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Dragon's Maze Spoiler 166/166

Dragon's Maze Spoiler 166/166

White (10) - Blue (10) - Black (10) - Red (10) - Green (10) - Multicolor (70) - Splitcard (15) - Artifact (10) - Land (21)

Latest Changes (Follow us on Twitter or in your RSS Reader)

Apr 22nd 4:49 Opal Lake Gatekeepers
Apr 22nd 4:49 Uncovered Clues
Apr 22nd 4:49 Maze Glider
Apr 22nd 4:49 Ætherling
Apr 22nd 4:49 Hidden Strings
Apr 22nd 4:49 Mindstatic
Apr 22nd 4:49 Murmuring Phantasm
Apr 22nd 4:49 Runner's Bane
Apr 22nd 4:49 Trait Doctoring
Apr 22nd 4:49 Wind Drake
Apr 22nd 4:42 Sinister Possession
Apr 22nd 4:40 Rakdos Drake



White (10)

Boros Mastiff

1w
Creature - Hound Common
Battalion — Whenever Boros Mastiff and at least two other cretaures attack, Boros Mastiff gets lifelink until end of turn.
Illus. Kev Walker #1/1662/2
(Confirmation and Discussion)
(Source: Card Image Gallery)

Haazda Snare Squad

2w
Creature - Human Soldier Common
Whenever Haazda Snare Squad attacks you may pay {W}. If you do, tap target creature an opponent controls.
They've been probation officers, army grunts, bounty hunters—anything to make their district safer.
Illus. David Palumbo #2/1661/4
(Confirmation and Discussion)
(Source: Card Image Gallery)

Lyev Decree

1w
Sorcery Common
Detain up to two target creatures your opponent controls.
The Azorius have so many codes and statutes that you're always in violation of one of them.
Illus. Kev Walker #3/166
(Confirmation and Discussion)
(Source: Card Image Gallery)

Maze Sentinel

5w
Creature - Elemental Common
Vigilance
Multicolored creatures you control have vigilance.
The route has been known for millenia, but only by those with no means to tell it.
Illus. Yeong-Hao Han #4/1663/6
(Confirmation and Discussion)
(Source: Daily MTG)

Renounce the Guilds

1w
Instant Rare
Each player sacrifices a multicolored permanent.
"Scores will die in the name of peace. That's what you call compromise?"
—Gideon Jura, to Aurelia
Illus. Daarken #5/166
(Confirmation and Discussion)
(Source: Maro's Twitter)

Riot Control

2w
Instant Common
Gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
"Ravnicans need order. If they don't have it, we shall bring it to them."
—Isperia
Illus. Slawomir Maniak #6/166
(Confirmation and Discussion)
(Source: Card Image Gallery)

Scion of Vitu-Ghazi

3ww
Creature - Elemental Rare
When Scion of Vitu-Ghazi enters the battlefield, if you cast it from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate.
Illus. William Murai #7/1664/4
(Confirmation and Discussion)
(Source: Chinese fat pack)

Steeple Roc

4w
Creature - Bird Common
Flying, first strike
"Sometimes it forgets to loosen its grip before taking flight. I lost my roof that way."
—Ecaban, Boros scout
Illus. David Palumbo #8/1663/1
(Confirmation and Discussion)
(Source: Card Image Gallery)

Sunspire Gatekeepers

3w
Creature - Human Soldier Common
When Sunspire Gatekeepers enter the battlefield, if you control two or more Gates, put a 2/2 Knight creature token with vigilance onto the battlefield.
"You will pass with respect, or not at all."
Illus. Chippy #9/1662/4
(Confirmation and Discussion)
(Source: Daily MTG)

Wake the Reflections

w
Sorcery Common
Populate.
"You see a bird, an oak, a packbeast. I see the potential for an army."
—Lalia, Selesnya dryad
Illus. Cynthia Sheppard #10/166
(Confirmation and Discussion)
(Source: Star City Games)

Blue (10)

Ætherling

4uu
Creature - Shapeshifter Rare
{U}: Exile Ætherling. Return it to the battlefield under its owner's control at the beginning of the next end step.
{U}: Ætherling is unblockable this turn
1: Ætherling gets +1/-1 until end of turn.
1: Ætherling gets -1/+1 until end of turn.
Illus. Tyler Jacobson #11/1664/5
(Confirmation and Discussion)
(Source: Daily MTG)

Hidden Strings

1u
Sorcery Common
You may tap or untap target permanent, then you may tap or untap another target permanent
Cipher
Illus. Daarken #12/166
(Confirmation and Discussion)

Maze Glider

5u
Creature - Elemental Common
Flying
Multicolored creatures you control have flying.
The pattern of the Implicit Maze extends in more than two dimensions.
Illus. Yeong-Hao Han #13/1663/5
(Confirmation and Discussion)
(Source: Daily MTG)

Mindstatic

3u
Instant Common
Counter target spell unless it's controller pays 6.
"It's always satisfying to stymie the best efforts of a rival, but the reactions of the Gruul are particularly amusing."
—Bori Andon, Izzet Blastseeker
Illus. Johann Bodin #14/166
(Confirmation and Discussion)
(Source: Card Image Gallery)

Murmuring Phantasm

1u
Creature - Spirit Common
Defender
"The most insidious thing in the world is nonsense that sounds just plausible enough to listen to."
—Lazav
Illus. Peter Mohrbacher #15/1660/5
(Confirmation and Discussion)
(Source: Card Image Gallery)

Opal Lake Gatekeepers

3u
Creature - Vedalken Soldier Common
When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.
Sentries guard Ravnica's landmarks and outlying districts, unaware of these places' import to the maze.
Illus. Seb McKinnon #16/1662/4
(Confirmation and Discussion)
(Source: Daily MTG)

Runner's Bane

1u
Enchantment - Aura Common
Enchant creature with power 3 or less
When Runner's Bane enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during the untap step.
Illus. Karl Kopinski #17/166
(Confirmation and Discussion)
(Source: Card Image Gallery)

Trait Doctoring

u
Sorcery Rare
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
Cipher
Illus. Clint Cearley #17/166
(Confirmation and Discussion)
(Source: Card Image Gallery)

Uncovered Clues

2u
Sorcery Common
Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
The Implicit Maze winds through Ravnica, connecting arcane landmarks of all ten guilds.
Illus. Jaime Jones #19/166
(Confirmation and Discussion)
(Source: Daily MTG)

*Wind Drake

2u
Creature - Drake Common
Flying
Air currents whip through the city corridors, creating wind tunnels that accelerate urban drakes towards their prey.
Illus. John Severin Brassell #20/1662/2
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: Card Image Gallery)

Black (10)

Bane Alley Blackguard

1b
Creature - Human Rogue Common
"I'm in the field of procurement, and business is good. The guilds want all kinds of maps and relics these days, though what they want them for I'm not quite sure."
Illus. Mike Bierek #21/1661/3
(Confirmation and Discussion)
(Source: Card Image Gallery)

Blood Scrivener

1b
Creature - Zombie Wizard Rare
If you would draw a card while you have no cards in hand, instead draw two cards and lose 1 life.
Make sure you bleed the fine print.
Illus. Peter Mohrbacher #22/1662/1
(Confirmation and Discussion)
(Source: Daily MTG)

Crypt Incursion

2b
Instant Common
Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
The Golgari maze-runner Varolz hungers to prove his fortitude in battle, and his trail of victims feeds other hungers.
Illus. Svetlin Vellinov #23/166
(Confirmation and Discussion)
(Source: Card Image Gallery)

Fatal Fumes

3b
Instant Common
Target creature gets -4/-2 until end of turn.
Travelers in the undercity dread the horrors and assassins of the Dimir, but nearly as many die from more mundane hazards.
Illus. Kev Walker #24/166
(Confirmation and Discussion)
(Source: Card Image Gallery)

Hired Torturer

2b
Creature - Human Rogue Common
Defender
3{B}, {T}: Target opponent loses 2 life and reveals a card at random from his or her hand.
"Follow your passion, I always say. Might as well get paid to do what you love."
Illus. Winona Nelson #25/1662/3
(Confirmation and Discussion)
(Source: Card Image Gallery)

Maze Abomination

5b
Creature - Elemental Common
Deathtouch
Multicolored creatures you control have deathtouch.
Illus. Yeong-Hao Han #26/1664/5
(Confirmation and Discussion)
(Source: Daily MTG)

Pontiff of Blight

4bb
Creature - Zombie Cleric Rare
Extort
Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
Illus. Seb McKinnon #27/1662/7
(Confirmation and Discussion)

Rakdos Drake

2b
Creature - Drake Common
Flying
Unleash
Rakdos rioters paint their faces to resemble their drakes' bloodied muzzles.
Illus. Karl Kopinski #28/1661/2
(Confirmation and Discussion)
(Source: Card Image Gallery)

Sinister Possession

b
Enchantment - Aura Common
Enchant creature
Whenever enchanted creature attacks or blocks, it's controller loses 2 life.
"You caught something on a cold night's stroll? No, I'd say something caught you."
—Mezim Magrah, civic healer
Illus. Anthony Palumbo #29/166
(Confirmation and Discussion)
(Source: Card Image Gallery)

Ubul Sar Gatekeepers

3b
Creature - Zombie Soldier Common
Whenever Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
There are many gates into the undercity, but there are few ways out.
Illus. Volkan Baga #30/1662/4
(Confirmation and Discussion)
(Source: Daily MTG)

Red (10)

Awe for the Guilds

2r
Sorcery Common
Monocolored creatures can't block this turn.
When the guilds cooperate, the guildless separate their peaceful society. When the guilds clash, the guildless just try to keep out of the way.
Illus. Mathias Kollros #31/166
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Clear a Path

r
Sorcery Common
Destroy target creature with defender.
"Why do guards always look surprised when we bash them?" asked Ruric. "I think they expect a bribe," said Thar.
Illus. Karl Kopinski #32/166
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Maze Rusher

5r
Creature - Elemental Common
Haste
Multicolored creatures you control have haste.
"The maze seems to fight us at every turn, resisting our efforts to solve it."
—Niv-Mizzet
Illus. Yeong-Hao Han #33/1666/3
(Confirmation and Discussion)
(Source: Daily MTG)

Possibility Storm

3rr
Enchantment Rare
Whenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.
Illus. Jason Felix #34/166
(Confirmation and Discussion)
(Source: Cranial Insertion)

Punish the Enemy

4r
Instant Common
Punish the Enemy deals 3 damage to target player and 3 damage to target creature.
"When justice descends, the servant will burn with the master."
—Aurelia
Illus. Slawomir Maniak #35/166
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Pyrewild Shaman

2r
Creature - Goblin Shaman Rare
Bloodrush1{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.
Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay 3. If you do, return Pyrewild Shaman to your hand.
Illus. Lucas Graciano #36/1663/1
(Confirmation and Discussion)
(Source: Daily MTG)

Riot Piker

1r
Creature - Goblin Berserker Common
First strike
Riot Piker attacks each turn if able.
He doesn't care whether he's rioting about trade riots or just having a drunken brawl. He wakes up every morning eager to smash some heads.
Illus. Christopher Mueller #37/1662/1
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Rubblebelt Maaka

3r
Creature - Cat Common
Bloodrush{R}, Discard Rubblebelt Maaka: Target attacking creature gets +3/+3 until end of turn.
"The maaka remain loyal to us in this time of strife. We don't even have to feed them - our enemies do."
—Nedja, Gruul shaman
Illus. Eric Volhagen #38/1663/3
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Smelt-Ward Gatekeepers

3r
Creature - Human Warrior Common
When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. That creature gains haste until end of turn.
Illus. Daarken #39/1662/4
(Confirmation and Discussion)
(Source: Daily MTG)

Weapon Surge

r
Instant Common
Target creature you control gets +1/+0 and gains first strike until end of turn.
Overload 1{R}
Illus. Jason Felix #40/166
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Green (10)

Battering Krasis

2g
Creature - Fish Beast Common
Trample
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Illus. Jack Wang #41/1662/1
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Kraul Warrior

1g
Creature - Insect Warrior Common
5{G}: Kraul Warrior gets +3/+3 until end of turn.
The insectile kraul lurk in the tunnels below street level. Many are loyal to the Golgari Swarm, but others follow their own esoteric caste system.
Illus. David Rapoza #42/1662/2
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Maze Behemoth

5g
Creature - Elemental Common
Trample
Multicolored creatures you control have trample.
It returned to the leylines as quickly as it had appeared, leaving only bodies to mark its passage.
Illus. Yeong-Hao Han #43/1665/4
(Confirmation and Discussion)
(Source: Daily MTG)

Mending Touch

g
Instant Common
Regenerate target creature.
The gift of life must be freely given. Anything less would diminish us all.
—Arin, Selesnya healer
Illus. Karla Ortiz #44/166
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Mutant's Prey

g
Instant Common
Target creature you control with a +1/+1 counter on it fights target creature an opponent controls.
Every street corner is a hunting ground, every citizen potential prey.
Illus. Ryan Burger #45/166
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Phytoburst

1g
Sorcery Common
Target creature gets +5/+5 until end of turn.
Phytohydras are banned as houseplant in many residential spires. If left unfed, they find their own exit-usually at the cost of extensive property damage.
Illus. Izzy #46/166
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Renegade Krasis

1gg
Creature - Beast Mutant Rare
Evolve
Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
Illus. Howard Lyon #47/1663/2
(Confirmation and Discussion)
(Source: Gathering Magic)

Saruli Gatekeepers

3g
Creature - Elf Warrior Common
When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, gain 7 life.
In Ravnica's wilder districts, nature still stirs, and its protectors still mind their posts.
Illus. Chris Rahn #48/1662/4
(Confirmation and Discussion)
(Source: Daily MTG)

Skylasher

1g
Creature - Insect Rare
Flash
Skylasher can't be countered.
Reach, protection from blue
"It preys on those who would spy on our lands, so we never prey on it."
—Kroshkar, Gruul shaman
Illus. Dan Scott #49/1662/2
(Confirmation and Discussion)
(Source: Chinese fat pack)

Thrashing Mossdog

3g
Creature - Plant Hound Common
Reach
Scavenge 4{G}{G}
Illus. Ryan Burger #50/1663/3
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Multicolor (70)

Advent of the Wurm

1ggw
Instant Rare
Put a 5/5 green Wurm creature token with trample onto the battlefield.
The consciousness of Mat'Selesnya does not always spread in peaceful ways.
Illus. Lucas Graciano #51/166
(Confirmation and Discussion)
(Source: Daily MTG)

Armored Wolf-Rider

3gw
Creature - Elf Knight Common
Wolf-riders of Selesnya apprentice from a young age. Each rider raises a wolf pup from birth to serve as a mount, hoping that one day the two will share the honor of guarding the Great Conclave.
Illus. Matt Stewart #52/1664/6
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Ascended Lawmage

2wu
Creature - Vedalken Wizard Uncommon
Flying, hexproof
A lawmage's runic script is an act of governance given form: legislation written directly onto the air itself.
Illus. Ryan Yee #53/1663/2
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Beetleform Mage

1gu
Creature - Human Insect Wizard Common
{G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn.
"When the Simic say to take command of your life, we don't mean just your career."
—Vorel of the Hull Clade
Illus. Marco Nelor #54/1662/2
(Confirmation and Discussion)

Blast of Genius

4ur
Sorcery Uncommon
Choose target creature or player. Draw three cards and discard a card. Blast of Genius deals damage equal to the converted mana cost of the discard card to that creature or player.
Ral Zarek's brainstorms bring actual thunder and lightning.
Illus. Terese Nielsen #55/166
(Confirmation and Discussion)
(Source: Daily MTG)

Blaze Commando

3rw
Creature - Minotaur Soldier Uncommon
Whenever an instant or sorcery spell you control deals damage, put two 1/1 red and white Soldier creature tokens with haste onto the battlefield.
A true Boros commando only calls for reinforcements so they can clean up the mess.
Illus. James Ryman #56/1665/3
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Blood Baron of Vizkopa

3wb
Creature - Vampire Mythic Rare
Lifelink, protection from white and from black.
As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.
Illus. Anthony Palumbo #57/1664/4
(Confirmation and Discussion)
(Source: Daily MTG)

Boros Battleshaper

5rw
Creature - Minotaur Soldier Rare
At the beginning of each combat, up to one target creature attacks or blocks this combat if able and up to one target creature can't attack or block this combat.
Leaders shape the minds of their allies. It takes a master to shape the minds of enemies.
Illus. Zoltan Boros #58/1665/5
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Bred for the Hunt

1gu
Enchantment Uncommon
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
Some see the world as a place of infinite wonder and knowledge. Some see it as an infinite dinner plate.
Illus. Karl Kopinski #59/166
(Confirmation and Discussion)
(Source: nerd-blog.com)

Bronzebeak Moa

2gw
Creature - Bird Uncommon
Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.
They fight for their home with more loyalty than any conscripts.
Illus. James Ryman #60/1662/2
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Carnage Gladiator

2br
Creature - Skeleton Warrior Uncommon
Whenever a creature blocks, that creature's controller loses 1 life.
1{B}{R}: Renegerate Carnage Gladiator.
Not the foulest or bloodiest act at Rix Maadi by a stretch.
Illus. Ryan Barger #61/1664/2
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Council of the Absolute

2wu
Creature - Human Advisor Mythic Rare
As Council of the Absolute enters the battlefield, name a card other than a creature or a land card.
Your opponents can't cast the chosen card.
Spells with the chosen name cost 2 less for you to cast.
Illus. Zoltan Boros #62/1662/4
(Confirmation and Discussion)
(Source: Daily MTG)

Deadbridge Chant

4bg
Enchantment Mythic Rare
When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.
At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
Illus. Zoltan Boros #63/166
(Confirmation and Discussion)
(Source: Wizards of the Coast)

Debt to the Deathless

xwwbb
Sorcery Uncommon
Each opponent loses two times X life. You gain life equal to the life lost this way.
Some of Orzhov's cruelest collectors remember their debtors by taste alone.
Illus. Seb McKinnon #64/166
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Deputy of Acquittals

wu
Creature - Human Wizard Common
Flash
When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.
"Everyone deserves a day in court."
Illus. James Ryman #65/1662/2
(Confirmation and Discussion)
(Source: Daily MTG)

Dragonshift

1ur
Instant Rare
Until end of turn, target creature you control becomes a 4/4 blue and red Dragon, loses all abilities, and gains flying.
Overload 3{U}{U}{R}{R}
Illus. Svetlin Velinov #66/166
(Confirmation and Discussion)
(Source: MTG-JP)

Drown in Filth

bg
Sorcery Common
Choose target creature. Put the top four cards of your library into your graveyard, then that creatures gets -1/-1 until end of turn for each land card in your graveyard.
The rot farmer's first rite of passage is to craft a pair of work stilts.
Illus. Seb McKinnon #67/166
(Confirmation and Discussion)

Emmara Tandris

5gw
Legendary Creature - Elf Shaman Rare
Prevent all damage that would be dealt to creature tokens you control.
When Selesnya needed a champion, Emmara put the ranks of her guild before herself—making her the perfect choice.
Illus. Mark Winters #68/1665/7
(Confirmation and Discussion)

Exava, Rakdos Blood Witch

2br
Legendary Creature - Human Cleric Rare
First Strike, haste
Unleash
Each other creature you control with a +1/+1 counter on it has haste.
Illus. Aleksi Briclot #69/1663/3
(Confirmation and Discussion)
(Source: Reddit)

*Feral Animist

1rg
Creature - Goblin Shaman Uncommon
3: Feral Animist gets +X/+0 until end of turn, where X is its power.
"Channeling the rage of the beast is the easy part. Explaining why you woke up with no memory in a pile of mangled lawmages—that's trickier."
Illus. Dave Kendall #70/1662/1
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Fluxcharger

2ur
Creature - Weird Uncommon
Flying
Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.
One part mizzium, two parts elemental energy, eleven parts danger.
Illus. William Murai #71/1661/5
(Confirmation and Discussion)

Gaze of Granite

xbbg
Sorcery Rare
Destroy each nonland permanent with converted mana cost X or less.
Golgari reclaimers resent the gorgons, begrudging the loss of so many fine nutrients locked away in stone.
Illus. Nils Hamm #72/166
(Confirmation and Discussion)

Gleam of Battle

4rw
Enchantment Uncommon
Whenever a creature you control attacks, put a +1/+1 counter on it.
Every soldier returns from battle changed: by hardship, by blood, by a glimpse of glory.
Illus. Raymond Swanland #73/166
(Confirmation and Discussion)

Goblin Test Pilot

1ur
Creature - Goblin Wizard Uncommon
Flying
{T}: Goblin Test Pilot deals 2 damage to target creature or player chosen at random.
"All pilots and prototypes destroyed. Extensive collateral damage inflicted. Conclusion: flawless design."
—Manual of Melek
Illus. Svetlin Velinov #74/1660/2
(Confirmation and Discussion)
(Source: Mark Rosewater's Tumblr)

Gruul War Chant

2rg
Enchantment Uncommon
Each attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures.
"We are the heart of the wild, the fire in its eyes, and the howl in its throat. Come, join the battle to which you were born."
—Kroshkar, Gruul shaman
Illus. Dave Kendall #75/166
(Confirmation and Discussion)

Haunter of Nightveil

3ub
Creature - Spirit Uncommon
Creatures your opponents control get -1/-0.
The Dimir employ the spirits of Ravnica's ancient, nameless dead, guiding their malevolence toward selected victims.
Illus. Igor Kieryluk #76/1663/4
(Confirmation and Discussion)

Jelenn Sphinx

3wu
Creature - Sphinx Uncommon
Flying, vigilance
Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.
Few among the Azorius have ever spoken with the sphinxes, but all have felt their influence.
Illus. Wesley Burt #77/1661/5
(Confirmation and Discussion)

Korozda Gorgon

3bg
Creature - Gorgon Uncommon
Deathtouch
2, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.
"Welcome to my collection."
Illus. Volkan Baga #78/1662/5
(Confirmation and Discussion)
(Source: Daily MTG)

Krasis Incubation

2gu
Enchantment - Aura Uncommon
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
1{G}{U}, Return Krasis Incubation to its owner's hand: Put two +1/+1 counters on enchanted creature.
Illus. Marco Nelor #79/166
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Lavinia of the Tenth

3wu
Legendary Creature - Human Soldier Rare
Protection from red
When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less.
Illus. Willian Murai #80/1664/4
(Confirmation and Discussion)
(Source: Scandinavian Magic Communities)

Legion's Initiative

rw
Enchantment Mythic Rare
Red creatures you control get +1/+0.
White creatures you control get +0/+1.
{R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gains haste until end of turn.
Illus. Jaime Jones #81/166
(Confirmation and Discussion)
(Source: TCGPlayer)

Master of Cruelties

3br
Creature - Demon Mythic Rare
First strike, deathtouch
Master of Cruelties can only attack alone.
Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
Illus. Chase Stone #82/1661/4
(Confirmation and Discussion)
(Source: Daily MTG)

Maw of the Obzedat

3wb
Creature - Thrull Uncommon
Sacrifice a creature: Creatures you control get +1/+1 until end of turn.
The devout sacrifice themselves to it hoping for escape from their debts to the guild, but many end up owing in the afterlife.
Illus. Randy Gallegos #83/1663/3
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Melek, Izzet Paragon

4ur
Legendary Creature - Weird Wizard Rare
Play with the top card of your library revealed.
You may cast the top card of your library if it's an instant or sorcery card.
Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
Illus. Jason Chan #84/1662/4
(Confirmation and Discussion)
(Source: Daily MTG)

Mirko Vosk, Mind Drinker

3ub
Legendary Creature - Vampire Rare
Flying
Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard.
Illus. Chase Stone #85/1662/4
(Confirmation and Discussion)
(Source: LoadingReadyRun)

Morgue Burst

4br
Sorcery Common
Return target creature card from your graveyard to your hand. Morgue Burst deals damage to target creature or player equal to the power of the card returned this way.
"Let him in. He's on the list."
—Olrich, Rakdos club owner
Illus. Raymond Swanland #86/166
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Nivix Cyclops

1ur
Creature - Cyclops Common
Defender
Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
Illus. Wayne Reynolds #87/1661/4
(Confirmation and Discussion)

Notion Thief

2ub
Creature - Human Rogue Rare
Flash
If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.
Illus. Clint Cearley #88/1663/1
(Confirmation and Discussion)
(Source: Twitter)

Obzedat's Aid

3wb
Sorcery Rare
Return target permanent card from your graveyard to the battlefield.
"The Obzedat have revived you with purpose. Don't squander their blessing."
—Teysa Harlov, Grand Envoy of Orzhov
Illus. Dan Scott #89/166
(Confirmation and Discussion)
(Source: watchdamatch.com)

Pilfered Plans

1ub
Sorcery Common
Target player puts the top two cards of his or her library into his or her graveyard. Draw two cards.
Mirko Vosk hunted anyone with knowledge of the maze, draining the chances of the other guilds.
Illus. Michael C. Hayes #90/166
(Confirmation and Discussion)

Plasm Capture

uugg
Instant Rare
Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell’s converted mana cost.
"Everything serves a purpose. Even you."
—Vorel of the Hull Clade
Illus. Chase Stone #91/166

Progenitor Mimic

4ug
Creature - Shapeshifter Mythic Rare
You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield except it gains “At the beginning of your upkeep, if this creature isn’t a token, put a token onto the battlefield that’s a copy of this creature.”
Illus. Daarken #92/1660/0
(Confirmation and Discussion)
(Source: Daily MTG)

*Putrefy

1bg
Instant Uncommon
Destroy target artifact or creature. It can't be regenerated.
"We are all decaying, always in a state of near-death. One moment without breath and we begin to break down."
—Cevraya, Golgari shaman
Illus. Igor Kieryluk #93/166
(This card is a reprint: MagicCards.Info or Gatherer.)
(Confirmation and Discussion)
(Source: Daily MTG)

Ral Zarek

2ur
Planeswalker - Ral Mythic Rare
+1: Tap target permanent, then untap another target permanent.
-2: Ral Zarek deals 3 damage to target creature or player.
-7: Flip 5 coins. Take an extra turn after this one for each coin that comes up heads.
Illus. Eric Deschamps #94/1664
(Confirmation and Discussion)
(Source: Daily MTG)

Reap Intellect

x2ub
Sorcery Mythic Rare
Target opponent reveals his or her hand. You choose X non-land cards from among them. Search that player's library, hand and graveyard for cards with the same name as those cards and exile them. Then, that player shuffles his or her library.
Illus. Steven Belledin #95/166
(Confirmation and Discussion)
(Source: Chinese fat pack)

Render Silent

wuu
Instant Rare
Counter target spell. Its controller can't cast spells this turn.
"We have confiscated your spells as evidence. Once we conclude our investigation, you may petition to have them returned."
Illus. Matt Stewart #96/166
(Confirmation and Discussion)

Restore the Peace

1wu
Instant Uncommon
Return each creature that dealt damage this turn to its owner's hand.
"You can always count on the Azorius to ruin a party."
—Massacre Girl
Illus. Kev Walker #97/166
(Confirmation and Discussion)

Rot Farm Skeleton

2bg
Creature - Plant Skeleton Uncommon
Rot Farm Skeleton can't block.
2{B}{G}, Put the top four cards of your library into your graveyard: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.
Illus. Maciej Kuciara #98/1664/1
(Confirmation and Discussion)
(Source: magicfriends.net)

Ruric Thar, the Unbowed

4rg
Legendary Creature - Ogre Warrior Rare
Vigilance, reach
Ruric Thar, the Unbowed attacks each turn if able.
Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
Illus. Tyler Jacobsen #99/1666/6
(Confirmation and Discussion)
(Source: PAX East)

Savageborn Hydra

xrg
Creature - Hydra Mythic Rare
Double strike
Savageborn Hydra enters the battlefield with X +1/+1 counters on it.
1{rg}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could play a sorcery.
Illus. Raymond Swanland #100/1660/0
(Confirmation and Discussion)
(Source: Daily MTG Twitter)

Scab-Clan Giant

4rg
Creature - Giant Warrior Uncommon
When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.
For the Gruul, bone-crushing rage is the first priority. Accuracy comes in a distant ninetieth.
Illus. Zoltan Boros #101/1664/5
(Confirmation and Discussion)
(Source: Card Imagey Gallery)

Showstopper

1br
Instant Uncommon
Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."
The audience quickly realized a few things: it wasn't a magic trick, there wasn't candy in there, and they'd need new clothes.
Illus. Steve Prescott #102/166
(Confirmation and Discussion)
(Source: Liga Magic)

Sin Collector

1wb
Creature - Human Cleric Uncommon
When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.
"That must weigh heavily on your soul. Let me purge it for you."
Illus. Mike Bierek #103/1662/1
(Confirmation and Discussion)
(Source: Star City Games)

Sire of Insanity

4br
Creature - Demon Rare
At the beginning of each end step, each player discards his or her hand.
Illus. Peter Mohrbacher #104/1666/4
(Confirmation and Discussion)
(Source: Channel Fireball)

Species Gorger

3gu
Creature - Frog Beast Uncommon
At the beginning of your upkeep, return a creature you control to its owners hand.
"We raised eelhawks to control the squidflies, then waspcrabs to prey on the eelhawks. Now what do we do with all these waspcrabs?"
—Gulistan, Simic biomancer
Illus. Min Yum #105/1666/6
(Confirmation and Discussion)

Spike Jester

br
Goblin Warrior Uncommon
Haste
For the Rakdos, "suicidal charge" and "good showmanship" are one and the same.
Illus. Ryan Barger #106/1663/1
(Confirmation and Discussion)
(Source: Rebellion)

Tajic, Blade of the Legion

2rw
Legendary Creature - Human Soldier Rare
Tajic, Blade of the Legion is indestructible.
Battalion — Whenever Tajic and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
"I run the maze alone, but I fight with the full might of the Legion."
Illus. James Ryman #107/1662/2
(Confirmation and Discussion)
(Source: Puremtgo)

Teysa, Envoy of Ghosts

5wb
Legendary Creature - Human Advisor Rare
Vigilance, protection from creatures
Whenever a creature deals damage to you, destroy that creature. Put a 1/1 white and black Spirit token with flying onto the battlefield.
Illus. Karla Ortiz #108/1664/4
(Confirmation and Discussion)
(Source: Daily MTG)

Tithe Drinker

wb
Creature - Vampire Common
Lifelink
Extort
Illus. Slawomir Maniak #109/1662/1
(Confirmation and Discussion)

Trostani's Summoner

5gw
Creature - Elf Shaman Uncommon
When Trostani's Summoner enters the battlefield, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample onto the battlefield.
Illus. Howard Lyon #110/1661/1
(Confirmation and Discussion)
(Source: Game Day Promo)

Unflinching Courage

1wg
Enchantment - Aura Uncommon
Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink.
As Trostani's influence grew, vitality spread through the Conclave—much to the other guilds' dismay.
Illus. Mike Bierek #111/166
(Confirmation and Discussion)
(Source: Daily MTG)

Varolz, the Scar-Striped

1bg
Legendary Creature - Troll Warrior Rare
Each creature card in you graveyard has scavenge. The scavenge cost is equal to its mana cost.
Sacrifice another creature: Regenerate Valroz, the Scar-Striped.
Illus. Adam Paquette #112/1662/2
(Confirmation and Discussion)
(Source: Daily MTG)

Viashino Firstblade

1rw
Creature - Viashino Soldier Common
Haste
When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.
"All that steel doesn't make them slower. It makes them bolder."
—Tajic, Blade of the Legion
Illus. Matt Stewart #113/1662/2
(Confirmation and Discussion)
(Source: Daily MTG)

Voice of Resurgence

gw
Creature - Elemental Mythic Rare
Whenever an opponent casts a spell during your turn, or whenever Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control."
Illus. Winona Nelson #114/1662/2
(Confirmation and Discussion)
(Source: Daily MTG)

Vorel of the Hull Clade

1gu
Legendary Creature - Human Merfolk Rare
{G}{U}, {T}: For each counter on target artifact, creature, or land, put another of those counters on that permanent.
"I used to hurl rocks and eat scraps of meat burned over a fire. Look at what I've become and tell me Simic does not hold infinite possibility."
Illus. Mike Bierek #115/1661/4
(Confirmation and Discussion)
(Source: Daily MTG)

Warleader's Helix

2rw
Instant Uncommon
Warleader's Helix deals 4 damage to target creature or player and you gain 4 life.
"There is no time to remedy our enemies' ignorance. Blast it out of them."
—Aurelia
Illus. Greg Staples #116/166
(Confirmation and Discussion)

Warped Physique

ub
Instant Uncommon
Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.
The Gruul seek unbounded strength. The Dimir deliver cruel irony.
Illus. Karl Kopinski #117/166
(Confirmation and Discussion)
(Source: Forbes)

Woodlot Crawler

ub
Creature - Insect Uncommon
Forestwalk, protection from green
"We learned something from the Simic. Unfortunately for them."
—Nefara, Dimir agent
Illus. Greg Staples #118/1662/1
(Confirmation and Discussion)

Zhur-Taa Ancient

3rg
Creature - Beast Rare
Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven't seen the Gruul wilds.
Illus. Adam Paquette #119/1667/5
(Confirmation and Discussion)
(Source: Daily MTG)

Zhur-Taa Druid

rg
Creature - Human Druid Common
{T}: Add {G} to your mana pool.
Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.
"Only the decadent think magic should be pristine and without cost."
Illus. Mark Winters #120/1661/1
(Confirmation and Discussion)

Splitcard (15)

Alive // Well

3g//w
Sorcery // Sorcery Uncommon
Put a 3/3 green Centaur creature token onto the battlefield.
//
You gain 2 life for each creature you control.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Nils Hamm #121/166
(Confirmation and Discussion)
(Source: Chinese MTG Facebook)

Armed // Dangerous

1r//3g
Sorcery // Sorcery Uncommon
Target creature gets +1/+1 and gains double strike until end of turn.
//
All creatures able to block target creature do so this turn.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. David Palumbo #122/166
(Confirmation and Discussion)
(Source: mtg-jp)

Beck // Call

gu//4wu
Sorcery // Sorcery Rare
Whenever a creature enters the battlefield this turn, you may draw a card.
//
Put four 1/1 white Bird creature tokens with flying onto the battlefield.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Adam Paquette #123/166
(Confirmation and Discussion)
(Source: Daily MTG)

Breaking // Entering

ub//4br
Sorcery // Sorcery Rare
Target player puts the top eight cards of his or her library into his or her graveyard.
//
Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Mathias Kollros #124/166
(Confirmation and Discussion)
(Source: Daily MTG)

Catch // Release

1ur//4rw
Sorcery // Sorcery Rare
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
//
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Kev Walker #125/166
(Confirmation and Discussion)
(Source: Gathering Magic)

Down // Dirty

3b//2g
Sorcery // Sorcery Uncommon
Target player discards two cards.
//
Return target card from your graveyard to your hand.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Svetlin Velinov #126/166
(Confirmation and Discussion)
(Source: Chinese fat pack)

Far // Away

1u//2b
Instant // Instant Uncommon
Return target creature to its owner's hand.
//
Target player sacrifices a creature.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Greg Staples #127/166
(Confirmation and Discussion)
(Source: StarCityGames)

Flesh // Blood

3bg//rg
Sorcery // Sorcery Rare
Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.
//
Target creature you control deals damage equal to its power to target creature or player.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Lucas Graciano #128/166
(Confirmation and Discussion)
(Source: CardWalker)

Give // Take

2g//2u
Sorcery // Sorcery Uncommon
Put three +1/+1 counters on target creature.
//
Remove all +1/+1 counters from target creature you control. Draw that many cards.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Steve Prescott #129/166
(Confirmation and Discussion)
(Source: Daily MTG)

Profit // Loss

1w//2b
Instant // Instant Uncommon
Creatures you control get +1/+1 until end of turn.
//
Creatures your opponents control get -1/-1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Kev Walker #130/166
(Confirmation and Discussion)
(Source: Chinese fat pack)

Protect // Serve

2w//1u
Instant // Instant Uncommon
Target creature gets +2/+4 until end of turn.
//
Target creature gets -6/-0 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Ryan Barger #131/166
(Confirmation and Discussion)
(Source: Chinese fat pack)

Ready // Willing

1gw//1wb
Instant // Instant Rare
Creatures you control are indestructible this turn. Untap each creature you control.
//
Creatures you control gain deathtouch and lifelink until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Zoltan Boros #132/166
(Confirmation and Discussion)
(Source: Chinese fat pack)

Toil // Trouble

2b//2r
Sorcery // Sorcery Uncommon
Target player draws two cards and loses 2 life.
//
Trouble deals damage to target player equal to the number of cards in that players hand.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Nils Hamm #133/166
(Confirmation and Discussion)
(Source: Daily MTG)

Turn // Burn

2u//1r
Instant // Instant Uncommon
Target creature loses all abilities and becomes a 0/1 red Weird until end of turn.
//
Burn deals 2 damage to target creature or player.
Fuse (You may cast one or both halves of this card from your hand.)
Illus. Ryan Barger #134/166
(Confirmation and Discussion)
(Source: Daily MTG)

Wear // Tear

1r//w
Instant // Instant Uncommon
Destroy target artifact.
//
Destroy target enchantment.
Fuse (You may play one or both halves of this card from your hand.)
Illus. Ryan Pancoast #135/166
(Confirmation and Discussion)
(Source: Daily MTG)

Artifact (10)

Azorius Cluestone

3
Artifact Common
{T}: Add {W} or {U} to your mana pool.
{W}{U}, {T}, Sacrifice Azorius Cluestone: Draw a card.
Its three sides represent the Sova, judges and arbitrators; the Jellen, scribes and elocutors; and the Lyev, lawmages and enforcers.
Illus. Raoul Vitale #136/166
(Confirmation and Discussion)
(Source: Daily MTG)

Boros Cluestone

3
Artifact Common
{T}: Add {R} or {W} to your mana pool.
{R}{W}, {T}, Sacrifice Boros Cluestone: Draw a card.
"In case of fire, treachery, citywide riot, political upheaval, or worldwide societal collapse, break glass."
—Cluestone inscription
Illus. Raoul Vitale #137/166
(Confirmation and Discussion)
(Source: Daily MTG)

Dimir Cluestone

3
Artifact Common
{T}: Add {U} or {B} to your mana pool.
{U}{B}, {T}, Sacrifice Dimir Cluestone: Draw a card.
It waits in the chill of the undercity, holding nameless secrets for those who dare to touch it.
Illus. Raoul Vitale #138/166
(Confirmation and Discussion)
(Source: Daily MTG)

Golgari Cluestone

3
Artifact Common
{T}: Add {B} or {G} to your mana pool.
{B}{G}, {T}, Sacrifice Golgari Cluestone: Draw a card.
Golgari mold collects whispers, intelligence that is later harvested by Jarad and his high chancellors.
Illus. Raoul Vitale #139/166
(Confirmation and Discussion)
(Source: Daily MTG)

Gruul Cluestone

3
Artifact Common
{T}: Add {R} or {G} to your mana pool.
{R}{G}, {T}, Sacrifice Gruul Cluestone: Draw a card.
Forgotten under rocks and vines, Gruul symbols mark the sites of primitive rituals where shamans once chanted to the wild.
Illus. Raoul Vitale #140/166
(Confirmation and Discussion)
(Source: Daily MTG)

Izzet Cluestone

3
Artifact Common
{T}: Add {U} or {R} to your mana pool.
{U}{R}, {T}, Sacrifice Izzet Cluestone: Draw a card.
It holds within it an unsolvable riddle. A creative answer yields an invitation to the guild.
Illus. Raoul Vitale #141/166
(Confirmation and Discussion)
(Source: Daily MTG)

Orzhov Cluestone

3
Artifact Common
{T}: Add {W} or {B} to your mana pool.
{W}{B}, {T}, Sacrifice Orzhov Cluestone: Draw a card.
A symbol of power and wealth, the only commodities that matter to the Orzhov.
Illus. Raoul Vitale #142/166
(Confirmation and Discussion)
(Source: Daily MTG)

Rakdos Cluestone

3
Artifact Common
{T}: Add {B} or {R} to your mana pool.
{B}{R}, {T}, Sacrifice Rakdos Cluestone: Draw a card.
"Burn. Bleed. Enjoy."
—Cluestone inscription
Illus. Raoul Vitale #143/166
(Confirmation and Discussion)
(Source: Daily MTG)

Selesnya Cluestone

3
Artifact Common
{T}: Add {G} or {W} to your mana pool.
{G}{W}, {T}, Sacrifice Selesnya Cluestone: Draw a card.
"Break it if you must. The loss of one relic is nothing next to the value of enriching us all."
—Suniel the Woodwise
Illus. Raoul Vitale #144/166
(Confirmation and Discussion)
(Source: Daily MTG)

Simic Cluestone

3
Artifact Common
{T}: Add {G} or {U} to your mana pool.
{G}{U}, {T}, Sacrifice Simic Cluestone: Draw a card.
Simic symbols are among the most intricate and fragile, yet few vandalize them for fear of the strange lifeforms that might be released.
Illus. Raoul Vitale #145/166
(Confirmation and Discussion)
(Source: Daily MTG)

Land (21)

*Azorius Guildgate

Land Common
Azorius Guildgate enters the battlefield tapped.
{T}: Add {W} or {U} to your mana pool.
The Azorius symbol stares down like a great eye, reminding visitors of the watchful presence of Isperia and her lawmages.
Illus. Drew Baker #146/166
(This card is a reprint: MagicCards.Info or Gatherer.)

*Boros Guildgate

Land Common
Boros Guildgate enters the battlefield tapped.
{T}: Add {R} or {W} to your mana pool.
It promises protection to those in need and proclaims a warning to any who would threaten Ravnican law.
Illus. Noah Bradley #147/166
(This card is a reprint: MagicCards.Info or Gatherer.)

*Dimir Guildgate

Land Common
Dimir Guildgate enters the battlefield tapped.
{T}: Add {U} or {B} to your mana pool.
In the cold corridors of the undercity, misinformation unfurls from Dusmantle like a spreading stain.
Illus. Cliff Childs #148/166
(This card is a reprint: MagicCards.Info or Gatherer.)

*Golgari Guildgate

Land Common
Golgari Guildgate enters the battlefield tapped.
{T}: Add {B} or {G} to your mana pool.
Every part of the gate was reclaimed from forgotten ruins and imbued with new purpose by the Swarm.
Illus. Eytan Zana #149/166
(This card is a reprint: MagicCards.Info or Gatherer.)

*Gruul Guildgate

Land Common
Gruul Guildgate enters the battlefield tapped.
{T}: Add {R} or {G} to your mana pool.
The scarred rubble around the gate is testament to past meetings of the Clans, summits that inevitably devolved into brawls.
Illus. Randy Gallegos #150/166
(This card is a reprint: MagicCards.Info or Gatherer.)

*Izzet Guildgate

Land Common
Izzet Guildgate enters the battlefield tapped.
{T}: Add {U} or {R} to your mana pool.
Beyond lies the culmination of all Izzet projects, a grand experiment led by the dragon Niv-Mizzet himself.
Illus. Noah Bradley #151/166
(This card is a reprint: MagicCards.Info or Gatherer.)

Maze's End

Land Mythic Rare
Maze's End enters the battlefield tapped.
{T}: Add 1 to your mana pool.
3, {T}, Return Maze's End to your hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.
Illus. Cliff Childs #152/166
(Confirmation and Discussion)

*Orzhov Guildgate

Land Common
Orzhov Guildgate enters the battlefield tapped.
{T}: Add {W} or {B} to your mana pool.
"We do not believe in hiding our wealth in the shadows. This is Orzhov, and this is how we reward greatness."
—Teysa Karlov, Grand Envoy of Orzhov
Illus. John Avon #153/166
(This card is a reprint: MagicCards.Info or Gatherer.)

*Rakdos Guildgate

Land Common
Rakdos Guildgate enters the battlefield tapped.
{T}: Add {R} or {B} to your mana pool.
Maze-runners who pass through the Rakdos gate leave behind their scruples and a significant amount of skin.
Illus. Eytan Zana #154/166
(This card is a reprint: MagicCards.Info or Gatherer.)

*Selesnya Guildgate

Land Common
Selesnya Guildgate enters the battlefield tapped.
{T}: Add {G} or {W} to your mana pool.
The Selesnya welcome all to help them heal the city's wounds. The price, however, is devotion to the guild and a selfless belief in Trostani.
Illus. Howard Lyon #155/166
(This card is a reprint: MagicCards.Info or Gatherer.)

*Simic Guildgate

Land Common
Simic Guildgate enters the battlefield tapped.
{T}: Add {G} or {U} to your mana pool.
Simic biomancers don't concern themselves with guarding a gate. Their ever-present bronies are enough to ward off trespassers.
Illus. Svetlin Velinov #156/166
(This card is a reprint: MagicCards.Info or Gatherer.)

*Blood Crypt

Land Special
({T}: Add {B} or {R} to your mana pool.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.
Illus. Vincent Proce #157/166
(This card is a reprint: MagicCards.Info or Gatherer.)

*Breeding Pool

Land Special
({T}: Add {G} or {U} to your mana pool.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.
Illus. Mike Bierek #158/166
(This card is a reprint: MagicCards.Info or Gatherer.)

*Godless Shrine

Land Special
({T}: Add {W} or {B} to your mana pool.)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.
Illus. Cliff Childs #159/166
(This card is a reprint: MagicCards.Info or Gatherer.)

*Hallowed Fountain

Land Special
({T}: Add {W} or {U} to your mana pool.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.
Illus. Jung Park #160/166
(This card is a reprint: MagicCards.Info or Gatherer.)

*Overgrown Tomb

Land Special
({T}: Add {B} or {G} to your mana pool.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.
Illus. Steven Belledin #161/166
(This card is a reprint: MagicCards.Info or Gatherer.)

*Sacred Foundry

Land Special
({T}: Add {R} or {W} to your mana pool.)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.
Illus. Sam Burley #162/166
(This card is a reprint: MagicCards.Info or Gatherer.)

*Steam Vents

Land Special
({T}: Add {U} or {R} to your mana pool.)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.
Illus. Yeong-Hao Han #163/166
(This card is a reprint: MagicCards.Info or Gatherer.)

*Stomping Ground

Land Special
({T}: Add {R} or {G} to your mana pool.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.
Illus. David Palumbo #164/166
(This card is a reprint: MagicCards.Info or Gatherer.)

*Temple Garden

Land Special
({T}: Add {G} or {W} to your mana pool.)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.
Illus. Volkan Baga #165/166
(This card is a reprint: MagicCards.Info or Gatherer.)

*Watery Grave

Land Special
({T}: Add {U} or {B} to your mana pool.)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.
Illus. Raymond Swanland #166/166
(This card is a reprint: MagicCards.Info or Gatherer.)
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