/3
(Confirmation and Discussion)

Black (16/16)

Ashling the Extinguisher

2bb
Legendary Creature - Elemental Shaman Rare
Whenever Ashling the Extinguisher deals combat damage to a player, choose target creature that player controls. He or she sacrifices that creature.
The Aurora had transformed her into a relentless force of destruction.
Illus. Wayne Reynolds4/4
(Confirmation and Discussion)
(Source: WoTC Preview)

Creakwood Ghoul

4b
Creature- Plant Zombie Uncommon
{bg}{bg}:Remove target card in a graveyard from the game.You gain 1 life
#34/1803/3
(Confirmation and Discussion)

Crumbling Ashes

1b
Enchantment Uncommon
At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it.
"I was there to watch my brothers' quenching. I drew the slightest warmth from their dying rage." - Illulia of Nighthearth
Illus. Chuck Lukacs #35/180
(Confirmation and Discussion)

Lingering Tormentor

3b
Creature -Spirit Uncommon
Fear
Persist
#36/1802/2
(Confirmation and Discussion)

Merrow Bonegnawer

b
Creature - Merfolk Rogue Common
{T}: Target player removes a card in his or her graveyard from the game.
Whenever you play a black spell, you may untap Merrow Bonegnawer.
Illus. Jim Nielson #37/1801/1
(Confirmation and Discussion)

Necroskitter

1bb
Creature - Elemental Rare
Wither (This creature deals damage in the form of -1/-1 counters.)
Whenever a creature an opponent controls with a -1/-1 counter on it is put into a graveyard, you may return that card to play under your control.
Illus. Jaime Jones #38/1801/4
(Confirmation and Discussion)

Needle Specter

1bb
Creature - Specter Rare
Flying
Wither (This deals damage to creatures in the form of -1/-1 counters)
Whenever Needle Specter deals combat damage to a player, that player discards that many cards.
Illus. Christopher Moeller1/1
(Confirmation and Discussion)
(Source: Scrye)

Nightmare Incursion

5b
Sorcery Rare
Search target player's library for up to X cards, where X is the number of Swamps you control, and remove them from the game. Then that player shuffles his or her library.
Illus. Chuck Lukacs
(Confirmation and Discussion)

Raven's Crime

b
Sorcery Common
Target player discards a card.
Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)
It plucks away memories like choice bits of carrion
Illus. Warren Mahy
(Confirmation and Discussion)
(Source: Magazine Previews)

Smoldering Butcher

3b
Creature - Elemental Warrior Common
Wither
#42/1804/2
(Confirmation and Discussion)

Soot Imp

1bb
Creature - Imp Uncommon
Flying
Whenever a player plays a nonblack spell, that player loses 1 life.
Illus. Jesper Ejsing #43/1801/2
(Confirmation and Discussion)

Soul Reap

1b
Sorcery Common
Destroy target nongreen creature. Its controller loses 3 life if you've played another black spell this turn.
#44/180
(Confirmation and Discussion)
(Source: FNM booster)

Soul Snuffers

2bb
Creature - Elemental Shaman Uncommon
When Soul Snuffers comes into play, put a -1/-1 counter on each creature.
Illus. Izzy #45/1803/3
(Confirmation and Discussion)

Syphon Life

1bb
Sorcery Uncommon
Target player loses 2 life and you gain 2 life.
Retrace (If this card is in your graveyard, you may play it by discarding a land card in addition to paying its other costs.)
(Confirmation and Discussion)
(Source: FNM booster)

Talara's Bane

1b
Sorcery Common
Target opponent reveals his or her hand. Choose a green or white creature card from it. You gain life equal to that creature card's toughness, then that player discards that card.
Illus. Joshua Hagler #47/180
(Confirmation and Discussion)

Umbra Stalker

4bbb
Creature - Elemental Rare
Chroma - Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.
Don't venture into the darkness, lest it decide not to let you leave.
Illus. Daarken #48/180*/*
(Confirmation and Discussion)
(Source: Cartes de Combate)

Red (16/16)

Chaotic Backlash

4r
Instant Uncommon
Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls.
Illus. Carl Frank #49/180
(Confirmation and Discussion)

Cinder Pyromancer

2r
Creature - Elemental Shaman Common
{T}: Cinder Pyromancer deals 1 damage to target player.
Whenever you play a red spell, you may untap Cinder Pyromancer.
"If the whole world burns, I'll never grow old."
#50/1800/1
(Confirmation and Discussion)
(Source: FNM booster)

Duergar Cave-Guard

3r
Creature - Dwarf Warrior Uncommon
Wither
{wr}: Duergar Cave-Guard gets +1/+0 until end of turn.
Illus. Dave Allsop #51/1801/3
(Confirmation and Discussion)

Fiery Bombardment

1r
Enchantment Rare
Chroma- 2, Sacrifice a creature: Fiery Bombardment deals damage to target creature or player equal to the number of red mana symbols in the sacrificed creature's mana cost.
It kills two beasts with one thrown.
(Confirmation and Discussion)

Flame Jab

r
Sorcery Common
Flame Jab deals 1 damage to target creature or player.
Retrace (You may play this card from your graveyard by discarding a land card in addition to paying its other costs.)
Illus. R. K. Post #53/180
(Confirmation and Discussion)

Hatchet Bully

3r
Creature - Goblin Warrior Uncommon
2{R}, {T}, Put a -1/-1 counter on a creature you control: Hatchet Bully deals 2 damage to target creature or player.
"It's not much for eating, but I think we can find somethin' to do with it."
Illus. Paul Bonner #54/1803/3
(Confirmation and Discussion)

Hateflayer

5rr
Creature - Elemental Rare
Wither
2{R}, {T}: Hateflayer deals damage equal to its power to target creature or player.
Illus. Thomas M. Baxa #55/1805/5
(Confirmation and Discussion)

Heartlash Cinder

1r
Creature - Elemental Warrior Common
Haste
Chroma - When Heartlash Cinder comes into play, it gets +X/+0 until end of turn, where X is the number of red mana symbols in the mana costs of permanents you control.
Illus. Steve Prescott #56/1801/1
(Confirmation and Discussion)

Hotheaded Giant

3r
Creature - Giant Warrior Common
Haste
Hotheaded Giant comes into play with two -1/-1 counters on it unless you played another red spell this turn.
Illus. Fred Harper #57/1804/4
(Confirmation and Discussion)

Impelled Giant

4rr
Creature - Giant Warrior Uncommon
Trample
Tap an untapped red creature you control other than Impelled Giant: Impelled Giant gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
Illus. Mark Zug #58/1803/3
(Confirmation and Discussion)

Outrage Shaman

3rr
Creature - Goblin Shaman Uncommon
Chroma - When Outrage Shaman comes into play, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.
A boggart's mind is a tinderbox of volatile thoughts, hungry for a spark.
Illus. Cole Eastburn2/2
(Confirmation and Discussion)
(Source: Magazine Previews)

Puncture Blast

2r
Instant Common
Wither
Puncture Blast deals 3 damage to target creature or player.
#60/180
(Confirmation and Discussion)
(Source: FNM booster)

Rekindled Flame

2rr
Sorcery Rare
Rekindled Flame does 4 damage to target creature or player.
At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand.
(Confirmation and Discussion)

Stigma Lasher

rr
Creature - Elemental Shaman Rare
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.
The extinguisher's curse lasted long after her departure.
Illus. Alexsi Briclot2/2
(Confirmation and Discussion)
(Source: Scrye)

Thunderblust

2rrr
Creature - Elemental Rare
Haste
Thunderblust has trample as long as it has a -1/-1 counter on it.
Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
Illus. Dan Scott7/2
(Confirmation and Discussion)
(Source: Cartes de Combate)

Unwilling Recruit

xrrr
Sorcery Uncommon
Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.
Illus. Dave Allsop #64/180
(Confirmation and Discussion)

Green (16/16)

Aerie Ouphes

4g
Creature - Ouphe Common
Persist
Sacrifice Aerie Ouphes: Aerie Ouphes deals damage equal to its power to target creature with flying.
3/3
(Confirmation and Discussion)

Bloom Tender

1g
Creature - Elf Druid Rare
{T}: For each color among permanents you control, add one mana of that color to your mana pool.
Beauty is a seed, waiting to blossom under her capable hands.
Illus. Chippy1/1
(Confirmation and Discussion)
(Source: Wizards of the Coast Mail-out Preview)

Duskdale Wurm

5gg
Creature - Wurm Uncommon
Trample
Illus. Dan Dos Santos #67/1807/7
(Confirmation and Discussion)

Helix Pinnacle

g
Enchantment Rare
Shroud
{X}: Put X tower counters on Helix Pinnacle.
At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.
(Confirmation and Discussion)

Marshdrinker Giant

3gg
Creature - Giant Warrior Uncommon
When Marshdrinker Giant comes into play, destroy target Island or Swamp an opponent controls.
4/3
(Confirmation and Discussion)

Monstrify

3g
Sorcery Common
Target creature gets +4/+4 until the end of turn.
Retrace
Gackt came to regret keeping his pet toads on his head.
Illus. Lars Grant-West #70/180
(Confirmation and Discussion)

Nettle Sentinel

g
Creature - Elf Warrior Common
Nettle Sentinel doesn't untap during its controller's untap step.
Whenever you play a green spell, you may untap Nettle Sentinel.
#71/1802/2
(Confirmation and Discussion)

Phosphorescent Feast

2ggg
Sorcery Uncommon
Chroma- Reveal any number of cards in your hand. You gain 2 life for each green mana symbol in those cards' mana costs.
Illus. Ron Spencer #72/180
(Source: Orb)

Primalcrux

gggggg
Creature - Elemental Rare
Trample
Chroma- Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.
Illus. Wayne Reynolds #73/180*/*
(Confirmation and Discussion)

Regal Force

4ggg
Creature - Elemental Rare
When Regal Force comes into play, draw a card for each green creature you control.
Illus. Brandon Kitouski #74/1805/5
(Confirmation and Discussion)

Savage Conception

3gg
Sorcery Uncommon
Put a 3/3 green Beast creature token into play.
Retrace
Illus. William O'Connor #75/180
(Confirmation and Discussion)

Swirling Spriggan

2gg
Creature - Goblin Shaman Uncommon
{ug}{ug}: Target creature you control becomes the color or colors of your choice until end of turn.
After its encounter with the spriggan, the patrol was red with anger, green with envy, white with fear, and painfully black and blue.
Illus. Thomas M. Baxa3/3
(Confirmation and Discussion)
(Source: Mana Rouge)

Talara's Battalion

1g
Creature - Elf Warrior Rare
Trample
Play Talara's only if you played another green spell this turn.
The safewright Talara protects a delicate woodland waterfall. She has vowed to send wave after wave of warriors to slay any who would disturb its beauty.
Illus. Todd Lockwood #77/1804/3
(Confirmation and Discussion)
(Source: WoTC Preview)

Tilling Treefolk

2g
Creature - Treefolk Druid Common
When Tilling Treefolk comes into play, you may return up to two target land cards from your graveyard to your hand.
Illus. R. K. Post #78/1801/3
(Confirmation and Discussion)

Twinblade Slasher

g
Creature - Elf Warrior Uncommon
Wither
1{G}: Twinblade Slasher gets +2/+2 until end of turn. Play this ability only once each turn.
Illus. Trevor Hairsine #79/1801/1
(Confirmation and Discussion)

Wicker-bough Elder

3g
Creature - Treefolk Shaman Common
Wicker-Bough Elder comes into play with a -1/-1 counter on it.
{G}, Remove a -1/-1 counter from Wicker-bough Elder : Destroy target artifact or enchantment.
"Living Scarecrows make a mockery of the living order. Dead ones make fine hats."
#80/1804/4
(Confirmation and Discussion)
(Source: FNM booster)

Hybrid (85)

Batwing Brume

1{wb}
Instant Uncommon
Prevent all combat damage that would be dealt this turn if {W} was spent to play Batwing Brume.
Each player loses 1 life for each attacking creature he or she controls if {B} was spent to play this. (Do both if {B}{W} was spent)
#81/180
(Confirmation and Discussion)

Beckon Apparition

{wb}
Instant Common
Remove target card in a graveyard from the game. Put a 1/1 white and black Spirit creature token with flying into play.
Illus. Larry McDougal #82/180
(Confirmation and Discussion)

Bloodied Ghost

1{wb}{wb}
Creature - Spirit Uncommon
Flying
Bloodied Ghost comes into play with a -1/-1 counter on it.
Illus. Mike Dringenberg #83/1803/3
(Confirmation and Discussion)

Cauldron Haze

1{wb}
Instant Uncommon
Choose any number of target creatures. Each of those creatures gains persist until end of turn.
#84/180
(Confirmation and Discussion)

Deathbringer Liege

2{wb}{wb}{wb}
Creature - Horror Rare
Other white creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Whenever you play a white spell, you may tap target creature.
Whenever you play a black spell, you may destroy target creature if it is tapped.
#85/1803/4
(Confirmation and Discussion)

Divinity of Pride

{wb}{wb}{wb}{wb}{wb}
Creature - Spirit Avatar Rare
Flying, lifelink
Divinity of Pride gets +4/+4 as long as you have 25 or more life.
Illus. Greg Staples #86/1804/4
(Confirmation and Discussion)

Edge of the Divinity