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Dissension Spoiler 180/180

Dissension Spoiler 180/180

White (21) - Blue (16) - Black (21) - Red (21) - Green (21) - Multicolor (39) - Hybrid (9) - Splitcard (10) - Colorless (11) - Land (11)


White (21/21)

Aurora Eidolon

3w
Creature - Spirit Common
{W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to target creature or player this turn.
Whenever you play a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.
#1/1802/2
(Confirmation and Discussion)
(Source: anon)

Azorius Herald

2w
Creature - Spirit ?
Azorius Herald is unblockable.
When Azorius Herald comes into play, you gain 4 life.
When Azorius Herald comes into play, sacrifice it unless {U} was spent to play it.
#2/1802/1
(Source: Dissension FAQ)

Beacon Hawk

1w
Creature - Bird Common
Flying
Whenever Beacon Hawk deals combat damage to an opponent, you may untap target creature.
{W}: Beacon Hawk gets +0/+1 until end of turn.
#3/1801/1

Blessing of the Nephilim

w
Enchantement - Aura Uncommon
Enchant Creature
Enchanted Creature gets +1/+1 for each of its colors.
#4/180

Brace for Impact

4w
Instant Uncommon
Prevent all damage that would be dealt to target multicolored creature this turn. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
#5/180

Carom

1w
Instant ?
The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.
Draw a card.
#6/180
(Source: Dissension FAQ)

Celestial Ancient

3ww
Creature - Spirit Rare
Flying
Whenever you play an enchantment spell, put a +1/+1 counter on each creature you control.
#7/1803/3
(Confirmation and Discussion)
(Source: anon)

Condemn

w
Instant Uncommon
Put target attacking creature on the bottom of its owner's library. That creature's controller gains life equal to its toughness.
Illus. Daren Bader #8/180
(Confirmation and Discussion)
(Source: Japanese website)

Freewind Equenaut

2w
Creature - Human Archer Common
Flying
As long as Freewind Equenaut is enchanted, it has: "{T}: Freewind Equenaut deals 2 damage to target blocking or attacking creature."
Illus. Rebecca Guay #9/1802/2
(Confirmation and Discussion)

Guardian of the Guildpact

3w
Creature - Spirit ?
Protection from monocolored
#10/1802/3
(Source: Dissension FAQ)

Haazda Exonerator

w
Creature - Human Cleric Common
{T}, Sacrifice Haazda Exonerator: Destroy target aura.
"This aura threatens the sancity of your soul. Wrenching it free won't be easy for either of us. If you're ready, we'll begin."
Illus. Kev Walker #11/1801/1
(Confirmation and Discussion)

Haazda Shield Mate

2w
Creature - Human Soldier Rare
At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pay {W}{W}.
{W}: The next time a source of your choice would deal damage to you this turn, prevent that damage.
#12/1801/1
(Confirmation and Discussion)
(Source: anon)

Mistral Charger

1w
Creature - Pegasus Uncommon
Flying
#13/1802/1

Paladin of Prahv

4ww
Creature - Human Knight Uncommon
Whenever Paladin of Prahv deals damage, you gain that much life.
Forecast - 1{W}: Until end of turn, whenever target creature deals damage, you gain that much life.
#14/1803/4

Proclamation of Rebirth

2w
Sorcery Rare
Return up to three target creature cards with converted mana cost 1 or less from your graveyard to play.
Forecast - 5{W}, Reveal Proclamation of Rebirth from your hand: Return target creature card with converted mana cost 1 or less from your graveyard to play. (Play this ability only during your upkeep and only once each turn.)
#15/180
(Confirmation and Discussion)
(Source: anon)

Proper Burial

3w
Enchantment ?
Whenever a creature is put into your graveyard, you gain life equal to that creature's toughness.
#16/180
(Confirmation and Discussion)
(Source: avto)

Soulsworn Jury

2w
Creature - Spirit Common
Defender
1{U}, Sacrifice Soulsworn Jury: Counter target creature spell.
#17/1801/4

Steeling Stance

1ww
Instant ?
Creatures you control get +1/+1 until end of turn.
Forecast - {W}, Reveal Steeling Stance from your hand: Target creature gets +1/+1 until end of turn. (Play this ability only during your upkeep and only once each turn.)
#18/180
(Source: Dissension FAQ)

Stoic Ephemera

2w
Creature - Spirit Uncommon
Defender
Flying
When Stoic Ephemera blocks, sacrifies it at end of combat.
#19/1805/5

Valor Made Real

w
Instant Common
Target creature can block any number of creatures this turn.
"As my father taught, 'Training will raise your shield to the blow, but courage fills the gaps the shield leaves open.'"
Illus. Jeff Miracola #20/180
(Confirmation and Discussion)

Wakestone Gargoyle

3w
Creature - Gargoyle Rare
Defender (This creature can't attack.)
Flying
1{W}: Creatures you control with defender can attack this turn as though they didn't have defender.
#21/1803/4

Blue (16/16)

Court Hussar

2u
Creature - Vedalken Knight Uncommon
Vigiliance
When Court Hussar comes into play, look at the top 3 cards of your library. Put one of them into your hand and the rest on the bottom of your library.
When Court Hussar comes into play, sacrifice it unless you paid {W} to play it.
Illus. Ron Spears #22/1801/3
(Confirmation and Discussion)
(Source: Kartefakt)

Cytoplast Manipulator

2uu
Creature - Human Wizard Mutant Rare
Graft 2
{U},{T}: Gain control of target creature with a +1/+1 counter on it as long as Cytoplast Manipulator remains in play.
#23/1800/0
(Confirmation and Discussion)
(Source: anon)

Enigma Eidolon

3u
Creature - Spirit Common
{U}, Sacrifice Enigma Eidolon: Target player puts the top three cards of his or her library into his or her graveyard.
Whenever you play a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand.
Illus. Shishizaru #24/1802/2
(Confirmation and Discussion)

Govern the Guildless

5u
Sorcery Rare
Gain control of target monocolored creature. (This effect doesn't end at end of turn.)
Forecast - 1{U}, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Play this ability only during your upkeep and only once each turn.)
#25/180
(Confirmation and Discussion)
(Source: anon)

Helium Squirter

4u
Creature - Beast Mutant ?
Graft 3 (This creature comes into play with three +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
1: Target creature with a +1/+1 counter on it gains flying until end of turn.
#26/1800/0
(Source: Dissension FAQ)

Novijen Sages

4uu
Creature - Human Advisor Mutant Rare
Graft 4 (This creature comes into play with four +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
1, Remove two +1/+1 counters from among creatures you control: Draw a card.
#27/1800/0
(Source: Dissension FAQ)

Ocular Halo

3u
Enchantment - Aura Common
Enchant creature.
Enchanted creature has "{T}: Draw a card."
{W}: Enchanted creature gains vigilance until end of turn.
While the soldier dreams, the eyes stand watch.
Illus. Ralph Horsley #28/180
(Confirmation and Discussion)

Plaxmanta

1u
Creature - Beast Uncommon
You may play Plaxmanta any time you could play an instant.
When Plaxmanta comes into play, target creature you control can't be the target of spells or abilities this turn.
When Plaxmanta comes into play, sacrifice it unless {G} was spent to play it.
#29/1802/2

Psychic Possession

2uu
Enchantment - Aura Rare
Enchant opponent
Skip your draw step.
Whenever enchanted opponent draws a card, you may draw a card.
#30/180
(Source: Dissension FAQ)

Silkwing Scout

2u
Creature - Faerie Scout Common
Flying
{G}, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card into play tapped. Then shuffle your library.
Illus. Rebecca Guay #31/1802/1
(Confirmation and Discussion)

Skyscribing

xuu
Sorcery Uncommon
Each player draws X cards
Forecast - 2{U}: Each player draws a card.
#32/180

Spell Snare

u
Instant Uncommon
Counter target spell with converted mana cost 2.
#33/180
(Confirmation and Discussion)

Tidespout Tyrant

5uuu
Creature - Djinn Rare
Flying
Whenever you play a spell, return target permanent to its owner's hand.
#34/1805/5
(Confirmation and Discussion)
(Source: anon)

Vigean Graftmage

2u
Creature - Veldaken Wizard Mutant Common
Graft 2
1{U}: Untap target creature with a +1/+1 counter on it.
#35/1800/0

Vision Skeins

1u
Instant Common
Each player draws two cards.
#36/180
(Confirmation and Discussion)
(Source: anon)

Writ of Passage

u
Enchantement - Aura Common
Enchant creature
Whenever enchanted creature attacks, it is unblockable if its power is less or equal to 2.
Forecast - 1{U}: Target creature with power 2 or less is unblockable until end of turn.
#37/180

Black (21/21)

Bond of Agony

xb
Sorcery Uncommon
As an additional cost to play Bond of Agony, pay X life.
Each other player loses X life.
#38/180
(Source: Dissension FAQ)

Brain Pry

1b
Sorcery ?
Name a nonland card. Target player reveals his or her hand. That player discards a card with that name. If he or she can't, you draw a card.
#39/180
(Source: Dissension FAQ)

Crypt Champion

3b
Creature - Zombie Uncommon
Double strike
When Crypt Champion comes into play, each player puts a creature card with converted mana cost 3 or less from his or her graveyard into play.
When Crypt Champion comes into play, sacrifice it unless {R} was spent to play it.
#40/1802/2
(Source: Dissension FAQ)

Delirium Skeins

2b
Sorcery ?
Each player discards three cards.
#41/180
(Source: Dissension FAQ)

Demon's Jester

3b
Creature - Imp ?
Flying
Hellbent -- Demon's Jester gets +2/+1 as long as you have no cards in hand.
#42/1802/2
(Source: Dissension FAQ)

Drekavac

1b
Creature - Beast Uncommon
When Drekavac comes into play, sacrifice it unless you discard a non-creature card.
#43/1803/3

Enemy of the Guildpact

4b
Creature - Spirit Common
Protection from multicolored.
#44/1804/2

Entropic Eidolon

3b
Creature - Spirit Common
{B}, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life.
Whenever you play a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand.
Illus. Aleksi Briclot #45/1802/2
(Source: Inquest)

Infernal Tutor

1b
Sorcery Rare
Reveal a card in your hand. Search your library for a card with the same name as the revealed card, reveal it, and put it into your hand. Shuffle your library.
Hellbent - If you have no cards in your hand, search your library for a card and put it into your hand. Shuffle your library.
Illus. Kev Walker #46/180
(Source: Mana Rouge)

Macabre Waltz

1b
Sorcery Common
Return up to two target creature cards from your graveyard to your hand, then discard a card.
"All dead move to the hollow rythm of necromancy." -Savra
Illus. Jim Murray #47/180
(Confirmation and Discussion)

Nettling Curse

2b
Enchantment - Aura Common
Enchant Creature
Whenever enchanted creature attacks or blocks, its controller loses 3 life.
1{R}: Enchanted creature attacks this turn if able.
"I call them 'poke' and 'prod.'"
-Chagrach, Rakdos cursemage
Illus. Jeremy Jarvis & Wayne Reynolds #48/180
(Confirmation and Discussion)

Nightcreep

bb
Instant ?
Until end of turn, all creatures become black and all lands become Swamps.
#49/180
(Source: Dissension FAQ)

Nihilistic Glee

2bb
Enchantment Rare
2{B}, Discard a card: Target player loses 1 life and you gain 1 life.
Hellbent - 1, Pay 2 life: Draw a card. Play this ability only if you have no cards in hand.
#50/180
(Confirmation and Discussion)
(Source: anon)

Ragamuffyn

2b
Creature - Zombie Cleric Uncommon
Hellbent - {T}, Sacrifice a creature or land: Draw a card. Play this ability only if you have no cards in hand.
They cut the stitches and gave her sips of her brew. Then they sew her up again and she's back to stirring.
Illus. rk Post #51/1802/2
(Confirmation and Discussion)

Ratcatcher

4bb
Creature - Ogre Rogue Rare
At the beginning of your upkeep, you may search your library for a rat card, reveal that card and put it into your hand. If you do, shuffle your library.
#52/1804/4
(Confirmation and Discussion)
(Source: anon)

Seal of Doom

2b
Enchantment Common
Sacrifice Seal of Doom: Destroy target nonblack creature. It can’t be regenerated.
#53/180

Slaughterhouse Bouncer

4b
Creature - Ogre Warrior Common
Hellbent - When Slaughterhouse Bouncer is put into a graveyard from play, if you have no cards in hand, target creature gets -3/-3 until end of turn.
A Rakdos party is a flop if anyone lives to talk about it.
Illus. Greg Staples #54/1803/3
(Confirmation and Discussion)

Slithering Shade

b
Creature - Shade ?
Defender (This creature can't attack.)
{B}: Slithering Shade gets +1/+1 until end of turn.
Hellbent -- Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.
#55/1800/1
(Source: Dissension FAQ)

Unliving Psychopath

2bb
Creature - Zombie Assassin Rare
{B}: Unliving Psychopath gets +1/-1 until end of turn.
{B}, {T}: Destroy target creature with power less than Unliving Psychopath's power.
#56/1800/4
(Confirmation and Discussion)
(Source: anon/avto/Dissension FAQ)

Vesper Ghoul

2b
Creature - Zombie Druid Common
{T}, Pay one life: Add one mana of any color to your mana pool.
#57/1801/1

Wit's End

5bb
Sorcery Rare
Target player discards his or her hand.
#58/180
(Confirmation and Discussion)
(Source: anon)

Red (21/21)

Cackling Flames

3r
Instant Common
Cackling Flames deals 3 damage to target creature or player.
Hellbent - If you have no cards your hand, Cackling Flames deals 5 damage to target creature or player instead.
#59/180

Demonfire

xr
Sorcery Rare
Demonfire deals X damage to target creature or player. If a creature dealt damage this way would be put into a graveyard this turn, remove it from the game instead.
Hellbent - Demonfire can't be countered by spells or abilities, and its damage can't be prevented as long as you have no cards in hand.
#60/180
(Confirmation and Discussion)
(Source: anon)

Flame-Kin War Scout

3r
Creature - Elemental Scout ?
When another creature comes into play, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.
#61/1802/4
(Source: Dissension FAQ)

Flaring Flame-Kin

2r
Creature - Elemental Warrior Uncommon
As long as Flaring Flame-Kin is enchanted, it gets +2/+2 and it gains trample and "{R}: Flaring Flame-Kin gets +1/+0 until end of turn.".
#62/1802/2

Gnat Alley Creeper

2r
Creature - Human Rogue ?
Gnat Alley Creeper can't be blocked by creatures with flying.
#63/1803/1
(Source: Dissension FAQ)

Ignorant Bliss

1r
Instant ?
Remove all cards in your hand from the game face down. At end of turn, return those cards to your hand, then draw a card.
#64/180
(Source: Dissension FAQ)

Kill-Suit Cultist

r
Creature - Goblin Berserker ?
Kill-Suit Cultist attacks each turn if able.
{B}, Sacrifice Kill-Suit Cultist: The next time damage would be dealt to target creature this turn, destroy that creature instead.
#65/1801/1
(Source: Dissension FAQ)

Kindle the Carnage

1rr
Sorcery ?
Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's converted mana cost to each creature. You may repeat this process any number of times.
#66/180
(Source: Dissension FAQ)

Ogre Gatecrasher

3r
Creature - Ogre Rogue Common
When Ogre Gatecrasher comes into play, destroy target creature with defender.
A popular game among the ogres is to see how many revolutions a head can make before it pops off.
Illus. Daron Bader #67/1803/3
(Confirmation and Discussion)

Psychotic Fury

1r
Instant ?
Target multicolored creature gains double strike until end of turn.
Draw a card.
#68/180
(Source: Dissension FAQ)

Rakdos Pit Dragon

2rr
Creature - Dragon Rare
{R}{R}: Rakdos Pit Dragon gains flying until end of turn.
{R}: Rakdos Pit Dragon gets +1/+0 until end of turn.
Hellbent - Rakdos Pit Dragon has double strike as long as you have no cards in hand.
Illus. Kev Walker #69/1803/3
(Confirmation and Discussion)
(Source: WoTC Preview)

Sandstorm Eidolon

3r
Creature - Spririt Common
{R}, Sacrifice Sandstorm Eidolon: Target creature can't block this turn.
Whenever you play a multicolored spell, you may return Sandstorm Eidolon from your graveyard to your hand.
#70/1802/2

Seal of Fire

r
Enchantment Common
Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.
Illus. Ralph Horsley #71/180

Squealing Devil

1r
Creature - Devil Uncommon
Fear
When Squealing Devil comes into play, you may pay {X}. If you do, target creature gets +X/+0 until end of turn.
When Squealing Devil comes into play, sacrifice it unless {B} was spent to play it.
Illus. Matt Cavotta #72/1802/1
(Source: Dissension FAQ)

Stalking Vengeance

5rr
Creature - Avatar Rare
Haste
Whenever another creature you control is put into a graveyard from play, it deals X damage to target player, where X is the power of that creature.
#73/1805/5
(Confirmation and Discussion)
(Source: anon)

Stormscale Anarch

2rr
Creature - Viashino Shaman ?
2{R}, Discard a card at random: Stormscale Anarch deals 2 damage to target creature or player. If the discarded card was multicolored, Stormscale Anarch deals 4 damage to that creature or player instead.
#74/1802/2
(Source: Dissension FAQ)

Taste for Mayhem

r
Enchantment - Aura Common
Enchant Creature
Enchanted creature gets +2/+0.
Hellbent - Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.
#75/180

Utvara Scalper

1r
Creature - Goblin Ship ?
Flying
Utvara Scalper attacks each turn if able.
#76/1801/2

War's Toll

3r
Enchantment Rare
Whenever an opponent taps a land for mana, tap all lands that player controls.
If a creature an opponent controls attacks, all creatures that opponent controls attack if able.
#77/180

Weight of Spires

r
Instant Uncommon
Weight of Spires deals X damage to target creature, where X is the number of nonbasic lands that creature's controller controls.
#78/180

Whiptail Moloch

4r
Creature - Lizard Common
When Whiptail Moloch comes into play, it deals 3 damage to target creature you control.
"It wags its tail when its happy. It wags its tail when its angry. Nope, there's no good time to be around a whiptail."
- Rugar, Leaguehall Infirmary patient
Illus. Darell Riche #79/1806/3
(Confirmation and Discussion)

Green (21/21)

Aquastrand Spider

1g
Creature - Spider Mutant Common
Graft 2 (This creature comes into play with two +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
{G}: Target creature with a +1/+1 counter on it can block as though it had flying this turn.
#80/1800/0
(Confirmation and Discussion)

Cytoplast Root-Kin

2gg
Creature - Elemental Mutant Rare
Graft 4 (This creature comes into play with 4 +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it)
When Cytoplast Root-Kin Comes into play put a +1/+1 counter on each other creature you control that has a +1/+1 counter on it.
2: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.
Illus. Thomas M. Baxa #81/1800/0

Cytospawn Shambler

6g
Creature - Elemental Mutant Common
Graft 6
{G}: Target creature with a +1/+1 counter on it gains trample until end of turn.
#82/1800/0

Elemental Resonance

2gg
Enchantment - Aura ?
Enchant permanent
At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)
#83/180
(Source: Dissension FAQ)

Fertile Imagination

2gg
Sorcery Rare
Choose a card type. Target opponent reveals his or her hand. Put a 1/1 green Saproling creature token into play for each card of the chosen type in his or her hand. (The card types are artifact, creature, enchantment, land, instant, and sorcery.).
#84/180

Flash Foliage

2g
Instant ?
Put a 1/1 green Saproling creature token into play blocking target creature attacking you.
Draw a card.
#85/180
(Source: Dissension FAQ)

Indrik Stomphowler

4g
Creature - Beast Uncommon
When Indrik Stomphowler comes into play, destroy target artifact or enchantment.
"The howl of the Indrik has a destructive power more subtle than its crushing leg. The sound is banal, but inaudible vibrations scramble and break magic defenses."
Illus. Carl Critchlow #86/1804/4

Loaming Shaman

2g
Creature - Centaur Shaman ?
When Loaming Shaman comes into play, target player shuffles any number of target cards from his or her graveyard into his or her library.
#87/1803/2
(Source: Dissension FAQ)

Might of the Nephilim

1g
Instant Uncommon
Target creature gets +2/+2 until end of turn for each of its colors.
#88/180

Patagia Viper

3g
Creature - Snake Uncommon
Flying
When Patagia Viper comes into play, put two 1/1 green and blue Snake creature tokens into play.
When Patagia Viper comes into play, sacrifice it unless {U} was spent to play it.
Illus. Christopher Moeller #89/1802/1
(Confirmation and Discussion)

Protean Hulk

5gg
Creature - Beast Rare
When Protean Hulk is put into a graveyard from play, search your library for any number of creature cards with total converted mana cost less than or equal to 6, and put them into play. Then shuffle your library.
"Meat and eggs. We eat!" -- Borborygmos
Illus. Matt Cavotta #90/1806/6
(Source: Wotc Podcast)

Simic Basilisk

4