I'm looking to make a cut in Green for Regrowth. Just picked up a fancy Judge one. What do you think should go?
I'm leaning towards Natural Order because it's really not that impressive, but then neither is Tooth and Nail. Birthing Pod is my other choice but my playgroup LOVES it.
Austere Command can be completely one-sided depending on the boardstate. In Cube, many control decks rely on permanents, and I don't like what Akroma's Vengeance does to your side of the board.
Austere Command can be completely one-sided depending on the boardstate. In Cube, many control decks rely on permanents, and I don't like what Akroma's Vengeance does to your side of the board.
I agree with this. Often, A. Command can be a 1-sided wrath. Sure, it doesn't nuke everything at once, but as Patrunkenphat7 points out, you're cutting down on collateral.
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I mean, hell, we're all on a forum for something that most people would describe as a "children's card game"...do what makes you happy. You are never too old to enjoy yourself.
I've been thinking long and hard about vengevine.
Has anyone really made great use of him?
I find it's just too rare I am casting 2 creatures a turn when he's in the graveyard to make up for the times that he's not really what I want to be doing in most of my green decks (4/3 haste)
... Nor is it really easy to build a deck that abuses him.
Has anyone else found this? or has the card performed very well for you?
I've been thinking long and hard about vengevine.
Has anyone really made great use of him?
I find it's just too rare I am casting 2 creatures a turn when he's in the graveyard to make up for the times that he's not really what I want to be doing in most of my green decks (4/3 haste)
... Nor is it really easy to build a deck that abuses him.
Has anyone else found this? or has the card performed very well for you?
Fwiw, I dont support green agro that much.
Our aggresive decks are very happy with a hard hitting hasty beater like this. He rarely recurs, but when he does it tends to be pretty lethal. You don't need to support super fast aggro for him to be good, but you do need aggressive midrange decks at the very least.
Spike Jester or Vindicate? I've tried both cards out now, and they seem to be about the same power level. Spike Jester can be so fast and lethal in the right deck, but Vindicate goes in almost every RB deck we construct. I Run Olivia, Dreadbore, and Falkenrath, so this would be my 4th card to add. I would just cut Olivia, but my players love to play Jund/Grixis midrange decks that want Olivia.
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Spike Jester or Vindicate? I've tried both cards out now, and they seem to be about the same power level. Spike Jester can be so fast and lethal in the right deck, but Vindicate goes in almost every RB deck we construct. I Run Olivia, Dreadbore, and Falkenrath, so this would be my 4th card to add. I would just cut Olivia, but my players love to play Jund/Grixis midrange decks that want Olivia.
Are you sure you mean Vindicate and not Terminate? Vinidicate is a b/w card and one of the best cards in my cube, not a b/r card.
Our aggresive decks are very happy with a hard hitting hasty beater like this. He rarely recurs, but when he does it tends to be pretty lethal. You don't need to support super fast aggro for him to be good, but you do need aggressive midrange decks at the very least.
Ya, Vengevine is pretty good. A 4/3 haste for 4 is no longer good enough on its own, so his recursion has to be used enough to make him worthwhile. Luckily for us, our green decks pack card draw and a lot of creatures. Keeping your extra mana elves back for a lategame VV push is a good play. If you can't recur him, a 4/3 for 4 is still very much on curve at worst, and it carries surprise value. Your opponent also has to play around it once it's in the 'yard.
Once in a while you can even get a nasty opener like getting it in play on T2 off a Wild Mongrel and Mana Elf.
I've been thinking long and hard about vengevine.
Has anyone really made great use of him?
I find it's just too rare I am casting 2 creatures a turn when he's in the graveyard to make up for the times that he's not really what I want to be doing in most of my green decks (4/3 haste)
... Nor is it really easy to build a deck that abuses him.
Has anyone else found this? or has the card performed very well for you?
Fwiw, I dont support green agro that much.
I doubt I'll ever cut Vengevine, and I don't have much green aggro support either. I'll grant a lot of the times I've seen him resurrect involved Eternal Witness, but even without that ability he's very useful. Especially against planeswalkers.
Hmm, cutting the Titan is pretty interesting. Kira has actually been very good for us, so I plan to keep her. Frantic Search is a good thought, that card has really not done much and only fits in Reanimator...
Excited to keep the other two walkers. Though I am starting to think about capping walkers at some point. Not today though.
I like Spike Jester so much I had to move Cackler and Redcap to red and black respectively in order to make room.
Edit: So I was looking through my blue section to see where I can make cuts to make room for the Theros goodness and a couple cards stood out: Into the Roil and Arcane Denial. Which one is more essential? (I'd like to say that I understand Psionic Blast is not popular here but it has been amazing for us since the inception of our cube. Terribly underrated and I won't be moving this.)
I'm very hesitant to move either card however so a question popped up in my head: How many big blue finishers does a small cube need?
I currently run Treachery, Bribery, Time Spiral, Upheaval and Aetherling and I'm now questioning whether it is enough or not. Would cutting one of these guys (I'm thinking Aetherling) be better than cutting Roil or Arcane?
Edit: So I was looking through my blue section to see where I can make cuts to make room for the Theros goodness and a couple cards stood out: Into the Roil and Arcane Denial. Which one is more essential? (I'd like to say that I understand Psionic Blast is not popular here but it has been amazing for us since the inception of our cube. Terribly underrated and I won't be moving this.)
I'm very hesitant to move either card however so a question popped up in my head: How many big blue finishers does a small cube need?
I currently run Treachery, Bribery, Time Spiral, Upheaval and Aetherling and I'm now questioning whether it is enough or not. Would cutting one of these guys (I'm thinking Aetherling) be better than cutting Roil or Arcane?
I'd cut Into the Roil and keep Arcane Denial. I often find that when I want to cast Roil for 2, It's not really worth a card, and when I want it for 4, the bounce isn't that great. But then, I don't run Delver (or any transform cards), so maybe the tempo is better in your cube.
I'd also consider cutting Bribery, since I find it to be a sideboard card quite often. The effect is unique, but you can always win without it. (Maybe you should have Consecrated Sphinx as a blue finisher?)
I currently run Treachery, Bribery, Time Spiral, Upheaval and Aetherling and I'm now questioning whether it is enough or not. Would cutting one of these guys (I'm thinking Aetherling) be better than cutting Roil or Arcane?
I think Aetherling is better than Bribery and Time Spiral as a finisher. I don't run Bribery at 360 any more. I don't think of Roil as a 360 card either.
I run Austere Command. It's a very cool card, but I think I will be replacing it with the new Elspeth in a few weeks.
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I'm leaning towards Natural Order because it's really not that impressive, but then neither is Tooth and Nail. Birthing Pod is my other choice but my playgroup LOVES it.
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I play Upheaval, but no Wildfire. I might even cut both... I still run Bolas as he is a popular build-around but he might be getting cut too
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I agree with this. Often, A. Command can be a 1-sided wrath. Sure, it doesn't nuke everything at once, but as Patrunkenphat7 points out, you're cutting down on collateral.
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Has anyone really made great use of him?
I find it's just too rare I am casting 2 creatures a turn when he's in the graveyard to make up for the times that he's not really what I want to be doing in most of my green decks (4/3 haste)
... Nor is it really easy to build a deck that abuses him.
Has anyone else found this? or has the card performed very well for you?
Fwiw, I dont support green agro that much.
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Our aggresive decks are very happy with a hard hitting hasty beater like this. He rarely recurs, but when he does it tends to be pretty lethal. You don't need to support super fast aggro for him to be good, but you do need aggressive midrange decks at the very least.
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Are you sure you mean Vindicate and not Terminate? Vinidicate is a b/w card and one of the best cards in my cube, not a b/r card.
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Ya, Vengevine is pretty good. A 4/3 haste for 4 is no longer good enough on its own, so his recursion has to be used enough to make him worthwhile. Luckily for us, our green decks pack card draw and a lot of creatures. Keeping your extra mana elves back for a lategame VV push is a good play. If you can't recur him, a 4/3 for 4 is still very much on curve at worst, and it carries surprise value. Your opponent also has to play around it once it's in the 'yard.
Once in a while you can even get a nasty opener like getting it in play on T2 off a Wild Mongrel and Mana Elf.
On spoiled card wishlisting and 'should-have-had'-isms:
I doubt I'll ever cut Vengevine, and I don't have much green aggro support either. I'll grant a lot of the times I've seen him resurrect involved Eternal Witness, but even without that ability he's very useful. Especially against planeswalkers.
If it's Spike Jester v Terminate, I went with Spike Jester.
Yup, you're correct, I meant to say Terminate. I wish I had a Vindicate to cut
Thoughts?
I would cut:
Fettergeist
Kira
Dungeon Geists
Frost Titan
Into the Roil
before cutting the cards you mentioned. Especially the Titan, when I think you have enough high drops already.
On spoiled card wishlisting and 'should-have-had'-isms:
Excited to keep the other two walkers. Though I am starting to think about capping walkers at some point. Not today though.
Hmmm...
Since you have a Dreadbore, I'd go with Spike Jester as well.
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Edit: So I was looking through my blue section to see where I can make cuts to make room for the Theros goodness and a couple cards stood out: Into the Roil and Arcane Denial. Which one is more essential? (I'd like to say that I understand Psionic Blast is not popular here but it has been amazing for us since the inception of our cube. Terribly underrated and I won't be moving this.)
I'm very hesitant to move either card however so a question popped up in my head: How many big blue finishers does a small cube need?
I currently run Treachery, Bribery, Time Spiral, Upheaval and Aetherling and I'm now questioning whether it is enough or not. Would cutting one of these guys (I'm thinking Aetherling) be better than cutting Roil or Arcane?
I'd cut Into the Roil and keep Arcane Denial. I often find that when I want to cast Roil for 2, It's not really worth a card, and when I want it for 4, the bounce isn't that great. But then, I don't run Delver (or any transform cards), so maybe the tempo is better in your cube.
I'd also consider cutting Bribery, since I find it to be a sideboard card quite often. The effect is unique, but you can always win without it. (Maybe you should have Consecrated Sphinx as a blue finisher?)
I agree with this.
I don't agree with this.
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I think Aetherling is better than Bribery and Time Spiral as a finisher. I don't run Bribery at 360 any more. I don't think of Roil as a 360 card either.
On spoiled card wishlisting and 'should-have-had'-isms: