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Enchant creature
Enchanted creature has lifelink.
If Ancestor's Embrace would be put into a graveyard from anywhere, exile it instead.
Legal InNoneAvg Price $0.00 -
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order.
When Ancestral Knowledge leaves the battlefield, shuffle your library.
Avg Price $5.64 -
Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
Avg Price $3.90 -
Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
Avg Price $4.50 -
Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
Legal InNoneAvg Price $0.00 -
Enchant creature
When Ancestral Vengeance enters the battlefield, put a +1/+1 counter on target creature you control.
Enchanted creature gets -1/-1.
Avg Price $0.20 -
At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control.
Avg Price $1.49 -
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
Avg Price $0.95 -
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
Avg Price $1.04 -
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may tap target creature.
Avg Price $0.27 -
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may tap target creature.
Avg Price $0.35 -
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may tap target creature.
Avg Price $0.25 -
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, you may tap target creature.
Avg Price $0.00 -
Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
Avg Price $4.72 -
Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
Avg Price $3.46 -
Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
Avg Price $2.99 -
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return Angelic Destiny to its owner's hand.
Avg Price $4.02 -
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return Angelic Destiny to its owner’s hand.
Legal InNoneAvg Price $0.00 -
Whenever a creature you control attacks alone, it gets +X/+X until end of turn where X is the number of creatures you control.
Avg Price $0.25 -
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Legal InNoneAvg Price $0.00 -
Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
Avg Price $0.20 -
Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
Avg Price $0.20 -
Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
Avg Price $0.20 -
Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
Avg Price $0.17 -
Enchant creature
When Angelic Gift enters the battlefield, draw a card.
Enchanted creature has flying.
Legal InNoneAvg Price $0.00 -
Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield.
Avg Price $0.40 -
Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield.
Avg Price $0.36 -
Creatures you control get +0/+1.
Sacrifice Angelic Shield: Return target creature to its owner's hand.
Avg Price $0.42 -
Creatures you control get +0/+1.
Sacrifice Angelic Shield: Return target creature to its owner's hand.
Avg Price $0.34 -
Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.
Avg Price $13.27 -
Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.
Avg Price $0.48 -
Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.
Avg Price $0.00 -
Menace
Other enchantment creatures you control have menace.
Whenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature token in addition to its other types.
Legal InNoneAvg Price $0.00 -
Menace
Other enchantment creatures you control have menace.
Whenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature token in addition to its other types.
Legal InNoneAvg Price $0.00 -
Menace
Other enchantment creatures you control have menace.
Whenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature token in addition to its other types.
Legal InNoneAvg Price $0.00 -
Enchant land
Enchanted land has "
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."Avg Price $0.34 -
Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."
Legal InNoneAvg Price $0.00 -
Enchant creature
Enchanted creature has "Whenever this creature attacks, create a 1/1 green Squirrel creature token. Put a +1/+1 counter on that token for each Aura and Equipment attached to this creature other than Animal Friend."
Legal InNoneAvg Price $0.00 -
Enchant artifact
As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.
Avg Price $255.00 -
Enchant artifact
As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.
Avg Price $18.00 -
Enchant artifact
As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.
Avg Price $2.98 -
Enchant artifact
As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.
Avg Price $0.29 -
Enchant artifact
As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.
Avg Price $0.25 -
Enchant artifact
As long as enchanted artifact isn't a creature, it's an artifact creature with power and toughness each equal to its converted mana cost.
Avg Price $0.00 -
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Avg Price $769.25 -
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Avg Price $289.99 -
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Avg Price $24.53 -
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Avg Price $4.97 -
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Avg Price $4.95 -
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Avg Price $5.42 -
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Avg Price $0.00 -
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Avg Price $0.00 -
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Avg Price $6.50 -
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Animate Dead." Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Avg Price $0.00 -
Enchant creature card in a graveyard
When Animate Dead enters the battlefield, if it’s on the battlefield, it loses “enchant creature card in a graveyard” and gains “enchant creature put onto the battlefield with Animate Dead.” Return enchanted creature card to the battlefield under your control and attach Animate Dead to it. When Animate Dead leaves the battlefield, that creature’s controller sacrifices it.
Enchanted creature gets -1/-0.
Legal InNoneAvg Price $0.00 -
Enchant your graveyard
Enchanted graveyard is a creature on the battlefield with base power and toughness each equal to the number of cards in it. It has all the text boxes of all creature cards in it. It's still a graveyard.
If enchanted graveyard would leave the battlefield, instead exile Animate Graveyard.
Legal InNoneAvg Price $0.00 -
Enchant your library
Enchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library.
If enchanted library would leave the battlefield, exile Animate Library instead.
Avg Price $0.48 -
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Avg Price $0.00 -
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Avg Price $175.00 -
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Avg Price $14.99 -
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Avg Price $0.84 -
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Avg Price $0.45 -
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Avg Price $0.43 -
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Avg Price $0.45 -
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Avg Price $0.00 -
Menace
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
Legal InNoneAvg Price $0.00 -
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Avg Price $40.25 -
Whenever a creature enters the battlefield under your control, you gain 1 life. If Answered Prayers isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn.
Avg Price $0.20 -
At the beginning of each player's end step, Antagonism deals 2 damage to that player unless one of their opponents was dealt damage this turn.
Avg Price $0.50 -
Whenever a creature you control attacks, it gets +2/+0 until end of turn and Anthem of Rakdos deals 1 damage to you.
Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Avg Price $0.66 -
Enchant creature
Enchanted creature can't be the target of spells and can't be enchanted by other Auras.
Avg Price $0.75 -
Enchant creature
Enchanted creature can't be the target of spells and can't be enchanted by other Auras.
Avg Price $0.26 -
As An-Zerrin Ruins enters the battlefield, choose a creature type.
Creatures of the chosen type don't untap during their controllers' untap steps.
Avg Price $2.49 -
As An-Zerrin Ruins enters the battlefield, choose a creature type.
Creatures of the chosen type don't untap during their controllers' untap steps.
Avg Price $0.00 -
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If the player does, untap that creature.
Avg Price $0.24 -
Flying
At beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
Avg Price $0.00 -
Flying
At the beginning of your end step, you may exile an enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.
Avg Price $0.35 -
When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.)
: Target Merfolk can't be blocked this turn.
Avg Price $0.25 -
When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can’t be the targets of spells or abilities your opponents control.)
: Target Merfolk can’t be blocked this turn.
Legal InNoneAvg Price $0.00 -
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Avg Price $0.35 -
Enchant creature
Enchanted creature can’t be blocked.
Whenever enchanted creature attacks, scry 1.
Avg Price $0.29 -
Enchant creature
Enchanted creature gets +2/+2, has reach and is every creature type.
Avg Price $0.15 -
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.
Avg Price $0.20 -
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
At the beginning of the end step, if enchanted creature's power is 4 or greater, destroy Arachnus Web.
Avg Price $0.25 -
Enchant creature
Enchanted creature can’t attack or block, and its activated abilities can’t be activated.
At the beginning of the end step, if enchanted creature’s power is 4 or greater, destroy Arachnus Web.
Legal InNoneAvg Price $0.00 -
Reach
Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
Avg Price $0.60 -
Reach
Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
Avg Price $0.60 -
Reach
Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
Avg Price $0.60 -
Reach
Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
Legal InNoneAvg Price $0.00 -
Reach
Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
Legal InNoneAvg Price $0.00 -
Reach
Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.
Legal InNoneAvg Price $0.00 -
When Arboreal Alliance enters the battlefield, create an X/X green Treefolk creature token.
Whenever you attack with one or more Elves, populate. (Create a token that's a copy of a creature token you control.)
Legal InNoneAvg Price $0.00 -
Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
Avg Price $0.00 -
Creatures can’t attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
Legal InNoneAvg Price $0.00 -
Creatures can’t attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
Legal InNoneAvg Price $0.00 -
Creatures can’t attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
Legal InNoneAvg Price $0.00 -
As Arcane Adaptation enters the battlefield, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Avg Price $2.75