Note: The following Primer was provided courtesy of Lectrys. We are still looking for some match analysis for this build to add to the Primer.
Here's the Melira Pod primer. No match-ups, though.
Modern Melira Pod Primer
It’s a Melira Combo deck. It’s a Birthing Pod deck. Stop looking at me funny; this deck is the real deal. It’s got the combo win with Turn 1 Viscera Seer, Turn 2 Melira, Sylvok Outcast, Turn 3 Kitchen Finks (gain infinite life), and Turn 4 Murderous Redcap (Plague Wind and good game), and it can grind it out past hate with Birthing Pod tutoring for your answers or more creature tutors. What? You’re still suspicious? Here, I’ll answer your questions:
Doesn’t this deck just fold to Meddling Mage naming Melira?
No, it doesn’t. Just because we can’t play Melira doesn’t mean we can’t pop her out with Birthing Pod or a dead Protean Hulk. Besides, we can play a good enough aggro game to force the Mage to block our Finks eventually.
I hear some builds run Body Double and no blue mana land sources.
Body Double, although it is essential to the Protean Hulk kill, is not always needed for this deck to win. Sometimes, this deck just...you know...combos out. Besides, if all else fails, Birds of Paradise is in your deck, isn’t it?
I think that should be good now. What? You want to know why we picked the stuff we did? Here’s a card-by-card guide to everything in Melira Pod:
Creatures
The Only Reason You’re Playing This Deck Melira, Sylvok Outcast: Making your opponents’ creatures lose Infect isn’t the reason you play her—the absolutely sick interaction with Persist dudes is. Grab her, a Persist dude, and a sac outlet, and you’ll either win the game or make it that much harder to lose.
Persist Dudes Kitchen Finks: It gains you infinite life with the combo out. It’s found in sideboards of a ton of decks. It gains you 4 life, trades with a Kird Ape, and blocks a Tarmogoyf against Zoo. It makes RDW cry. Run 4.
Murderous Redcap: Want to close out the game with your Persist dude? Grab this guy, and he’ll not only deal infinite damage to your opponent, he’ll also kill Platinum Angel for you. Additionally, he’s removal in a pinch.
Sacrifice Outlets Viscera Seer: He’s 1 cmc. He’s a creature. You can Pod into him by sacrificing a Dryad Arbor. You can find him with Ranger of Eos. He’s the only sac outlet you’ll really need...besides Birthing Pod.
Recursion/Resilience Reveillark: Did Melira get countered? Did the Seer get Dismembered? Raise them both (and Murderous Redcap) with Reveillark! Also gives your hate bears another round of fun!
Body Double: It’s an essential piece of the Protean Hulk insta-win combo. It also doubles as a final dead combo piece in a pinch.
Eternal Witness: Returning target anything from your graveyard to your hand sounds pretty nice.
Entomber Exarch: It’s a bigger spare Eternal Witness that only gets creatures or a guy that forces your opponent to discard noncreature cards...a bit late. Well, I guess it’s a spare Eternal Witness that only gets creatures.
Sun Titan: Stick this guy and you’ll probably win the game. You can raise Viscera Seer, Melira, and Kitchen Finks endlessly, not to mention all the other fun creatures you can get maximal value from.
Mana Dorks Birds of Paradise: Getting out a Turn 2 Birthing Pod is oh so sweet. This guy also fixes your mana for you.
Noble Hierarch: Need more mana dorks? This guy is the second best at fixing your mana for you.
Llanowar Elves: It’s a mana dork with power greater than 0. It could be useful.
Boreal Druid: It’s yet another mana dork with power greater than 0. It could help.
Avacyn’s Pilgrim: It’s a white mana-producing mana dork with power greater than 0. It could also help.
Wall of Roots: It’s the ultimate mana dork—it doesn’t need to tap to produce mana, and it blocks creatures like a king while it does so!
Wood Elves: I guess if you need lands that badly...
Devoted Druid: No, it does not produce infinite mana with Melira out—since you can’t put -1/-1 counters on your creatures, you can’t pay to untap it. However, it is a 2 cmc mana dork that can potentially produce 2 mana in a turn.
Card Draw/Tutoring Fauna Shaman: Need answers fast? This girl is a nice creature tutor.
Ranger of Eos: When this guy enters the battlefield, search your library for two Viscera Seers, put them into your hand, and then shuffle your library. He gets better with Birthing Pod.
Protean Hulk: Thump this guy down with a way to kill it and you should win on the spot. Kill it with Birthing Pod, for instance, and fetch Body Double (copying Protean Hulk) and Viscera Seer. Sacrifice the Double Hulk to the Seer and fetch Melira and Murderous Redcap. Good game.
Dimir House Guard: When 4 Birthing Pods aren’t enough, this guy is practically a fifth (a 4 cmc Transmute is handy). He’s also a sac outlet in a pinch.
Protection Spellskite: Does removal keep getting aimed at Melira? Stop those shenanigans with this life-eating magnetic wall!
Saffi Eriksdotter: Do board sweepers keep eliminating all your creatures? Preserve a combo piece with this self-sacrificing lamb!
Burrenton Forge-Tender: Is RDW a bad match-up? Improve it with this small but important Kithkin. She’ll protect Melira from getting fried by yet another burn spell.
Dauntless Escort: Are board sweepers really getting at you? Try this guy on for size! He’ll protect every single combo piece you’ve got.
Harmonic Sliver: Got more Pithing Needle problems? Is Pyromancer Ascension getting too big for its britches? Eliminate more of those pesky artifact and enchantment problems with this Sliver!
Knight of the Reliquary: She’s mainly here to pull out some graveyard hate in the form of Bojuka Bog, but I’m sure she’s big enough to win games and threatening enough to eat removal.
Phyrexian Metamorph: Got Eldrazi problems? Hate legendary creatures with a burning passion? Want a valuable creature on your opponent’s side of the field, but can’t afford the blue mana for Sower of Temptation? Run this very versatile guy, and it’ll do all of that and more!
Obstinate Baloth: When four life gain critters aren’t enough, add a fifth larger one to your crew. Against Jund, it’s also not as dead in your opening hand.
Tree of Redemption: So you say that, despite the fact you run 4 Kitchen Finks and at least one Obstinate Baloth in the sideboard, that you still have trouble against aggro. Well, if you do, exchange your life total with this 4-drop’s decent toughness and you just might be able to stall them out for at least another turn.
Nekrataal: It costs 1 mana less than Shriekmaw and takes care of much the same stuff, especially when Podded out.
Shriekmaw: With Fauna Shaman, you can find and use this guy fast, but Podding into it is harder.
Withered Wretch: Most graveyards in Modern don’t suddenly fill up in one turn. We wish this guy were Scavenging Ooze, but he’ll eliminate our opponents’ slowly filling graveyards for us instead of the Legacy go-to.
Fulminator Mage: Do you hate UW Tron? Is that Creeping Tar Pit clocking you faster than you think you’ll be able to get out the combo? Do you just want to keep Teachings off of 4 mana? Get this guy and you won’t be disappointed.
Hokori, Dust Drinker: If UW Tron gets any good, this guy will get very useful at ensuring they can't afford to tap out ever again.
Acidic Slime: It’s artifact and enchantment hate that’s never dead against any deck. After all, isn’t land destruction supposed to be good?
Archon of Justice: If you’ve got a Birthing Pod, a 6-drop, and a large, problematic creature on the other side of the field, this could be the guy for you.
Grand Abolisher: Hoses counterspells, end-of-turn shenanigans, removal on your turn, and more.
Vexing Shusher: This deck doesn’t need him so much—Birthing Pod gets around so many counterspells—but he could find a spot anyway.
Tajuru Preserver: Keep facing off against Death Cloud? Does Living End always find you with zero sac outlets? Is someone actually swinging with Emrakul? This guy can find a way into your 75.
Yosei, the Morning Star: He fills the crucial role of being often the only 6-drop in the deck. Pod him for a Protean Hulk and your opponent should not be able to aim removal at the game-winning creature.
Verdant Catacombs, Misty Rainforest, Marsh Flats: Fetchlands get you your shocklands, but they cost life. If you’re facing nonbasic land hate, they can also get you basic lands.
Twilight Mire, Wooded Bastion, Fetid Heath: They fix your mana without making you lose life. You need a steady stream of coloured mana for them to be useful, though.
Horizon Canopy: Sometimes, you just want to pay 1 mana and sacrifice a land to draw a card. This card also fixes your mana while you wait for that desperate moment.
Gemstone Caverns: It’s a solution to the “Body Double stuck in hand” problem...if you're not going first. I suppose a speed boost is always good, though.
Utility Ghost Quarter: Let me guess—manlands are getting at you, and UW Tron is ramping in your face. This card can help, but the colourless mana production can take this off the list of lands to consider.
Dryad Arbor: If you need to Pod into Viscera Seer, this is the 0 cmc creature for you. Remember, fetchlands can get this card.
Gavony Township: It can refresh your Persist dudes if you already had to throw them in front of creatures or they ate removal. Too bad it comes online so late.
Geez, you guys just can’t be satisfied. You’re looking at me cluelessly. You want decklists. Well, here you go:
There is a thread already up for this matter, so you probably should send your post there. Other than that, interesting list. Not sure how much I like Scarland Thrinax, but I guess you can GSZ search it.
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Take a mechanic from the pre-mirrodin era, and a mechanic after the mirrodin era, and create a card that flavorfully melds both mechanics.
I am more about being able to swing for infinite with a creature than trying to combo out with Redcap. This makes Kitchen Finks a kill card just as much as Redcap, which I can't GSZ to tutor up. I had not thought about Blasting Station until I was browsing the other threads, and 3x Devouring Swarm will likely be replaced with the station. The 1BB cost can hurt sometimes anyway and not being a creature makes the station harder to remove.
With Blasting Station added, I'll probably keep the Bloodthrone Vampire over the Idol. Spawning Pit would likely be better than Idol as well.
Thanks for the input
EDIT: I suppose I should have been a little more descriptive with what kind of sac outlet I was looking for at 2 cmc.
Have you thought about running Glen Elendra Archmage or Juniper Order Ranger? Glen would give you some nice protection and Juniper gives you another win outside of Melira. Also If you add white to this deck you can add Revilark which would go nicely bringing back 2 pieces of the puzzle at a time.
Could even go revilark combo as well with 1-2 Body Doubles.
How has 4x Greater Gargadon, 2x Blasting Station and 1x Scarland Thrinax doing for sac outlets? I am trying out 4x Blasting Station right now, but am feeling that 3 might be the magic number.
The only other thing I can think of is that I feel Birds is kind of a wasted slot, but then again, its probably the best way to make black mana if you happen to draw Scarland Thrinax. Birds dont help you combo any sooner though, since you dont have a 1 cmc sac outlet to fit into the curve to drop with Melira on turn 2.
I updated the OP and it should be much more useful to those interested in the deck.
EDIT: @ Ldpoker - I like Glen Elendra, but I dont know if I want to try putting a 4th color in for her (or Juniper). Both seem like they would slow down my deck.
This is a creature based combo deck, so why no summoner's pact? The drawback is non existent if you combo off the same turn.
Also, this deck seem pretty slow. It needs some sort of mana accel or something, or more hand disruption. I think adding blue is not the correct path, as there is enough redundancy with GSZ, summoners pact, and persist/sac outlets that the deck can stay 2 colors.
I had not even thought of the Pact spells. Summoner's Pact seems pretty sweet, although with GSZ I dont know if its necessary. I will add it to the OP regardless.
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Note: The following Primer was provided courtesy of Lectrys. We are still looking for some match analysis for this build to add to the Primer.
Here's the Melira Pod primer. No match-ups, though.
It’s a Melira Combo deck. It’s a Birthing Pod deck. Stop looking at me funny; this deck is the real deal. It’s got the combo win with Turn 1 Viscera Seer, Turn 2 Melira, Sylvok Outcast, Turn 3 Kitchen Finks (gain infinite life), and Turn 4 Murderous Redcap (Plague Wind and good game), and it can grind it out past hate with Birthing Pod tutoring for your answers or more creature tutors. What? You’re still suspicious? Here, I’ll answer your questions:
Doesn’t this deck just fold to Meddling Mage naming Melira?
No, it doesn’t. Just because we can’t play Melira doesn’t mean we can’t pop her out with Birthing Pod or a dead Protean Hulk. Besides, we can play a good enough aggro game to force the Mage to block our Finks eventually.
How about Pithing Needle naming Viscera Seer?
We’ve got artifact hate out the wazoo. Qasali Pridemage, Harmonic Sliver, Acidic Slime, you name it. Artifacts like that are no problems for us.
I hear some builds run Body Double and no blue mana land sources.
Body Double, although it is essential to the Protean Hulk kill, is not always needed for this deck to win. Sometimes, this deck just...you know...combos out. Besides, if all else fails, Birds of Paradise is in your deck, isn’t it?
I think that should be good now. What? You want to know why we picked the stuff we did? Here’s a card-by-card guide to everything in Melira Pod:
Creatures
Melira, Sylvok Outcast: Making your opponents’ creatures lose Infect isn’t the reason you play her—the absolutely sick interaction with Persist dudes is. Grab her, a Persist dude, and a sac outlet, and you’ll either win the game or make it that much harder to lose.
Persist Dudes
Kitchen Finks: It gains you infinite life with the combo out. It’s found in sideboards of a ton of decks. It gains you 4 life, trades with a Kird Ape, and blocks a Tarmogoyf against Zoo. It makes RDW cry. Run 4.
Murderous Redcap: Want to close out the game with your Persist dude? Grab this guy, and he’ll not only deal infinite damage to your opponent, he’ll also kill Platinum Angel for you. Additionally, he’s removal in a pinch.
Sacrifice Outlets
Viscera Seer: He’s 1 cmc. He’s a creature. You can Pod into him by sacrificing a Dryad Arbor. You can find him with Ranger of Eos. He’s the only sac outlet you’ll really need...besides Birthing Pod.
Recursion/Resilience
Reveillark: Did Melira get countered? Did the Seer get Dismembered? Raise them both (and Murderous Redcap) with Reveillark! Also gives your hate bears another round of fun!
Body Double: It’s an essential piece of the Protean Hulk insta-win combo. It also doubles as a final dead combo piece in a pinch.
Eternal Witness: Returning target anything from your graveyard to your hand sounds pretty nice.
Entomber Exarch: It’s a bigger spare Eternal Witness that only gets creatures or a guy that forces your opponent to discard noncreature cards...a bit late. Well, I guess it’s a spare Eternal Witness that only gets creatures.
Sun Titan: Stick this guy and you’ll probably win the game. You can raise Viscera Seer, Melira, and Kitchen Finks endlessly, not to mention all the other fun creatures you can get maximal value from.
Sheoldred, Whispering One: Again, stick her and you’ll probably win, this time with endless Murderous Redcaps and Acidic Slimes in addition to the creatures that Sun Titan can get.
Mana Dorks
Birds of Paradise: Getting out a Turn 2 Birthing Pod is oh so sweet. This guy also fixes your mana for you.
Noble Hierarch: Need more mana dorks? This guy is the second best at fixing your mana for you.
Llanowar Elves: It’s a mana dork with power greater than 0. It could be useful.
Boreal Druid: It’s yet another mana dork with power greater than 0. It could help.
Avacyn’s Pilgrim: It’s a white mana-producing mana dork with power greater than 0. It could also help.
Wall of Roots: It’s the ultimate mana dork—it doesn’t need to tap to produce mana, and it blocks creatures like a king while it does so!
Wood Elves: I guess if you need lands that badly...
Devoted Druid: No, it does not produce infinite mana with Melira out—since you can’t put -1/-1 counters on your creatures, you can’t pay to untap it. However, it is a 2 cmc mana dork that can potentially produce 2 mana in a turn.
Card Draw/Tutoring
Fauna Shaman: Need answers fast? This girl is a nice creature tutor.
Dark Confidant: Bob likes drawing cards, and we like drawing combo pieces, but flipping Reveillark, Body Double, Sun Titan, or Protean Hulk hurts...
Ranger of Eos: When this guy enters the battlefield, search your library for two Viscera Seers, put them into your hand, and then shuffle your library. He gets better with Birthing Pod.
Protean Hulk: Thump this guy down with a way to kill it and you should win on the spot. Kill it with Birthing Pod, for instance, and fetch Body Double (copying Protean Hulk) and Viscera Seer. Sacrifice the Double Hulk to the Seer and fetch Melira and Murderous Redcap. Good game.
Dimir House Guard: When 4 Birthing Pods aren’t enough, this guy is practically a fifth (a 4 cmc Transmute is handy). He’s also a sac outlet in a pinch.
Protection
Spellskite: Does removal keep getting aimed at Melira? Stop those shenanigans with this life-eating magnetic wall!
Saffi Eriksdotter: Do board sweepers keep eliminating all your creatures? Preserve a combo piece with this self-sacrificing lamb!
Burrenton Forge-Tender: Is RDW a bad match-up? Improve it with this small but important Kithkin. She’ll protect Melira from getting fried by yet another burn spell.
Dauntless Escort: Are board sweepers really getting at you? Try this guy on for size! He’ll protect every single combo piece you’ve got.
Hate/Disruption/Removal
Gaddock Teeg: Does Wrath of God stump all your plans? Does Dragonstorm keep throwing Bogardan Hellkites at your face? Do Engineered Explosives blow up everything you land? Recruit the best Kithkin ever and you’ll never be foiled again!
Ethersworn Canonist: Does Restore Balance make you gnash your teeth? Is Pyromancer Ascension trying to combo off? Is UR Storm popular? Is Combo Elves trying to vomit its deck onto the table, then summon Emrakul, the Aeons Torn? Stop all that with the Canonist!
Kataki, War’s Wage: He’s only really here to shut up Affinity, but he does that job well.
Tidehollow Sculler: Want Castigate on legs? Get this guy on your side! It’ll do the job for as long as it’s necessary.
Qasali Pridemage: Got Pithing Needle problems? This guy solves them and doesn’t have a bad body besides.
Harmonic Sliver: Got more Pithing Needle problems? Is Pyromancer Ascension getting too big for its britches? Eliminate more of those pesky artifact and enchantment problems with this Sliver!
Knight of the Reliquary: She’s mainly here to pull out some graveyard hate in the form of Bojuka Bog, but I’m sure she’s big enough to win games and threatening enough to eat removal.
Phyrexian Metamorph: Got Eldrazi problems? Hate legendary creatures with a burning passion? Want a valuable creature on your opponent’s side of the field, but can’t afford the blue mana for Sower of Temptation? Run this very versatile guy, and it’ll do all of that and more!
Obstinate Baloth: When four life gain critters aren’t enough, add a fifth larger one to your crew. Against Jund, it’s also not as dead in your opening hand.
Tree of Redemption: So you say that, despite the fact you run 4 Kitchen Finks and at least one Obstinate Baloth in the sideboard, that you still have trouble against aggro. Well, if you do, exchange your life total with this 4-drop’s decent toughness and you just might be able to stall them out for at least another turn.
Nekrataal: It costs 1 mana less than Shriekmaw and takes care of much the same stuff, especially when Podded out.
Shriekmaw: With Fauna Shaman, you can find and use this guy fast, but Podding into it is harder.
Orzhov Pontiff: Used properly, it’s the love child of Crovax, Ascendant Hero, Elesh Norn, Grand Cenobite, and Curse of Death’s Hold. Killing a field full of Elves is funny.
Linvala, Keeper of Silence: Shuts up your opponents’ mana dorks, Grim Lavamancer, Fauna Shaman, Qasali Pridemage, Spellskite, and more.
Withered Wretch: Most graveyards in Modern don’t suddenly fill up in one turn. We wish this guy were Scavenging Ooze, but he’ll eliminate our opponents’ slowly filling graveyards for us instead of the Legacy go-to.
Fulminator Mage: Do you hate UW Tron? Is that Creeping Tar Pit clocking you faster than you think you’ll be able to get out the combo? Do you just want to keep Teachings off of 4 mana? Get this guy and you won’t be disappointed.
Aven Mindcensor: Screwing with fetchlands, Gifts Ungiven, Teachings, the mirror, and more is pretty funny.
Hokori, Dust Drinker: If UW Tron gets any good, this guy will get very useful at ensuring they can't afford to tap out ever again.
Acidic Slime: It’s artifact and enchantment hate that’s never dead against any deck. After all, isn’t land destruction supposed to be good?
Archon of Justice: If you’ve got a Birthing Pod, a 6-drop, and a large, problematic creature on the other side of the field, this could be the guy for you.
Grand Abolisher: Hoses counterspells, end-of-turn shenanigans, removal on your turn, and more.
Vexing Shusher: This deck doesn’t need him so much—Birthing Pod gets around so many counterspells—but he could find a spot anyway.
Tajuru Preserver: Keep facing off against Death Cloud? Does Living End always find you with zero sac outlets? Is someone actually swinging with Emrakul? This guy can find a way into your 75.
Yosei, the Morning Star: He fills the crucial role of being often the only 6-drop in the deck. Pod him for a Protean Hulk and your opponent should not be able to aim removal at the game-winning creature.
Elesh Norn, Grand Cenobite: Are Zoo’s men getting too big? Are Spellstutter Sprite, Vendilion Clique, and Snapcaster Mage spoiling all your fun? Is Exarch Twin trying to stick a man with 2 or less toughness or 2 or less power? Ruin all those decks and more with Elesh Norn!
Artifacts
Birthing Pod: This thing is so useful. Got spare one-drops and need Melira? You’ve got her. Need to blow up that Pithing Needle now? Get Qasali Pridemage, Harmonic Sliver, or Acidic Slime. Love seeing nice Pod chains from Reveillark to Yosei to Protean Hulk? Use this.
Instants/Sorceries
Thoughtseize: See a hand with Elspeth, Knight-Errant, Cryptic Command, Spell Snare, Vendilion Clique, and 3 lands and you’ll be glad you cast Thoughtseize. The life loss hurts, though.
Inquisition of Kozilek: It does nearly everything Thoughtseize does, and it doesn’t make you lose life to boot.
Duress: We’re mainly concerned about removal, not the men on the other side, so this is the only other targeted discard spell you should consider.
Creatures/Tutoring
Chord of Calling: We’ve usually got creatures to spare, and an instant-speed tutor that we can cheat mana on cannot be denied.
Lands
Forest: Ghost Quarter and Tectonic Edge blow.
Swamp: Blood Moon and Magus of the Moon are evil.
Plains: Splashing white gives you access to so many sideboard options, removal, recursion, and hate bears. It has to be worth it.
Overgrown Tomb, Temple Garden, Godless Shrine: Shocklands fix your mana the best, but the life loss can be terrifying.
Verdant Catacombs, Misty Rainforest, Marsh Flats: Fetchlands get you your shocklands, but they cost life. If you’re facing nonbasic land hate, they can also get you basic lands.
Twilight Mire, Wooded Bastion, Fetid Heath: They fix your mana without making you lose life. You need a steady stream of coloured mana for them to be useful, though.
Horizon Canopy: Sometimes, you just want to pay 1 mana and sacrifice a land to draw a card. This card also fixes your mana while you wait for that desperate moment.
Gemstone Caverns: It’s a solution to the “Body Double stuck in hand” problem...if you're not going first. I suppose a speed boost is always good, though.
Utility
Ghost Quarter: Let me guess—manlands are getting at you, and UW Tron is ramping in your face. This card can help, but the colourless mana production can take this off the list of lands to consider.
Dryad Arbor: If you need to Pod into Viscera Seer, this is the 0 cmc creature for you. Remember, fetchlands can get this card.
Bojuka Bog: Only use with Knight of the Reliquary. It’s good graveyard hate, though.
Gavony Township: It can refresh your Persist dudes if you already had to throw them in front of creatures or they ate removal. Too bad it comes online so late.
Geez, you guys just can’t be satisfied. You’re looking at me cluelessly. You want decklists. Well, here you go:
Deck Lists
1 Gemstone Caverns
1 Golgari Rot Farm
1 Horizon Canopy
1 Sunpetal Grove
1 Twilight Mire
1 Godless Shrine
2 Overgrown Tomb
1 Temple Garden
4 Misty Rainforest
4 Verdant Catacombs
4 Forest
2 Swamp
Creatures
4 Birds of Paradise
1 Noble Hierarch
4 Wall of Roots
3 Viscera Seer
3 Melira, Sylvok Outcast
4 Kitchen Finks
1 Murderous Redcap
1 Ranger of Eos
1 Eternal Witness
1 Body Double
1 Reveillark
1 Protean Hulk
1 Tidehollow Sculler
1 Fauna Shaman
1 Phyrexian Metamorph
1 Acidic Slime
1 Yosei, the Morning Star
4 Birthing Pod
4 Chord of Calling
1 Ethersworn Canonist
3 Fulminator Mage
1 Gaddock Teeg
1 Harmonic Sliver
1 Kataki, War’s Wage
1 Nekrataal
1 Obstinate Baloth
1 Spellskite
1 Withered Wretch
2 Duress
2 Thoughtseize
Melira Sees the World (Lukas Jankovsky’s Worlds 2011 List)
2 Razorverge Thicket
2 Twilight Mire
2 Overgrown Tomb
2 Temple Garden
1 Godless Shrine
4 Verdant Catacombs
3 Misty Rainforest
1 Marsh Flats
4 Forest
2 Swamp
Creatures
4 Birds of Paradise
1 Noble Hierarch
4 Wall of Roots
3 Viscera Seer
3 Melira, Sylvok Outcast
4 Kitchen Finks
1 Murderous Redcap
1 Ranger of Eos
1 Eternal Witness
1 Reveillark
1 Sun Titan
1 Fulminator Mage
1 Tidehollow Sculler
1 Shriekmaw
4 Birthing Pod
3 Chord of Calling
3 Thoughtseize
1 Acidic Slime
1 Burrenton Forge-Tender
1 Entomber Exarch
1 Ethersworn Canonist
1 Gaddock Teeg
1 Nekrataal
1 Obstinate Baloth
1 Orzhov Pontiff
1 Qasali Pridemage
1 Spellskite
1 Viridian Corrupter
3 Path to Exile
1 Thoughtseize
Melira’s Junky Pod (Lectrys’s List)
1 Horizon Canopy
1 Dryad Arbor
1 Gavony Township
3 Overgrown Tomb
2 Temple Garden
1 Godless Shrine
4 Verdant Catacombs
2 Misty Rainforest
2 Marsh Flats
3 Forest
1 Plains
1 Swamp
Creatures
4 Birds of Paradise
4 Wall of Roots
3 Viscera Seer
3 Melira, Sylvok Outcast
4 Kitchen Finks
1 Murderous Redcap
1 Fauna Shaman
1 Ranger of Eos
1 Eternal Witness
1 Reveillark
1 Sun Titan
2 Tidehollow Sculler
1 Qasali Pridemage
1 Phyrexian Metamorph
1 Fulminator Mage
1 Shriekmaw
4 Birthing Pod
4 Chord of Calling
1 Bojuka Bog
1 Ethersworn Canonist
1 Gaddock Teeg
1 Harmonic Sliver
1 Kataki, War’s Wage
1 Knight of the Reliquary
1 Linvala, Keeper of Silence
1 Nekrataal
1 Obstinate Baloth
1 Spellskite
1 Withered Wretch
4 Thoughtseize
Remember, this deck may be good, but it can only get better and better! If you want to add stuff, give a shout in this thread and I’ll add it!
Updated 1/23
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Take a mechanic from the pre-mirrodin era, and a mechanic after the mirrodin era, and create a card that flavorfully melds both mechanics.
My legacy deck runs Goblin Bombardment instead of Bloodthrone Vampire. Any ideas on another non-creature sac outlet I could run that fits the 2 drop?
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Jinxed Idol. It lets you chain off with Redcap and Melira in play.
Personally, I prefer the Blasting Station primary sac lists, but I understand Viscera Seer is probably the best outlet.
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With Blasting Station added, I'll probably keep the Bloodthrone Vampire over the Idol. Spawning Pit would likely be better than Idol as well.
Thanks for the input
EDIT: I suppose I should have been a little more descriptive with what kind of sac outlet I was looking for at 2 cmc.
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Could even go revilark combo as well with 1-2 Body Doubles.
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4 Kitchen Finks
4 Birds of Paradise
4 Greater Gargadon
1 Scarland Thrinax
4 Murderous Redcap
3 Glen Elendra Archmage
3 Green Sun's Zenith
4 Remand
2 Blasting Station
Thoughts? Ideas? Better cards?
I would probably run Mana Leak over Remand.
Maybe also run 2x Ponder in place of 2x Preordain. I always like to split cards like that down the middle.
How does this look for a mana base:
4x Scalding Tarn
4x Misty Rainforest
2x Breeding Pool
2x Steam Vents
2x Fire-Lit Thicket
1x Cascade Bluffs
1x Flooded Grove
1x Island
1x Forest
1x Mountain
The only other thing I can think of is that I feel Birds is kind of a wasted slot, but then again, its probably the best way to make black mana if you happen to draw Scarland Thrinax. Birds dont help you combo any sooner though, since you dont have a 1 cmc sac outlet to fit into the curve to drop with Melira on turn 2.
I updated the OP and it should be much more useful to those interested in the deck.
EDIT: @ Ldpoker - I like Glen Elendra, but I dont know if I want to try putting a 4th color in for her (or Juniper). Both seem like they would slow down my deck.
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Also, this deck seem pretty slow. It needs some sort of mana accel or something, or more hand disruption. I think adding blue is not the correct path, as there is enough redundancy with GSZ, summoners pact, and persist/sac outlets that the deck can stay 2 colors.
http://forums.mtgsalvation.com/showthread.php?p=9733836#post9733836
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